Keep card annotations on stack (#5399)

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Zach H 2024-12-31 14:08:25 -05:00 committed by GitHub
parent b2a8748bc6
commit 6e1047032d
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6 changed files with 12 additions and 8 deletions

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@ -548,7 +548,7 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges,
newX = targetzone->getFreeGridColumn(newX, yCoord, card->getName(), faceDown);
} else {
yCoord = 0;
card->resetState();
card->resetState(targetzone->getName() == "stack");
}
targetzone->insertCard(card, newX, yCoord);