[Replay] Implement option to skip empty sections (#7069)
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* add settings

* [Replay] Implement option to skip empty sections

* correct starting offset
This commit is contained in:
RickyRister 2026-08-08 23:12:10 -07:00 committed by GitHub
parent 46bdb6df32
commit c08dc780a7
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GPG key ID: B5690EEEBB952194
8 changed files with 95 additions and 0 deletions

View file

@ -3,9 +3,11 @@
#include "../../../client/settings/cache_settings.h"
#include <QTimer>
#include <libcockatrice/protocol/get_pb_extension.h>
#include <libcockatrice/settings/interface_settings.h>
static constexpr int TIMER_INTERVAL_MS = 200;
static constexpr int EMPTY_SECTION_MARGIN_MS = 500;
static QList<int> createReplayTimeline(const GameReplay *replay)
{
@ -119,6 +121,10 @@ void ReplayManager::replayTimerTimeout()
processNewEvents(NORMAL_PLAYBACK);
timeChanged(currentVisualTime);
if (skipEmptySections) {
handleSkipEmptySection();
}
}
/** @brief Processes all unprocessed events up to the current time. */
@ -149,6 +155,51 @@ void ReplayManager::processNewEvents(PlaybackMode playbackMode)
}
}
static bool hasMeaningfulEvent(const GameEventContainer &cont)
{
const int eventListSize = cont.event_list_size();
for (int i = 0; i < eventListSize; ++i) {
const GameEvent &event = cont.event_list(i);
const auto eventType = static_cast<GameEvent::GameEventType>(getPbExtension(event));
if (eventType != GameEvent::PLAYER_PROPERTIES_CHANGED) {
return true;
}
}
return false;
}
void ReplayManager::handleSkipEmptySection()
{
if (currentEvent == replayTimeline.size()) {
return;
}
// find most recent meaningful event
int prevEvent = std::max(0, currentEvent - 1);
for (; prevEvent > 0 && !hasMeaningfulEvent(replay->event_list(prevEvent)); --prevEvent) {
}
int prevEventTime = replayTimeline.value(prevEvent);
if (currentVisualTime - prevEventTime <= EMPTY_SECTION_MARGIN_MS) {
return;
}
// find next earliest meaningful event
int nextEvent = currentEvent;
for (; nextEvent < replayTimeline.size() - 1 && !hasMeaningfulEvent(replay->event_list(nextEvent)); ++nextEvent) {
}
int nextEventTime = replayTimeline.value(nextEvent);
if (nextEventTime - currentVisualTime <= EMPTY_SECTION_MARGIN_MS) {
return;
}
// skip forward if we're not within margin of either event
skipToTime(nextEventTime - EMPTY_SECTION_MARGIN_MS, false);
}
void ReplayManager::setTimeScaleFactor(qreal _timeScaleFactor)
{
timeScaleFactor = _timeScaleFactor;
@ -156,6 +207,11 @@ void ReplayManager::setTimeScaleFactor(qreal _timeScaleFactor)
replayTimer->setInterval(interval);
}
void ReplayManager::setSkipEmptySections(bool value)
{
skipEmptySections = value;
}
void ReplayManager::startReplay()
{
replayTimer->start();

View file

@ -31,6 +31,7 @@ class ReplayManager : public QObject
QTimer *rewindBufferingTimer;
qreal timeScaleFactor = 1.0;
bool skipEmptySections = false;
int currentVisualTime = 0; ///< time currently displayed by the timeline
int currentProcessedTime = 0; ///< time that events are currently processed up to. Could differ from visual time due
@ -41,6 +42,7 @@ class ReplayManager : public QObject
void handleBackwardsSkip(bool doRewindBuffering);
void processRewind();
void processNewEvents(PlaybackMode playbackMode);
void handleSkipEmptySection();
private slots:
void replayTimerTimeout();
@ -63,6 +65,7 @@ public:
}
void setTimeScaleFactor(qreal _timeScaleFactor);
void setSkipEmptySections(bool value);
public slots:
void startReplay();

View file

@ -18,12 +18,17 @@ ReplayQuickSettingsWidget::ReplayQuickSettingsWidget(QWidget *parent) : Settings
connect(&fastForwardSpeedBox, qOverload<double>(&QDoubleSpinBox::valueChanged), this,
&ReplayQuickSettingsWidget::actUpdateFastForwardSpeed);
skipEmptyCheckBox.setChecked(SettingsCache::instance().userInterface().getSkipEmptySections());
connect(&skipEmptyCheckBox, &QCheckBox::QT_STATE_CHANGED, this,
&ReplayQuickSettingsWidget::actUpdateSkipEmptySections);
// putting it all together
auto *widget = new QWidget;
auto *grid = new QGridLayout(widget);
grid->setContentsMargins(0, 0, 0, 0);
grid->addWidget(&fastForwardSpeedLabel, 0, 0, 1, 1);
grid->addWidget(&fastForwardSpeedBox, 0, 1, 1, 1);
grid->addWidget(&skipEmptyCheckBox, 1, 0, 1, 2);
this->addSettingsWidget(widget);
@ -36,6 +41,8 @@ void ReplayQuickSettingsWidget::retranslateUi()
{
fastForwardSpeedLabel.setText(tr("Fast forward speed:"));
fastForwardSpeedBox.setSuffix("x");
skipEmptyCheckBox.setText(tr("Skip empty sections"));
}
void ReplayQuickSettingsWidget::actUpdateFastForwardSpeed(qreal value)
@ -43,3 +50,9 @@ void ReplayQuickSettingsWidget::actUpdateFastForwardSpeed(qreal value)
SettingsCache::instance().userInterface().setFastForwardSpeed(value);
emit fastForwardSpeedChanged(value);
}
void ReplayQuickSettingsWidget::actUpdateSkipEmptySections(QT_STATE_CHANGED_T value)
{
SettingsCache::instance().userInterface().setSkipEmptySections(value);
emit skipEmptySectionsChanged(value);
}

View file

@ -3,7 +3,9 @@
#include "../../interface/widgets/quick_settings/settings_button_widget.h"
#include <QCheckBox>
#include <QDoubleSpinBox>
#include <libcockatrice/utility/macros.h>
class ReplayQuickSettingsWidget : public SettingsButtonWidget
{
@ -16,13 +18,17 @@ public:
signals:
void fastForwardSpeedChanged(qreal speed);
void skipEmptySectionsChanged(bool skip);
private:
QLabel fastForwardSpeedLabel;
QDoubleSpinBox fastForwardSpeedBox;
QCheckBox skipEmptyCheckBox;
private slots:
void actUpdateFastForwardSpeed(qreal value);
void actUpdateSkipEmptySections(QT_STATE_CHANGED_T value);
};
#endif // COCKATRICE_REPLAY_QUICK_SETTINGS_WIDGET_H

View file

@ -66,6 +66,10 @@ ReplayWidget::ReplayWidget(QWidget *parent, GameReplay *replay)
settingsWidget->setFixedSize(QSize(32, 32));
connect(settingsWidget, &ReplayQuickSettingsWidget::fastForwardSpeedChanged, this,
[this] { updateTimeScaleFactor(replayFastForwardButton->isChecked()); });
connect(settingsWidget, &ReplayQuickSettingsWidget::skipEmptySectionsChanged, replayManager,
&ReplayManager::setSkipEmptySections);
replayManager->setSkipEmptySections(SettingsCache::instance().userInterface().getSkipEmptySections());
// putting everything together
auto replayControlLayout = new QHBoxLayout;

View file

@ -31,6 +31,7 @@ public:
[[nodiscard]] virtual int getMinPlayersForMultiColumnLayout() const = 0;
[[nodiscard]] virtual int getRewindBufferingMs() const = 0;
[[nodiscard]] virtual qreal getFastForwardSpeed() const = 0;
[[nodiscard]] virtual bool getSkipEmptySections() const = 0;
[[nodiscard]] virtual bool getLeftJustified() const = 0;
[[nodiscard]] virtual int getZoneViewGroupByIndex() const = 0;
[[nodiscard]] virtual int getZoneViewSortByIndex() const = 0;

View file

@ -120,6 +120,11 @@ qreal InterfaceSettings::getFastForwardSpeed() const
return getValue("fastForwardSpeed", "replay", QString(), 10).toReal();
}
bool InterfaceSettings::getSkipEmptySections() const
{
return getValue("skipEmptySections", "replay", QString(), false).toBool();
}
bool InterfaceSettings::getLeftJustified() const
{
return getValue("leftJustified", QString(), QString(), false).toBool();
@ -279,6 +284,11 @@ void InterfaceSettings::setFastForwardSpeed(qreal _value)
setValue(_value, "fastForwardSpeed", "replay");
}
void InterfaceSettings::setSkipEmptySections(bool _value)
{
setValue(_value, "skipEmptySections", "replay");
}
void InterfaceSettings::setLeftJustified(bool _leftJustified)
{
setValue(_leftJustified, "leftJustified");

View file

@ -34,6 +34,7 @@ public:
[[nodiscard]] int getMinPlayersForMultiColumnLayout() const override;
[[nodiscard]] int getRewindBufferingMs() const override;
[[nodiscard]] qreal getFastForwardSpeed() const override;
[[nodiscard]] bool getSkipEmptySections() const override;
[[nodiscard]] bool getLeftJustified() const override;
[[nodiscard]] int getZoneViewGroupByIndex() const override;
[[nodiscard]] int getZoneViewSortByIndex() const override;
@ -65,6 +66,7 @@ public:
void setMinPlayersForMultiColumnLayout(int _minPlayersForMultiColumnLayout);
void setRewindBufferingMs(int _rewindBufferingMs);
void setFastForwardSpeed(qreal _value);
void setSkipEmptySections(bool _value);
void setLeftJustified(bool _leftJustified);
void setZoneViewGroupByIndex(int _zoneViewGroupByIndex);
void setZoneViewSortByIndex(int _zoneViewSortByIndex);