Cockatrice/cockatrice/src/server/local_client.h
2025-04-15 01:25:17 +00:00

30 lines
672 B
C++

#ifndef LOCALCLIENT_H
#define LOCALCLIENT_H
#include "../client/game_logic/abstract_client.h"
#include <QLoggingCategory>
inline Q_LOGGING_CATEGORY(LocalClientLog, "local_client");
class LocalServerInterface;
class LocalClient : public AbstractClient
{
Q_OBJECT
private:
LocalServerInterface *lsi;
public:
LocalClient(LocalServerInterface *_lsi,
const QString &_playerName,
const QString &_clientId,
QObject *parent = nullptr);
~LocalClient() override;
void sendCommandContainer(const CommandContainer &cont) override;
private slots:
void itemFromServer(const ServerMessage &item);
};
#endif