jeirmeister
  • Joined on 2025-05-14
jeirmeister synced new reference qt-utils/4-debouncer-call-sites to jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
jeirmeister synced commits to qt-utils/4-debouncer-definitions at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
jeirmeister synced new reference qt-utils/4-debouncer-definitions to jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
jeirmeister synced commits to qt-utils/5-scroll-area-call-sites at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
jeirmeister synced new reference qt-utils/5-scroll-area-call-sites to jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
jeirmeister synced commits to refactor/game-layer-10-phases-toolbar-intent at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
5402080046 [Refactor] Emit phase toolbar intent instead of protobuf commands
e93728b65e [Game] Move zone dump request onto ZoneViewZoneLogic per review
cb2d815a6b [Refactor] Move the remaining zone commands out of game_graphics/zones/
f4d0bd5749 [Refactor] Build Command_MoveCard in game/ instead of the zone views
92bc121dbd [Refactor] Move the active card from AbstractGame into GameScene
Compare 63 commits »
jeirmeister synced commits to refactor/game-layer-11-counter-commands at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
3622fe6cea [Refactor] Build player counter commands in game/ instead of AbstractCounter
5402080046 [Refactor] Emit phase toolbar intent instead of protobuf commands
e93728b65e [Game] Move zone dump request onto ZoneViewZoneLogic per review
cb2d815a6b [Refactor] Move the remaining zone commands out of game_graphics/zones/
f4d0bd5749 [Refactor] Build Command_MoveCard in game/ instead of the zone views
Compare 64 commits »
jeirmeister synced commits to refactor/game-layer-12-deck-setup-commands at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
93a8a8f8ad [Refactor] Build deck setup commands in GameEventHandler instead of DeckViewContainer
3622fe6cea [Refactor] Build player counter commands in game/ instead of AbstractCounter
5402080046 [Refactor] Emit phase toolbar intent instead of protobuf commands
e93728b65e [Game] Move zone dump request onto ZoneViewZoneLogic per review
cb2d815a6b [Refactor] Move the remaining zone commands out of game_graphics/zones/
Compare 65 commits »
jeirmeister synced commits to refactor/game-layer-13-arrow-commands at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
67b592c590 [Refactor] Build arrow and attach commands in game/ instead of ArrowItem
93a8a8f8ad [Refactor] Build deck setup commands in GameEventHandler instead of DeckViewContainer
3622fe6cea [Refactor] Build player counter commands in game/ instead of AbstractCounter
5402080046 [Refactor] Emit phase toolbar intent instead of protobuf commands
e93728b65e [Game] Move zone dump request onto ZoneViewZoneLogic per review
Compare 66 commits »
jeirmeister synced commits to refactor/game-layer-14-arrow-registry at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
de0c637c02 [Refactor] Move ArrowRegistry out of game/ into game_graphics/board
67b592c590 [Refactor] Build arrow and attach commands in game/ instead of ArrowItem
93a8a8f8ad [Refactor] Build deck setup commands in GameEventHandler instead of DeckViewContainer
3622fe6cea [Refactor] Build player counter commands in game/ instead of AbstractCounter
5402080046 [Refactor] Emit phase toolbar intent instead of protobuf commands
Compare 67 commits »
jeirmeister synced commits to refactor/game-layer-15-loaded-deck at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
bcdf97b141 [Refactor] Move LoadedDeck and DeckFileFormat data types into libcockatrice_deck_list
de0c637c02 [Refactor] Move ArrowRegistry out of game/ into game_graphics/board
67b592c590 [Refactor] Build arrow and attach commands in game/ instead of ArrowItem
93a8a8f8ad [Refactor] Build deck setup commands in GameEventHandler instead of DeckViewContainer
3622fe6cea [Refactor] Build player counter commands in game/ instead of AbstractCounter
Compare 68 commits »
jeirmeister synced commits to refactor/game-layer-16-card-state at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
24a89a909a [Refactor] Move card identity and card data into CardState
bcdf97b141 [Refactor] Move LoadedDeck and DeckFileFormat data types into libcockatrice_deck_list
de0c637c02 [Refactor] Move ArrowRegistry out of game/ into game_graphics/board
67b592c590 [Refactor] Build arrow and attach commands in game/ instead of ArrowItem
93a8a8f8ad [Refactor] Build deck setup commands in GameEventHandler instead of DeckViewContainer
Compare 69 commits »
jeirmeister synced commits to refactor/game-layer-17-selection-actions at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
5f75076b35 [Refactor] Move card selection actions to GameScene and p/t parsing to CardState
24a89a909a [Refactor] Move card identity and card data into CardState
bcdf97b141 [Refactor] Move LoadedDeck and DeckFileFormat data types into libcockatrice_deck_list
de0c637c02 [Refactor] Move ArrowRegistry out of game/ into game_graphics/board
67b592c590 [Refactor] Build arrow and attach commands in game/ instead of ArrowItem
Compare 70 commits »
jeirmeister synced commits to refactor/game-layer-18-zone-item-cache at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
3590aca66d [Refactor] Give graphics zones a card item cache and own card placement
5f75076b35 [Refactor] Move card selection actions to GameScene and p/t parsing to CardState
24a89a909a [Refactor] Move card identity and card data into CardState
bcdf97b141 [Refactor] Move LoadedDeck and DeckFileFormat data types into libcockatrice_deck_list
de0c637c02 [Refactor] Move ArrowRegistry out of game/ into game_graphics/board
Compare 71 commits »
jeirmeister synced commits to refactor/game-layer-19-attachment-lifetime at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
0019977d4d [Refactor] Move the attachment graph and card view teardown onto CardState
3590aca66d [Refactor] Give graphics zones a card item cache and own card placement
5f75076b35 [Refactor] Move card selection actions to GameScene and p/t parsing to CardState
24a89a909a [Refactor] Move card identity and card data into CardState
bcdf97b141 [Refactor] Move LoadedDeck and DeckFileFormat data types into libcockatrice_deck_list
Compare 72 commits »
jeirmeister synced commits to refactor/game-layer-20-stage-c at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:15 -07:00
72c48166cd [Refactor] Hold zone views and card view teardown outside game graphics
0019977d4d [Refactor] Move the attachment graph and card view teardown onto CardState
3590aca66d [Refactor] Give graphics zones a card item cache and own card placement
5f75076b35 [Refactor] Move card selection actions to GameScene and p/t parsing to CardState
24a89a909a [Refactor] Move card identity and card data into CardState
Compare 73 commits »
jeirmeister synced commits to fonts/6-sweep at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:14 -07:00
e9defaecf6 [Fonts] Drop unused lambda captures in font-refresh handlers
jeirmeister synced commits to fonts/7-preview-fixes at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:14 -07:00
64150a32d4 [Fonts] Fix font preview leaks and reuse default-font loader
e9defaecf6 [Fonts] Drop unused lambda captures in font-refresh handlers
Compare 2 commits »
jeirmeister synced commits to icons-filter-labels at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:14 -07:00
ff19c36218 [VisualDatabase] Refresh filter toolbar label icons on theme change
60dbbf2883 [PrintingSelector] Load the pin badge through the themed icon engine
ebf29155c3 [Game] Follow the palette in judge message tags
b7d8d3448e [Settings] Delete update channels at shutdown
63a8f6b10b [Icons] Add an icon asset ratchet test
Compare 11 commits »
jeirmeister synced commits to icons-guardrail at jeirmeister/Cockatrice from mirror 2026-10-21 03:06:14 -07:00
63a8f6b10b [Icons] Add an icon asset ratchet test
8849c11f66 [Icons] Migrate UI glyphs to palette-token SVGs
eb7e866211 [Icons] Add palette-aware themed icon engine
9978be9ab7 [Icons] Add SVG currentColor sentinel resolver
0fe4fd0d8c [CardDB] Guard guessCard and findPrintingWithId against missing cards (#7592)
Compare 7 commits »