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[Refactor] Move game logic into libcockatrice_game (#7437)
* [Refactor] Move game logic into libcockatrice_game * [Refactor] Include card_state.h in player_actions.h * [Game] Inject settings providers into libcockatrice_game, drop Widgets * [Game] Follow base rename to createCardRequested after rebase * [Game] Drop unused CardItem forward declaration * [Game] Fix includes after moving game logic into libcockatrice_game --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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108 changed files with 598 additions and 281 deletions
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#include "player_target.h"
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#include "../../client/settings/cache_settings.h"
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#include "../../game/player/player_info.h"
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#include "../../game/player/player_logic.h"
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#include "../../interface/pixel_map_generator.h"
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#include "../board/abstract_counter.h"
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#include "../board/abstract_graphics_item.h"
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@ -30,6 +28,8 @@
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#include <QTransform>
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#include <QtGlobal>
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#include <QtMath>
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#include <libcockatrice/game/player/player_info.h>
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#include <libcockatrice/game/player/player_logic.h>
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#include <libcockatrice/protocol/pb/serverinfo_user.pb.h>
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#include <qnamespace.h>
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#include <qnumeric.h>
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