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Cleanup
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1 changed files with 1 additions and 1 deletions
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@ -482,7 +482,7 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges,
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(thisCardProperties->has_face_down() ? thisCardProperties->face_down() : card->getFaceDown());
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bool sourceBeingLookedAt;
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int position = startzone->removeCard(card, sourceBeingLookedAt, isReversed);
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int position = startzone->removeCard(card, sourceBeingLookedAt);
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// "Undo draw" should only remain valid if the just-drawn card stays within the user's hand (e.g., they only
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// reorder their hand). If a just-drawn card leaves the hand then remove cards before it from the list
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