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delete unused method
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2 changed files with 0 additions and 10 deletions
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@ -118,15 +118,6 @@ void DeckViewContainer::retranslateUi()
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updateSideboardLockButtonText();
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updateSideboardLockButtonText();
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}
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}
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void DeckViewContainer::setButtonsVisible(bool _visible)
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{
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loadLocalButton->setVisible(_visible);
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loadRemoteButton->setVisible(_visible);
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readyStartButton->setVisible(_visible);
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forceStartGameButton->setVisible(_visible);
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sideboardLockButton->setVisible(_visible);
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}
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void DeckViewContainer::updateSideboardLockButtonText()
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void DeckViewContainer::updateSideboardLockButtonText()
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{
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{
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if (sideboardLockButton->getState()) {
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if (sideboardLockButton->getState()) {
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@ -69,7 +69,6 @@ signals:
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public:
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public:
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DeckViewContainer(int _playerId, TabGame *parent);
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DeckViewContainer(int _playerId, TabGame *parent);
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void retranslateUi();
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void retranslateUi();
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void setButtonsVisible(bool _visible);
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void setReadyStart(bool ready);
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void setReadyStart(bool ready);
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void readyAndUpdate();
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void readyAndUpdate();
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void setSideboardLocked(bool locked);
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void setSideboardLocked(bool locked);
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