[Refactor] Move game logic into libcockatrice_game (#7437)

* [Refactor] Move game logic into libcockatrice_game

* [Refactor] Include card_state.h in player_actions.h

* [Game] Inject settings providers into libcockatrice_game, drop Widgets

* [Game] Follow base rename to createCardRequested after rebase

* [Game] Drop unused CardItem forward declaration

* [Game] Fix includes after moving game logic into libcockatrice_game

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-10-31 18:44:15 +01:00 • committed by GitHub
parent 78964779c6
commit 345b0e8ba9
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108 changed files with 598 additions and 281 deletions

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@ -7,7 +7,6 @@
#ifndef TABLEZONE_H
#define TABLEZONE_H
#include "../../game/zones/table_zone_logic.h"
#include "../animated_item.h"
#include "../card_dimensions.h"
#include "select_zone.h"
@ -18,6 +17,7 @@
#include <QPoint>
#include <QPointF>
#include <QtGlobal>
#include <libcockatrice/game/zones/table_zone_logic.h>
#include <qtmetamacros.h>
class CardDragItem;