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move replay-related constants into ReplayTimelineWidget (#5166)
* move constants * make the existing static const into a constexpr
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4 changed files with 23 additions and 21 deletions
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@ -16,25 +16,23 @@ ReplayTimelineWidget::ReplayTimelineWidget(QWidget *parent)
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connect(rewindBufferingTimer, &QTimer::timeout, this, &ReplayTimelineWidget::processRewind);
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}
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const int ReplayTimelineWidget::binLength = 5000;
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void ReplayTimelineWidget::setTimeline(const QList<int> &_replayTimeline)
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{
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replayTimeline = _replayTimeline;
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histogram.clear();
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int binEndTime = binLength - 1;
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int binEndTime = BIN_LENGTH - 1;
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int binValue = 0;
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for (int i : replayTimeline) {
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if (i > binEndTime) {
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histogram.append(binValue);
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if (binValue > maxBinValue)
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maxBinValue = binValue;
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while (i > binEndTime + binLength) {
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while (i > binEndTime + BIN_LENGTH) {
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histogram.append(0);
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binEndTime += binLength;
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binEndTime += BIN_LENGTH;
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}
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binValue = 1;
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binEndTime += binLength;
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binEndTime += BIN_LENGTH;
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} else
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++binValue;
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}
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@ -85,7 +83,7 @@ void ReplayTimelineWidget::skipToTime(int newTime, bool doRewindBuffering)
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newTime = maxTime;
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}
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newTime -= newTime % 200; // Time should always be a multiple of 200
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newTime -= newTime % TIMER_INTERVAL_MS; // Time should always be a multiple of the interval
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const bool isBackwardsSkip = newTime < currentTime;
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currentTime = newTime;
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@ -145,7 +143,7 @@ QSize ReplayTimelineWidget::minimumSizeHint() const
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void ReplayTimelineWidget::replayTimerTimeout()
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{
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currentTime += 200;
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currentTime += TIMER_INTERVAL_MS;
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processNewEvents(NORMAL_PLAYBACK);
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@ -160,8 +158,8 @@ void ReplayTimelineWidget::processNewEvents(PlaybackMode playbackMode)
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Player::EventProcessingOptions options;
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// backwards skip => always skip reveal windows
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// forwards skip => skip reveal windows that don't happen within 10 seconds of the target
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if (playbackMode == BACKWARD_SKIP || currentTime - replayTimeline[currentEvent] > 10000)
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// forwards skip => skip reveal windows that don't happen within a big skip of the target
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if (playbackMode == BACKWARD_SKIP || currentTime - replayTimeline[currentEvent] > BIG_SKIP_MS)
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options |= Player::EventProcessingOption::SKIP_REVEAL_WINDOW;
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emit processNextEvent(options);
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@ -176,12 +174,12 @@ void ReplayTimelineWidget::processNewEvents(PlaybackMode playbackMode)
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void ReplayTimelineWidget::setTimeScaleFactor(qreal _timeScaleFactor)
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{
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timeScaleFactor = _timeScaleFactor;
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replayTimer->setInterval(static_cast<int>(200 / timeScaleFactor));
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replayTimer->setInterval(static_cast<int>(TIMER_INTERVAL_MS / timeScaleFactor));
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}
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void ReplayTimelineWidget::startReplay()
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{
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replayTimer->start(static_cast<int>(200 / timeScaleFactor));
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replayTimer->start(static_cast<int>(TIMER_INTERVAL_MS / timeScaleFactor));
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}
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void ReplayTimelineWidget::stopReplay()
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