Cockatrice/cockatrice/src/game_graphics/board/translate_counter_name.cpp
DawnFire42 b4adb20a5f
[Game] Add Command Zone support with commander tax tracking
- Add CommandZone and CommandZoneLogic for commander
  - Add CommanderTaxCounter
  - Add counter active state protocol (show/hide tax counters)
  - Add "Enable Command Zone" option in game creation dialogs
  - Add context menu actions for command zone operations

Took 9 minutes

Took 11 minutes
2026-06-30 09:30:13 -04:00

13 lines
793 B
C++

#include "translate_counter_name.h"
const QMap<QString, QString> TranslateCounterName::translated = {
{"life", QT_TRANSLATE_NOOP("TranslateCounterName", "Life")},
{"w", QT_TRANSLATE_NOOP("TranslateCounterName", "White")},
{"u", QT_TRANSLATE_NOOP("TranslateCounterName", "Blue")},
{"b", QT_TRANSLATE_NOOP("TranslateCounterName", "Black")},
{"r", QT_TRANSLATE_NOOP("TranslateCounterName", "Red")},
{"g", QT_TRANSLATE_NOOP("TranslateCounterName", "Green")},
{"x", QT_TRANSLATE_NOOP("TranslateCounterName", "Colorless")},
{"storm", QT_TRANSLATE_NOOP("TranslateCounterName", "Other")},
{"commander_tax_counter", QT_TRANSLATE_NOOP("TranslateCounterName", "Commander Tax")},
{"partner_tax_counter", QT_TRANSLATE_NOOP("TranslateCounterName", "Partner Tax")}};