Cockatrice/libcockatrice_network/libcockatrice/network/server/remote/game
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Apply nullptr across the tree (#7890)
2026-11-10 20:48:18 +01:00
..
dump_zone_range.cpp [Server] Resolve a zone dump request to an in-range index span (#7401) 2026-10-13 11:23:13 +02:00
dump_zone_range.h [Server] Resolve a zone dump request to an in-range index span (#7401) 2026-10-13 11:23:13 +02:00
game_config.h [Server/Client/Protocol] Shuffle or reorder player seats before a game starts (#7398) 2026-11-04 15:44:50 +01:00
role_info.h [ServerGame] Refactor out spectator/judge bools into RoleInfo (#7761) 2026-11-02 00:37:05 -07:00
server_abstract_participant.cpp [Game] Reveal multiple distinct random hand cards to a recipient (#7753) 2026-11-08 16:41:14 +01:00
server_abstract_participant.h [Game] Reveal multiple distinct random hand cards to a recipient (#7753) 2026-11-08 16:41:14 +01:00
server_abstract_player.cpp [Refactor] Name the gates in Server_AbstractPlayer::moveCard (#7879) 2026-11-10 18:25:24 +01:00
server_abstract_player.h [Game] Reveal multiple distinct random hand cards to a recipient (#7753) 2026-11-08 16:41:14 +01:00
server_arrow.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_arrow.h add phase to delete arrows in to protocol (#6159) 2025-11-26 09:16:10 -05:00
server_arrowtarget.cpp Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server_arrowtarget.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_card.cpp Apply nullptr across the tree (#7890) 2026-11-10 20:48:18 +01:00
server_card.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_cardzone.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_cardzone.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_counter.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_counter.h Unify counter clamp arithmetic into shared addClamped() helper (#7009) 2026-06-28 16:10:57 -07:00
server_deck_validation_strategy.h [Server] Add deck validation strategy interface (#7129) 2026-08-17 11:21:25 +02:00
server_game.cpp Apply nullptr across the tree (#7890) 2026-11-10 20:48:18 +01:00
server_game.h Apply nullptr across the tree (#7890) 2026-11-10 20:48:18 +01:00
server_game_lifecycle_strategy.h [Server] Add game lifecycle strategy hook (#7130) 2026-08-23 10:26:14 +02:00
server_match_game_factory.h [Server] Add abstract match game factory for future tournament modes (#7132) 2026-08-24 07:54:47 +02:00
server_match_result_strategy.h [Server] Add match result strategy hook (#7131) 2026-08-23 18:37:15 +02:00
server_move_card_struct.h Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server_player.cpp [ServerGame] Refactor out spectator/judge bools into RoleInfo (#7761) 2026-11-02 00:37:05 -07:00
server_player.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_spectator.cpp [ServerGame] Refactor out spectator/judge bools into RoleInfo (#7761) 2026-11-02 00:37:05 -07:00
server_spectator.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00