Cockatrice/cockatrice/src/settings/serverssettings.h
ebbit1q 8e954b10e6
add more info to dialogs (#4293)
* add more info to dialogs

adds descriptive strings to the register, password reset request,
password reset challenge request, password reset token dialogs
adds tip to set manager to use ctrl a to select all sets
change sizes in set manager
moves default server info to settings instead of having it hardcoded in
each dialog

* make sets manager smaller

* clangify

* cleanup
2021-04-01 23:34:25 -04:00

68 lines
2.6 KiB
C++

#ifndef SERVERSSETTINGS_H
#define SERVERSSETTINGS_H
#include "settingsmanager.h"
#include <QObject>
#define SERVERSETTINGS_DEFAULT_HOST "server.cockatrice.us"
#define SERVERSETTINGS_DEFAULT_PORT "4748"
class ServersSettings : public SettingsManager
{
Q_OBJECT
friend class SettingsCache;
public:
int getPreviousHostLogin();
int getPrevioushostindex(const QString &);
QStringList getPreviousHostList();
QString getPrevioushostName();
QString getHostname(QString defaultHost = SERVERSETTINGS_DEFAULT_HOST);
QString getPort(QString defaultPort = SERVERSETTINGS_DEFAULT_PORT);
QString getPlayerName(QString defaultName = "");
QString getFPHostname(QString defaultHost = SERVERSETTINGS_DEFAULT_HOST);
QString getFPPort(QString defaultPort = SERVERSETTINGS_DEFAULT_PORT);
QString getFPPlayerName(QString defaultName = "");
QString getPassword();
QString getSaveName(QString defaultname = "");
QString getSite(QString defaultName = "");
bool getSavePassword();
int getAutoConnect();
void setPreviousHostLogin(int previous);
void setPrevioushostName(const QString &);
void setPreviousHostList(QStringList list);
void setAutoConnect(int autoconnect);
void setSite(QString site);
void setFPHostName(QString hostname);
void setFPPort(QString port);
void setFPPlayerName(QString playerName);
void addNewServer(const QString &saveName,
const QString &serv,
const QString &port,
const QString &username,
const QString &password,
bool savePassword,
const QString &site = QString());
void removeServer(QString servAddr);
bool updateExistingServer(QString saveName,
QString serv,
QString port,
QString username,
QString password,
bool savePassword,
QString site = QString());
bool updateExistingServerWithoutLoss(QString saveName,
QString serv = QString(),
QString port = QString(),
QString site = QString());
void setClearDebugLogStatus(bool abIsChecked);
bool getClearDebugLogStatus(bool abDefaultValue);
private:
explicit ServersSettings(QString settingPath, QObject *parent = nullptr);
ServersSettings(const ServersSettings & /*other*/);
};
#endif // SERVERSSETTINGS_H