mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-17 04:27:45 -07:00
[Server][Game] Make undo draw failure visible in chat (#6889)
* [Server][Game] Make undo draw failure visible in chat * genericize the proto
This commit is contained in:
parent
5219cffa6b
commit
10b9a65f17
8 changed files with 54 additions and 0 deletions
|
|
@ -806,6 +806,12 @@ void MessageLogWidget::logUndoDraw(PlayerLogic *player, QString cardName)
|
|||
}
|
||||
}
|
||||
|
||||
void MessageLogWidget::logUndoDrawFailed(PlayerLogic *player)
|
||||
{
|
||||
appendHtmlServerMessage(
|
||||
tr("%1 failed to undo their last draw.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
|
||||
}
|
||||
|
||||
void MessageLogWidget::setContextJudgeName(QString name)
|
||||
{
|
||||
messagePrefix = QString("<span style=\"color:black\">");
|
||||
|
|
@ -839,6 +845,7 @@ void MessageLogWidget::connectToPlayerEventHandler(PlayerEventHandler *playerEve
|
|||
connect(playerEventHandler, &PlayerEventHandler::logDumpZone, this, &MessageLogWidget::logDumpZone);
|
||||
connect(playerEventHandler, &PlayerEventHandler::logDrawCards, this, &MessageLogWidget::logDrawCards);
|
||||
connect(playerEventHandler, &PlayerEventHandler::logUndoDraw, this, &MessageLogWidget::logUndoDraw);
|
||||
connect(playerEventHandler, &PlayerEventHandler::logUndoDrawFailed, this, &MessageLogWidget::logUndoDrawFailed);
|
||||
connect(playerEventHandler, &PlayerEventHandler::logRevealCards, this, &MessageLogWidget::logRevealCards);
|
||||
connect(playerEventHandler, &PlayerEventHandler::logAlwaysRevealTopCard, this,
|
||||
&MessageLogWidget::logAlwaysRevealTopCard);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue