[Game] Fix crash by properly parenting QObjects

This commit is contained in:
RickyRister 2026-04-09 01:51:54 -07:00
parent dbed6890da
commit 5e3d43dcbd
5 changed files with 7 additions and 5 deletions

View file

@ -10,7 +10,7 @@
#include <libcockatrice/protocol/pb/command_reveal_cards.pb.h>
PlayerMenu::PlayerMenu(Player *_player) : player(_player)
PlayerMenu::PlayerMenu(Player *_player) : QObject(_player), player(_player)
{
playerMenu = new TearOffMenu();