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synced 2026-11-12 21:10:01 -08:00
[Refactor] Move game logic into libcockatrice_game (#7437)
* [Refactor] Move game logic into libcockatrice_game * [Refactor] Include card_state.h in player_actions.h * [Game] Inject settings providers into libcockatrice_game, drop Widgets * [Game] Follow base rename to createCardRequested after rebase * [Game] Drop unused CardItem forward declaration * [Game] Fix includes after moving game logic into libcockatrice_game --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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78964779c6
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108 changed files with 598 additions and 281 deletions
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@ -1,13 +1,13 @@
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#include "card_zone.h"
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#include "../../game/board/card_list.h"
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#include "../../game/zones/card_zone_logic.h"
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#include "../board/abstract_graphics_item.h"
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#include "../board/card_item.h"
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#include <QAction>
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#include <QGraphicsSceneMouseEvent>
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#include <QMenu>
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#include <libcockatrice/game/board/card_list.h>
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#include <libcockatrice/game/zones/card_zone_logic.h>
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#include <qnamespace.h>
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class QGraphicsItem;
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@ -1,11 +1,6 @@
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#include "hand_zone.h"
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#include "../../client/settings/cache_settings.h"
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#include "../../game/player/player_actions.h"
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#include "../../game/player/player_info.h"
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#include "../../game/player/player_logic.h"
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#include "../../game/zones/card_zone_logic.h"
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#include "../../game/zones/hand_zone_logic.h"
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#include "../../interface/theme_manager.h"
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#include "../board/card_drag_item.h"
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#include "../board/card_item.h"
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@ -18,6 +13,11 @@
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#include <QPointF>
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#include <QRectF>
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#include <QString>
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#include <libcockatrice/game/player/player_actions.h>
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#include <libcockatrice/game/player/player_info.h>
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#include <libcockatrice/game/player/player_logic.h>
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#include <libcockatrice/game/zones/card_zone_logic.h>
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#include <libcockatrice/game/zones/hand_zone_logic.h>
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#include <libcockatrice/settings/interface_settings.h>
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#include <string>
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@ -7,10 +7,10 @@
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#ifndef HANDZONE_H
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#define HANDZONE_H
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#include "../../game/board/card_list.h"
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#include "select_zone.h"
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#include <QtGlobal>
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#include <libcockatrice/game/board/card_list.h>
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#include <qtmetamacros.h>
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class HandZoneLogic;
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@ -1,12 +1,6 @@
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#include "pile_zone.h"
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#include "../../client/settings/cache_settings.h"
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#include "../../game/board/card_list.h"
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#include "../../game/player/player_actions.h"
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#include "../../game/player/player_info.h"
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#include "../../game/player/player_logic.h"
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#include "../../game/zones/card_zone_logic.h"
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#include "../../game/zones/pile_zone_logic.h"
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#include "../board/card_drag_item.h"
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#include "../board/card_item.h"
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#include "../card_dimensions.h"
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@ -24,6 +18,12 @@
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#include <QString>
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#include <QTransform>
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#include <QtGlobal>
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#include <libcockatrice/game/board/card_list.h>
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#include <libcockatrice/game/player/player_actions.h>
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#include <libcockatrice/game/player/player_info.h>
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#include <libcockatrice/game/player/player_logic.h>
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#include <libcockatrice/game/zones/card_zone_logic.h>
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#include <libcockatrice/game/zones/pile_zone_logic.h>
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#include <libcockatrice/settings/cards_display_settings.h>
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#include <qnamespace.h>
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#include <string>
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@ -1,8 +1,6 @@
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#include "select_zone.h"
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#include "../../client/settings/cache_settings.h"
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#include "../../game/board/card_list.h"
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#include "../../game/zones/card_zone_logic.h"
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#include "../board/card_item.h"
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#include "../game_scene.h"
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@ -17,6 +15,8 @@
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#include <QTransform>
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#include <QtGlobal>
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#include <QtMath>
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#include <libcockatrice/game/board/card_list.h>
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#include <libcockatrice/game/zones/card_zone_logic.h>
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#include <libcockatrice/settings/cards_display_settings.h>
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#include <qnamespace.h>
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#include <qnumeric.h>
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@ -1,11 +1,5 @@
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#include "stack_zone.h"
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#include "../../game/board/card_list.h"
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#include "../../game/player/player_actions.h"
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#include "../../game/player/player_info.h"
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#include "../../game/player/player_logic.h"
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#include "../../game/zones/card_zone_logic.h"
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#include "../../game/zones/stack_zone_logic.h"
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#include "../../interface/theme_manager.h"
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#include "../board/card_drag_item.h"
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#include "../board/card_item.h"
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@ -19,6 +13,12 @@
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#include <QPoint>
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#include <QRectF>
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#include <QString>
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#include <libcockatrice/game/board/card_list.h>
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#include <libcockatrice/game/player/player_actions.h>
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#include <libcockatrice/game/player/player_info.h>
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#include <libcockatrice/game/player/player_logic.h>
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#include <libcockatrice/game/zones/card_zone_logic.h>
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#include <libcockatrice/game/zones/stack_zone_logic.h>
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#include <qnumeric.h>
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#include <string>
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@ -1,12 +1,6 @@
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#include "table_zone.h"
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#include "../../client/settings/cache_settings.h"
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#include "../../game/board/card_list.h"
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#include "../../game/player/player_actions.h"
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#include "../../game/player/player_info.h"
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#include "../../game/player/player_logic.h"
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#include "../../game/zones/card_zone_logic.h"
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#include "../../game/zones/table_zone_logic.h"
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#include "../../interface/theme_manager.h"
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#include "../board/abstract_card_item.h"
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#include "../board/card_drag_item.h"
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@ -32,6 +26,12 @@
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#include <algorithm>
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#include <iterator>
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#include <libcockatrice/card/card_info.h>
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#include <libcockatrice/game/board/card_list.h>
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#include <libcockatrice/game/player/player_actions.h>
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#include <libcockatrice/game/player/player_info.h>
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#include <libcockatrice/game/player/player_logic.h>
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#include <libcockatrice/game/zones/card_zone_logic.h>
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#include <libcockatrice/game/zones/table_zone_logic.h>
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#include <libcockatrice/settings/interface_settings.h>
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#include <libcockatrice/utility/zone_names.h>
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#include <string>
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@ -7,7 +7,6 @@
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#ifndef TABLEZONE_H
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#define TABLEZONE_H
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#include "../../game/zones/table_zone_logic.h"
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#include "../animated_item.h"
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#include "../card_dimensions.h"
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#include "select_zone.h"
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@ -18,6 +17,7 @@
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#include <QPoint>
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#include <QPointF>
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#include <QtGlobal>
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#include <libcockatrice/game/zones/table_zone_logic.h>
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#include <qtmetamacros.h>
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class CardDragItem;
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@ -1,11 +1,6 @@
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#include "view_zone.h"
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#include "../../client/settings/cache_settings.h"
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#include "../../game/player/player_actions.h"
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#include "../../game/player/player_info.h"
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#include "../../game/player/player_logic.h"
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#include "../../game/zones/card_zone_logic.h"
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#include "../../game/zones/view_zone_logic.h"
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#include "../board/card_drag_item.h"
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#include "../board/card_item.h"
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#include "../card_dimensions.h"
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@ -26,6 +21,11 @@
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#include <QtMath>
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#include <functional>
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#include <libcockatrice/card/card_localization.h>
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#include <libcockatrice/game/player/player_actions.h>
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#include <libcockatrice/game/player/player_info.h>
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#include <libcockatrice/game/player/player_logic.h>
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#include <libcockatrice/game/zones/card_zone_logic.h>
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#include <libcockatrice/game/zones/view_zone_logic.h>
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#include <libcockatrice/protocol/pb/response_dump_zone.pb.h>
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#include <libcockatrice/protocol/pb/serverinfo_card.pb.h>
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#include <libcockatrice/protocol/pending_command.h>
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@ -7,7 +7,6 @@
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#ifndef ZONEVIEWERZONE_H
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#define ZONEVIEWERZONE_H
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#include "../../game/board/card_list.h"
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#include "select_zone.h"
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#include <QGraphicsLayoutItem>
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@ -17,6 +16,7 @@
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#include <QSizeF>
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#include <QString>
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#include <libcockatrice/filters/filter_string.h>
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#include <libcockatrice/game/board/card_list.h>
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#include <qnamespace.h>
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#include <qtmetamacros.h>
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#include "view_zone_widget.h"
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#include "../../client/settings/cache_settings.h"
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#include "../../client/translation.h"
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#include "../../filters/syntax_help.h"
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#include "../../game/board/card_list.h"
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#include "../../game/player/player_actions.h"
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#include "../../game/player/player_logic.h"
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#include "../../game/zones/card_zone_logic.h"
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#include "../../game/zones/view_zone_logic.h"
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#include "../../interface/pixel_map_generator.h"
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#include "../card_dimensions.h"
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#include "../z_values.h"
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#include <QVariant>
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#include <QWidget>
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#include <QtGlobal>
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#include <libcockatrice/game/board/card_list.h>
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#include <libcockatrice/game/player/player_actions.h>
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#include <libcockatrice/game/player/player_logic.h>
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#include <libcockatrice/game/translation.h>
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#include <libcockatrice/game/zones/card_zone_logic.h>
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#include <libcockatrice/game/zones/view_zone_logic.h>
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#include <libcockatrice/settings/cards_display_settings.h>
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#include <libcockatrice/settings/interface_settings.h>
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#include <qnamespace.h>
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@ -177,9 +177,10 @@ ZoneViewWidget::ZoneViewWidget(PlayerLogic *_player,
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vbox->addItem(zoneHBox);
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zone = new ZoneViewZone(new ZoneViewZoneLogic(player, _origZone, numberCards, _revealZone, _writeableRevealZone,
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_isReversed, zoneContainer),
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zoneContainer);
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zone =
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new ZoneViewZone(new ZoneViewZoneLogic(player, _origZone, numberCards, _revealZone, _writeableRevealZone,
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_isReversed, &SettingsCache::instance().userInterface(), zoneContainer),
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zoneContainer);
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connect(zone, &ZoneViewZone::wheelEventReceived, scrollBarProxy, &ScrollableGraphicsProxyWidget::recieveWheelEvent);
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retranslateUi();
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