[Refactor] Move game logic into libcockatrice_game

This commit is contained in:
Lukas Brübach 2026-10-07 11:11:39 +02:00 • committed by GitHub
parent 710dfabea2
commit 7556f6465a
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GPG key ID: B5690EEEBB952194
91 changed files with 388 additions and 179 deletions

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@ -7,11 +7,18 @@
#ifndef ABSTRACTCARDITEM_H
#define ABSTRACTCARDITEM_H
#include "../../game/board/card_state.h"
#include "../animated_item.h"
#include "arrow_target.h"
#include "graphics_item_type.h"
#include <QColor>
#include <QGraphicsItem>
#include <QSizeF>
#include <QString>
#include <QtGlobal>
#include <libcockatrice/game/board/card_state.h>
#include <qtmetamacros.h>
class PlayerLogic;
class CardInfo;
class QPainter;

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@ -2,10 +2,6 @@
#include "../../client/settings/cache_settings.h"
#include "../../client/settings/shortcuts_settings.h"
#include "../../game/board/counter_state.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_info.h"
#include "../../game/player/player_logic.h"
#include "../../game_graphics/board/translate_counter_name.h"
#include "../../interface/widgets/menus/tearoff_menu.h"
@ -23,6 +19,10 @@
#include <QString>
#include <QVariant>
#include <QtGlobal>
#include <libcockatrice/game/board/counter_state.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/utility/expression.h>
#include <qnamespace.h>

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@ -2,11 +2,6 @@
#include "arrow_item.h"
#include "../../client/settings/cache_settings.h"
#include "../../game/board/arrow_data.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_info.h"
#include "../../game/player/player_logic.h"
#include "../../game/zones/card_zone_logic.h"
#include "../game_scene.h"
#include "../player/player_target.h"
#include "../z_values.h"
@ -27,6 +22,11 @@
#include <QTransform>
#include <QtGlobal>
#include <QtMath>
#include <libcockatrice/game/board/arrow_data.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/zones/card_zone_logic.h>
#include <libcockatrice/settings/cards_display_settings.h>
#include <libcockatrice/utility/zone_names.h>
#include <math.h>

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@ -1,7 +1,6 @@
#ifndef ARROWITEM_H
#define ARROWITEM_H
#include "../../game/board/arrow_data.h"
#include "../animated_item.h"
#include "arrow_target.h"
#include "graphics_item_type.h"
@ -18,6 +17,7 @@
#include <QRectF>
#include <QSharedPointer>
#include <QtGlobal>
#include <libcockatrice/game/board/arrow_data.h>
#include <qtmetamacros.h>
class CardItem;

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@ -1,17 +1,6 @@
#include "card_item.h"
#include "../../client/settings/cache_settings.h"
#include "../../game/abstract_game.h"
#include "../../game/board/card_state.h"
#include "../../game/game_state.h"
#include "../../game/phase.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_info.h"
#include "../../game/player/player_logic.h"
#include "../../game/player/player_manager.h"
#include "../../game/zones/card_zone_logic.h"
#include "../../game/zones/table_zone_logic.h"
#include "../../game/zones/view_zone_logic.h"
#include "../card_dimensions.h"
#include "../game_scene.h"
#include "arrow_item.h"
@ -41,6 +30,17 @@
#include <QVariant>
#include <QtGlobal>
#include <libcockatrice/card/card_info.h>
#include <libcockatrice/game/abstract_game.h>
#include <libcockatrice/game/board/card_state.h>
#include <libcockatrice/game/game_state.h>
#include <libcockatrice/game/phase.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/player/player_manager.h>
#include <libcockatrice/game/zones/card_zone_logic.h>
#include <libcockatrice/game/zones/table_zone_logic.h>
#include <libcockatrice/game/zones/view_zone_logic.h>
#include <libcockatrice/protocol/pb/serverinfo_card.pb.h>
#include <libcockatrice/settings/interface_settings.h>
#include <libcockatrice/utility/card_ref.h>

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@ -7,7 +7,6 @@
#ifndef CARDITEM_H
#define CARDITEM_H
#include "../../game/board/card_state.h"
#include "abstract_card_item.h"
#include "graphics_item_type.h"
@ -16,6 +15,7 @@
#include <QPointF>
#include <QString>
#include <QVariantList>
#include <libcockatrice/game/board/card_state.h>
#include <qtmetamacros.h>
class CardDragItem;

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@ -7,12 +7,11 @@
#ifndef DLG_CREATETOKEN_H
#define DLG_CREATETOKEN_H
#include "../../game/player/token_info.h"
#include <QDialog>
#include <QList>
#include <QString>
#include <QStringList>
#include <libcockatrice/game/player/token_info.h>
#include <qtmetamacros.h>
class QLabel;

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@ -7,12 +7,11 @@
#ifndef DLG_MOVE_TOP_CARDS_UNTIL_H
#define DLG_MOVE_TOP_CARDS_UNTIL_H
#include "../../game/player/move_top_cards_until_options.h"
#include <QDialog>
#include <QList>
#include <QString>
#include <QStringList>
#include <libcockatrice/game/player/move_top_cards_until_options.h>
#include <qtmetamacros.h>
class FilterString;

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@ -1,15 +1,6 @@
#include "game_scene.h"
#include "../client/settings/cache_settings.h"
#include "../game/abstract_game.h"
#include "../game/arrow_registry.h"
#include "../game/board/arrow_data.h"
#include "../game/player/player_actions.h"
#include "../game/player/player_event_handler.h"
#include "../game/player/player_info.h"
#include "../game/player/player_logic.h"
#include "../game/zones/card_zone_logic.h"
#include "../game/zones/view_zone_logic.h"
#include "animated_item.h"
#include "board/abstract_card_item.h"
#include "board/arrow_item.h"
@ -41,6 +32,14 @@
#include <QtMath>
#include <algorithm>
#include <functional>
#include <libcockatrice/game/abstract_game.h>
#include <libcockatrice/game/board/arrow_data.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_event_handler.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/zones/card_zone_logic.h>
#include <libcockatrice/game/zones/view_zone_logic.h>
#include <libcockatrice/settings/interface_settings.h>
#include <libcockatrice/utility/zone_names.h>
#include <numeric>

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@ -4,15 +4,6 @@
#include "../../client/settings/card_counter_settings.h"
#include "../../client/sound_engine.h"
#include "../../client/translation.h"
#include "../../game/abstract_game.h"
#include "../../game/board/card_list.h"
#include "../../game/game_state.h"
#include "../../game/phase.h"
#include "../../game/player/player_event_handler.h"
#include "../../game/player/player_info.h"
#include "../../game/player/player_logic.h"
#include "../../game/player/player_manager.h"
#include "../../game/zones/card_zone_logic.h"
#include "../../interface/card_localization.h"
#include "../../interface/widgets/server/chat_view/chat_view.h"
#include "../board/card_item.h"
@ -24,6 +15,15 @@
#include <QList>
#include <QSharedPointer>
#include <QStringList>
#include <libcockatrice/game/abstract_game.h>
#include <libcockatrice/game/board/card_list.h>
#include <libcockatrice/game/game_state.h>
#include <libcockatrice/game/phase.h>
#include <libcockatrice/game/player/player_event_handler.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/player/player_manager.h>
#include <libcockatrice/game/zones/card_zone_logic.h>
#include <libcockatrice/protocol/pb/context_move_card.pb.h>
#include <libcockatrice/protocol/pb/context_mulligan.pb.h>
#include <libcockatrice/settings/chat_settings.h>

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@ -3,15 +3,7 @@
#include "../../../client/settings/cache_settings.h"
#include "../../../client/settings/card_counter_settings.h"
#include "../../../client/settings/shortcuts_settings.h"
#include "../../../game/abstract_game.h"
#include "../../../game/player/card_menu_action_type.h"
#include "../../../game/player/player_info.h"
#include "../../../game/player/player_manager.h"
#include "../../../game/zones/card_zone_logic.h"
#include "../../board/card_item.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_logic.h"
#include "../../game/zones/view_zone_logic.h"
#include "../../game_scene.h"
#include "../player_graphics_item.h"
#include "libcockatrice/card/card_info.h"
@ -35,6 +27,14 @@
#include <QtGlobal>
#include <libcockatrice/card/database/card_database_manager.h>
#include <libcockatrice/card/relation/card_relation.h>
#include <libcockatrice/game/abstract_game.h>
#include <libcockatrice/game/player/card_menu_action_type.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/player/player_manager.h>
#include <libcockatrice/game/zones/card_zone_logic.h>
#include <libcockatrice/game/zones/view_zone_logic.h>
#include <libcockatrice/utility/zone_names.h>
#include <qnamespace.h>
#include <utility>

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@ -1,13 +1,13 @@
#include "custom_zone_menu.h"
#include "../../../game/player/player_info.h"
#include "../../game/player/player_logic.h"
#include "../../game_scene.h"
#include "../player_graphics_item.h"
#include <QAction>
#include <QList>
#include <QVariant>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
CustomZoneMenu::CustomZoneMenu(PlayerGraphicsItem *_player) : player(_player)
{

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@ -2,13 +2,7 @@
#include "../../../client/settings/cache_settings.h"
#include "../../../client/settings/shortcuts_settings.h"
#include "../../../game/player/player_info.h"
#include "../../../game/player/player_manager.h"
#include "../../../game/zones/pile_zone_logic.h"
#include "../../../interface/widgets/menus/tearoff_menu.h"
#include "../../game/abstract_game.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_logic.h"
#include "../player_graphics_item.h"
#include <QAction>
@ -19,6 +13,12 @@
#include <QObject>
#include <QString>
#include <QVariant>
#include <libcockatrice/game/abstract_game.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/player/player_manager.h>
#include <libcockatrice/game/zones/pile_zone_logic.h>
#include <libcockatrice/utility/zone_names.h>
class QWidget;

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@ -2,14 +2,7 @@
#include "../../../client/settings/cache_settings.h"
#include "../../../client/settings/shortcuts_settings.h"
#include "../../../game/board/card_list.h"
#include "../../../game/player/player_info.h"
#include "../../../game/player/player_manager.h"
#include "../../../game/zones/hand_zone_logic.h"
#include "../../../interface/widgets/menus/tearoff_menu.h"
#include "../../game/abstract_game.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_logic.h"
#include "../player_graphics_item.h"
#include <QAction>
@ -20,6 +13,13 @@
#include <QObject>
#include <QString>
#include <QVariant>
#include <libcockatrice/game/abstract_game.h>
#include <libcockatrice/game/board/card_list.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/player/player_manager.h>
#include <libcockatrice/game/zones/hand_zone_logic.h>
#include <libcockatrice/utility/zone_names.h>
class QWidget;

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@ -2,14 +2,7 @@
#include "../../../client/settings/cache_settings.h"
#include "../../../client/settings/shortcuts_settings.h"
#include "../../../game/board/card_list.h"
#include "../../../game/player/player_info.h"
#include "../../../game/player/player_manager.h"
#include "../../../game/zones/pile_zone_logic.h"
#include "../../../interface/widgets/menus/tearoff_menu.h"
#include "../../game/abstract_game.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_logic.h"
#include "../player_graphics_item.h"
#include <QAction>
@ -23,6 +16,13 @@
#include <QObject>
#include <QString>
#include <QVariant>
#include <libcockatrice/game/abstract_game.h>
#include <libcockatrice/game/board/card_list.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/player/player_manager.h>
#include <libcockatrice/game/zones/pile_zone_logic.h>
class QWidget;

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@ -2,13 +2,13 @@
#include "../../../client/settings/cache_settings.h"
#include "../../../client/settings/shortcuts_settings.h"
#include "../../../game/player/card_menu_action_type.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_logic.h"
#include "../../game_scene.h"
#include "../player_graphics_item.h"
#include <QAction>
#include <libcockatrice/game/player/card_menu_action_type.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_logic.h>
MoveMenu::MoveMenu(PlayerGraphicsItem *player) : QMenu(tr("Move to"))
{

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@ -2,12 +2,12 @@
#include "../../../client/settings/cache_settings.h"
#include "../../../client/settings/shortcuts_settings.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_logic.h"
#include "../../game_scene.h"
#include "../player_graphics_item.h"
#include <QAction>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_logic.h>
PtMenu::PtMenu(PlayerGraphicsItem *player) : QMenu(tr("Power / toughness"))
{

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@ -1,10 +1,6 @@
#include "rfg_menu.h"
#include "../../../game/player/player_info.h"
#include "../../../game/zones/pile_zone_logic.h"
#include "../../../interface/widgets/menus/tearoff_menu.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_logic.h"
#include "../player_graphics_item.h"
#include <QAction>
@ -12,6 +8,10 @@
#include <QMenu>
#include <QString>
#include <QVariant>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/zones/pile_zone_logic.h>
#include <libcockatrice/utility/zone_names.h>
class QWidget;

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@ -1,14 +1,14 @@
#include "say_menu.h"
#include "../../../client/settings/cache_settings.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_logic.h"
#include "../player_graphics_item.h"
#include <QAction>
#include <QKeySequence>
#include <QList>
#include <QString>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/settings/message_settings.h>
SayMenu::SayMenu(PlayerGraphicsItem *_player) : player(_player)

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@ -2,13 +2,13 @@
#include "../../../client/settings/cache_settings.h"
#include "../../../client/settings/shortcuts_settings.h"
#include "../../../game/player/player_info.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_logic.h"
#include "../player_graphics_item.h"
#include <QAction>
#include <QKeySequence>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
SideboardMenu::SideboardMenu(PlayerGraphicsItem *player, QMenu *playerMenu) : QMenu(playerMenu)
{

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@ -2,9 +2,6 @@
#include "../../../client/settings/cache_settings.h"
#include "../../../client/settings/shortcuts_settings.h"
#include "../../../game/player/player_info.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_logic.h"
#include "../../game_scene.h"
#include "../player_graphics_item.h"
#include "libcockatrice/card/card_info.h"
@ -14,6 +11,9 @@
#include <QSet>
#include <libcockatrice/deck_list/tree/deck_list_card_node.h>
#include <libcockatrice/deck_list/tree/inner_deck_list_node.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
UtilityMenu::UtilityMenu(PlayerGraphicsItem *_player, QMenu *playerMenu) : QMenu(playerMenu), player(_player)
{

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@ -1,15 +1,6 @@
#include "player_graphics_item.h"
#include "../../client/settings/cache_settings.h"
#include "../../game/board/counter_state.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_info.h"
#include "../../game/player/player_logic.h"
#include "../../game/zones/card_zone_logic.h"
#include "../../game/zones/hand_zone_logic.h"
#include "../../game/zones/pile_zone_logic.h"
#include "../../game/zones/stack_zone_logic.h"
#include "../../game/zones/table_zone_logic.h"
#include "../../interface/card_picture_loader/card_picture_loader.h"
#include "../../interface/widgets/cards/art_crop_attribution.h"
#include "../../interface/widgets/cards/card_art_utils.h"
@ -45,6 +36,15 @@
#include <libcockatrice/card/database/card_database_manager.h>
#include <libcockatrice/deck_list/deck_list.h>
#include <libcockatrice/deck_list/playmat_resolver.h>
#include <libcockatrice/game/board/counter_state.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/zones/card_zone_logic.h>
#include <libcockatrice/game/zones/hand_zone_logic.h>
#include <libcockatrice/game/zones/pile_zone_logic.h>
#include <libcockatrice/game/zones/stack_zone_logic.h>
#include <libcockatrice/game/zones/table_zone_logic.h>
#include <libcockatrice/settings/interface_settings.h>
#include <qnamespace.h>
#include <qnumeric.h>

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@ -1,8 +1,6 @@
#include "player_target.h"
#include "../../client/settings/cache_settings.h"
#include "../../game/player/player_info.h"
#include "../../game/player/player_logic.h"
#include "../../interface/pixel_map_generator.h"
#include "../board/abstract_counter.h"
#include "../board/abstract_graphics_item.h"
@ -30,6 +28,8 @@
#include <QTransform>
#include <QtGlobal>
#include <QtMath>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/protocol/pb/serverinfo_user.pb.h>
#include <qnamespace.h>
#include <qnumeric.h>

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@ -1,11 +1,6 @@
#include "hand_zone.h"
#include "../../client/settings/cache_settings.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_info.h"
#include "../../game/player/player_logic.h"
#include "../../game/zones/card_zone_logic.h"
#include "../../game/zones/hand_zone_logic.h"
#include "../../interface/theme_manager.h"
#include "../board/card_drag_item.h"
#include "../board/card_item.h"
@ -18,6 +13,11 @@
#include <QPointF>
#include <QRectF>
#include <QString>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/zones/card_zone_logic.h>
#include <libcockatrice/game/zones/hand_zone_logic.h>
#include <libcockatrice/settings/interface_settings.h>
#include <string>

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@ -7,10 +7,10 @@
#ifndef HANDZONE_H
#define HANDZONE_H
#include "../../game/board/card_list.h"
#include "select_zone.h"
#include <QtGlobal>
#include <libcockatrice/game/board/card_list.h>
#include <qtmetamacros.h>
class HandZoneLogic;

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@ -1,12 +1,6 @@
#include "pile_zone.h"
#include "../../client/settings/cache_settings.h"
#include "../../game/board/card_list.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_info.h"
#include "../../game/player/player_logic.h"
#include "../../game/zones/card_zone_logic.h"
#include "../../game/zones/pile_zone_logic.h"
#include "../board/card_drag_item.h"
#include "../board/card_item.h"
#include "../card_dimensions.h"
@ -24,6 +18,12 @@
#include <QString>
#include <QTransform>
#include <QtGlobal>
#include <libcockatrice/game/board/card_list.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/zones/card_zone_logic.h>
#include <libcockatrice/game/zones/pile_zone_logic.h>
#include <libcockatrice/settings/cards_display_settings.h>
#include <qnamespace.h>
#include <string>

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@ -1,11 +1,5 @@
#include "stack_zone.h"
#include "../../game/board/card_list.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_info.h"
#include "../../game/player/player_logic.h"
#include "../../game/zones/card_zone_logic.h"
#include "../../game/zones/stack_zone_logic.h"
#include "../../interface/theme_manager.h"
#include "../board/card_drag_item.h"
#include "../board/card_item.h"
@ -19,6 +13,12 @@
#include <QPoint>
#include <QRectF>
#include <QString>
#include <libcockatrice/game/board/card_list.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/zones/card_zone_logic.h>
#include <libcockatrice/game/zones/stack_zone_logic.h>
#include <qnumeric.h>
#include <string>

View file

@ -1,12 +1,6 @@
#include "table_zone.h"
#include "../../client/settings/cache_settings.h"
#include "../../game/board/card_list.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_info.h"
#include "../../game/player/player_logic.h"
#include "../../game/zones/card_zone_logic.h"
#include "../../game/zones/table_zone_logic.h"
#include "../../interface/theme_manager.h"
#include "../board/abstract_card_item.h"
#include "../board/card_drag_item.h"
@ -32,6 +26,12 @@
#include <algorithm>
#include <iterator>
#include <libcockatrice/card/card_info.h>
#include <libcockatrice/game/board/card_list.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/zones/card_zone_logic.h>
#include <libcockatrice/game/zones/table_zone_logic.h>
#include <libcockatrice/settings/interface_settings.h>
#include <libcockatrice/utility/zone_names.h>
#include <string>

View file

@ -1,11 +1,6 @@
#include "view_zone.h"
#include "../../client/settings/cache_settings.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_info.h"
#include "../../game/player/player_logic.h"
#include "../../game/zones/card_zone_logic.h"
#include "../../game/zones/view_zone_logic.h"
#include "../board/card_drag_item.h"
#include "../board/card_item.h"
#include "../card_dimensions.h"
@ -26,6 +21,11 @@
#include <QtMath>
#include <functional>
#include <libcockatrice/card/card_localization.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_info.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/zones/card_zone_logic.h>
#include <libcockatrice/game/zones/view_zone_logic.h>
#include <libcockatrice/protocol/pb/response_dump_zone.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_card.pb.h>
#include <libcockatrice/protocol/pending_command.h>

View file

@ -7,7 +7,6 @@
#ifndef ZONEVIEWERZONE_H
#define ZONEVIEWERZONE_H
#include "../../game/board/card_list.h"
#include "select_zone.h"
#include <QGraphicsLayoutItem>
@ -17,6 +16,7 @@
#include <QSizeF>
#include <QString>
#include <libcockatrice/filters/filter_string.h>
#include <libcockatrice/game/board/card_list.h>
#include <qnamespace.h>
#include <qtmetamacros.h>

View file

@ -3,11 +3,6 @@
#include "../../client/settings/cache_settings.h"
#include "../../client/translation.h"
#include "../../filters/syntax_help.h"
#include "../../game/board/card_list.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_logic.h"
#include "../../game/zones/card_zone_logic.h"
#include "../../game/zones/view_zone_logic.h"
#include "../../interface/pixel_map_generator.h"
#include "../card_dimensions.h"
#include "../z_values.h"
@ -44,6 +39,11 @@
#include <QVariant>
#include <QWidget>
#include <QtGlobal>
#include <libcockatrice/game/board/card_list.h>
#include <libcockatrice/game/player/player_actions.h>
#include <libcockatrice/game/player/player_logic.h>
#include <libcockatrice/game/zones/card_zone_logic.h>
#include <libcockatrice/game/zones/view_zone_logic.h>
#include <libcockatrice/settings/cards_display_settings.h>
#include <libcockatrice/settings/interface_settings.h>
#include <qnamespace.h>