mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-09-21 00:55:09 -07:00
[DeckShare] Open shared decks via links with a gated preview flow
- Serialized url-chain dispatcher in IntentUrlParser; queue-drained urlChainFinished(bool) drives the startup auto-connect fallback - Open-shared-deck intent with sequential download state machine, 15s per-item timeout, partial-success offer, livable Cancel via ApplicationModal dlg_login_prompt interactive fallback - Preview dialog: download progress label, share vocab sweep, palette-highlight selection frame, Space/Enter keyboard toggle, NoFocus checkbox, double-click tile opens immediately - Confirm-before-server-migration with one-shot restore to the previous server on failed/cancelled chains (statusChanged settle deferral), hostname-only identity comparisons - Skip credential link when already connected; arrow-key navigation in FlowWidget; card glows use palette highlight - Address code-review M1-M4 and UI/UX QA blockers 1-2
This commit is contained in:
parent
c4ffc789cd
commit
210a0fa76a
25 changed files with 1350 additions and 55 deletions
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@ -45,12 +45,14 @@ set(cockatrice_SOURCES
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src/interface/widgets/dialogs/dlg_load_deck_from_website.cpp
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src/interface/widgets/dialogs/dlg_load_remote_deck.cpp
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src/interface/widgets/dialogs/dlg_local_game_options.cpp
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src/interface/widgets/dialogs/dlg_login_prompt.cpp
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src/interface/widgets/dialogs/dlg_manage_sets.cpp
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src/interface/widgets/dialogs/dlg_my_reports.cpp
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src/interface/widgets/dialogs/dlg_register.cpp
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src/interface/widgets/dialogs/dlg_report_user.cpp
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src/interface/widgets/dialogs/dlg_select_set_for_cards.cpp
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src/interface/widgets/dialogs/dlg_share_deck.cpp
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src/interface/widgets/dialogs/dlg_shared_decks_preview.cpp
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src/interface/widgets/dialogs/dlg_settings.cpp
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src/interface/widgets/dialogs/dlg_startup_card_check.cpp
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src/interface/widgets/dialogs/dlg_tip_of_the_day.cpp
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@ -59,6 +61,7 @@ set(cockatrice_SOURCES
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src/interface/widgets/dialogs/override_printing_warning.cpp
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src/interface/widgets/dialogs/tip_of_the_day.cpp
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src/interface/widgets/deck_share/deck_share_utils.cpp
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src/interface/widgets/deck_share/shared_deck_preview_widget.cpp
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src/interface/widgets/deck_share/share_bar_widget.cpp
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src/filters/deck_filter_string.cpp
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src/filters/filter_builder.cpp
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@ -448,6 +451,8 @@ set(cockatrice_SOURCES
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src/interface/intents/intent_login.h
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src/interface/intents/intent_open_server_room_by_name.cpp
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src/interface/intents/intent_open_server_room_by_name.h
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src/interface/intents/intent_open_shared_deck.cpp
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src/interface/intents/intent_open_shared_deck.h
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src/interface/intents/url_parser.cpp
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src/interface/intents/url_parser.h
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src/interface/widgets/server/user/user_info_popup.cpp
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@ -0,0 +1,14 @@
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#ifndef COCKATRICE_CONTEXT_OPEN_DECK_H
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#define COCKATRICE_CONTEXT_OPEN_DECK_H
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#include "context_connect_to_server.h"
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#include <QString>
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struct ContextOpenDeck
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{
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ContextConnectToServer serverContext;
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QString shareToken;
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};
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#endif // COCKATRICE_CONTEXT_OPEN_DECK_H
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@ -2,10 +2,11 @@
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Intent::Intent(QObject *parent) : QObject(parent)
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{
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// An intent is done as soon as it reports success or failure. Deleting it
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// also tears down its dependency chain and disconnects any signal wiring.
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// An intent is done as soon as it reports success, failure, or cancellation.
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// Deleting it also tears down its dependency chain and disconnects any signal wiring.
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connect(this, &Intent::finished, this, &QObject::deleteLater);
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connect(this, &Intent::failed, this, &QObject::deleteLater);
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connect(this, &Intent::cancelled, this, &QObject::deleteLater);
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}
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Intent::~Intent() = default;
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@ -46,3 +47,11 @@ void Intent::emitFailed(const QString &reason)
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emit failed(reason);
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}
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}
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void Intent::emitCancelled()
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{
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if (!completed) {
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completed = true;
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emit cancelled();
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}
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}
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@ -16,6 +16,7 @@ public:
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signals:
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void finished();
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void failed(QString reason);
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void cancelled();
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protected:
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// --- Subclasses must implement these ---
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@ -29,6 +30,7 @@ protected:
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// Emit the outcome exactly once; ignore late signals after the intent is done.
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void emitFinished();
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void emitFailed(const QString &reason);
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void emitCancelled();
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private:
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bool completed = false;
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@ -19,13 +19,10 @@ bool IntentJoinServerGame::checkPrecondition() const
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if (remoteClient->getStatus() != ClientStatus::StatusLoggedIn) {
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return false;
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}
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// peerPort() reflects the actual TCP peer, which may differ from the
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// configured server port (e.g. when connecting through a proxy), so only
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// the hostname is compared here.
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if (remoteClient->peerName() != context->roomContext.serverContext.hostname) {
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return false;
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}
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if (QString::number(remoteClient->peerPort()) != context->roomContext.serverContext.port) {
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// serverName() reflects the server the client was configured to connect to,
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// which may differ from the actual TCP peer (e.g. when connecting through a
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// proxy), so only the hostname is compared here.
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if (remoteClient->serverName().compare(context->roomContext.serverContext.hostname, Qt::CaseInsensitive) != 0) {
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return false;
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}
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@ -1,8 +1,11 @@
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#include "intent_login.h"
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#include "../../client/settings/cache_settings.h"
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#include "../widgets/dialogs/dlg_login_prompt.h"
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#include "libcockatrice/settings/servers_settings.h"
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#include <QDialog>
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IntentGetLoginCredentials::IntentGetLoginCredentials(ContextConnectToServer *_context) : Intent(), context(_context)
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{
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}
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@ -29,5 +32,27 @@ void IntentGetLoginCredentials::onPreconditionSatisfied()
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void IntentGetLoginCredentials::onPreconditionNotSatisfied()
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{
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emitFailed(tr("No saved credentials for this server"));
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// No credentials saved for the target server: ask the user for them. They
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// opt into saving them so later links to the same server connect directly.
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const QString serverText = context->hostname + ":" + context->port;
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DlgLoginPrompt dialog(serverText);
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// ApplicationModal: the dialog has no parent (the intent is not a widget),
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// so WindowModal would not actually block any other window.
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dialog.setWindowModality(Qt::ApplicationModal);
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if (dialog.exec() != QDialog::Accepted) {
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emitCancelled();
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return;
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}
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context->username = dialog.username();
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context->password = dialog.password();
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if (dialog.savePassword() && !context->username.isEmpty()) {
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ServersSettings &servers = SettingsCache::instance().servers();
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servers.addNewServer(context->hostname, context->hostname, context->port, context->username, context->password,
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true);
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}
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emitFinished();
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}
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190
cockatrice/src/interface/intents/intent_open_shared_deck.cpp
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190
cockatrice/src/interface/intents/intent_open_shared_deck.cpp
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@ -0,0 +1,190 @@
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#include "intent_open_shared_deck.h"
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#include "../deck_loader/deck_loader.h"
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#include "../widgets/dialogs/dlg_shared_decks_preview.h"
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#include "../widgets/tabs/tab_supervisor.h"
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#include "intent_connect_to_server.h"
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#include <QMessageBox>
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#include <QTimer>
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#include <libcockatrice/card/database/card_database_querier.h>
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#include <libcockatrice/protocol/pb/command_deck_share_download.pb.h>
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#include <libcockatrice/protocol/pb/command_deck_share_list.pb.h>
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#include <libcockatrice/protocol/pb/response.pb.h>
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#include <libcockatrice/protocol/pb/response_deck_share_download.pb.h>
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#include <libcockatrice/protocol/pb/response_deck_share_list.pb.h>
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#include <libcockatrice/protocol/pb/serverinfo_deck_share_item.pb.h>
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#include <libcockatrice/protocol/pending_command.h>
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IntentOpenSharedDeck::IntentOpenSharedDeck(TabSupervisor *_tabSupervisor,
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RemoteClient *_remoteClient,
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const CardDatabaseQuerier *_querier,
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std::unique_ptr<ContextOpenDeck> _context)
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: Intent(), tabSupervisor(_tabSupervisor), remoteClient(_remoteClient), querier(_querier),
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context(_context.release())
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{
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downloadTimer = new QTimer(this);
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downloadTimer->setSingleShot(true);
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downloadTimer->setInterval(15000);
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connect(downloadTimer, &QTimer::timeout, this, &IntentOpenSharedDeck::onDownloadTimeout);
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}
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bool IntentOpenSharedDeck::checkPrecondition() const
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{
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if (remoteClient->getStatus() != ClientStatus::StatusLoggedIn) {
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return false;
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}
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// serverName() reflects the server the client was configured to connect to,
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// which may differ from the actual TCP peer (e.g. when connecting through a
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// proxy), so only the hostname is compared here.
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return remoteClient->serverName().compare(context->serverContext.hostname, Qt::CaseInsensitive) == 0;
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}
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void IntentOpenSharedDeck::onPreconditionSatisfied()
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{
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// Resolve the share token to its items first; a share can contain more than
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// one deck, and each item is downloaded by id.
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Command_DeckShareList cmd;
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cmd.set_token(context->shareToken.toStdString());
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PendingCommand *pend = AbstractClient::prepareSessionCommand(cmd);
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connect(pend, &PendingCommand::finished, this, &IntentOpenSharedDeck::listShareFinished);
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remoteClient->sendCommand(pend);
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}
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void IntentOpenSharedDeck::onPreconditionNotSatisfied()
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{
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runDependency(new IntentConnectToServer(remoteClient, &context->serverContext));
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}
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void IntentOpenSharedDeck::listShareFinished(const Response &response, const CommandContainer & /* commandContainer */)
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{
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if (response.response_code() != Response::RespOk) {
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emitFailed(tr("The shared deck could not be found or has expired"));
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return;
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}
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const Response_DeckShareList &resp = response.GetExtension(Response_DeckShareList::ext);
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if (resp.items_size() == 0) {
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emitFailed(tr("The shared deck is empty"));
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return;
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}
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QList<ServerInfo_DeckShareItem> items;
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items.reserve(resp.items_size());
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for (const ServerInfo_DeckShareItem &item : resp.items()) {
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items.append(item);
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itemNames.insert(item.id(), QString::fromStdString(item.name()));
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}
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const QString serverText = context->serverContext.hostname + ":" + context->serverContext.port;
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// Ask the user which decks to open before downloading anything.
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previewDialog = new DlgSharedDecksPreview(tabSupervisor, querier, QString::fromStdString(resp.name()),
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resp.expires_at(), serverText, items);
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connect(previewDialog, &DlgSharedDecksPreview::openRequested, this, &IntentOpenSharedDeck::startDownloads);
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connect(previewDialog, &DlgSharedDecksPreview::cancelled, this, &IntentOpenSharedDeck::emitCancelled);
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connect(previewDialog, &DlgSharedDecksPreview::cancelled, previewDialog, &QWidget::deleteLater);
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previewDialog->show();
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previewDialog->raise();
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previewDialog->activateWindow();
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}
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void IntentOpenSharedDeck::startDownloads(const QList<int> &itemIds)
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{
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pendingItemIds = itemIds;
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totalItems = itemIds.size();
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completedItems = 0;
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loadedDecks.clear();
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downloadNextItem();
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}
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void IntentOpenSharedDeck::downloadNextItem()
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{
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if (pendingItemIds.isEmpty()) {
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finishAll();
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return;
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}
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currentItemId = pendingItemIds.takeFirst();
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downloadTimer->start();
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Command_DeckShareDownload cmd;
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cmd.set_token(context->shareToken.toStdString());
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cmd.set_item_id(currentItemId);
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PendingCommand *pend = AbstractClient::prepareSessionCommand(cmd);
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connect(pend, &PendingCommand::finished, this, &IntentOpenSharedDeck::downloadShareFinished);
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remoteClient->sendCommand(pend);
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}
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void IntentOpenSharedDeck::downloadShareFinished(const Response &response,
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const CommandContainer & /* commandContainer */)
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{
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downloadTimer->stop();
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QString failureReason;
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if (response.response_code() != Response::RespOk) {
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failureReason = tr("Failed to download the shared deck");
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} else {
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const Response_DeckShareDownload &resp = response.GetExtension(Response_DeckShareDownload::ext);
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const QString deckString = QString::fromStdString(resp.deck());
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if (deckString.isEmpty()) {
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failureReason = tr("The shared deck is empty");
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} else {
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std::optional<LoadedDeck> deckOpt =
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DeckLoader::loadFromRemote(deckString, LoadedDeck::LoadInfo::NON_REMOTE_ID);
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if (!deckOpt) {
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failureReason = tr("The shared deck could not be loaded");
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} else {
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loadedDecks.append(deckOpt.value());
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++completedItems;
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previewDialog->setDownloadProgress(completedItems, totalItems,
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itemNames.value(currentItemId, tr("Unknown deck")));
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downloadNextItem();
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return;
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}
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}
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}
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onItemFailure(failureReason);
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}
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void IntentOpenSharedDeck::onItemFailure(const QString &reason)
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{
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downloadTimer->stop();
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if (loadedDecks.isEmpty()) {
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previewDialog->deleteLater();
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emitFailed(reason);
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return;
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}
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const int downloadedCount = loadedDecks.size();
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const QMessageBox::StandardButton answer = QMessageBox::question(
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previewDialog, tr("Open shared decks"),
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tr("Could not download the deck \"%1\".\n\n%n deck(s) were already downloaded. Open them?", "", downloadedCount)
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.arg(itemNames.value(currentItemId, tr("Unknown deck"))),
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QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
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if (answer == QMessageBox::Yes) {
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finishAll();
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} else {
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previewDialog->deleteLater();
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emitCancelled();
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}
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}
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void IntentOpenSharedDeck::onDownloadTimeout()
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{
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onItemFailure(tr("Timed out while downloading the shared deck"));
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}
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void IntentOpenSharedDeck::finishAll()
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{
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previewDialog->deleteLater();
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for (const LoadedDeck &deck : loadedDecks) {
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tabSupervisor->openDeckInNewTab(deck);
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}
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emitFinished();
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}
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59
cockatrice/src/interface/intents/intent_open_shared_deck.h
Normal file
59
cockatrice/src/interface/intents/intent_open_shared_deck.h
Normal file
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#ifndef COCKATRICE_INTENT_OPEN_SHARED_DECK_H
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#define COCKATRICE_INTENT_OPEN_SHARED_DECK_H
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#include "contexts/context_open_deck.h"
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#include "intent.h"
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#include "remote_client.h"
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#include <QList>
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#include <QMap>
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#include <QScopedPointer>
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#include <memory>
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class TabSupervisor;
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struct LoadedDeck;
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class CardDatabaseQuerier;
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class DlgSharedDecksPreview;
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class QTimer;
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class IntentOpenSharedDeck : public Intent
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{
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Q_OBJECT
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public:
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IntentOpenSharedDeck(TabSupervisor *_tabSupervisor,
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RemoteClient *_remoteClient,
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const CardDatabaseQuerier *_querier,
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std::unique_ptr<ContextOpenDeck> _context);
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protected:
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bool checkPrecondition() const override;
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void onPreconditionSatisfied() override;
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void onPreconditionNotSatisfied() override;
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private slots:
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void listShareFinished(const Response &response, const CommandContainer &commandContainer);
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void downloadShareFinished(const Response &response, const CommandContainer &commandContainer);
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void onDownloadTimeout();
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private:
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void startDownloads(const QList<int> &itemIds);
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void downloadNextItem();
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void onItemFailure(const QString &reason);
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void finishAll();
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TabSupervisor *tabSupervisor;
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RemoteClient *remoteClient;
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const CardDatabaseQuerier *querier;
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QScopedPointer<ContextOpenDeck> context;
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DlgSharedDecksPreview *previewDialog = nullptr;
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QTimer *downloadTimer;
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QMap<int, QString> itemNames;
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QList<int> pendingItemIds;
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QList<LoadedDeck> loadedDecks;
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int currentItemId = 0;
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int totalItems = 0;
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int completedItems = 0;
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};
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#endif // COCKATRICE_INTENT_OPEN_SHARED_DECK_H
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@ -1,19 +1,28 @@
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#include "url_parser.h"
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#include "../../client/settings/cache_settings.h"
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#include "../widgets/tabs/tab_room.h"
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#include "../widgets/tabs/tab_supervisor.h"
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#include "../window_main.h"
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#include "contexts/context_join_game.h"
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#include "contexts/context_open_deck.h"
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#include "intent.h"
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#include "intent_join_server_game.h"
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#include "intent_login.h"
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#include "intent_open_shared_deck.h"
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#include <QDebug>
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#include <QLoggingCategory>
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#include <QMessageBox>
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#include <QUrl>
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#include <QUrlQuery>
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#include <libcockatrice/card/database/card_database_manager.h>
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#include <libcockatrice/network/client/abstract/abstract_client.h>
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#include <libcockatrice/settings/servers_settings.h>
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#include <memory>
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inline Q_LOGGING_CATEGORY(UrlParserLog, "url_parser");
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|
||||
IntentUrlParser::IntentUrlParser(QObject *parent, MainWindow *_mainWindow) : QObject(parent), mainWindow(_mainWindow)
|
||||
{
|
||||
}
|
||||
|
|
@ -29,16 +38,33 @@ void IntentUrlParser::handle(const QString &urlStr)
|
|||
const QString action = url.host();
|
||||
QUrlQuery query(url);
|
||||
|
||||
qCDebug(UrlParserLog) << "Parsing intent URL, action:" << action;
|
||||
|
||||
QList<Intent *> chain;
|
||||
Intent *firstIntent = nullptr;
|
||||
if (action == "joingame") {
|
||||
handleJoinGame(query);
|
||||
firstIntent = createJoinGameIntent(query, chain);
|
||||
} else if (action == "opendeck") {
|
||||
// handleOpenDeck(query);
|
||||
firstIntent = createOpenDeckIntent(query, chain);
|
||||
} else {
|
||||
qWarning() << "Unknown intent:" << action;
|
||||
}
|
||||
|
||||
if (firstIntent == nullptr) {
|
||||
// The link was invalid or the user declined the confirm: nothing runs.
|
||||
// Report the idle state when no other chain is queued so that a startup
|
||||
// launch (which skipped its own connection for this URL) falls back to it.
|
||||
if (!chainRunning && pendingChains.isEmpty()) {
|
||||
emit urlChainFinished(mainWindow->getRemoteClient()->getStatus() == StatusLoggedIn);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
pendingChains.append(chain);
|
||||
startNextChain();
|
||||
}
|
||||
|
||||
void IntentUrlParser::handleJoinGame(const QUrlQuery &query)
|
||||
Intent *IntentUrlParser::createJoinGameIntent(const QUrlQuery &query, QList<Intent *> &chain)
|
||||
{
|
||||
auto showError = [this](const QString &message) { QMessageBox::warning(mainWindow, tr("Open game"), message); };
|
||||
|
||||
|
|
@ -49,21 +75,21 @@ void IntentUrlParser::handleJoinGame(const QUrlQuery &query)
|
|||
|
||||
if (ctx->roomContext.serverContext.hostname.isEmpty()) {
|
||||
showError(tr("Missing or empty hostname in the game link"));
|
||||
return;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool ok = false;
|
||||
ctx->roomContext.serverContext.port.toUShort(&ok);
|
||||
if (!ok) {
|
||||
showError(tr("Invalid or missing port in the game link"));
|
||||
return;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
ctx->roomContext.roomId = query.queryItemValue("roomid").toInt(&ok);
|
||||
|
||||
if (!ok) {
|
||||
showError(tr("Invalid or missing room id in the game link"));
|
||||
return;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
ok = false;
|
||||
|
|
@ -71,7 +97,7 @@ void IntentUrlParser::handleJoinGame(const QUrlQuery &query)
|
|||
|
||||
if (!ok) {
|
||||
showError(tr("Invalid or missing game id in the game link"));
|
||||
return;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const QString gameDescription = query.queryItemValue("game", QUrl::FullyDecoded);
|
||||
|
|
@ -80,24 +106,32 @@ void IntentUrlParser::handleJoinGame(const QUrlQuery &query)
|
|||
const QMessageBox::StandardButton answer = QMessageBox::question(
|
||||
mainWindow, tr("Join game"), message, QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
|
||||
if (answer != QMessageBox::Yes) {
|
||||
return;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
RemoteClient *client = mainWindow->getRemoteClient();
|
||||
ContextConnectToServer *serverContext = &ctx->roomContext.serverContext;
|
||||
|
||||
// The join game intent owns the context and the credential lookup; once the
|
||||
// chain finishes (or fails) it deletes the whole tree.
|
||||
ContextConnectToServer *serverContext = &ctx->roomContext.serverContext;
|
||||
auto joinGameIntent =
|
||||
new IntentJoinServerGame(mainWindow->getTabSupervisor(), mainWindow->getRemoteClient(), std::move(ctx));
|
||||
auto joinGameIntent = new IntentJoinServerGame(mainWindow->getTabSupervisor(), client, std::move(ctx));
|
||||
joinGameIntent->setParent(this);
|
||||
|
||||
auto getLoginCredentialsIntent = new IntentGetLoginCredentials(serverContext);
|
||||
getLoginCredentialsIntent->setParent(joinGameIntent);
|
||||
|
||||
connect(getLoginCredentialsIntent, &Intent::finished, joinGameIntent, &Intent::execute);
|
||||
connect(getLoginCredentialsIntent, &Intent::failed, joinGameIntent, &Intent::failed);
|
||||
chain.append(joinGameIntent);
|
||||
connect(joinGameIntent, &Intent::failed, this, [showError](const QString &reason) { showError(reason); });
|
||||
|
||||
getLoginCredentialsIntent->execute();
|
||||
Intent *firstIntent = joinGameIntent;
|
||||
if (!isConnectedTo(serverContext->hostname, serverContext->port)) {
|
||||
auto getLoginCredentialsIntent = new IntentGetLoginCredentials(serverContext);
|
||||
getLoginCredentialsIntent->setParent(joinGameIntent);
|
||||
chain.insert(0, getLoginCredentialsIntent);
|
||||
|
||||
connect(getLoginCredentialsIntent, &Intent::finished, joinGameIntent, &Intent::execute);
|
||||
connect(getLoginCredentialsIntent, &Intent::failed, joinGameIntent, &Intent::failed);
|
||||
connect(getLoginCredentialsIntent, &Intent::cancelled, joinGameIntent, &Intent::cancelled);
|
||||
firstIntent = getLoginCredentialsIntent;
|
||||
}
|
||||
|
||||
return firstIntent;
|
||||
}
|
||||
|
||||
QString IntentUrlParser::generateJoinGameMessage(const ContextJoinGame &context, const QString &gameDescription)
|
||||
|
|
@ -134,3 +168,221 @@ QString IntentUrlParser::generateJoinGameMessage(const ContextJoinGame &context,
|
|||
.arg(gameDescription, gameIdStr, roomTab->getRoomName(), server)
|
||||
: tr("Join game \"%1\" (#%2) on %3?").arg(gameDescription, gameIdStr, server);
|
||||
}
|
||||
|
||||
Intent *IntentUrlParser::createOpenDeckIntent(const QUrlQuery &query, QList<Intent *> &chain)
|
||||
{
|
||||
auto showError = [this](const QString &message) {
|
||||
QMessageBox::warning(mainWindow, tr("Open shared deck"), message);
|
||||
};
|
||||
|
||||
auto ctx = std::make_unique<ContextOpenDeck>();
|
||||
|
||||
ctx->serverContext.hostname = query.queryItemValue("hostname");
|
||||
ctx->serverContext.port = query.queryItemValue("port");
|
||||
ctx->shareToken = query.queryItemValue("share");
|
||||
|
||||
qCDebug(UrlParserLog) << "Open-deck intent: host" << ctx->serverContext.hostname << "port"
|
||||
<< ctx->serverContext.port << "token length" << ctx->shareToken.length();
|
||||
|
||||
if (ctx->serverContext.hostname.isEmpty()) {
|
||||
showError(tr("Missing or empty hostname in the share link"));
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool ok = false;
|
||||
const quint16 port = ctx->serverContext.port.toUShort(&ok);
|
||||
if (!ok || port == 0) {
|
||||
showError(tr("Invalid or missing port in the share link"));
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (ctx->shareToken.isEmpty()) {
|
||||
showError(tr("Missing or empty share value in the share link"));
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
RemoteClient *client = mainWindow->getRemoteClient();
|
||||
|
||||
// When the link would move us away from a live session, ask first — the
|
||||
// open deck download needs the connection the user already has. Remember
|
||||
// the current session so a failed or cancelled chain can restore it.
|
||||
const bool migrating =
|
||||
client->getStatus() == StatusLoggedIn && !isConnectedTo(ctx->serverContext.hostname, ctx->serverContext.port);
|
||||
if (migrating) {
|
||||
const QString target = QStringLiteral("%1:%2").arg(ctx->serverContext.hostname, ctx->serverContext.port);
|
||||
const QString current =
|
||||
QStringLiteral("%1:%2").arg(client->serverName(), QString::number(client->serverPort()));
|
||||
const QMessageBox::StandardButton answer = QMessageBox::question(
|
||||
mainWindow, tr("Open shared deck"),
|
||||
tr("Opening this share link connects you to %1 instead of %2.\n\nContinue?").arg(target, current),
|
||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
|
||||
if (answer != QMessageBox::Yes) {
|
||||
return nullptr;
|
||||
}
|
||||
migrationTargetHost = ctx->serverContext.hostname;
|
||||
migrationTargetPort = ctx->serverContext.port;
|
||||
previousServerHost = client->serverName();
|
||||
previousServerPort = QString::number(client->serverPort());
|
||||
pendingRestore = true;
|
||||
}
|
||||
|
||||
ContextConnectToServer *serverContext = &ctx->serverContext;
|
||||
|
||||
// The open deck intent owns the context and the credential lookup; once
|
||||
// the chain finishes (or fails) it deletes the whole tree.
|
||||
auto openDeckIntent =
|
||||
new IntentOpenSharedDeck(mainWindow->getTabSupervisor(), client, CardDatabaseManager::query(), std::move(ctx));
|
||||
openDeckIntent->setParent(this);
|
||||
chain.append(openDeckIntent);
|
||||
connect(openDeckIntent, &Intent::failed, this, [showError](const QString &reason) { showError(reason); });
|
||||
|
||||
Intent *firstIntent = openDeckIntent;
|
||||
if (!isConnectedTo(serverContext->hostname, serverContext->port)) {
|
||||
auto getLoginCredentialsIntent = new IntentGetLoginCredentials(serverContext);
|
||||
getLoginCredentialsIntent->setParent(openDeckIntent);
|
||||
chain.insert(0, getLoginCredentialsIntent);
|
||||
|
||||
connect(getLoginCredentialsIntent, &Intent::finished, openDeckIntent, &Intent::execute);
|
||||
connect(getLoginCredentialsIntent, &Intent::failed, openDeckIntent, &Intent::failed);
|
||||
connect(getLoginCredentialsIntent, &Intent::cancelled, openDeckIntent, &Intent::cancelled);
|
||||
firstIntent = getLoginCredentialsIntent;
|
||||
}
|
||||
|
||||
return firstIntent;
|
||||
}
|
||||
|
||||
bool IntentUrlParser::isConnectedTo(const QString &hostname, const QString &port) const
|
||||
{
|
||||
Q_UNUSED(port);
|
||||
// Deliberately hostname-only (no port): the intents' preconditions apply the
|
||||
// same rule, so a link to the same host on another port still connects
|
||||
// rather than silently reusing an existing session on a different server.
|
||||
RemoteClient *client = mainWindow->getRemoteClient();
|
||||
return client->getStatus() == StatusLoggedIn && client->serverName().compare(hostname, Qt::CaseInsensitive) == 0;
|
||||
}
|
||||
|
||||
void IntentUrlParser::startNextChain()
|
||||
{
|
||||
if (chainRunning || pendingChains.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
chainRunning = true;
|
||||
currentChainSucceeded = false;
|
||||
|
||||
const QList<Intent *> chain = pendingChains.takeFirst();
|
||||
if (chain.isEmpty()) {
|
||||
chainRunning = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// Only the last intent completes the chain; its terminal signal ends the
|
||||
// whole run. Cancellation of an intermediate intent (e.g. declined login
|
||||
// prompt) is forwarded onto the last intent in the chain builders above.
|
||||
Intent *finalIntent = chain.last();
|
||||
connect(finalIntent, &Intent::finished, this, [this]() {
|
||||
currentChainSucceeded = true;
|
||||
chainEnded();
|
||||
});
|
||||
connect(finalIntent, &Intent::failed, this, &IntentUrlParser::chainEnded);
|
||||
connect(finalIntent, &Intent::cancelled, this, &IntentUrlParser::chainEnded);
|
||||
|
||||
chain.first()->execute();
|
||||
}
|
||||
|
||||
void IntentUrlParser::chainEnded()
|
||||
{
|
||||
chainRunning = false;
|
||||
|
||||
// Only a failed or cancelled chain restores the session the link migrated
|
||||
// away from; a successful one leaves the user where they are.
|
||||
if (pendingRestore && !currentChainSucceeded) {
|
||||
restorePreviousServer();
|
||||
}
|
||||
pendingRestore = false;
|
||||
|
||||
startNextChain();
|
||||
|
||||
// Only report the terminal state once the queue has fully drained, so a
|
||||
// queued follow-up link keeps the startup fallback out of the picture.
|
||||
if (!chainRunning && pendingChains.isEmpty()) {
|
||||
emit urlChainFinished(mainWindow->getRemoteClient()->getStatus() == StatusLoggedIn);
|
||||
}
|
||||
}
|
||||
|
||||
void IntentUrlParser::restorePreviousServer()
|
||||
{
|
||||
if (previousServerHost.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
RemoteClient *client = mainWindow->getRemoteClient();
|
||||
const ClientStatus status = client->getStatus();
|
||||
|
||||
// A failed/cancelled chain can fire while the client is still settling the
|
||||
// in-flight connection attempt (wrong password, connect timeout). Only
|
||||
// decide once the client has settled into logged-in or disconnected;
|
||||
// deciding mid-connect would strand the user offline from their previous
|
||||
// server.
|
||||
if (status == StatusDisconnected || status == StatusLoggedIn) {
|
||||
restoreToPreviousServer();
|
||||
return;
|
||||
}
|
||||
auto waitConnection = std::make_shared<QMetaObject::Connection>();
|
||||
*waitConnection = connect(client, &RemoteClient::statusChanged, this, [this, client, waitConnection]() {
|
||||
const ClientStatus settled = client->getStatus();
|
||||
if (settled == StatusDisconnected || settled == StatusLoggedIn) {
|
||||
QObject::disconnect(*waitConnection);
|
||||
restoreToPreviousServer();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void IntentUrlParser::restoreToPreviousServer()
|
||||
{
|
||||
RemoteClient *client = mainWindow->getRemoteClient();
|
||||
|
||||
// Back on the previous server already → nothing to undo.
|
||||
if (client->serverName().compare(previousServerHost, Qt::CaseInsensitive) == 0 &&
|
||||
QString::number(client->serverPort()) == previousServerPort) {
|
||||
return;
|
||||
}
|
||||
|
||||
// When logged in somewhere, only intervene if that somewhere is the server
|
||||
// the link moved us to; if the user went elsewhere on their own, leave them.
|
||||
if (client->getStatus() == StatusLoggedIn) {
|
||||
const bool onMigrationTarget = client->serverName().compare(migrationTargetHost, Qt::CaseInsensitive) == 0 &&
|
||||
QString::number(client->serverPort()) == migrationTargetPort;
|
||||
if (!onMigrationTarget) {
|
||||
return;
|
||||
}
|
||||
|
||||
ServersSettings &servers = SettingsCache::instance().servers();
|
||||
const int index = servers.findServerIndex(previousServerHost, previousServerPort);
|
||||
if (index >= 0 && servers.hasLoginData(previousServerHost, previousServerPort)) {
|
||||
const QString username =
|
||||
servers.getValue(QString("username%1").arg(index), "server", "server_details").toString();
|
||||
const QString password =
|
||||
servers.getValue(QString("password%1").arg(index), "server", "server_details").toString();
|
||||
client->connectToServer(previousServerHost, previousServerPort.toUInt(), username, password);
|
||||
return;
|
||||
}
|
||||
client->disconnectFromServer();
|
||||
return;
|
||||
}
|
||||
|
||||
if (client->getStatus() != StatusDisconnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
// The link's connection attempt failed: reconnect to the previous server
|
||||
// when credentials are saved, otherwise stay offline.
|
||||
ServersSettings &servers = SettingsCache::instance().servers();
|
||||
const int index = servers.findServerIndex(previousServerHost, previousServerPort);
|
||||
if (index >= 0 && servers.hasLoginData(previousServerHost, previousServerPort)) {
|
||||
const QString username =
|
||||
servers.getValue(QString("username%1").arg(index), "server", "server_details").toString();
|
||||
const QString password =
|
||||
servers.getValue(QString("password%1").arg(index), "server", "server_details").toString();
|
||||
client->connectToServer(previousServerHost, previousServerPort.toUInt(), username, password);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,22 @@
|
|||
#ifndef COCKATRICE_URL_PARSER_H
|
||||
#define COCKATRICE_URL_PARSER_H
|
||||
#include <QList>
|
||||
#include <QObject>
|
||||
#include <QUrlQuery>
|
||||
|
||||
class Intent;
|
||||
class MainWindow;
|
||||
struct ContextJoinGame;
|
||||
|
||||
/**
|
||||
* @brief Parses cockatrice:// links and runs them as serialized intent chains.
|
||||
*
|
||||
* Links are parsed by action (joingame/opendeck) and translated into an intent
|
||||
* chain. Chains are queued and run one at a time: a document can hand multiple
|
||||
* links to the window while an earlier chain still connects, and running two
|
||||
* connect chains concurrently tears the connection down. urlChainFinished is
|
||||
* emitted once the queue has fully drained.
|
||||
*/
|
||||
class IntentUrlParser : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
|
|
@ -12,12 +24,34 @@ class IntentUrlParser : public QObject
|
|||
public:
|
||||
IntentUrlParser(QObject *parent, MainWindow *mainWindow);
|
||||
void handle(const QString &urlStr);
|
||||
void handleJoinGame(const QUrlQuery &query);
|
||||
|
||||
signals:
|
||||
/** @brief Emitted when the last queued chain ended; carries whether the client is logged in. */
|
||||
void urlChainFinished(bool connected);
|
||||
|
||||
private:
|
||||
Intent *createJoinGameIntent(const QUrlQuery &query, QList<Intent *> &chain);
|
||||
Intent *createOpenDeckIntent(const QUrlQuery &query, QList<Intent *> &chain);
|
||||
QString generateJoinGameMessage(const ContextJoinGame &context, const QString &gameDescription);
|
||||
[[nodiscard]] bool isConnectedTo(const QString &hostname, const QString &port) const;
|
||||
void startNextChain();
|
||||
void chainEnded();
|
||||
void restorePreviousServer();
|
||||
void restoreToPreviousServer();
|
||||
|
||||
MainWindow *mainWindow;
|
||||
QList<QList<Intent *>> pendingChains;
|
||||
bool chainRunning = false;
|
||||
bool currentChainSucceeded = false;
|
||||
|
||||
// Set when an open-deck link migrates the session to another server. If the
|
||||
// chain then fails or is cancelled while still on that server, the previous
|
||||
// session is restored (reconnect if credentials are saved, else disconnect).
|
||||
QString migrationTargetHost;
|
||||
QString migrationTargetPort;
|
||||
QString previousServerHost;
|
||||
QString previousServerPort;
|
||||
bool pendingRestore = false;
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_URL_PARSER_H
|
||||
|
|
|
|||
|
|
@ -133,12 +133,14 @@ void CardInfoPictureWithTextOverlayWidget::paintEvent(QPaintEvent *event)
|
|||
path.addRoundedRect(glowRect, radius, radius);
|
||||
|
||||
// Soft outer glow
|
||||
QColor glowColor(0, 150, 255, 80); // subtle blu
|
||||
QColor glowColor = palette().color(QPalette::Highlight);
|
||||
glowColor.setAlpha(80);
|
||||
painter.setPen(QPen(glowColor, 6));
|
||||
painter.drawPath(path);
|
||||
|
||||
// Thin inner border for crispness
|
||||
QColor borderColor(0, 150, 255, 200);
|
||||
QColor borderColor = palette().color(QPalette::Highlight);
|
||||
borderColor.setAlpha(200);
|
||||
painter.setPen(QPen(borderColor, 2));
|
||||
painter.drawRoundedRect(pixmapRect, radius, radius);
|
||||
|
||||
|
|
|
|||
|
|
@ -27,14 +27,16 @@ DeckPreviewCardPictureWidget::DeckPreviewCardPictureWidget(QWidget *parent,
|
|||
const QColor &textColor,
|
||||
const QColor &outlineColor,
|
||||
const int fontSize,
|
||||
const Qt::Alignment alignment)
|
||||
const Qt::Alignment alignment,
|
||||
const bool _emitClickImmediately)
|
||||
: CardInfoPictureWithTextOverlayWidget(parent,
|
||||
hoverToZoomEnabled,
|
||||
raiseOnEnter,
|
||||
textColor,
|
||||
outlineColor,
|
||||
fontSize,
|
||||
alignment)
|
||||
alignment),
|
||||
emitClickImmediately(_emitClickImmediately)
|
||||
{
|
||||
singleClickTimer = new QTimer(this);
|
||||
singleClickTimer->setSingleShot(true);
|
||||
|
|
@ -50,8 +52,13 @@ DeckPreviewCardPictureWidget::DeckPreviewCardPictureWidget(QWidget *parent,
|
|||
void DeckPreviewCardPictureWidget::mousePressEvent(QMouseEvent *event)
|
||||
{
|
||||
if (event->button() == Qt::LeftButton) {
|
||||
lastMouseEvent = event;
|
||||
singleClickTimer->start(QApplication::doubleClickInterval());
|
||||
if (emitClickImmediately) {
|
||||
emit imageClicked(event, this);
|
||||
emit imageSingleClicked();
|
||||
} else {
|
||||
lastMouseEvent = event;
|
||||
singleClickTimer->start(QApplication::doubleClickInterval());
|
||||
}
|
||||
} else {
|
||||
emit imageClicked(event, this);
|
||||
event->accept();
|
||||
|
|
@ -61,7 +68,14 @@ void DeckPreviewCardPictureWidget::mousePressEvent(QMouseEvent *event)
|
|||
void DeckPreviewCardPictureWidget::mouseDoubleClickEvent(QMouseEvent *event)
|
||||
{
|
||||
if (event->button() == Qt::LeftButton) {
|
||||
singleClickTimer->stop(); // Prevent single-click logic
|
||||
emit imageDoubleClicked(lastMouseEvent, this);
|
||||
if (emitClickImmediately) {
|
||||
// Do not report a second single click for the second press of the
|
||||
// double-click; the consumer maps the double-click to select+open.
|
||||
lastMouseEvent = event;
|
||||
emit imageDoubleClicked(event, this);
|
||||
} else {
|
||||
singleClickTimer->stop(); // Prevent single-click logic
|
||||
emit imageDoubleClicked(lastMouseEvent, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -20,13 +20,28 @@ class DeckPreviewCardPictureWidget final : public CardInfoPictureWithTextOverlay
|
|||
Q_OBJECT
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Constructs a DeckPreviewCardPictureWidget.
|
||||
* @param parent The parent widget.
|
||||
* @param hoverToZoomEnabled If this widget will spawn a larger widget when hovered over.
|
||||
* @param raiseOnEnter If the widget raises its border when the mouse enters.
|
||||
* @param textColor The color of the overlay text.
|
||||
* @param outlineColor The color of the outline around the text.
|
||||
* @param fontSize The font size of the overlay text.
|
||||
* @param alignment The alignment of the text within the overlay.
|
||||
* @param emitClickImmediately If true, a left click is reported immediately on click
|
||||
* instead of after the double-click interval. Use this for selection surfaces
|
||||
* where reacting to a double-click (select-and-open) would needlessly delay the
|
||||
* single-click feedback. The double-click signal is still emitted.
|
||||
*/
|
||||
explicit DeckPreviewCardPictureWidget(QWidget *parent,
|
||||
bool hoverToZoomEnabled = false,
|
||||
bool raiseOnEnter = false,
|
||||
const QColor &textColor = Qt::white,
|
||||
const QColor &outlineColor = Qt::black,
|
||||
int fontSize = 12,
|
||||
Qt::Alignment alignment = Qt::AlignCenter);
|
||||
Qt::Alignment alignment = Qt::AlignCenter,
|
||||
bool _emitClickImmediately = false);
|
||||
|
||||
signals:
|
||||
void imageClicked(QMouseEvent *event, DeckPreviewCardPictureWidget *instance);
|
||||
|
|
@ -36,6 +51,7 @@ signals:
|
|||
private:
|
||||
QTimer *singleClickTimer;
|
||||
QMouseEvent *lastMouseEvent = nullptr; // Store the last mouse event
|
||||
bool emitClickImmediately;
|
||||
|
||||
protected:
|
||||
void mousePressEvent(QMouseEvent *event) override;
|
||||
|
|
|
|||
|
|
@ -0,0 +1,139 @@
|
|||
#include "shared_deck_preview_widget.h"
|
||||
|
||||
#include "../cards/additional_info/color_identity_widget.h"
|
||||
#include "../cards/deck_preview_card_picture_widget.h"
|
||||
|
||||
#include <QCheckBox>
|
||||
#include <QFrame>
|
||||
#include <QHBoxLayout>
|
||||
#include <QKeyEvent>
|
||||
#include <QLabel>
|
||||
#include <QVBoxLayout>
|
||||
#include <libcockatrice/card/database/card_database_querier.h>
|
||||
|
||||
SharedDeckPreviewWidget::SharedDeckPreviewWidget(QWidget *parent,
|
||||
const CardDatabaseQuerier *querier,
|
||||
const QString &deckName,
|
||||
const QString &bannerCardName,
|
||||
const QString &colorIdentity,
|
||||
const QString &gameFormat,
|
||||
const QString &deckToolTip)
|
||||
: QWidget(parent)
|
||||
{
|
||||
bannerCardDisplayWidget =
|
||||
new DeckPreviewCardPictureWidget(this, false, false, Qt::white, Qt::black, 12, Qt::AlignCenter, true);
|
||||
bannerCardDisplayWidget->setScaleFactor(100);
|
||||
const ExactCard bannerCard = bannerCardName.isEmpty() ? ExactCard() : querier->getCard(CardRef{bannerCardName, {}});
|
||||
bannerCardDisplayWidget->setCard(bannerCard);
|
||||
bannerCardDisplayWidget->setOverlayText(deckName);
|
||||
setToolTip(deckToolTip.isEmpty() ? deckName : deckToolTip);
|
||||
setFocusPolicy(Qt::StrongFocus);
|
||||
setBaseAccessibleName(deckName);
|
||||
|
||||
colorIdentityWidget = new ColorIdentityWidget(this, colorIdentity);
|
||||
colorIdentityWidget->setVisible(!colorIdentity.isEmpty());
|
||||
|
||||
gameFormatLabel = new QLabel(gameFormat, this);
|
||||
gameFormatLabel->setAlignment(Qt::AlignCenter);
|
||||
gameFormatLabel->setVisible(!gameFormat.isEmpty());
|
||||
|
||||
selectionCheckBox = new QCheckBox(this);
|
||||
selectionCheckBox->setToolTip(tr("Select this deck"));
|
||||
// The tile itself is focusable (Space/Enter toggles); keep the checkbox
|
||||
// from creating a second tab stop per tile.
|
||||
selectionCheckBox->setFocusPolicy(Qt::NoFocus);
|
||||
|
||||
// Selection frame reused from the deck-preview selection covenant: a
|
||||
// palette(highlight) border around the banner card, shown while selected.
|
||||
selectionFrame = new QFrame(bannerCardDisplayWidget);
|
||||
selectionFrame->setAttribute(Qt::WA_TransparentForMouseEvents);
|
||||
selectionFrame->setStyleSheet(QStringLiteral(
|
||||
"QFrame { border: 2px solid palette(highlight); border-radius: 4px; background: transparent; }"));
|
||||
selectionFrame->setVisible(false);
|
||||
|
||||
auto *selectionRow = new QHBoxLayout;
|
||||
selectionRow->addWidget(selectionCheckBox);
|
||||
selectionRow->addStretch(1);
|
||||
|
||||
auto *layout = new QVBoxLayout(this);
|
||||
layout->setContentsMargins(0, 0, 0, 0);
|
||||
layout->addLayout(selectionRow);
|
||||
layout->addWidget(bannerCardDisplayWidget, 0, Qt::AlignHCenter);
|
||||
layout->addWidget(colorIdentityWidget, 0, Qt::AlignHCenter);
|
||||
layout->addWidget(gameFormatLabel, 0, Qt::AlignHCenter);
|
||||
setLayout(layout);
|
||||
|
||||
connect(selectionCheckBox, &QCheckBox::toggled, this, [this](bool checked) {
|
||||
updateSelectionVisual(checked);
|
||||
emit selectionToggled(checked);
|
||||
});
|
||||
connect(bannerCardDisplayWidget, &DeckPreviewCardPictureWidget::imageClicked, this,
|
||||
&SharedDeckPreviewWidget::toggleSelection);
|
||||
connect(bannerCardDisplayWidget, &DeckPreviewCardPictureWidget::imageDoubleClicked, this,
|
||||
&SharedDeckPreviewWidget::activate);
|
||||
}
|
||||
|
||||
bool SharedDeckPreviewWidget::isSelected() const
|
||||
{
|
||||
return selectionCheckBox->isChecked();
|
||||
}
|
||||
|
||||
void SharedDeckPreviewWidget::setSelected(bool selected)
|
||||
{
|
||||
if (isSelected() == selected) {
|
||||
return;
|
||||
}
|
||||
selectionCheckBox->setChecked(selected);
|
||||
}
|
||||
|
||||
void SharedDeckPreviewWidget::updateSelectionVisual(bool selected)
|
||||
{
|
||||
selectionFrame->setVisible(selected);
|
||||
selectionFrame->raise();
|
||||
if (selected) {
|
||||
setAccessibleName(baseAccessibleName + tr(" (selected)"));
|
||||
} else {
|
||||
setAccessibleName(baseAccessibleName);
|
||||
}
|
||||
}
|
||||
|
||||
void SharedDeckPreviewWidget::setBaseAccessibleName(const QString &name)
|
||||
{
|
||||
baseAccessibleName = name;
|
||||
setAccessibleName(name);
|
||||
}
|
||||
|
||||
void SharedDeckPreviewWidget::toggleSelection()
|
||||
{
|
||||
setSelected(!isSelected());
|
||||
}
|
||||
|
||||
void SharedDeckPreviewWidget::activate()
|
||||
{
|
||||
setSelected(true);
|
||||
emit activated();
|
||||
}
|
||||
|
||||
void SharedDeckPreviewWidget::resizeEvent(QResizeEvent *event)
|
||||
{
|
||||
QWidget::resizeEvent(event);
|
||||
updateSelectionFrameGeometry();
|
||||
}
|
||||
|
||||
void SharedDeckPreviewWidget::updateSelectionFrameGeometry()
|
||||
{
|
||||
if (selectionFrame == nullptr || bannerCardDisplayWidget == nullptr) {
|
||||
return;
|
||||
}
|
||||
selectionFrame->setGeometry(bannerCardDisplayWidget->rect().adjusted(1, 1, -1, -1));
|
||||
}
|
||||
|
||||
void SharedDeckPreviewWidget::keyPressEvent(QKeyEvent *event)
|
||||
{
|
||||
if (event->key() == Qt::Key_Space || event->key() == Qt::Key_Return || event->key() == Qt::Key_Enter) {
|
||||
toggleSelection();
|
||||
event->accept();
|
||||
return;
|
||||
}
|
||||
QWidget::keyPressEvent(event);
|
||||
}
|
||||
|
|
@ -0,0 +1,77 @@
|
|||
/**
|
||||
* @file shared_deck_preview_widget.h
|
||||
* @ingroup DeckShareWidgets
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef SHARED_DECK_PREVIEW_WIDGET_H
|
||||
#define SHARED_DECK_PREVIEW_WIDGET_H
|
||||
|
||||
#include <QWidget>
|
||||
|
||||
class ColorIdentityWidget;
|
||||
class DeckPreviewCardPictureWidget;
|
||||
class QCheckBox;
|
||||
class QFrame;
|
||||
class QKeyEvent;
|
||||
class QLabel;
|
||||
class QResizeEvent;
|
||||
class CardDatabaseQuerier;
|
||||
|
||||
/**
|
||||
* @brief A selectable preview tile for a deck that has no local file.
|
||||
*
|
||||
* Renders a banner card picture (looked up by name in the card database), the
|
||||
* deck name, color identity and game format. Used to preview decks shared via a
|
||||
* cockatrice:// link (metadata from Command_DeckShareList) and the deck
|
||||
* currently open in the deck editor.
|
||||
*
|
||||
* Selection follows the deck-preview covenant: the tile reports its click
|
||||
* immediately (no double-click interval delay), a palette(highlight) frame
|
||||
* marks the selected tile, and Space/Enter toggles selection from the keyboard.
|
||||
* A double click selects the tile and emits activated() so the caller can open
|
||||
* just that deck.
|
||||
*/
|
||||
class SharedDeckPreviewWidget : public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit SharedDeckPreviewWidget(QWidget *parent,
|
||||
const CardDatabaseQuerier *querier,
|
||||
const QString &deckName,
|
||||
const QString &bannerCardName,
|
||||
const QString &colorIdentity,
|
||||
const QString &gameFormat = QString(),
|
||||
const QString &deckToolTip = QString());
|
||||
|
||||
[[nodiscard]] bool isSelected() const;
|
||||
void setSelected(bool selected);
|
||||
|
||||
void setBaseAccessibleName(const QString &name);
|
||||
|
||||
signals:
|
||||
void selectionToggled(bool selected);
|
||||
void activated();
|
||||
|
||||
protected:
|
||||
void resizeEvent(QResizeEvent *event) override;
|
||||
void keyPressEvent(QKeyEvent *event) override;
|
||||
|
||||
private slots:
|
||||
void toggleSelection();
|
||||
void activate();
|
||||
|
||||
private:
|
||||
void updateSelectionVisual(bool selected);
|
||||
void updateSelectionFrameGeometry();
|
||||
|
||||
DeckPreviewCardPictureWidget *bannerCardDisplayWidget;
|
||||
ColorIdentityWidget *colorIdentityWidget;
|
||||
QLabel *gameFormatLabel;
|
||||
QCheckBox *selectionCheckBox;
|
||||
QFrame *selectionFrame;
|
||||
QString baseAccessibleName;
|
||||
};
|
||||
|
||||
#endif // SHARED_DECK_PREVIEW_WIDGET_H
|
||||
|
|
@ -0,0 +1,50 @@
|
|||
#include "dlg_login_prompt.h"
|
||||
|
||||
#include <QCheckBox>
|
||||
#include <QDialogButtonBox>
|
||||
#include <QFormLayout>
|
||||
#include <QLabel>
|
||||
#include <QLineEdit>
|
||||
#include <QVBoxLayout>
|
||||
|
||||
DlgLoginPrompt::DlgLoginPrompt(const QString &serverText, QWidget *parent) : QDialog(parent)
|
||||
{
|
||||
setWindowTitle(tr("Sign in"));
|
||||
|
||||
auto *mainLayout = new QVBoxLayout(this);
|
||||
mainLayout->addWidget(
|
||||
new QLabel(tr("This link requires you to be signed in.\nSign in to %1:").arg(serverText), this));
|
||||
|
||||
auto *formLayout = new QFormLayout;
|
||||
usernameEdit = new QLineEdit(this);
|
||||
passwordEdit = new QLineEdit(this);
|
||||
passwordEdit->setEchoMode(QLineEdit::Password);
|
||||
formLayout->addRow(tr("Username:"), usernameEdit);
|
||||
formLayout->addRow(tr("Password:"), passwordEdit);
|
||||
mainLayout->addLayout(formLayout);
|
||||
|
||||
savePasswordCheckBox = new QCheckBox(tr("Save password for this server"), this);
|
||||
mainLayout->addWidget(savePasswordCheckBox);
|
||||
|
||||
auto *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
|
||||
connect(buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept);
|
||||
connect(buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
|
||||
mainLayout->addWidget(buttonBox);
|
||||
|
||||
usernameEdit->setFocus();
|
||||
}
|
||||
|
||||
QString DlgLoginPrompt::username() const
|
||||
{
|
||||
return usernameEdit->text().trimmed();
|
||||
}
|
||||
|
||||
QString DlgLoginPrompt::password() const
|
||||
{
|
||||
return passwordEdit->text();
|
||||
}
|
||||
|
||||
bool DlgLoginPrompt::savePassword() const
|
||||
{
|
||||
return savePasswordCheckBox->isChecked();
|
||||
}
|
||||
40
cockatrice/src/interface/widgets/dialogs/dlg_login_prompt.h
Normal file
40
cockatrice/src/interface/widgets/dialogs/dlg_login_prompt.h
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
/**
|
||||
* @file dlg_login_prompt.h
|
||||
* @ingroup ConnectionDialogs
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef DLG_LOGIN_PROMPT_H
|
||||
#define DLG_LOGIN_PROMPT_H
|
||||
|
||||
#include <QDialog>
|
||||
|
||||
class QCheckBox;
|
||||
class QLineEdit;
|
||||
|
||||
/**
|
||||
* @brief Small sign-in dialog used when a cockatrice:// link needs credentials
|
||||
* that are not saved for the target server.
|
||||
*
|
||||
* The entered name and password are handed to the intent chain; when the user
|
||||
* opts to save them, they are stored in the server settings so that later links
|
||||
* to the same server connect seamlessly.
|
||||
*/
|
||||
class DlgLoginPrompt : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit DlgLoginPrompt(const QString &serverText, QWidget *parent = nullptr);
|
||||
|
||||
[[nodiscard]] QString username() const;
|
||||
[[nodiscard]] QString password() const;
|
||||
[[nodiscard]] bool savePassword() const;
|
||||
|
||||
private:
|
||||
QLineEdit *usernameEdit;
|
||||
QLineEdit *passwordEdit;
|
||||
QCheckBox *savePasswordCheckBox;
|
||||
};
|
||||
|
||||
#endif // DLG_LOGIN_PROMPT_H
|
||||
|
|
@ -0,0 +1,178 @@
|
|||
#include "dlg_shared_decks_preview.h"
|
||||
|
||||
#include "../deck_share/shared_deck_preview_widget.h"
|
||||
#include "../general/layout_containers/flow_widget.h"
|
||||
|
||||
#include <QCloseEvent>
|
||||
#include <QDateTime>
|
||||
#include <QDialogButtonBox>
|
||||
#include <QLabel>
|
||||
#include <QPushButton>
|
||||
#include <QVBoxLayout>
|
||||
#include <libcockatrice/card/database/card_database_querier.h>
|
||||
#include <libcockatrice/protocol/pb/serverinfo_deck_share_item.pb.h>
|
||||
|
||||
DlgSharedDecksPreview::DlgSharedDecksPreview(QWidget *parent,
|
||||
const CardDatabaseQuerier *querier,
|
||||
const QString &shareName,
|
||||
qint64 expiresAt,
|
||||
const QString &serverText,
|
||||
const QList<ServerInfo_DeckShareItem> &items)
|
||||
: QDialog(parent)
|
||||
{
|
||||
setWindowTitle(tr("Open shared decks"));
|
||||
resize(700, 500);
|
||||
|
||||
auto *mainLayout = new QVBoxLayout(this);
|
||||
|
||||
auto *titleLabel = new QLabel(tr("Share: %1").arg(shareName.isEmpty() ? tr("Untitled") : shareName), this);
|
||||
QFont titleFont = titleLabel->font();
|
||||
titleFont.setBold(true);
|
||||
titleFont.setPointSize(titleFont.pointSize() + 2);
|
||||
titleLabel->setFont(titleFont);
|
||||
mainLayout->addWidget(titleLabel);
|
||||
|
||||
if (!serverText.isEmpty()) {
|
||||
mainLayout->addWidget(new QLabel(tr("From %1").arg(serverText), this));
|
||||
}
|
||||
|
||||
if (expiresAt > 0) {
|
||||
const QString expiryText = QDateTime::fromSecsSinceEpoch(expiresAt).toLocalTime().toString(Qt::TextDate);
|
||||
mainLayout->addWidget(new QLabel(tr("This share link expires on %1").arg(expiryText), this));
|
||||
}
|
||||
|
||||
downloadStatusLabel = new QLabel(this);
|
||||
downloadStatusLabel->setVisible(false);
|
||||
mainLayout->addWidget(downloadStatusLabel);
|
||||
|
||||
flowWidget = new FlowWidget(this, Qt::Horizontal, Qt::ScrollBarAlwaysOff, Qt::ScrollBarAsNeeded);
|
||||
mainLayout->addWidget(flowWidget, 1);
|
||||
|
||||
for (const ServerInfo_DeckShareItem &item : items) {
|
||||
QStringList tags;
|
||||
for (const auto &tag : item.tags()) {
|
||||
tags.append(QString::fromStdString(tag));
|
||||
}
|
||||
|
||||
auto *tile = new SharedDeckPreviewWidget(
|
||||
this, querier, QString::fromStdString(item.name()), QString::fromStdString(item.banner_card()),
|
||||
QString::fromStdString(item.color_identity()), QString::fromStdString(item.game_format()), tags.join(", "));
|
||||
flowWidget->addWidget(tile);
|
||||
tiles.append(tile);
|
||||
itemIds.append(item.id());
|
||||
}
|
||||
|
||||
if (tiles.size() == 1) {
|
||||
tiles.first()->setSelected(true);
|
||||
}
|
||||
|
||||
auto *buttonBox = new QDialogButtonBox(this);
|
||||
openSelectedButton = buttonBox->addButton(tr("Open selected"), QDialogButtonBox::AcceptRole);
|
||||
openAllButton = buttonBox->addButton(tr("Open all"), QDialogButtonBox::ActionRole);
|
||||
buttonBox->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
|
||||
mainLayout->addWidget(buttonBox);
|
||||
|
||||
connect(buttonBox, &QDialogButtonBox::rejected, this, [this]() {
|
||||
onCancel();
|
||||
close();
|
||||
});
|
||||
|
||||
// Esc calls QDialog::reject() directly (which hides the dialog without a
|
||||
// close event), so route it through the same guarded cancel as the button.
|
||||
connect(this, &QDialog::rejected, this, [this]() {
|
||||
onCancel();
|
||||
close();
|
||||
});
|
||||
|
||||
connect(openSelectedButton, &QPushButton::clicked, this, &DlgSharedDecksPreview::openSelected);
|
||||
connect(buttonBox, &QDialogButtonBox::clicked, this, [this, buttonBox](QAbstractButton *button) {
|
||||
if (buttonBox->buttonRole(button) == QDialogButtonBox::ActionRole) {
|
||||
openAll();
|
||||
}
|
||||
});
|
||||
|
||||
for (SharedDeckPreviewWidget *tile : tiles) {
|
||||
connect(tile, &SharedDeckPreviewWidget::selectionToggled, this,
|
||||
&DlgSharedDecksPreview::updateOpenSelectedEnabled);
|
||||
}
|
||||
for (int i = 0; i < tiles.size(); ++i) {
|
||||
const int itemId = itemIds.at(i);
|
||||
// Double-clicking a tile selects it and opens just that deck.
|
||||
connect(tiles.at(i), &SharedDeckPreviewWidget::activated, this, [this, itemId]() {
|
||||
resultEmitted = true;
|
||||
setDownloading(true);
|
||||
emit openRequested(QList<int>{itemId});
|
||||
});
|
||||
}
|
||||
updateOpenSelectedEnabled();
|
||||
}
|
||||
|
||||
QList<int> DlgSharedDecksPreview::selectedItemIds() const
|
||||
{
|
||||
QList<int> selectedIds;
|
||||
for (int i = 0; i < tiles.size(); ++i) {
|
||||
if (tiles.at(i)->isSelected()) {
|
||||
selectedIds.append(itemIds.at(i));
|
||||
}
|
||||
}
|
||||
return selectedIds;
|
||||
}
|
||||
|
||||
void DlgSharedDecksPreview::openSelected()
|
||||
{
|
||||
const QList<int> selectedIds = selectedItemIds();
|
||||
if (selectedIds.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
resultEmitted = true;
|
||||
setDownloading(true);
|
||||
emit openRequested(selectedIds);
|
||||
}
|
||||
|
||||
void DlgSharedDecksPreview::openAll()
|
||||
{
|
||||
resultEmitted = true;
|
||||
setDownloading(true);
|
||||
emit openRequested(itemIds);
|
||||
}
|
||||
|
||||
void DlgSharedDecksPreview::setDownloading(bool downloading)
|
||||
{
|
||||
if (downloadInProgress == downloading) {
|
||||
return;
|
||||
}
|
||||
downloadInProgress = downloading;
|
||||
downloadStatusLabel->setVisible(downloading);
|
||||
for (SharedDeckPreviewWidget *tile : tiles) {
|
||||
tile->setEnabled(!downloading);
|
||||
}
|
||||
openSelectedButton->setEnabled(!downloading);
|
||||
openAllButton->setEnabled(!downloading);
|
||||
}
|
||||
|
||||
void DlgSharedDecksPreview::setDownloadProgress(int done, int total, const QString ¤tDeckName)
|
||||
{
|
||||
if (!downloadInProgress) {
|
||||
return;
|
||||
}
|
||||
downloadStatusLabel->setText(tr("Downloading deck %1 of %2: %3").arg(done).arg(total).arg(currentDeckName));
|
||||
}
|
||||
|
||||
void DlgSharedDecksPreview::updateOpenSelectedEnabled()
|
||||
{
|
||||
openSelectedButton->setEnabled(!selectedItemIds().isEmpty());
|
||||
}
|
||||
|
||||
void DlgSharedDecksPreview::onCancel()
|
||||
{
|
||||
if (!resultEmitted || downloadInProgress) {
|
||||
resultEmitted = true;
|
||||
emit cancelled();
|
||||
}
|
||||
}
|
||||
|
||||
void DlgSharedDecksPreview::closeEvent(QCloseEvent *event)
|
||||
{
|
||||
onCancel();
|
||||
QDialog::closeEvent(event);
|
||||
}
|
||||
|
|
@ -0,0 +1,68 @@
|
|||
#ifndef COCKATRICE_DLG_SHARED_DECKS_PREVIEW_H
|
||||
#define COCKATRICE_DLG_SHARED_DECKS_PREVIEW_H
|
||||
|
||||
#include <QDialog>
|
||||
#include <QList>
|
||||
|
||||
class FlowWidget;
|
||||
class QCloseEvent;
|
||||
class QLabel;
|
||||
class QPushButton;
|
||||
class ServerInfo_DeckShareItem;
|
||||
class SharedDeckPreviewWidget;
|
||||
class CardDatabaseQuerier;
|
||||
|
||||
/**
|
||||
* @brief Non-modal preview of the decks contained in a shared-deck link.
|
||||
*
|
||||
* Lets the user pick which of the shared decks to open before anything is
|
||||
* downloaded. Emits openRequested with the ids of the chosen decks, or
|
||||
* cancelled when the user closes the dialog without choosing. Once the user
|
||||
* picks, the dialog switches into a "downloading" state: the tiles and open
|
||||
* buttons are disabled, a progress label shows the current download and Cancel
|
||||
* stays functional so the download can be aborted.
|
||||
*/
|
||||
class DlgSharedDecksPreview : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit DlgSharedDecksPreview(QWidget *parent,
|
||||
const CardDatabaseQuerier *querier,
|
||||
const QString &shareName,
|
||||
qint64 expiresAt,
|
||||
const QString &serverText,
|
||||
const QList<ServerInfo_DeckShareItem> &items);
|
||||
|
||||
void setDownloadProgress(int done, int total, const QString ¤tDeckName);
|
||||
|
||||
public slots:
|
||||
void setDownloading(bool downloading);
|
||||
|
||||
signals:
|
||||
void openRequested(const QList<int> &itemIds);
|
||||
void cancelled();
|
||||
|
||||
protected:
|
||||
void closeEvent(QCloseEvent *event) override;
|
||||
|
||||
private slots:
|
||||
void openSelected();
|
||||
void openAll();
|
||||
void updateOpenSelectedEnabled();
|
||||
void onCancel();
|
||||
|
||||
private:
|
||||
QList<int> selectedItemIds() const;
|
||||
|
||||
FlowWidget *flowWidget;
|
||||
QList<SharedDeckPreviewWidget *> tiles;
|
||||
QList<int> itemIds;
|
||||
QPushButton *openSelectedButton;
|
||||
QPushButton *openAllButton;
|
||||
QLabel *downloadStatusLabel;
|
||||
bool resultEmitted = false;
|
||||
bool downloadInProgress = false;
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_DLG_SHARED_DECKS_PREVIEW_H
|
||||
|
|
@ -7,6 +7,7 @@
|
|||
#include "flow_widget.h"
|
||||
|
||||
#include <QHBoxLayout>
|
||||
#include <QKeyEvent>
|
||||
#include <QResizeEvent>
|
||||
#include <QScrollArea>
|
||||
#include <QSizePolicy>
|
||||
|
|
@ -177,6 +178,50 @@ QLayoutItem *FlowWidget::itemAt(int index) const
|
|||
return flowLayout->itemAt(index);
|
||||
}
|
||||
|
||||
void FlowWidget::keyPressEvent(QKeyEvent *event)
|
||||
{
|
||||
// Keyboard navigation between the flow items: arrow keys move focus just
|
||||
// like clicking the sibling tiles would. Only items that can take keyboard
|
||||
// focus (e.g. the deck-preview tiles in shared-deck links) are visited.
|
||||
const bool moveForward = event->key() == Qt::Key_Right || event->key() == Qt::Key_Down;
|
||||
const bool moveBackward = event->key() == Qt::Key_Left || event->key() == Qt::Key_Up;
|
||||
if (!moveForward && !moveBackward) {
|
||||
QWidget::keyPressEvent(event);
|
||||
return;
|
||||
}
|
||||
|
||||
QList<QWidget *> focusableItems;
|
||||
for (int i = 0; i < flowLayout->count(); ++i) {
|
||||
QWidget *item = flowLayout->itemAt(i)->widget();
|
||||
if (item != nullptr && (item->focusPolicy() & Qt::TabFocus)) {
|
||||
focusableItems.append(item);
|
||||
}
|
||||
}
|
||||
|
||||
if (focusableItems.isEmpty()) {
|
||||
QWidget::keyPressEvent(event);
|
||||
return;
|
||||
}
|
||||
|
||||
int currentIndex = -1;
|
||||
for (int i = 0; i < focusableItems.size(); ++i) {
|
||||
if (focusableItems.at(i)->hasFocus()) {
|
||||
currentIndex = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const int delta = moveForward ? 1 : -1;
|
||||
int nextIndex;
|
||||
if (currentIndex < 0) {
|
||||
nextIndex = moveForward ? 0 : focusableItems.size() - 1;
|
||||
} else {
|
||||
nextIndex = (currentIndex + delta + focusableItems.size()) % focusableItems.size();
|
||||
}
|
||||
focusableItems.value(nextIndex)->setFocus();
|
||||
event->accept();
|
||||
}
|
||||
|
||||
int FlowWidget::count() const
|
||||
{
|
||||
return flowLayout->count();
|
||||
|
|
|
|||
|
|
@ -11,6 +11,7 @@
|
|||
#include "../../../layouts/flow_layout.h"
|
||||
|
||||
#include <QHBoxLayout>
|
||||
#include <QKeyEvent>
|
||||
#include <QLoggingCategory>
|
||||
#include <QScrollArea>
|
||||
#include <QWidget>
|
||||
|
|
@ -44,6 +45,7 @@ public slots:
|
|||
|
||||
protected:
|
||||
void resizeEvent(QResizeEvent *event) override;
|
||||
void keyPressEvent(QKeyEvent *event) override;
|
||||
|
||||
private:
|
||||
Qt::Orientation flowDirection;
|
||||
|
|
|
|||
|
|
@ -512,6 +512,7 @@ MainWindow::MainWindow(QWidget *parent)
|
|||
|
||||
connectionController = new ConnectionController(this, this);
|
||||
urlParser = new IntentUrlParser(this, this);
|
||||
connect(urlParser, &IntentUrlParser::urlChainFinished, this, &MainWindow::onUrlChainFinished);
|
||||
|
||||
createActions();
|
||||
createMenus();
|
||||
|
|
@ -728,6 +729,7 @@ void MainWindow::applyStartupDestination()
|
|||
|
||||
connect(credentials, &Intent::finished, connector, &Intent::execute);
|
||||
connect(credentials, &Intent::failed, this, &MainWindow::startupDestinationFailed);
|
||||
connect(credentials, &Intent::cancelled, this, [this]() { startupDestinationFailed(tr("Sign-in cancelled")); });
|
||||
connect(connector, &Intent::finished, this,
|
||||
[this, destination, serverContext]() { onStartupDestinationConnected(destination, *serverContext); });
|
||||
connect(connector, &Intent::failed, this, &MainWindow::startupDestinationFailed);
|
||||
|
|
@ -879,18 +881,7 @@ void MainWindow::changeEvent(QEvent *event)
|
|||
} else if (event->type() == QEvent::ActivationChange) {
|
||||
if (isActiveWindow() && !bHasActivated) {
|
||||
bHasActivated = true;
|
||||
if (!connectTo.isEmpty()) {
|
||||
qCInfo(WindowMainStartupAutoconnectLog) << "Command line connect to " << connectTo;
|
||||
connectionController->connectToServerDirect(connectTo.host(), connectTo.port(), connectTo.userName(),
|
||||
connectTo.password());
|
||||
} else if (SettingsCache::instance().servers().getAutoConnect() &&
|
||||
!SettingsCache::instance().debug().getLocalGameOnStartup() &&
|
||||
!startupDestinationConnectsToServer()) {
|
||||
qCInfo(WindowMainStartupAutoconnectLog) << "Attempting auto-connect...";
|
||||
DlgConnect dlg(this);
|
||||
connectionController->connectToServerDirect(dlg.getHost(), static_cast<unsigned int>(dlg.getPort()),
|
||||
dlg.getPlayerName(), dlg.getPassword());
|
||||
}
|
||||
attemptStartupAutoConnect();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -916,6 +907,40 @@ void MainWindow::handleCockatriceLink(const QString &url)
|
|||
urlParser->handle(url);
|
||||
}
|
||||
|
||||
void MainWindow::attemptStartupAutoConnect()
|
||||
{
|
||||
if (startupAutoConnectAttempted || skipStartupAutoConnect) {
|
||||
return;
|
||||
}
|
||||
startupAutoConnectAttempted = true;
|
||||
|
||||
if (!connectTo.isEmpty()) {
|
||||
qCInfo(WindowMainStartupAutoconnectLog) << "Command line connect to " << connectTo;
|
||||
connectionController->connectToServerDirect(connectTo.host(), connectTo.port(), connectTo.userName(),
|
||||
connectTo.password());
|
||||
} else if (SettingsCache::instance().servers().getAutoConnect() &&
|
||||
!SettingsCache::instance().debug().getLocalGameOnStartup() && !startupDestinationConnectsToServer()) {
|
||||
qCInfo(WindowMainStartupAutoconnectLog) << "Attempting auto-connect...";
|
||||
DlgConnect dlg(this);
|
||||
connectionController->connectToServerDirect(dlg.getHost(), static_cast<unsigned int>(dlg.getPort()),
|
||||
dlg.getPlayerName(), dlg.getPassword());
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::onUrlChainFinished(bool connected)
|
||||
{
|
||||
// A cockatrice:// link owns the startup connection while it runs. When its
|
||||
// chain ended without connecting (declined, invalid, offline), fall back to
|
||||
// the startup connection so the activation launch still behaves like a
|
||||
// normal launch.
|
||||
if (connected || !skipStartupAutoConnect || getRemoteClient()->getStatus() != StatusDisconnected) {
|
||||
return;
|
||||
}
|
||||
qCInfo(WindowMainStartupAutoconnectLog) << "URL chain ended without a connection; retrying startup connect";
|
||||
skipStartupAutoConnect = false;
|
||||
attemptStartupAutoConnect();
|
||||
}
|
||||
|
||||
void MainWindow::cardDatabaseLoadingFailed()
|
||||
{
|
||||
if (askedForDbUpdater) {
|
||||
|
|
|
|||
|
|
@ -80,6 +80,7 @@ public slots:
|
|||
void actCheckClientUpdates();
|
||||
void actConnect();
|
||||
void actExit();
|
||||
void handleCockatriceLink(const QString &url);
|
||||
private slots:
|
||||
void updateTabMenu(const QList<QMenu *> &newMenuList);
|
||||
void statusChanged(ClientStatus _status);
|
||||
|
|
@ -97,7 +98,7 @@ private slots:
|
|||
void actOpenSettingsFolder();
|
||||
void actShow();
|
||||
void showWindowIfHidden();
|
||||
void handleCockatriceLink(const QString &url);
|
||||
void onUrlChainFinished(bool connected);
|
||||
|
||||
void cardUpdateError(QProcess::ProcessError err);
|
||||
void cardUpdateFinished(int exitCode, QProcess::ExitStatus exitStatus);
|
||||
|
|
@ -126,6 +127,8 @@ private slots:
|
|||
void startupDestinationFailed(const QString &reason);
|
||||
[[nodiscard]] bool startupDestinationConnectsToServer() const;
|
||||
|
||||
void attemptStartupAutoConnect();
|
||||
|
||||
private:
|
||||
static const QString appName;
|
||||
static const QStringList fileNameFilters;
|
||||
|
|
@ -164,6 +167,8 @@ private:
|
|||
LagMonitor lagMonitor; ///< watches the main thread for event loop stalls
|
||||
LatencyStatusWidget *latencyStatus = nullptr; ///< status bar widget with live round-trip stats and history graph
|
||||
bool bHasActivated, askedForDbUpdater;
|
||||
bool skipStartupAutoConnect = false;
|
||||
bool startupAutoConnectAttempted = false;
|
||||
QProcess *cardUpdateProcess;
|
||||
QByteArray cardUpdateOutputBuffer;
|
||||
DlgViewLog *logviewDialog;
|
||||
|
|
@ -177,6 +182,16 @@ public:
|
|||
{
|
||||
connectTo = QUrl(QString("cockatrice://%1").arg(url));
|
||||
}
|
||||
// When set, the window's own startup connection (--connect or auto-connect
|
||||
// on first activation) is skipped. Used for activation launches: the intent
|
||||
// chain triggered by a cockatrice:// URL owns the connection, and letting
|
||||
// auto-connect race against it caused two connectToServer calls to tear
|
||||
// each other down. onUrlChainFinished() clears this and retries the startup
|
||||
// connection when the link's chain ended without connecting.
|
||||
void setSkipStartupAutoConnect(bool skip)
|
||||
{
|
||||
skipStartupAutoConnect = skip;
|
||||
}
|
||||
~MainWindow() override;
|
||||
|
||||
RemoteClient *getRemoteClient() const
|
||||
|
|
|
|||
|
|
@ -26,7 +26,6 @@
|
|||
#include "client/url_scheme_event_filter.h"
|
||||
#include "database/interface/settings_card_preference_provider.h"
|
||||
#include "interface/intents/intent_open_local_deck.h"
|
||||
#include "interface/intents/url_parser.h"
|
||||
#include "interface/logger.h"
|
||||
#include "interface/pixel_map_generator.h"
|
||||
#include "interface/theme_manager.h"
|
||||
|
|
@ -45,6 +44,7 @@
|
|||
#include <QMessageBox>
|
||||
#include <QSystemTrayIcon>
|
||||
#include <QTranslator>
|
||||
#include <algorithm>
|
||||
#include <libcockatrice/card/database/card_database_manager.h>
|
||||
#include <libcockatrice/rng/rng_sfmt.h>
|
||||
#include <libcockatrice/settings/appearance_settings.h>
|
||||
|
|
@ -273,10 +273,12 @@ int main(int argc, char *argv[])
|
|||
SingleInstanceManager instance;
|
||||
|
||||
if (hasActivationFiles) {
|
||||
qInfo() << "Activation launch, files:" << startupFiles;
|
||||
// Activation launch: hand off to the primary instance if one is
|
||||
// running, otherwise become the primary ourselves. Do this before
|
||||
// constructing the main window so a hand-off exits cheaply.
|
||||
if (!instance.tryRun(startupFiles)) {
|
||||
qInfo() << "Handed off to a running instance, exiting";
|
||||
// Sent successfully → exit
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -325,10 +327,22 @@ int main(int argc, char *argv[])
|
|||
|
||||
MainWindow ui;
|
||||
|
||||
// A URL launch must own the connection: the intent chain triggered by the
|
||||
// URL connects to the server named in the URL, so the window's own startup
|
||||
// auto-connect must not race against it (two connectToServer calls tear
|
||||
// each other down via doDisconnectFromServer).
|
||||
const bool hasUrlActivation = std::any_of(startupFiles.begin(), startupFiles.end(), [](const QString &file) {
|
||||
return file.startsWith(QStringLiteral("cockatrice://"));
|
||||
});
|
||||
ui.setSkipStartupAutoConnect(hasUrlActivation);
|
||||
|
||||
auto handleActivation = [&ui](const QString &file) {
|
||||
if (file.startsWith("cockatrice://")) {
|
||||
auto urlParser = new IntentUrlParser(&ui, &ui);
|
||||
urlParser->handle(file);
|
||||
qInfo() << "Handling URL activation:" << file;
|
||||
// Route through the window's persistent url parser: it serializes
|
||||
// link chains so activations handed over while another chain is
|
||||
// still connecting do not connect concurrently.
|
||||
ui.handleCockatriceLink(file);
|
||||
} else if (QFileInfo(file).exists()) {
|
||||
auto openDeckIntent = new IntentOpenLocalDeck(ui.getTabSupervisor(), file);
|
||||
QObject::connect(openDeckIntent, &Intent::failed, &ui, [&ui](const QString &reason) {
|
||||
|
|
|
|||
|
|
@ -2,6 +2,14 @@
|
|||
|
||||
#include <QDir>
|
||||
|
||||
namespace
|
||||
{
|
||||
// Sent by the primary instance after it has read a forwarded payload. Without
|
||||
// an acknowledgment, a second instance cannot tell a live primary apart from a
|
||||
// stale socket left behind by a process that is still shutting down.
|
||||
const QByteArray ACK_MESSAGE = QByteArrayLiteral("COCKATRICE_ACK");
|
||||
} // namespace
|
||||
|
||||
SingleInstanceManager::SingleInstanceManager(QObject *parent) : QObject(parent)
|
||||
{
|
||||
}
|
||||
|
|
@ -72,7 +80,14 @@ bool SingleInstanceManager::forwardToPrimary(const QStringList &filesToSend)
|
|||
socket.flush();
|
||||
socket.waitForBytesWritten(1000);
|
||||
|
||||
return true;
|
||||
// Only report a successful hand-off once the primary has acknowledged that
|
||||
// it actually read the payload. A socket that connects but never answers
|
||||
// belongs to a process that is dying, so the caller must not treat this as
|
||||
// a hand-off (otherwise it would exit without anyone handling the files).
|
||||
if (!socket.waitForReadyRead(1000)) {
|
||||
return false;
|
||||
}
|
||||
return socket.readAll() == ACK_MESSAGE;
|
||||
}
|
||||
|
||||
void SingleInstanceManager::handleNewConnection()
|
||||
|
|
@ -111,6 +126,14 @@ void SingleInstanceManager::handleNewConnection()
|
|||
QStringList files;
|
||||
payloadStream >> files;
|
||||
|
||||
// Acknowledge receipt as soon as the payload is parsed, before the
|
||||
// primary starts handling it. The handlers run synchronously and can
|
||||
// take longer than the sender's readiness timeout (e.g. a modal
|
||||
// confirmation box), which would otherwise make a live primary look
|
||||
// dead and cause duplicate handling.
|
||||
socket->write(ACK_MESSAGE);
|
||||
socket->flush();
|
||||
|
||||
emit filesReceived(files);
|
||||
|
||||
// Reset buffer (single message use-case)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue