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[Refactor] Move game logic into libcockatrice_game
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710dfabea2
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91 changed files with 388 additions and 179 deletions
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@ -1,11 +1,10 @@
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#ifndef COCKATRICE_REPLAY_MANAGER_H
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#define COCKATRICE_REPLAY_MANAGER_H
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#include "../../../game/player/event_processing_options.h"
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#include <QList>
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#include <QObject>
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#include <QtGlobal>
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#include <libcockatrice/game/player/event_processing_options.h>
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#include <qtmetamacros.h>
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class GameReplay;
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@ -2,16 +2,7 @@
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#include "../../../client/settings/cache_settings.h"
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#include "../../../client/settings/shortcuts_settings.h"
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#include "../../../game/abstract_game.h"
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#include "../../../game/game_event_handler.h"
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#include "../../../game/game_meta_info.h"
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#include "../../../game/game_state.h"
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#include "../../../game/player/player_info.h"
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#include "../../../game/player/player_manager.h"
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#include "../../../game_graphics/board/abstract_card_item.h"
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#include "../game/game.h"
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#include "../game/player/player_logic.h"
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#include "../game/replay.h"
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#include "../game_graphics/deckview/deck_view_container.h"
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#include "../game_graphics/deckview/tabbed_deck_view_container.h"
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#include "../game_graphics/game_scene.h"
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@ -71,6 +62,15 @@
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#include <QWidget>
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#include <QtGlobal>
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#include <libcockatrice/card/database/card_database_manager.h>
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#include <libcockatrice/game/abstract_game.h>
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#include <libcockatrice/game/game.h>
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#include <libcockatrice/game/game_event_handler.h>
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#include <libcockatrice/game/game_meta_info.h>
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#include <libcockatrice/game/game_state.h>
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#include <libcockatrice/game/player/player_info.h>
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#include <libcockatrice/game/player/player_logic.h>
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#include <libcockatrice/game/player/player_manager.h>
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#include <libcockatrice/game/replay.h>
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#include <libcockatrice/network/client/abstract/abstract_client.h>
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#include <libcockatrice/protocol/pb/serverinfo_player.pb.h>
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#include <libcockatrice/protocol/pb/serverinfo_user.pb.h>
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