[Refactor] Move game logic into libcockatrice_game

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Lukas Brübach 2026-10-07 11:11:39 +02:00 • committed by GitHub
parent 710dfabea2
commit 7556f6465a
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91 changed files with 388 additions and 179 deletions

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@ -1,38 +0,0 @@
/**
* @file phase.h
* @ingroup GameLogic
*/
//! \todo Document this file.
#ifndef PHASE_H
#define PHASE_H
#include <QCoreApplication>
#include <QString>
#include <QVector>
class Phase
{
Q_DECLARE_TR_FUNCTIONS(Phase)
QString name;
public:
QString color, soundFileName;
Phase(const QString &_name, const QString &_color, const QString &_soundFileName);
QString getName() const;
};
struct Phases
{
const static int phaseTypesCount = 11;
const static Phase unknownPhase;
const static Phase phases[phaseTypesCount];
const static QVector<int> subPhasesEnd;
static Phase getPhase(int);
static int getLastSubphase(int phase);
};
#endif // PHASE_H