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[Server][Game] Make undo draw failure visible in chat (#6889)
* [Server][Game] Make undo draw failure visible in chat * genericize the proto
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8 changed files with 54 additions and 0 deletions
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@ -35,6 +35,8 @@ class Event_SetCardAttr;
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class Event_SetCardCounter;
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class Event_SetCounter;
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class Event_Shuffle;
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class Event_GameLogNotice;
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class PlayerEventHandler : public QObject
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{
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@ -52,6 +54,7 @@ signals:
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void logCreateToken(PlayerLogic *player, QString cardName, QString pt, bool faceDown);
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void logDrawCards(PlayerLogic *player, int number, bool deckIsEmpty);
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void logUndoDraw(PlayerLogic *player, QString cardName);
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void logUndoDrawFailed(PlayerLogic *player);
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void logMoveCard(PlayerLogic *player,
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CardItem *card,
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CardZoneLogic *startZone,
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@ -108,6 +111,7 @@ public:
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void eventDrawCards(const Event_DrawCards &event);
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void eventRevealCards(const Event_RevealCards &event, EventProcessingOptions options);
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void eventChangeZoneProperties(const Event_ChangeZoneProperties &event);
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void eventGameLogNotice(const Event_GameLogNotice &event);
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private:
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PlayerLogic *player;
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