Turn Card, Settings and Utility into libraries.

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This commit is contained in:
Lukas Brübach 2025-10-02 17:41:07 +02:00
parent 30e6b52783
commit 53d80efab8
262 changed files with 1025 additions and 918 deletions

View file

@ -1,6 +1,6 @@
#include "abstract_card_drag_item.h"
#include "../../settings/cache_settings.h"
#include "settings/cache_settings.h"
#include <QCursor>
#include <QDebug>

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@ -1,10 +1,10 @@
#include "abstract_card_item.h"
#include "../../database/card_database.h"
#include "../../database/card_database_manager.h"
#include "../../picture_loader/picture_loader.h"
#include "../../settings/cache_settings.h"
#include "../../interface/card_picture_loader/card_picture_loader.h"
#include "../game_scene.h"
#include "card/card_database/card_database.h"
#include "card/card_database/card_database_manager.h"
#include "settings/cache_settings.h"
#include <QCursor>
#include <QGraphicsScene>
@ -119,11 +119,11 @@ void AbstractCardItem::paintPicture(QPainter *painter, const QSizeF &translatedS
if (facedown || cardRef.name.isEmpty()) {
// never reveal card color, always paint the card back
PictureLoader::getCardBackPixmap(translatedPixmap, translatedSize.toSize());
CardPictureLoader::getCardBackPixmap(translatedPixmap, translatedSize.toSize());
} else {
// don't even spend time trying to load the picture if our size is too small
if (translatedSize.width() > 10) {
PictureLoader::getPixmap(translatedPixmap, exactCard, translatedSize.toSize());
CardPictureLoader::getPixmap(translatedPixmap, exactCard, translatedSize.toSize());
if (translatedPixmap.isNull())
paintImage = false;
} else {

View file

@ -7,8 +7,8 @@
#ifndef ABSTRACTCARDITEM_H
#define ABSTRACTCARDITEM_H
#include "../../card/exact_card.h"
#include "arrow_target.h"
#include "card/card_printing/exact_card.h"
#include "card_ref.h"
#include "graphics_item_type.h"

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@ -1,11 +1,11 @@
#include "abstract_counter.h"
#include "../../settings/cache_settings.h"
#include "../../tabs/tab_game.h"
#include "../player/player.h"
#include "expression.h"
#include "pb/command_inc_counter.pb.h"
#include "pb/command_set_counter.pb.h"
#include "settings/cache_settings.h"
#include "translate_counter_name.h"
#include <QAction>

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@ -1,16 +1,16 @@
#define _USE_MATH_DEFINES
#include "arrow_item.h"
#include "../../card/card_info.h"
#include "../../settings/cache_settings.h"
#include "../player/player.h"
#include "../player/player_target.h"
#include "../zones/card_zone.h"
#include "card/card_info.h"
#include "card_item.h"
#include "color.h"
#include "pb/command_attach_card.pb.h"
#include "pb/command_create_arrow.pb.h"
#include "pb/command_delete_arrow.pb.h"
#include "settings/cache_settings.h"
#include <QDebug>
#include <QGraphicsScene>

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@ -1,8 +1,5 @@
#include "card_item.h"
#include "../../card/card_info.h"
#include "../../settings/cache_settings.h"
#include "../../settings/card_counter_settings.h"
#include "../../tabs/tab_game.h"
#include "../game_scene.h"
#include "../player/player.h"
@ -11,8 +8,11 @@
#include "../zones/table_zone.h"
#include "../zones/view_zone.h"
#include "arrow_item.h"
#include "card/card_info.h"
#include "card_drag_item.h"
#include "pb/serverinfo_card.pb.h"
#include "settings/cache_settings.h"
#include "settings/card_counter_settings.h"
#include <QApplication>
#include <QGraphicsSceneMouseEvent>

View file

@ -1,6 +1,6 @@
#include "card_list.h"
#include "../../card/card_info.h"
#include "card/card_info.h"
#include "card_item.h"
#include <QDebug>