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https://github.com/Cockatrice/Cockatrice.git
synced 2026-04-27 07:48:01 -07:00
Address weird crash case (#5221)
* Address weird crash case * Address weird crash case * remove const
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parent
fa02cb885c
commit
e4cfe08113
2 changed files with 28 additions and 22 deletions
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@ -1693,7 +1693,7 @@ void Player::actCreatePredefinedToken()
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void Player::actCreateRelatedCard()
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{
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CardItem *sourceCard = game->getActiveCard();
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const CardItem *sourceCard = game->getActiveCard();
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if (!sourceCard) {
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return;
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}
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@ -1714,7 +1714,7 @@ void Player::actCreateRelatedCard()
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void Player::actCreateAllRelatedCards()
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{
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CardItem *sourceCard = game->getActiveCard();
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const CardItem *sourceCard = game->getActiveCard();
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if (!sourceCard) {
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return;
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}
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@ -3247,11 +3247,10 @@ void Player::actSetPT()
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void Player::actDrawArrow()
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{
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if (!game->getActiveCard()) {
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return;
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auto *card = game->getActiveCard();
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if (card) {
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card->drawArrow(Qt::red);
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}
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game->getActiveCard()->drawArrow(Qt::red);
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}
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void Player::actIncP()
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@ -3436,30 +3435,27 @@ void Player::actCardCounterTrigger()
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void Player::actPlay()
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{
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if (!game->getActiveCard()) {
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return;
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auto *card = game->getActiveCard();
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if (card) {
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const bool cipt = card->getInfo() ? card->getInfo()->getCipt() : false;
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playCard(card, false, cipt);
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}
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bool cipt = game->getActiveCard()->getInfo() ? game->getActiveCard()->getInfo()->getCipt() : false;
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playCard(game->getActiveCard(), false, cipt);
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}
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void Player::actHide()
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{
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if (!game->getActiveCard()) {
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return;
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auto *card = game->getActiveCard();
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if (card) {
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card->getZone()->removeCard(card);
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}
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game->getActiveCard()->getZone()->removeCard(game->getActiveCard());
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}
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void Player::actPlayFacedown()
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{
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if (!game->getActiveCard()) {
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return;
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auto *card = game->getActiveCard();
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if (card) {
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playCard(card, true, false);
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}
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playCard(game->getActiveCard(), true, false);
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}
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void Player::actReveal(QAction *action)
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@ -130,8 +130,13 @@ void CardZone::mousePressEvent(QGraphicsSceneMouseEvent *event)
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event->ignore();
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}
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void CardZone::addCard(CardItem *card, bool reorganize, int x, int y)
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void CardZone::addCard(CardItem *card, const bool reorganize, const int x, const int y)
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{
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if (!card) {
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qDebug() << "CardZone::addCard() card is null, this shouldn't normally happen";
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return;
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}
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for (auto *view : views) {
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if ((x <= view->getCards().size()) || (view->getNumberCards() == -1)) {
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view->addCard(new CardItem(player, nullptr, card->getName(), card->getProviderId(), card->getId()),
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@ -153,7 +158,7 @@ CardItem *CardZone::getCard(int cardId, const QString &cardName)
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CardItem *c = cards.findCard(cardId);
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if (!c) {
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qDebug() << "CardZone::getCard: card id=" << cardId << "not found";
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return 0;
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return nullptr;
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}
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// If the card's id is -1, this zone is invisible,
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// so we need to give the card an id and a name as it comes out.
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@ -179,7 +184,7 @@ CardItem *CardZone::takeCard(int position, int cardId, bool /*canResize*/)
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position = 0;
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}
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if (position >= cards.size())
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return 0;
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return nullptr;
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CardItem *c = cards.takeAt(position);
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@ -196,6 +201,11 @@ CardItem *CardZone::takeCard(int position, int cardId, bool /*canResize*/)
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void CardZone::removeCard(CardItem *card)
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{
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if (!card) {
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qDebug() << "CardZone::removeCard: card is null, this shouldn't normally happen";
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return;
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}
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cards.removeOne(card);
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reorganizeCards();
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emit cardCountChanged();
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