fix force start button still being visible

This commit is contained in:
RickyRister 2025-01-16 20:15:38 -08:00
parent 4a07b9b8b5
commit e7080249a5

View file

@ -76,9 +76,8 @@ DeckViewContainer::DeckViewContainer(int _playerId, TabGame *parent)
buttonHBox->addWidget(unloadDeckButton); buttonHBox->addWidget(unloadDeckButton);
buttonHBox->addWidget(readyStartButton); buttonHBox->addWidget(readyStartButton);
buttonHBox->addWidget(sideboardLockButton); buttonHBox->addWidget(sideboardLockButton);
if (forceStartGameButton->isEnabled()) {
buttonHBox->addWidget(forceStartGameButton); buttonHBox->addWidget(forceStartGameButton);
}
buttonHBox->setContentsMargins(11, 0, 11, 0); buttonHBox->setContentsMargins(11, 0, 11, 0);
buttonHBox->addStretch(); buttonHBox->addStretch();
@ -150,7 +149,10 @@ void DeckViewContainer::switchToDeckLoadedView()
setVisibility(unloadDeckButton, true); setVisibility(unloadDeckButton, true);
setVisibility(readyStartButton, true); setVisibility(readyStartButton, true);
setVisibility(sideboardLockButton, true); setVisibility(sideboardLockButton, true);
if (parentGame->isHost()) {
setVisibility(forceStartGameButton, true); setVisibility(forceStartGameButton, true);
}
} }
void DeckViewContainer::updateSideboardLockButtonText() void DeckViewContainer::updateSideboardLockButtonText()