Reimplement logging category for game_event_handler.cpp, remove linebreaks.

Took 36 seconds
This commit is contained in:
Lukas Brübach 2025-09-10 09:18:25 +02:00
parent a03a4a7ca0
commit de1986c1fb
2 changed files with 4 additions and 4 deletions

View file

@ -167,7 +167,7 @@ void GameEventHandler::processGameEventContainer(const GameEventContainer &cont,
default: {
Player *player = game->getPlayerManager()->getPlayers().value(playerId, 0);
if (!player) {
// qCWarning(GameEventHandlerLog) << "unhandled game event: invalid player id";
qCWarning(GameEventHandlerLog) << "unhandled game event: invalid player id";
break;
}
player->getPlayerEventHandler()->processGameEvent(eventType, event, context, options);
@ -455,11 +455,8 @@ void GameEventHandler::eventKicked(const Event_Kicked & /*event*/,
const GameEventContext & /*context*/)
{
emit gameClosed();
emit logKicked();
emit playerKicked();
emitUserEvent();
}

View file

@ -5,6 +5,7 @@
#include "pb/serverinfo_player.pb.h"
#include "player/event_processing_options.h"
#include <QLoggingCategory>
#include <QObject>
class AbstractClient;
@ -33,6 +34,8 @@ class Game;
class PendingCommand;
class Player;
inline Q_LOGGING_CATEGORY(GameEventHandlerLog, "tab_game");
class GameEventHandler : public QObject
{
Q_OBJECT