..
dump_zone_range.cpp
[Server] Resolve a zone dump request to an in-range index span ( #7401 )
2026-10-13 11:23:13 +02:00
dump_zone_range.h
[Server] Resolve a zone dump request to an in-range index span ( #7401 )
2026-10-13 11:23:13 +02:00
game_config.h
[Server] Consolidate Server_Game construction parameters into a GameConfig struct ( #7128 )
2026-08-16 19:13:03 +02:00
server_abstract_participant.cpp
[Server] Implement Swiss tournament engine for lobby games
2026-11-01 22:07:50 +01:00
server_abstract_participant.h
[Server] Add extension points for tournament game commands
2026-11-01 22:05:32 +01:00
server_abstract_player.cpp
[Server] Add extension points for tournament game commands
2026-11-01 22:05:32 +01:00
server_abstract_player.h
[Server] Add extension points for tournament game commands
2026-11-01 22:05:32 +01:00
server_arrow.cpp
[Tooling] Apply include-what-you-use across the tree ( #7396 )
2026-10-08 11:13:50 +02:00
server_arrow.h
add phase to delete arrows in to protocol ( #6159 )
2025-11-26 09:16:10 -05:00
server_arrowtarget.cpp
Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. ( #6212 )
2025-10-09 07:36:12 +02:00
server_arrowtarget.h
[Tooling] Apply include-what-you-use across the tree ( #7396 )
2026-10-08 11:13:50 +02:00
server_card.cpp
[Tooling] Apply include-what-you-use across the tree ( #7396 )
2026-10-08 11:13:50 +02:00
server_card.h
[Tooling] Apply include-what-you-use across the tree ( #7396 )
2026-10-08 11:13:50 +02:00
server_cardzone.cpp
[Tooling] Apply include-what-you-use across the tree ( #7396 )
2026-10-08 11:13:50 +02:00
server_cardzone.h
[Tooling] Apply include-what-you-use across the tree ( #7396 )
2026-10-08 11:13:50 +02:00
server_counter.cpp
[Tooling] Apply include-what-you-use across the tree ( #7396 )
2026-10-08 11:13:50 +02:00
server_counter.h
Unify counter clamp arithmetic into shared addClamped() helper ( #7009 )
2026-06-28 16:10:57 -07:00
server_deck_validation_strategy.h
[Server] Add deck validation strategy interface ( #7129 )
2026-08-17 11:21:25 +02:00
server_game.cpp
[Server] Fix tournament stuck-round and sub-game start paths
2026-11-01 22:08:31 +01:00
server_game.h
[Server] Harden Swiss tournament engine against drops and stalls
2026-11-01 22:07:58 +01:00
server_game_lifecycle_strategy.h
[Server] Add game lifecycle strategy hook ( #7130 )
2026-08-23 10:26:14 +02:00
server_match_game_factory.h
[Tournament] Fix GameConfig forward declaration and annotate command handlers
2026-11-01 22:08:31 +01:00
server_match_result_strategy.h
[Server] Add match result strategy hook ( #7131 )
2026-08-23 18:37:15 +02:00
server_move_card_struct.h
Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. ( #6212 )
2025-10-09 07:36:12 +02:00
server_player.cpp
[Server] Apply card art rules to playmats ( #7532 )
2026-10-16 19:50:43 +02:00
server_player.h
[Tooling] Apply include-what-you-use across the tree ( #7396 )
2026-10-08 11:13:50 +02:00
server_spectator.cpp
[Tooling] Apply include-what-you-use across the tree ( #7396 )
2026-10-08 11:13:50 +02:00
server_spectator.h
[Tooling] Apply include-what-you-use across the tree ( #7396 )
2026-10-08 11:13:50 +02:00
server_tournament.cpp
[Server] Fix tournament stuck-round and sub-game start paths
2026-11-01 22:08:31 +01:00
server_tournament.h
[Server] Fix tournament stuck-round and sub-game start paths
2026-11-01 22:08:31 +01:00
server_tournament_lifecycle_strategy.cpp
[Server] Harden Swiss tournament engine against drops and stalls
2026-11-01 22:07:58 +01:00
server_tournament_lifecycle_strategy.h
[Server] Implement Swiss tournament engine for lobby games
2026-11-01 22:07:50 +01:00
server_tournament_match_result_strategy.cpp
[Server] Harden Swiss tournament engine against drops and stalls
2026-11-01 22:07:58 +01:00
server_tournament_match_result_strategy.h
[Server] Implement Swiss tournament engine for lobby games
2026-11-01 22:07:50 +01:00