mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-09-29 09:22:18 -07:00
[Game] Move graphics out of game and into game_graphics (#6928)
Some checks are pending
Build Desktop / Configure (push) Waiting to run
Build Desktop / Debian 13 (push) Blocked by required conditions
Build Desktop / Debian 12 (push) Blocked by required conditions
Build Desktop / Fedora 44 (push) Blocked by required conditions
Build Desktop / Fedora 43 (push) Blocked by required conditions
Build Desktop / Servatrice_Debian 12 (push) Blocked by required conditions
Build Desktop / Ubuntu 26.04 (push) Blocked by required conditions
Build Desktop / Ubuntu 24.04 (push) Blocked by required conditions
Build Desktop / Arch (push) Blocked by required conditions
Build Desktop / macOS 14 (push) Blocked by required conditions
Build Desktop / macOS 15 (push) Blocked by required conditions
Build Desktop / macOS 13 Intel (push) Blocked by required conditions
Build Desktop / macOS 15 Debug (push) Blocked by required conditions
Build Desktop / Windows 10 (push) Blocked by required conditions
Build Docker Image / amd64 & arm64 (push) Waiting to run
Some checks are pending
Build Desktop / Configure (push) Waiting to run
Build Desktop / Debian 13 (push) Blocked by required conditions
Build Desktop / Debian 12 (push) Blocked by required conditions
Build Desktop / Fedora 44 (push) Blocked by required conditions
Build Desktop / Fedora 43 (push) Blocked by required conditions
Build Desktop / Servatrice_Debian 12 (push) Blocked by required conditions
Build Desktop / Ubuntu 26.04 (push) Blocked by required conditions
Build Desktop / Ubuntu 24.04 (push) Blocked by required conditions
Build Desktop / Arch (push) Blocked by required conditions
Build Desktop / macOS 14 (push) Blocked by required conditions
Build Desktop / macOS 15 (push) Blocked by required conditions
Build Desktop / macOS 13 Intel (push) Blocked by required conditions
Build Desktop / macOS 15 Debug (push) Blocked by required conditions
Build Desktop / Windows 10 (push) Blocked by required conditions
Build Docker Image / amd64 & arm64 (push) Waiting to run
* [Game][Player] Pull out graphics_items out of player_logic Took 25 seconds Took 9 minutes * [Game] Move graphics files into game_graphics Took 1 minute Took 2 minutes Took 23 seconds Took 1 minute Took 2 seconds * Include. Took 4 minutes Took 3 minutes Took 4 minutes Took 1 minute Took 3 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
parent
cbfd286908
commit
da4ba222c0
116 changed files with 208 additions and 198 deletions
169
cockatrice/src/game_graphics/player/player_target.cpp
Normal file
169
cockatrice/src/game_graphics/player/player_target.cpp
Normal file
|
|
@ -0,0 +1,169 @@
|
|||
#include "player_target.h"
|
||||
|
||||
#include "../../game/player/player_logic.h"
|
||||
#include "../../interface/pixel_map_generator.h"
|
||||
|
||||
#include <QDebug>
|
||||
#include <QPainter>
|
||||
#include <QPixmapCache>
|
||||
#include <QtMath>
|
||||
#include <libcockatrice/protocol/pb/serverinfo_user.pb.h>
|
||||
|
||||
PlayerCounter::PlayerCounter(CounterState *state, PlayerLogic *player, QGraphicsItem *parent)
|
||||
: AbstractCounter(state, player, false, false, parent)
|
||||
{
|
||||
}
|
||||
|
||||
QRectF PlayerCounter::boundingRect() const
|
||||
{
|
||||
return {0, 0, 50, 30};
|
||||
}
|
||||
|
||||
void PlayerCounter::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
|
||||
{
|
||||
const int radius = 8;
|
||||
const qreal border = 1;
|
||||
QPainterPath path(QPointF(50 - border / 2, border / 2));
|
||||
path.lineTo(radius, border / 2);
|
||||
path.arcTo(border / 2, border / 2, 2 * radius, 2 * radius, 90, 90);
|
||||
path.lineTo(border / 2, 30 - border / 2);
|
||||
path.lineTo(50 - border / 2, 30 - border / 2);
|
||||
path.closeSubpath();
|
||||
|
||||
QPen pen(QColor(100, 100, 100));
|
||||
pen.setWidth(border);
|
||||
painter->setPen(pen);
|
||||
painter->setBrush(hovered ? QColor(50, 50, 50, 160) : QColor(0, 0, 0, 160));
|
||||
|
||||
painter->drawPath(path);
|
||||
|
||||
QRectF translatedRect = path.controlPointRect();
|
||||
QSize translatedSize = translatedRect.size().toSize();
|
||||
QFont font("Serif");
|
||||
font.setWeight(QFont::Bold);
|
||||
font.setPixelSize(qMax(qRound(translatedSize.height() / 1.3), 9));
|
||||
painter->setFont(font);
|
||||
painter->setPen(Qt::white);
|
||||
painter->drawText(translatedRect, Qt::AlignCenter, QString::number(value));
|
||||
}
|
||||
|
||||
PlayerTarget::PlayerTarget(PlayerLogic *_owner, QGraphicsItem *parentItem)
|
||||
: ArrowTarget(_owner, parentItem), playerCounter(nullptr)
|
||||
{
|
||||
setCacheMode(DeviceCoordinateCache);
|
||||
|
||||
const std::string &bmp = _owner->getPlayerInfo()->getUserInfo()->avatar_bmp();
|
||||
if (!fullPixmap.loadFromData((const uchar *)bmp.data(), static_cast<uint>(bmp.size()))) {
|
||||
fullPixmap = QPixmap();
|
||||
}
|
||||
}
|
||||
|
||||
PlayerTarget::~PlayerTarget()
|
||||
{
|
||||
// Explicit deletion is necessary in spite of parent/child relationship
|
||||
// as we need this object to be alive to receive the destroyed() signal.
|
||||
delete playerCounter;
|
||||
}
|
||||
|
||||
QRectF PlayerTarget::boundingRect() const
|
||||
{
|
||||
return {0, 0, 160, 64};
|
||||
}
|
||||
|
||||
void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
|
||||
{
|
||||
const ServerInfo_User *const info = owner->getPlayerInfo()->getUserInfo();
|
||||
|
||||
const qreal border = 2;
|
||||
|
||||
QRectF avatarBoundingRect = boundingRect().adjusted(border, border, -border, -border);
|
||||
QRectF translatedRect = painter->combinedTransform().mapRect(avatarBoundingRect);
|
||||
QSize translatedSize = translatedRect.size().toSize();
|
||||
QPixmap cachedPixmap;
|
||||
const QString cacheKey = "avatar" + QString::number(translatedSize.width()) + "_" +
|
||||
QString::number(info->user_level()) + "_" + QString::number(fullPixmap.cacheKey());
|
||||
if (!QPixmapCache::find(cacheKey, &cachedPixmap)) {
|
||||
cachedPixmap = QPixmap(translatedSize.width(), translatedSize.height());
|
||||
|
||||
QPainter tempPainter(&cachedPixmap);
|
||||
// pow(foo, 0.5) equals to sqrt(foo), but using sqrt(foo) in this context will produce a compile error with
|
||||
// MSVC++
|
||||
QRadialGradient grad(translatedRect.center(), qPow(translatedSize.width() * translatedSize.width() +
|
||||
translatedSize.height() * translatedSize.height(),
|
||||
0.5) /
|
||||
2);
|
||||
grad.setColorAt(1, Qt::black);
|
||||
grad.setColorAt(0, QColor(180, 180, 180));
|
||||
tempPainter.fillRect(QRectF(0, 0, translatedSize.width(), translatedSize.height()), grad);
|
||||
|
||||
if (fullPixmap.isNull()) {
|
||||
int sideLength = translatedSize.height();
|
||||
QPixmap tempPixmap = UserLevelPixmapGenerator::generatePixmap(
|
||||
sideLength, UserLevelFlags(info->user_level()), info->pawn_colors(), false,
|
||||
QString::fromStdString(info->privlevel()));
|
||||
int x = (translatedSize.width() - sideLength) / 2;
|
||||
int y = 0;
|
||||
tempPainter.drawPixmap(x, y, tempPixmap);
|
||||
} else {
|
||||
QPixmap tempPixmap = fullPixmap.scaled(translatedSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
|
||||
int x = (translatedSize.width() - tempPixmap.width()) / 2;
|
||||
int y = (translatedSize.height() - tempPixmap.height()) / 2;
|
||||
tempPainter.drawPixmap(x, y, tempPixmap);
|
||||
}
|
||||
|
||||
QPixmapCache::insert(cacheKey, cachedPixmap);
|
||||
}
|
||||
|
||||
painter->save();
|
||||
resetPainterTransform(painter);
|
||||
painter->translate((translatedSize.width() - cachedPixmap.width()) / 2.0, 0);
|
||||
painter->drawPixmap(translatedRect, cachedPixmap, cachedPixmap.rect());
|
||||
painter->restore();
|
||||
|
||||
QRectF nameRect = QRectF(0, boundingRect().height() - 20, 110, 20);
|
||||
painter->fillRect(nameRect, QColor(0, 0, 0, 160));
|
||||
QRectF translatedNameRect = painter->combinedTransform().mapRect(nameRect);
|
||||
|
||||
painter->save();
|
||||
resetPainterTransform(painter);
|
||||
|
||||
QString name = QString::fromStdString(info->name());
|
||||
if (name.size() > 13) {
|
||||
name = name.mid(0, 10) + "...";
|
||||
}
|
||||
|
||||
QFont font;
|
||||
font.setPixelSize(qMax(qRound(translatedNameRect.height() / 1.5), 9));
|
||||
painter->setFont(font);
|
||||
painter->setPen(Qt::white);
|
||||
painter->drawText(translatedNameRect, Qt::AlignVCenter | Qt::AlignLeft, " " + name);
|
||||
painter->restore();
|
||||
|
||||
QPen pen(QColor(100, 100, 100));
|
||||
pen.setWidth(border);
|
||||
pen.setJoinStyle(Qt::RoundJoin);
|
||||
painter->setPen(pen);
|
||||
painter->drawRect(boundingRect().adjusted(border / 2, border / 2, -border / 2, -border / 2));
|
||||
|
||||
if (getBeingPointedAt()) {
|
||||
painter->fillRect(boundingRect(), QBrush(QColor(255, 0, 0, 100)));
|
||||
}
|
||||
}
|
||||
|
||||
AbstractCounter *PlayerTarget::addCounter(CounterState *state)
|
||||
{
|
||||
if (playerCounter) {
|
||||
disconnect(playerCounter, nullptr, this, nullptr);
|
||||
playerCounter->delCounter();
|
||||
}
|
||||
playerCounter = new PlayerCounter(state, owner, this);
|
||||
playerCounter->setPos(boundingRect().width() - playerCounter->boundingRect().width(),
|
||||
boundingRect().height() - playerCounter->boundingRect().height());
|
||||
connect(playerCounter, &PlayerCounter::destroyed, this, &PlayerTarget::counterDeleted);
|
||||
return playerCounter;
|
||||
}
|
||||
|
||||
void PlayerTarget::counterDeleted()
|
||||
{
|
||||
playerCounter = nullptr;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue