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[Refactor] Move game logic into libcockatrice_game (#7437)
* [Refactor] Move game logic into libcockatrice_game * [Refactor] Include card_state.h in player_actions.h * [Game] Inject settings providers into libcockatrice_game, drop Widgets * [Game] Follow base rename to createCardRequested after rebase * [Game] Drop unused CardItem forward declaration * [Game] Fix includes after moving game logic into libcockatrice_game --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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108 changed files with 598 additions and 281 deletions
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@ -1,10 +1,6 @@
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#include "rfg_menu.h"
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#include "../../../game/player/player_info.h"
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#include "../../../game/zones/pile_zone_logic.h"
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#include "../../../interface/widgets/menus/tearoff_menu.h"
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#include "../../game/player/player_actions.h"
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#include "../../game/player/player_logic.h"
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#include "../player_graphics_item.h"
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#include <QAction>
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@ -12,6 +8,10 @@
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#include <QMenu>
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#include <QString>
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#include <QVariant>
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#include <libcockatrice/game/player/player_actions.h>
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#include <libcockatrice/game/player/player_info.h>
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#include <libcockatrice/game/player/player_logic.h>
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#include <libcockatrice/game/zones/pile_zone_logic.h>
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#include <libcockatrice/utility/zone_names.h>
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class QWidget;
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