Cockatrice/libcockatrice_protocol/libcockatrice
Lukas Brübach e9d2b74873 [Protocol] Drop redundant is_tournament from the game-state event
The client already learns a game is a tournament from Event_GameJoined's
ServerInfo_Game.is_tournament, so mirroring it on every Event_GameStateChanged
is dead wire data — nothing on the client reads it. Removed.
2026-11-01 22:05:04 +01:00
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protocol [Protocol] Drop redundant is_tournament from the game-state event 2026-11-01 22:05:04 +01:00