mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-11-08 02:53:25 -08:00
[Refactor] Move game logic into libcockatrice_game
This commit is contained in:
parent
710dfabea2
commit
7556f6465a
91 changed files with 388 additions and 179 deletions
|
|
@ -2,12 +2,12 @@
|
|||
|
||||
#include "../../../client/settings/cache_settings.h"
|
||||
#include "../../../client/settings/shortcuts_settings.h"
|
||||
#include "../../game/player/player_actions.h"
|
||||
#include "../../game/player/player_logic.h"
|
||||
#include "../../game_scene.h"
|
||||
#include "../player_graphics_item.h"
|
||||
|
||||
#include <QAction>
|
||||
#include <libcockatrice/game/player/player_actions.h>
|
||||
#include <libcockatrice/game/player/player_logic.h>
|
||||
|
||||
PtMenu::PtMenu(PlayerGraphicsItem *player) : QMenu(tr("Power / toughness"))
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue