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[Refactor] Emit phase toolbar intent instead of protobuf commands (#7419)
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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5 changed files with 49 additions and 49 deletions
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@ -127,6 +127,12 @@ public:
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void handleActivePhaseChanged(int phase);
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/** @brief Request untapping every permanent on the table. */
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void handleUntapAll();
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/** @brief Request drawing a single card. */
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void handleDrawCard();
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/** @brief Leave the current game session. */
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void handleGameLeft();
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