mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-11-08 19:13:25 -08:00
Preview token edits live and preserve custom drafts
This commit is contained in:
parent
e08402ac94
commit
7e9c209e9a
7 changed files with 296 additions and 29 deletions
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@ -84,6 +84,7 @@ set(cockatrice_SOURCES
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src/game_graphics/deckview/tabbed_deck_view_container.cpp
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src/game_graphics/deckview/tabbed_deck_view_container.cpp
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src/game_graphics/dialogs/dlg_annotation.cpp
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src/game_graphics/dialogs/dlg_annotation.cpp
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src/game_graphics/dialogs/dlg_create_token.cpp
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src/game_graphics/dialogs/dlg_create_token.cpp
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src/game_graphics/dialogs/token_preview_widget.cpp
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src/game_graphics/dialogs/dlg_move_top_cards_until.cpp
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src/game_graphics/dialogs/dlg_move_top_cards_until.cpp
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src/game_graphics/dialogs/dlg_roll_dice.cpp
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src/game_graphics/dialogs/dlg_roll_dice.cpp
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src/game_graphics/game_scene.cpp
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src/game_graphics/game_scene.cpp
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@ -1,9 +1,9 @@
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#include "dlg_create_token.h"
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#include "dlg_create_token.h"
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#include "../../client/settings/cache_settings.h"
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#include "../../client/settings/cache_settings.h"
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#include "../../interface/widgets/cards/card_info_picture_widget.h"
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#include "libcockatrice/card/card_info.h"
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#include "libcockatrice/card/card_info.h"
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#include "libcockatrice/card/database/card_database_querier.h"
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#include "libcockatrice/card/database/card_database_querier.h"
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#include "token_preview_widget.h"
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#include <QByteArray>
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#include <QByteArray>
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#include <QChar>
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#include <QChar>
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@ -20,6 +20,7 @@
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#include <QModelIndex>
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#include <QModelIndex>
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#include <QRadioButton>
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#include <QRadioButton>
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#include <QSet>
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#include <QSet>
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#include <QSignalBlocker>
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#include <QTimer>
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#include <QTimer>
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#include <QTreeView>
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#include <QTreeView>
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#include <QVBoxLayout>
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#include <QVBoxLayout>
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@ -41,11 +42,12 @@ class QWidget;
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DlgCreateToken::DlgCreateToken(const QStringList &_predefinedTokens, QWidget *parent)
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DlgCreateToken::DlgCreateToken(const QStringList &_predefinedTokens, QWidget *parent)
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: QDialog(parent), predefinedTokens(_predefinedTokens)
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: QDialog(parent), predefinedTokens(_predefinedTokens)
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{
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{
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pic = new CardInfoPictureWidget();
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pic = new TokenPreviewWidget();
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pic->setObjectName("pic");
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pic->setObjectName("pic");
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nameLabel = new QLabel(tr("&Name:"));
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nameLabel = new QLabel(tr("&Name:"));
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nameEdit = new QLineEdit(tr("Token"));
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nameEdit = new QLineEdit(tr("Token"));
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nameEdit->setObjectName("tokenName");
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nameEdit->setMaxLength(MAX_NAME_LENGTH);
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nameEdit->setMaxLength(MAX_NAME_LENGTH);
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QTimer::singleShot(100, this, [=, this]() {
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QTimer::singleShot(100, this, [=, this]() {
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nameEdit->selectAll();
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nameEdit->selectAll();
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@ -57,6 +59,7 @@ DlgCreateToken::DlgCreateToken(const QStringList &_predefinedTokens, QWidget *pa
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colorLabel = new QLabel(tr("C&olor:"));
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colorLabel = new QLabel(tr("C&olor:"));
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colorEdit = new QComboBox;
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colorEdit = new QComboBox;
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colorEdit->setObjectName("tokenColor");
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colorEdit->addItem(tr("white"), QChar('w'));
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colorEdit->addItem(tr("white"), QChar('w'));
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colorEdit->addItem(tr("blue"), QChar('u'));
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colorEdit->addItem(tr("blue"), QChar('u'));
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colorEdit->addItem(tr("black"), QChar('b'));
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colorEdit->addItem(tr("black"), QChar('b'));
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@ -68,11 +71,13 @@ DlgCreateToken::DlgCreateToken(const QStringList &_predefinedTokens, QWidget *pa
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ptLabel = new QLabel(tr("&P/T:"));
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ptLabel = new QLabel(tr("&P/T:"));
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ptEdit = new QLineEdit;
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ptEdit = new QLineEdit;
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ptEdit->setObjectName("tokenPT");
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ptEdit->setMaxLength(MAX_NAME_LENGTH);
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ptEdit->setMaxLength(MAX_NAME_LENGTH);
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ptLabel->setBuddy(ptEdit);
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ptLabel->setBuddy(ptEdit);
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annotationLabel = new QLabel(tr("&Annotation:"));
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annotationLabel = new QLabel(tr("&Annotation:"));
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annotationEdit = new QLineEdit;
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annotationEdit = new QLineEdit;
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annotationEdit->setObjectName("tokenAnnotation");
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annotationEdit->setMaxLength(MAX_NAME_LENGTH);
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annotationEdit->setMaxLength(MAX_NAME_LENGTH);
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annotationLabel->setBuddy(annotationEdit);
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annotationLabel->setBuddy(annotationEdit);
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@ -80,6 +85,7 @@ DlgCreateToken::DlgCreateToken(const QStringList &_predefinedTokens, QWidget *pa
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destroyCheckBox->setChecked(true);
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destroyCheckBox->setChecked(true);
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faceDownCheckBox = new QCheckBox(tr("Create face-down (Only hides name)"));
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faceDownCheckBox = new QCheckBox(tr("Create face-down (Only hides name)"));
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faceDownCheckBox->setObjectName("tokenFaceDown");
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connect(faceDownCheckBox, &QCheckBox::toggled, this, &DlgCreateToken::faceDownCheckBoxToggled);
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connect(faceDownCheckBox, &QCheckBox::toggled, this, &DlgCreateToken::faceDownCheckBoxToggled);
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auto *grid = new QGridLayout;
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auto *grid = new QGridLayout;
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@ -173,6 +179,12 @@ DlgCreateToken::DlgCreateToken(const QStringList &_predefinedTokens, QWidget *pa
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setWindowTitle(tr("Create token"));
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setWindowTitle(tr("Create token"));
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connect(nameEdit, &QLineEdit::textChanged, this, &DlgCreateToken::updatePreview);
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connect(colorEdit, qOverload<int>(&QComboBox::currentIndexChanged), this, &DlgCreateToken::updatePreview);
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connect(ptEdit, &QLineEdit::textChanged, this, &DlgCreateToken::updatePreview);
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connect(annotationEdit, &QLineEdit::textChanged, this, &DlgCreateToken::updatePreview);
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updatePreview();
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resize(600, 500);
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resize(600, 500);
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restoreGeometry(SettingsCache::instance().layouts().getTokenDialogGeometry());
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restoreGeometry(SettingsCache::instance().layouts().getTokenDialogGeometry());
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}
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}
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@ -185,17 +197,14 @@ void DlgCreateToken::closeEvent(QCloseEvent *event)
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void DlgCreateToken::faceDownCheckBoxToggled(bool checked)
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void DlgCreateToken::faceDownCheckBoxToggled(bool checked)
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{
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{
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// Keep the face-up draft so toggling this option is reversible. The outgoing
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// TokenInfo and preview apply the same face-down color/P/T restrictions.
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colorEdit->setEnabled(!checked);
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ptEdit->setEnabled(!checked);
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if (checked) {
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if (checked) {
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colorEdit->setCurrentIndex(6);
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colorEdit->setEnabled(false);
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ptEdit->clear();
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ptEdit->clearFocus();
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ptEdit->clearFocus();
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ptEdit->setEnabled(false);
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} else {
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colorEdit->setEnabled(true);
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ptEdit->setEnabled(true);
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annotationEdit->setEnabled(true);
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}
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}
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updatePreview();
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}
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}
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void DlgCreateToken::tokenSelectionChanged(const QModelIndex ¤t, const QModelIndex & /*previous*/)
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void DlgCreateToken::tokenSelectionChanged(const QModelIndex ¤t, const QModelIndex & /*previous*/)
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@ -204,11 +213,14 @@ void DlgCreateToken::tokenSelectionChanged(const QModelIndex ¤t, const QMo
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CardInfoPtr cardInfo;
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CardInfoPtr cardInfo;
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if (current.row() >= 0) {
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if (realIndex.isValid()) {
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cardInfo = cardDatabaseModel->getCard(realIndex.row());
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cardInfo = cardDatabaseModel->getCard(realIndex.row());
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}
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}
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if (cardInfo) {
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if (cardInfo) {
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const QSignalBlocker colorBlocker(colorEdit);
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const QSignalBlocker ptBlocker(ptEdit);
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const QSignalBlocker annotationBlocker(annotationEdit);
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updateSearchFieldWithoutUpdatingFilter(cardInfo->getName());
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updateSearchFieldWithoutUpdatingFilter(cardInfo->getName());
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const QChar cardColor = cardInfo->getColorChar();
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const QChar cardColor = cardInfo->getColorChar();
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colorEdit->setCurrentIndex(colorEdit->findData(cardColor, Qt::UserRole, Qt::MatchFixedString));
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colorEdit->setCurrentIndex(colorEdit->findData(cardColor, Qt::UserRole, Qt::MatchFixedString));
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@ -216,21 +228,22 @@ void DlgCreateToken::tokenSelectionChanged(const QModelIndex ¤t, const QMo
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if (SettingsCache::instance().userInterface().getAnnotateTokens()) {
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if (SettingsCache::instance().userInterface().getAnnotateTokens()) {
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annotationEdit->setText(cardInfo->getText());
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annotationEdit->setText(cardInfo->getText());
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}
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}
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} else {
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nameEdit->setText("");
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colorEdit->setCurrentIndex(colorEdit->findData(QString(), Qt::UserRole, Qt::MatchFixedString));
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ptEdit->setText("");
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annotationEdit->setText("");
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}
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}
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pic->setCard(CardDatabaseManager::query()->getPreferredCard(cardInfo));
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// Filtering, changing the deck/all scope, or reloading the database can
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// invalidate the current row. None of these actions discard the token draft.
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updatePreview();
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}
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}
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void DlgCreateToken::updateSearchFieldWithoutUpdatingFilter(const QString &newValue) const
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void DlgCreateToken::updateSearchFieldWithoutUpdatingFilter(const QString &newValue) const
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{
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{
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nameEdit->blockSignals(true);
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const QSignalBlocker blocker(nameEdit);
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nameEdit->setText(newValue);
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nameEdit->setText(newValue);
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nameEdit->blockSignals(false);
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}
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void DlgCreateToken::updatePreview()
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{
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pic->setToken(getTokenInfo());
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}
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}
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void DlgCreateToken::updateSearch(const QString &search)
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void DlgCreateToken::updateSearch(const QString &search)
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@ -266,11 +279,24 @@ void DlgCreateToken::actReject()
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TokenInfo DlgCreateToken::getTokenInfo() const
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TokenInfo DlgCreateToken::getTokenInfo() const
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{
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{
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return {.name = nameEdit->text(),
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TokenInfo token = {
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.color = colorEdit->itemData(colorEdit->currentIndex()).toString(),
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.name = nameEdit->text(),
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.pt = ptEdit->text(),
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.color = faceDownCheckBox->isChecked() ? QString(QChar())
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.annotation = annotationEdit->text(),
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: colorEdit->itemData(colorEdit->currentIndex()).toString(),
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.destroy = destroyCheckBox->isChecked(),
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.pt = faceDownCheckBox->isChecked() ? QString() : ptEdit->text(),
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.faceDown = faceDownCheckBox->isChecked(),
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.annotation = annotationEdit->text(),
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.providerId = SettingsCache::instance().cardOverrides().getCardPreferenceOverride(nameEdit->text())};
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.destroy = destroyCheckBox->isChecked(),
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.faceDown = faceDownCheckBox->isChecked(),
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.providerId = SettingsCache::instance().cardOverrides().getCardPreferenceOverride(nameEdit->text())};
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// Match the normalization applied when the player creates the token, so
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// manually typed aliases and the default P/T preview the actual result.
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const ExactCard correctedCard = CardDatabaseManager::query()->guessCard({token.name, token.providerId});
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if (correctedCard) {
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token.name = correctedCard.getName();
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if (!token.faceDown && token.pt.isEmpty()) {
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token.pt = correctedCard.getInfo().getPowTough();
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}
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}
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return token;
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}
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}
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@ -22,7 +22,7 @@ class QRadioButton;
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class QTreeView;
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class QTreeView;
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class CardDatabaseModel;
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class CardDatabaseModel;
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class TokenDisplayModel;
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class TokenDisplayModel;
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class CardInfoPictureWidget;
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class TokenPreviewWidget;
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class QModelIndex;
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class QModelIndex;
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class QWidget;
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class QWidget;
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@ -39,6 +39,7 @@ private slots:
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void faceDownCheckBoxToggled(bool checked);
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void faceDownCheckBoxToggled(bool checked);
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void tokenSelectionChanged(const QModelIndex ¤t, const QModelIndex &previous);
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void tokenSelectionChanged(const QModelIndex ¤t, const QModelIndex &previous);
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void updateSearch(const QString &search);
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void updateSearch(const QString &search);
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void updatePreview();
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void actChooseTokenFromAll(bool checked);
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void actChooseTokenFromAll(bool checked);
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void actChooseTokenFromDeck(bool checked);
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void actChooseTokenFromDeck(bool checked);
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void actOk();
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void actOk();
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@ -54,7 +55,7 @@ private:
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QCheckBox *destroyCheckBox;
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QCheckBox *destroyCheckBox;
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QCheckBox *faceDownCheckBox;
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QCheckBox *faceDownCheckBox;
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QRadioButton *chooseTokenFromAllRadioButton, *chooseTokenFromDeckRadioButton;
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QRadioButton *chooseTokenFromAllRadioButton, *chooseTokenFromDeckRadioButton;
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CardInfoPictureWidget *pic;
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TokenPreviewWidget *pic;
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QTreeView *chooseTokenView;
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QTreeView *chooseTokenView;
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void updateSearchFieldWithoutUpdatingFilter(const QString &newValue) const;
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void updateSearchFieldWithoutUpdatingFilter(const QString &newValue) const;
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@ -0,0 +1,92 @@
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#include "token_preview_widget.h"
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#include "../../interface/card_picture_loader/card_picture_loader.h"
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#include "../board/abstract_card_item.h"
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#include <QGraphicsScene>
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#include <QPainter>
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#include <QResizeEvent>
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#include <libcockatrice/card/card_info.h>
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class TokenPreviewCardItem : public AbstractCardItem
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{
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public:
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TokenPreviewCardItem()
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{
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setFlag(ItemIsSelectable, false);
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setAcceptedMouseButtons(Qt::NoButton);
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setAcceptHoverEvents(false);
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setCursor(Qt::ArrowCursor);
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connect(state, &CardState::stateChanged, this, [this] { update(); });
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}
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override
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{
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// Use the board's artwork, custom-token background and name rendering. A
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// face-down preview has no server-assigned card ID to draw on its back.
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if (getFaceDown()) {
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QPixmap back;
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CardPictureLoader::getCardBackPixmap(back, getTranslatedSize(painter).toSize());
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painter->save();
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painter->setClipPath(shape());
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painter->drawPixmap(boundingRect(), back, back.rect());
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painter->restore();
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} else {
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AbstractCardItem::paint(painter, option, widget);
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}
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const QSizeF translatedSize = getTranslatedSize(painter);
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const qreal scale = translatedSize.width() / boundingRect().width();
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painter->save();
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transformPainter(painter, translatedSize, 0);
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painter->setPen(Qt::white);
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painter->setBackground(Qt::black);
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painter->setBackgroundMode(Qt::OpaqueMode);
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const QRectF textRect(4 * scale, 4 * scale, translatedSize.width() - 8 * scale,
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translatedSize.height() - 8 * scale);
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painter->drawText(textRect, Qt::AlignCenter | Qt::TextWrapAnywhere, state->getAnnotation());
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if (state->getPT() != getCardInfo().getPowTough()) {
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painter->setPen(QColor(255, 150, 0));
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}
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painter->drawText(textRect, Qt::AlignRight | Qt::AlignBottom, state->getPT());
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painter->restore();
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}
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};
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TokenPreviewWidget::TokenPreviewWidget(QWidget *parent) : QGraphicsView(parent), card(new TokenPreviewCardItem)
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{
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auto *previewScene = new QGraphicsScene(this);
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previewScene->addItem(card);
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previewScene->setSceneRect(card->boundingRect());
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setScene(previewScene);
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setInteractive(false);
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setFocusPolicy(Qt::NoFocus);
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setFrameShape(QFrame::NoFrame);
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setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
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setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
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setMinimumSize(150, 200);
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setAccessibleName(tr("Token preview"));
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}
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void TokenPreviewWidget::setToken(const TokenInfo &token)
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{
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card->setCardRef({token.name, token.providerId});
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card->setColor(token.color);
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card->setFaceDown(token.faceDown);
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card->getState()->setPT(token.pt);
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card->getState()->setAnnotation(token.annotation);
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setToolTip(token.annotation);
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setAccessibleDescription(token.faceDown ? tr("Face-down token")
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: token.name + " " + token.pt + " " + token.annotation);
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}
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QSize TokenPreviewWidget::sizeHint() const
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{
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return {200, 280};
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}
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void TokenPreviewWidget::resizeEvent(QResizeEvent *event)
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{
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QGraphicsView::resizeEvent(event);
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fitInView(sceneRect(), Qt::KeepAspectRatio);
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}
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25
cockatrice/src/game_graphics/dialogs/token_preview_widget.h
Normal file
25
cockatrice/src/game_graphics/dialogs/token_preview_widget.h
Normal file
|
|
@ -0,0 +1,25 @@
|
||||||
|
#ifndef COCKATRICE_TOKEN_PREVIEW_WIDGET_H
|
||||||
|
#define COCKATRICE_TOKEN_PREVIEW_WIDGET_H
|
||||||
|
|
||||||
|
#include <QGraphicsView>
|
||||||
|
#include <libcockatrice/game/player/token_info.h>
|
||||||
|
|
||||||
|
class TokenPreviewCardItem;
|
||||||
|
|
||||||
|
/** A noninteractive preview of the token that the dialog will create. */
|
||||||
|
class TokenPreviewWidget : public QGraphicsView
|
||||||
|
{
|
||||||
|
Q_OBJECT
|
||||||
|
public:
|
||||||
|
explicit TokenPreviewWidget(QWidget *parent = nullptr);
|
||||||
|
void setToken(const TokenInfo &token);
|
||||||
|
QSize sizeHint() const override;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void resizeEvent(QResizeEvent *event) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
TokenPreviewCardItem *card;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
@ -951,7 +951,7 @@ void PlayerActions::actCreateToken(TokenInfo tokenToCreate)
|
||||||
lastTokenInfo.name = correctedCard.getName();
|
lastTokenInfo.name = correctedCard.getName();
|
||||||
int tableRow = lastTokenInfo.faceDown ? 2 : correctedCard.getInfo().getUiAttributes().tableRow;
|
int tableRow = lastTokenInfo.faceDown ? 2 : correctedCard.getInfo().getUiAttributes().tableRow;
|
||||||
lastTokenTableRow = TableZoneLogic::tableRowToGridY(tableRow);
|
lastTokenTableRow = TableZoneLogic::tableRowToGridY(tableRow);
|
||||||
if (lastTokenInfo.pt.isEmpty()) {
|
if (!lastTokenInfo.faceDown && lastTokenInfo.pt.isEmpty()) {
|
||||||
lastTokenInfo.pt = correctedCard.getInfo().getPowTough();
|
lastTokenInfo.pt = correctedCard.getInfo().getPowTough();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -8,12 +8,25 @@
|
||||||
|
|
||||||
#include "gtest/gtest.h"
|
#include "gtest/gtest.h"
|
||||||
#include <QCoreApplication>
|
#include <QCoreApplication>
|
||||||
|
#include <QList>
|
||||||
#include <QLoggingCategory>
|
#include <QLoggingCategory>
|
||||||
#include <QSignalSpy>
|
#include <QSignalSpy>
|
||||||
#include <QStandardPaths>
|
#include <QStandardPaths>
|
||||||
#include <QTemporaryDir>
|
#include <QTemporaryDir>
|
||||||
|
#include <libcockatrice/card/card_info.h>
|
||||||
|
#include <libcockatrice/card/database/card_database.h>
|
||||||
|
#include <libcockatrice/card/database/card_database_manager.h>
|
||||||
|
#include <libcockatrice/game/abstract_game.h>
|
||||||
#include <libcockatrice/game/board/card_state.h>
|
#include <libcockatrice/game/board/card_state.h>
|
||||||
|
#include <libcockatrice/game/game_state.h>
|
||||||
|
#include <libcockatrice/game/player/player_actions.h>
|
||||||
|
#include <libcockatrice/game/player/player_logic.h>
|
||||||
|
#include <libcockatrice/game/player/player_manager.h>
|
||||||
#include <libcockatrice/game/zones/hand_zone_logic.h>
|
#include <libcockatrice/game/zones/hand_zone_logic.h>
|
||||||
|
#include <libcockatrice/network/client/abstract/abstract_client.h>
|
||||||
|
#include <libcockatrice/protocol/pb/command_create_token.pb.h>
|
||||||
|
#include <libcockatrice/protocol/pb/commands.pb.h>
|
||||||
|
#include <libcockatrice/protocol/pending_command.h>
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
|
|
@ -25,6 +38,57 @@ CardRef cardRefFor(const QString &name)
|
||||||
return cardRef;
|
return cardRef;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Capture the real serialized command at the transport boundary. PlayerActions,
|
||||||
|
// GameEventHandler and PendingCommand retain their production behavior.
|
||||||
|
class CapturingClient : public AbstractClient
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
QList<CommandContainer> commands;
|
||||||
|
|
||||||
|
~CapturingClient() override
|
||||||
|
{
|
||||||
|
for (auto *command : pendingCommands) {
|
||||||
|
delete command;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void sendCommandContainer(const CommandContainer &command) override
|
||||||
|
{
|
||||||
|
commands.append(command);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class TokenCommandTest : public ::testing::Test
|
||||||
|
{
|
||||||
|
protected:
|
||||||
|
// The client outlives the game and its pending-command signal receivers.
|
||||||
|
CapturingClient client;
|
||||||
|
AbstractGame game{nullptr};
|
||||||
|
PlayerLogic *player = nullptr;
|
||||||
|
CardInfoPtr knownToken;
|
||||||
|
|
||||||
|
void SetUp() override
|
||||||
|
{
|
||||||
|
knownToken = CardInfo::newInstance(QStringLiteral("Token Command Test Goblin"), "", true, {}, {}, {}, {},
|
||||||
|
{.tableRow = 2});
|
||||||
|
knownToken->setColors(QStringLiteral("R"));
|
||||||
|
knownToken->setPowTough(QStringLiteral("2/2"));
|
||||||
|
CardDatabaseManager::getInstance()->addCard(knownToken);
|
||||||
|
|
||||||
|
game.gameState = new GameState(&game, 0, 0, false, {&client}, true, false, 0, false);
|
||||||
|
game.playerManager = new PlayerManager(&game, 0, false, false);
|
||||||
|
ServerInfo_User user;
|
||||||
|
user.set_name("Token command test player");
|
||||||
|
player = game.playerManager->addPlayer(0, user);
|
||||||
|
}
|
||||||
|
|
||||||
|
void TearDown() override
|
||||||
|
{
|
||||||
|
CardDatabaseManager::getInstance()->removeCard(knownToken);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|
||||||
TEST(CardStateTest, AttachmentGraphKeepsBothEndsConsistent)
|
TEST(CardStateTest, AttachmentGraphKeepsBothEndsConsistent)
|
||||||
|
|
@ -86,6 +150,64 @@ TEST(CardZoneLogicTest, AsksTheGraphicsSideToCreateCards)
|
||||||
EXPECT_TRUE(arguments.at(1).toBool());
|
EXPECT_TRUE(arguments.at(1).toBool());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
TEST_F(TokenCommandTest, FaceDownKnownTokenDoesNotRestoreDatabasePowerToughness)
|
||||||
|
{
|
||||||
|
TokenInfo token;
|
||||||
|
token.name = knownToken->getName();
|
||||||
|
token.color = QString(QChar());
|
||||||
|
token.faceDown = true;
|
||||||
|
player->getPlayerActions()->actCreateToken(token);
|
||||||
|
|
||||||
|
ASSERT_EQ(client.commands.size(), 1);
|
||||||
|
ASSERT_EQ(client.commands.first().game_command_size(), 1);
|
||||||
|
const auto &gameCommand = client.commands.first().game_command(0);
|
||||||
|
ASSERT_TRUE(gameCommand.HasExtension(Command_CreateToken::ext));
|
||||||
|
const auto &command = gameCommand.GetExtension(Command_CreateToken::ext);
|
||||||
|
EXPECT_EQ(command.card_name(), knownToken->getName().toStdString());
|
||||||
|
EXPECT_TRUE(command.face_down());
|
||||||
|
EXPECT_TRUE(command.pt().empty());
|
||||||
|
|
||||||
|
player->getPlayerActions()->actCreateAnotherToken();
|
||||||
|
ASSERT_EQ(client.commands.size(), 2);
|
||||||
|
const auto &repeat = client.commands.last().game_command(0).GetExtension(Command_CreateToken::ext);
|
||||||
|
EXPECT_TRUE(repeat.face_down());
|
||||||
|
EXPECT_TRUE(repeat.pt().empty());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(TokenCommandTest, FaceUpKnownAliasKeepsCanonicalNameAndDefaultPowerToughness)
|
||||||
|
{
|
||||||
|
TokenInfo token;
|
||||||
|
token.name = QStringLiteral("token command test goblin");
|
||||||
|
player->getPlayerActions()->actCreateToken(token);
|
||||||
|
|
||||||
|
ASSERT_EQ(client.commands.size(), 1);
|
||||||
|
ASSERT_EQ(client.commands.first().game_command_size(), 1);
|
||||||
|
const auto &gameCommand = client.commands.first().game_command(0);
|
||||||
|
ASSERT_TRUE(gameCommand.HasExtension(Command_CreateToken::ext));
|
||||||
|
const auto &command = gameCommand.GetExtension(Command_CreateToken::ext);
|
||||||
|
EXPECT_EQ(command.card_name(), knownToken->getName().toStdString());
|
||||||
|
EXPECT_FALSE(command.face_down());
|
||||||
|
EXPECT_EQ(command.pt(), "2/2");
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(TokenCommandTest, FaceUpKnownTokenPreservesExplicitPowerToughness)
|
||||||
|
{
|
||||||
|
TokenInfo token;
|
||||||
|
token.name = knownToken->getName();
|
||||||
|
token.pt = QStringLiteral("7/9");
|
||||||
|
token.annotation = QStringLiteral("Flying");
|
||||||
|
player->getPlayerActions()->actCreateToken(token);
|
||||||
|
|
||||||
|
ASSERT_EQ(client.commands.size(), 1);
|
||||||
|
ASSERT_EQ(client.commands.first().game_command_size(), 1);
|
||||||
|
const auto &gameCommand = client.commands.first().game_command(0);
|
||||||
|
ASSERT_TRUE(gameCommand.HasExtension(Command_CreateToken::ext));
|
||||||
|
const auto &command = gameCommand.GetExtension(Command_CreateToken::ext);
|
||||||
|
EXPECT_FALSE(command.face_down());
|
||||||
|
EXPECT_EQ(command.pt(), "7/9");
|
||||||
|
EXPECT_EQ(command.annotation(), "Flying");
|
||||||
|
}
|
||||||
|
|
||||||
int main(int argc, char **argv)
|
int main(int argc, char **argv)
|
||||||
{
|
{
|
||||||
// Keep SettingsCache reads and writes away from the real user profile: the game logic still
|
// Keep SettingsCache reads and writes away from the real user profile: the game logic still
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue