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[Refactor] Move game logic into libcockatrice_game (#7437)
* [Refactor] Move game logic into libcockatrice_game * [Refactor] Include card_state.h in player_actions.h * [Game] Inject settings providers into libcockatrice_game, drop Widgets * [Game] Follow base rename to createCardRequested after rebase * [Game] Drop unused CardItem forward declaration * [Game] Fix includes after moving game logic into libcockatrice_game --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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108 changed files with 598 additions and 281 deletions
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@ -2,8 +2,6 @@
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#include "../../client/settings/cache_settings.h"
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#include "../../client/settings/card_counter_settings.h"
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#include "../../game/player/player_actions.h"
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#include "../../game/player/player_logic.h"
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#include "../../interface/widgets/utility/get_text_with_max.h"
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#include "../board/abstract_counter.h"
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#include "../board/card_item.h"
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@ -18,6 +16,8 @@
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#include <QInputDialog>
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#include <QLineEdit>
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#include <libcockatrice/card/relation/card_relation.h>
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#include <libcockatrice/game/player/player_actions.h>
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#include <libcockatrice/game/player/player_logic.h>
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#include <libcockatrice/utility/string_limits.h>
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PlayerDialogs::PlayerDialogs(PlayerGraphicsItem *_player, PlayerActions *_playerActions)
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@ -35,7 +35,7 @@ PlayerDialogs::PlayerDialogs(PlayerGraphicsItem *_player, PlayerActions *_player
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&PlayerDialogs::onShuffleBottomDialogRequested);
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connect(playerActions, &PlayerActions::requestMulliganDialog, this, &PlayerDialogs::onMulliganDialogRequested);
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connect(playerActions, &PlayerActions::startingHandSizeChosen, this, &PlayerDialogs::onStartingHandSizeChosen);
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connect(playerActions, &PlayerActions::requestDrawCardsDialog, this, &PlayerDialogs::onDrawCardsDialogRequested);
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connect(playerActions, &PlayerActions::requestMoveTopCardsToDialog, this,
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@ -127,6 +127,11 @@ void PlayerDialogs::onMulliganDialogRequested(int startSize, int handSize, int d
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}
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}
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void PlayerDialogs::onStartingHandSizeChosen(int number)
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{
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SettingsCache::instance().userInterface().setStartingHandSize(number);
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}
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void PlayerDialogs::onDrawCardsDialogRequested(int defaultNumberTopCards, int deckSize)
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{
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bool ok;
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