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Unify counter clamp arithmetic into shared addClamped() helper
- Add addClamped() in new header clamped_arithmetic.h; uses a 64-bit intermediate so the addition cannot overflow int. - Use it in Server_Card::incrementCounter() (clamps [0, MAX_COUNTERS_ON_CARD]) and Server_Counter::incrementCount() (clamps [INT_MIN, INT_MAX]), removing the duplicated overflow-safe logic and its keep-in-sync TODO. - Inline incrementCount() into server_counter.h; server_counter.cpp now holds only the constructor and getInfo(). - Clarify the card-counter bounds comment in trice_limits.h.
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6 changed files with 39 additions and 17 deletions
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@ -26,6 +26,7 @@
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#include <libcockatrice/protocol/pb/event_set_card_attr.pb.h>
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#include <libcockatrice/protocol/pb/event_set_card_counter.pb.h>
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#include <libcockatrice/protocol/pb/serverinfo_card.pb.h>
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#include <libcockatrice/utility/clamped_arithmetic.h>
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#include <libcockatrice/utility/trice_limits.h>
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#include <limits>
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@ -139,10 +140,8 @@ bool Server_Card::setCounter(int _id, int value, Event_SetCardCounter *event)
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bool Server_Card::incrementCounter(int counterId, int delta, Event_SetCardCounter *event)
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{
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const int oldValue = counters.value(counterId, 0);
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const auto result = static_cast<int64_t>(oldValue) + static_cast<int64_t>(delta);
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// Clamp to [0, MAX_COUNTERS_ON_CARD] for card counters
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const int newValue =
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static_cast<int>(qBound(static_cast<int64_t>(0), result, static_cast<int64_t>(MAX_COUNTERS_ON_CARD)));
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const int newValue = addClamped(oldValue, delta, 0, MAX_COUNTERS_ON_CARD);
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if (newValue == oldValue) {
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return false;
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@ -1,24 +1,12 @@
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#include "server_counter.h"
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#include <libcockatrice/protocol/pb/serverinfo_counter.pb.h>
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#include <limits>
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Server_Counter::Server_Counter(int _id, const QString &_name, const color &_counterColor, int _radius, int _count)
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: id(_id), name(_name), counterColor(_counterColor), radius(_radius), count(_count)
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{
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}
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//! \todo Extract overflow-safe arithmetic into shared helper.
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//! Duplicated in Server_Card::incrementCounter() - keep in sync if modified.
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bool Server_Counter::incrementCount(int delta)
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{
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const int oldCount = count;
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const auto result = static_cast<int64_t>(count) + static_cast<int64_t>(delta);
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count = static_cast<int>(qBound(static_cast<int64_t>(std::numeric_limits<int>::min()), result,
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static_cast<int64_t>(std::numeric_limits<int>::max())));
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return count != oldCount;
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}
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void Server_Counter::getInfo(ServerInfo_Counter *info)
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{
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info->set_id(id);
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@ -22,6 +22,8 @@
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#include <QString>
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#include <libcockatrice/protocol/pb/color.pb.h>
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#include <libcockatrice/utility/clamped_arithmetic.h>
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#include <limits>
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class ServerInfo_Counter;
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@ -92,7 +94,12 @@ public:
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* @return true if the value changed, false otherwise.
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* @note Clamps result to [INT_MIN, INT_MAX] to prevent overflow.
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*/
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[[nodiscard]] bool incrementCount(int delta);
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[[nodiscard]] bool incrementCount(int delta)
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{
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const int oldCount = count;
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count = addClamped(count, delta, std::numeric_limits<int>::min(), std::numeric_limits<int>::max());
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return count != oldCount;
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}
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/**
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* @brief Populates info with this counter's current state for network serialization.
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@ -16,6 +16,7 @@ set(UTILITY_HEADERS
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libcockatrice/utility/macros.h
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libcockatrice/utility/passwordhasher.h
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libcockatrice/utility/trice_limits.h
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libcockatrice/utility/clamped_arithmetic.h
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libcockatrice/utility/zone_names.h
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libcockatrice/utility/days_years_between.h
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)
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@ -0,0 +1,22 @@
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#ifndef CLAMPED_ARITHMETIC_H
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#define CLAMPED_ARITHMETIC_H
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#include <QtGlobal>
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#include <cstdint>
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/**
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* @brief Overflow-safe clamped addition: returns value + delta bounded to [minValue, maxValue].
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*
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* Uses a 64-bit intermediate so the addition itself cannot overflow int. Shared by the
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* counter arithmetic in Server_Card and Server_Counter so both stay in sync.
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*
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* @note Requires minValue <= maxValue. Bounds come from trusted compile-time call sites;
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* qBound() asserts this internally in debug builds.
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*/
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inline int addClamped(int value, int delta, int minValue, int maxValue)
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{
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const auto result = static_cast<int64_t>(value) + static_cast<int64_t>(delta);
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return static_cast<int>(qBound(static_cast<int64_t>(minValue), result, static_cast<int64_t>(maxValue)));
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}
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#endif // CLAMPED_ARITHMETIC_H
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@ -1,6 +1,9 @@
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#ifndef TRICE_LIMITS_H
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#define TRICE_LIMITS_H
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//! \todo Split trice_limits.h into focused single-purpose headers: string_limits.h,
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//! dice_limits.h, counter_limits.h.
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#include <QString>
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// max size for short strings, like names and things that are generally a single phrase
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@ -16,7 +19,9 @@ constexpr uint MINIMUM_DICE_TO_ROLL = 1;
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constexpr uint MAXIMUM_DICE_TO_ROLL = 100;
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// Card counter value bounds [0, MAX_COUNTERS_ON_CARD].
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// Counters on cards (e.g., +1/+1 counters, charge counters) are non-negative physical game objects.
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// This caps an individual counter's VALUE (e.g. a +1/+1 counter at 999), not how many counters a card holds.
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// Applies to card counters only; player counters (Server_Counter) are unbounded and may go
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// negative (e.g. life total), saturating only at the int range.
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// The max of 999 is a display constraint (3-digit rendering) and reasonable gameplay limit.
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// Server enforces these bounds; client may also check for UX optimization.
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constexpr int MAX_COUNTERS_ON_CARD = 999;
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