mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-11-08 19:13:25 -08:00
[Refactor] Move game logic into libcockatrice_game
This commit is contained in:
parent
710dfabea2
commit
7556f6465a
91 changed files with 388 additions and 179 deletions
|
|
@ -1,18 +0,0 @@
|
|||
#include "replay.h"
|
||||
|
||||
#include "game_meta_info.h"
|
||||
#include "game_state.h"
|
||||
#include "player/player_manager.h"
|
||||
|
||||
#include <QList>
|
||||
|
||||
class GameReplay;
|
||||
class QObject;
|
||||
|
||||
Replay::Replay(QObject *_parent, const GameReplay *_replay, bool isLocalGame) : AbstractGame(_parent)
|
||||
{
|
||||
gameState = new GameState(this, 0, -1, isLocalGame, {}, false, false, -1, false);
|
||||
connect(gameMetaInfo, &GameMetaInfo::startedChanged, gameState, &GameState::onStartedChanged);
|
||||
playerManager = new PlayerManager(this, -1, false, true);
|
||||
loadReplay(_replay);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue