[Game][Arrows] Split Arrows into ArrowData and ArrowItem (#6918)

* [Game][Arrows] Split Arrows into ArrowData and ArrowItem

Took 13 minutes

Took 5 seconds

Took 1 minute

Took 26 seconds

* Address comments.

Took 17 minutes

Took 9 seconds


Took 1 minute

* Change check.

Took 3 minutes

* Pass by const reference.

Took 10 minutes

* Remove extra method

Took 2 minutes

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-05-21 20:31:14 +02:00 committed by GitHub
parent bddf9bd818
commit 491d1c9187
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15 changed files with 337 additions and 327 deletions

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@ -0,0 +1,19 @@
#include "arrow_data.h"
ArrowData ArrowData::fromProto(const ServerInfo_Arrow &arrow)
{
ArrowData data;
data.id = arrow.id();
data.startPlayerId = arrow.start_player_id();
data.startZone = QString::fromStdString(arrow.start_zone());
data.startCardId = arrow.start_card_id();
data.targetPlayerId = arrow.target_player_id();
data.color = convertColorToQColor(arrow.arrow_color());
if (arrow.has_target_zone()) {
data.targetZone = QString::fromStdString(arrow.target_zone());
data.targetCardId = arrow.target_card_id();
}
return data;
}