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[Refactor] Move game logic into libcockatrice_game (#7437)
* [Refactor] Move game logic into libcockatrice_game * [Refactor] Include card_state.h in player_actions.h * [Game] Inject settings providers into libcockatrice_game, drop Widgets * [Game] Follow base rename to createCardRequested after rebase * [Game] Drop unused CardItem forward declaration * [Game] Fix includes after moving game logic into libcockatrice_game --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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108 changed files with 598 additions and 281 deletions
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@ -1,8 +1,6 @@
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#ifndef GAMESCENE_H
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#define GAMESCENE_H
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#include "../game/board/arrow_data.h"
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#include "../game/zones/card_zone_logic.h"
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#include "animated_item.h"
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#include "board/arrow_item.h"
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#include "board/arrow_registry.h"
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@ -20,6 +18,8 @@
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#include <QString>
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#include <QTransform>
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#include <QtGlobal>
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#include <libcockatrice/game/board/arrow_data.h>
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#include <libcockatrice/game/zones/card_zone_logic.h>
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#include <qtmetamacros.h>
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// IWYU pragma: keep
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