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[Refactor] Move game logic into libcockatrice_game (#7437)
* [Refactor] Move game logic into libcockatrice_game * [Refactor] Include card_state.h in player_actions.h * [Game] Inject settings providers into libcockatrice_game, drop Widgets * [Game] Follow base rename to createCardRequested after rebase * [Game] Drop unused CardItem forward declaration * [Game] Fix includes after moving game logic into libcockatrice_game --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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108 changed files with 598 additions and 281 deletions
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#include "player_info.h"
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#include "libcockatrice/protocol/pb/serverinfo_user.pb.h"
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PlayerInfo::PlayerInfo(const ServerInfo_User &info, int _id, bool _local, bool _judge)
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: id(_id), local(_local), judge(_judge)
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{
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userInfo = new ServerInfo_User;
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userInfo->CopyFrom(info);
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}
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