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* [Fonts] Migrate DeckList and InterfaceDefault surfaces to theme roles * [Fonts] Drop unused lambda captures in font-refresh handlers * [Fonts] Fix pixel sizes and game overlay fonts from review - Set the sizes the stylesheets carried with setPixelSize() rather than setPointSize(): home buttons (34), banner (24), home group box (20), the placeholder labels (14), the analytics drag handle (10), the EDHREC navigation buttons (24), the user info popup (11/14/11/10/11) and the game overlays (14/16/12). Points at 96 DPI were ~33% larger. - The drag/total counters and tally columns keep the monospace family the stylesheets set, so digit widths stop changing as counts tick and white-space: pre stays aligned. - applyDeckListFont() drops the cached tally rows before re-measuring, so previewing a larger DeckList font no longer leaves the tally clipped. - Tally labels and the constructor/fontsChanged pairs in the shared-deck preview, quick setup, analytics panel, home box and public decks build their font once in a local lambda instead of twice. --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
/**
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* @file banner_widget.h
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* @ingroup Widgets
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* @ingroup DeckEditorCardGroupWidgets
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* @ingroup DeckStorageWidgets
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*/
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//! \todo Document this file.
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#ifndef BANNER_WIDGET_H
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#define BANNER_WIDGET_H
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#include <QLabel>
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#include <QString>
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#include <QWidget>
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#include <qnamespace.h>
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#include <qtmetamacros.h>
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class BannerWidget : public QWidget
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{
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Q_OBJECT
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public:
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explicit BannerWidget(QWidget *parent,
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const QString &text,
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Qt::Orientation orientation = Qt::Vertical,
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int transparency = 80);
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void mousePressEvent(QMouseEvent *event) override;
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void setText(const QString &text) const;
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void setClickable(bool _clickable);
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void setBuddy(QWidget *_buddy);
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[[nodiscard]] QString getText() const
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{
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return bannerLabel->text();
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}
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protected:
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void paintEvent(QPaintEvent *event) override;
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private:
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QLabel *iconLabel;
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QLabel *bannerLabel;
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Qt::Orientation gradientOrientation;
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int transparency; // Transparency percentage for the gradient
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QWidget *buddy = nullptr;
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bool clickable = true;
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signals:
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void buddyVisibilityChanged();
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private slots:
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void toggleBuddyVisibility() const;
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void updateDropdownIconState() const;
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void applyInterfaceDefaultFont();
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};
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#endif // BANNER_WIDGET_H
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