Turn Card, Settings and Utility into libraries.

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This commit is contained in:
Lukas Brübach 2025-10-02 17:41:07 +02:00
parent 30e6b52783
commit 53d80efab8
262 changed files with 1025 additions and 918 deletions

View file

@ -1,8 +1,6 @@
#include "tab_game.h"
#include "../client/network/replay_timeline_widget.h"
#include "../database/card_database.h"
#include "../database/card_database_manager.h"
#include "../dialogs/dlg_create_game.h"
#include "../game/board/arrow_item.h"
#include "../game/board/card_item.h"
@ -17,18 +15,20 @@
#include "../game/player/player_list_widget.h"
#include "../game/replay.h"
#include "../game/zones/card_zone.h"
#include "../interface/card_picture_loader/card_picture_loader.h"
#include "../interface/line_edit_completer.h"
#include "../interface/widgets/cards/card_info_frame_widget.h"
#include "../interface/window_main.h"
#include "../main.h"
#include "../picture_loader/picture_loader.h"
#include "../server/abstract_client.h"
#include "../server/user/user_list_manager.h"
#include "../settings/cache_settings.h"
#include "card/card_database/card_database.h"
#include "card/card_database/card_database_manager.h"
#include "pb/event_game_joined.pb.h"
#include "pb/game_replay.pb.h"
#include "pb/serverinfo_player.pb.h"
#include "pb/serverinfo_user.pb.h"
#include "settings/cache_settings.h"
#include "tab_supervisor.h"
#include "trice_limits.h"
@ -740,7 +740,7 @@ void TabGame::loadDeckForLocalPlayer(Player *localPlayer, int playerId, ServerIn
TabbedDeckViewContainer *deckViewContainer = deckViewContainers.value(playerId);
if (playerInfo.has_deck_list()) {
DeckLoader newDeck(QString::fromStdString(playerInfo.deck_list()));
PictureLoader::cacheCardPixmaps(CardDatabaseManager::query()->getCards(newDeck.getCardRefList()));
CardPictureLoader::cacheCardPixmaps(CardDatabaseManager::query()->getCards(newDeck.getCardRefList()));
deckViewContainer->playerDeckView->setDeck(newDeck);
localPlayer->setDeck(newDeck);
}