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Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212)
--------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> Co-authored-by: ebbit1q <ebbit1q@gmail.com>
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be1403c920
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605 changed files with 3812 additions and 3408 deletions
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@ -1,13 +1,13 @@
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#include "hand_zone.h"
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#include "../../interface/theme_manager.h"
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#include "../../settings/cache_settings.h"
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#include "../board/card_drag_item.h"
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#include "../board/card_item.h"
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#include "../player/player.h"
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#include "pb/command_move_card.pb.h"
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#include <QPainter>
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#include <libcockatrice/protocol/pb/command_move_card.pb.h>
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#include <libcockatrice/settings/cache_settings.h>
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HandZone::HandZone(HandZoneLogic *_logic, int _zoneHeight, QGraphicsItem *parent)
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: SelectZone(_logic, parent), zoneHeight(_zoneHeight)
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#include "card_zone_logic.h"
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#include "../../../database/card_database_manager.h"
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#include "../../board/card_item.h"
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#include "../../player/player.h"
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#include "../pile_zone.h"
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#include "../view_zone.h"
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#include "pb/command_move_card.pb.h"
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#include "pb/serverinfo_user.pb.h"
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#include "view_zone_logic.h"
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#include <QAction>
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#include <QDebug>
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#include <libcockatrice/card/card_database/card_database_manager.h>
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#include <libcockatrice/protocol/pb/command_move_card.pb.h>
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#include <libcockatrice/protocol/pb/serverinfo_user.pb.h>
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/**
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* @param _player the player that the zone belongs to
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@ -1,8 +1,9 @@
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#include "view_zone_logic.h"
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#include "../../../settings/cache_settings.h"
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#include "../../board/card_item.h"
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#include <libcockatrice/settings/cache_settings.h>
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/**
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* @param _player the player that the cards are revealed to.
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* @param _origZone the zone the cards were revealed from.
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@ -4,12 +4,12 @@
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#include "../board/card_item.h"
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#include "../player/player.h"
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#include "logic/pile_zone_logic.h"
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#include "pb/command_move_card.pb.h"
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#include "view_zone.h"
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#include <QApplication>
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#include <QGraphicsSceneMouseEvent>
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#include <QPainter>
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#include <libcockatrice/protocol/pb/command_move_card.pb.h>
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PileZone::PileZone(PileZoneLogic *_logic, QGraphicsItem *parent) : CardZone(_logic, parent)
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{
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@ -1,11 +1,11 @@
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#include "select_zone.h"
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#include "../../settings/cache_settings.h"
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#include "../board/card_item.h"
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#include "../game_scene.h"
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#include <QDebug>
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#include <QGraphicsSceneMouseEvent>
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#include <libcockatrice/settings/cache_settings.h>
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qreal divideCardSpaceInZone(qreal index, int cardCount, qreal totalHeight, qreal cardHeight, bool reverse)
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{
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@ -1,16 +1,16 @@
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#include "stack_zone.h"
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#include "../../interface/theme_manager.h"
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#include "../../settings/cache_settings.h"
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#include "../board/arrow_item.h"
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#include "../board/card_drag_item.h"
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#include "../board/card_item.h"
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#include "../player/player.h"
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#include "logic/stack_zone_logic.h"
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#include "pb/command_move_card.pb.h"
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#include <QPainter>
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#include <QSet>
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#include <libcockatrice/protocol/pb/command_move_card.pb.h>
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#include <libcockatrice/settings/cache_settings.h>
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StackZone::StackZone(StackZoneLogic *_logic, int _zoneHeight, QGraphicsItem *parent)
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: SelectZone(_logic, parent), zoneHeight(_zoneHeight)
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@ -1,19 +1,19 @@
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#include "table_zone.h"
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#include "../../card/card_info.h"
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#include "../../interface/theme_manager.h"
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#include "../../settings/cache_settings.h"
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#include "../board/arrow_item.h"
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#include "../board/card_drag_item.h"
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#include "../board/card_item.h"
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#include "../player/player.h"
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#include "logic/table_zone_logic.h"
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#include "pb/command_move_card.pb.h"
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#include "pb/command_set_card_attr.pb.h"
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#include <QGraphicsScene>
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#include <QPainter>
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#include <QSet>
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#include <libcockatrice/card/card_info.h>
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#include <libcockatrice/protocol/pb/command_move_card.pb.h>
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#include <libcockatrice/protocol/pb/command_set_card_attr.pb.h>
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#include <libcockatrice/settings/cache_settings.h>
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const QColor TableZone::BACKGROUND_COLOR = QColor(100, 100, 100);
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const QColor TableZone::FADE_MASK = QColor(0, 0, 0, 80);
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@ -1,21 +1,21 @@
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#include "view_zone.h"
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#include "../../card/card_info.h"
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#include "../../server/pending_command.h"
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#include "../board/card_drag_item.h"
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#include "../board/card_item.h"
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#include "../player/player.h"
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#include "logic/view_zone_logic.h"
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#include "pb/command_dump_zone.pb.h"
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#include "pb/command_move_card.pb.h"
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#include "pb/response_dump_zone.pb.h"
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#include "pb/serverinfo_card.pb.h"
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#include <QBrush>
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#include <QDebug>
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#include <QGraphicsSceneWheelEvent>
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#include <QPainter>
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#include <QtMath>
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#include <libcockatrice/card/card_info.h>
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#include <libcockatrice/protocol/pb/command_dump_zone.pb.h>
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#include <libcockatrice/protocol/pb/command_move_card.pb.h>
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#include <libcockatrice/protocol/pb/response_dump_zone.pb.h>
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#include <libcockatrice/protocol/pb/serverinfo_card.pb.h>
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#include <libcockatrice/protocol/pending_command.h>
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/**
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* @param parent the parent QGraphicsWidget containing the reveal zone
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@ -13,7 +13,7 @@
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#include <QGraphicsLayoutItem>
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#include <QLoggingCategory>
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#include <pb/commands.pb.h>
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#include <libcockatrice/protocol/pb/commands.pb.h>
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inline Q_LOGGING_CATEGORY(ViewZoneLog, "view_zone");
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@ -2,11 +2,9 @@
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#include "../../filters/syntax_help.h"
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#include "../../interface/pixel_map_generator.h"
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#include "../../settings/cache_settings.h"
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#include "../board/card_item.h"
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#include "../game_scene.h"
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#include "../player/player.h"
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#include "pb/command_shuffle.pb.h"
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#include "view_zone.h"
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#include <QCheckBox>
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@ -18,6 +16,8 @@
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#include <QScrollBar>
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#include <QStyleOption>
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#include <QStyleOptionTitleBar>
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#include <libcockatrice/protocol/pb/command_shuffle.pb.h>
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#include <libcockatrice/settings/cache_settings.h>
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/**
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* @param _player the player the cards were revealed to.
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@ -7,7 +7,6 @@
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#ifndef ZONEVIEWWIDGET_H
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#define ZONEVIEWWIDGET_H
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#include "../../utility/macros.h"
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#include "logic/card_zone_logic.h"
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#include <QCheckBox>
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@ -15,6 +14,7 @@
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#include <QGraphicsProxyWidget>
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#include <QGraphicsWidget>
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#include <QLineEdit>
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#include <libcockatrice/utility/macros.h>
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class QLabel;
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class QPushButton;
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