Cockatrice/libcockatrice_network/libcockatrice/network/server/remote/game
Lukas Brübach fb397bbb9b
[Server] Add extension points for tournament game commands
Adds the server-side seams the tournament engine will plug into:
- Dispatch ReportMatchResult / AdvanceTournament /
  TournamentSettingsSelect in processGameCommand; base implementations
  return RespContextError so regular games reject them safely
- Server_AbstractPlayer::setDeck lets a backend install a deck into a
  player slot directly
- Server_Room::getUserInterfaceByName resolves a room user by name for
  automated game setup


Took 24 minutes
2026-08-31 13:49:16 +02:00
..
game_config.h [Server] Consolidate Server_Game construction parameters into a GameConfig struct (#7128) 2026-08-16 19:13:03 +02:00
server_abstract_participant.cpp [Server] Add extension points for tournament game commands 2026-08-31 13:49:16 +02:00
server_abstract_participant.h [Server] Add extension points for tournament game commands 2026-08-31 13:49:16 +02:00
server_abstract_player.cpp [Server] Add extension points for tournament game commands 2026-08-31 13:49:16 +02:00
server_abstract_player.h [Server] Add extension points for tournament game commands 2026-08-31 13:49:16 +02:00
server_arrow.cpp style: Add braces to all control flow statements (#6887) 2026-05-16 19:19:53 +02:00
server_arrow.h add phase to delete arrows in to protocol (#6159) 2025-11-26 09:16:10 -05:00
server_arrowtarget.cpp Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server_arrowtarget.h Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server_card.cpp Split trice_limits.h into dedicated headers (#7025) 2026-06-29 14:37:52 -07:00
server_card.h Unify counter clamp arithmetic into shared addClamped() helper (#7009) 2026-06-28 16:10:57 -07:00
server_cardzone.cpp style: Add braces to all control flow statements (#6887) 2026-05-16 19:19:53 +02:00
server_cardzone.h [Cleanup] Unused #includes (#6367) 2025-11-29 18:53:11 +01:00
server_counter.cpp Unify counter clamp arithmetic into shared addClamped() helper (#7009) 2026-06-28 16:10:57 -07:00
server_counter.h Unify counter clamp arithmetic into shared addClamped() helper (#7009) 2026-06-28 16:10:57 -07:00
server_deck_validation_strategy.h [Server] Add deck validation strategy interface (#7129) 2026-08-17 11:21:25 +02:00
server_game.cpp [Server] Add match result strategy hook (#7131) 2026-08-23 18:37:15 +02:00
server_game.h [Server] Add match result strategy hook (#7131) 2026-08-23 18:37:15 +02:00
server_game_lifecycle_strategy.h [Server] Add game lifecycle strategy hook (#7130) 2026-08-23 10:26:14 +02:00
server_match_game_factory.h [Server] Add abstract match game factory for future tournament modes (#7132) 2026-08-24 07:54:47 +02:00
server_match_result_strategy.h [Server] Add match result strategy hook (#7131) 2026-08-23 18:37:15 +02:00
server_move_card_struct.h Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server_player.cpp [Game] Playmats (#7101) 2026-08-21 10:40:49 +02:00
server_player.h [Game] Playmats (#7101) 2026-08-21 10:40:49 +02:00
server_spectator.cpp Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server_spectator.h Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00