Merge branch 'Cockatrice:master' into master

This commit is contained in:
Donald Haase 2021-06-24 00:32:08 -04:00 committed by GitHub
commit f226a961c4
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365 changed files with 23933 additions and 3642 deletions

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@ -1,118 +0,0 @@
version: build {build}
# Skipping commits affecting specific files (GitHub only).
# More details here: https://www.appveyor.com/docs/appveyor-yml and https://www.appveyor.com/docs/how-to/filtering-commits
skip_commits:
files:
- .ci/travis-*
- .github/
- .tx/
- webclient/
- .clang-format
- .*ignore
- .codacy.yml
- .travis.yml
- '**/*.md'
- Dockerfile
- LICENSE
skip_branch_with_pr: true
clone_depth: 15
image: Visual Studio 2017
cache:
- c:\Tools\vcpkg\installed
environment:
matrix:
- target_arch: win64
qt_ver: 5.12\msvc2017_64
cmake_generator: Visual Studio 15 2017 Win64
cmake_toolset: v141,host=x64
vcpkg_arch: x64
- target_arch: win32
qt_ver: 5.12\msvc2017
cmake_generator: Visual Studio 15 2017
cmake_toolset: v141
vcpkg_arch: x86
install:
- cd C:\Tools\vcpkg
- git pull -q
- .\bootstrap-vcpkg.bat
- cd %APPVEYOR_BUILD_FOLDER%
- vcpkg remove --outdated --recurse
- vcpkg install openssl protobuf liblzma zlib gtest --triplet %vcpkg_arch%-windows
services:
- mysql
build_script:
- ps: |
New-Item -ItemType directory -Path $env:APPVEYOR_BUILD_FOLDER\build
Set-Location -Path $env:APPVEYOR_BUILD_FOLDER\build
$vcpkgbindir = "C:\Tools\vcpkg\installed\$env:vcpkg_arch-windows\bin"
$mysqldll = "c:\Program Files\MySQL\MySQL Server 5.7\lib\libmysql.dll"
cmake --version
cmake .. -G "$env:cmake_generator" -T "$env:cmake_toolset" "-DCMAKE_C_FLAGS=/MP" "-DCMAKE_CXX_FLAGS=/MP" "-DCMAKE_TOOLCHAIN_FILE=c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake" "-DCMAKE_PREFIX_PATH=c:/Qt/$env:qt_ver;$vcpkgbindir" "-DWITH_SERVER=1" "-DMYSQLCLIENT_LIBRARIES=$mysqldll" "-DTEST=1"
- msbuild PACKAGE.vcxproj /p:Configuration=Release /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll" /m
- ps: |
$exe = dir -name *.exe
$new_name = $exe.Replace(".exe", "-${env:target_arch}.exe")
Push-AppveyorArtifact $exe -FileName $new_name
$cmake_name = $exe.Replace(".exe", "-${env:target_arch}.cmake.txt")
Push-AppveyorArtifact CMakeCache.txt -FileName $cmake_name
$json = New-Object PSObject
(New-Object PSObject | Add-Member -PassThru NoteProperty bin $new_name | Add-Member -PassThru NoteProperty cmake $cmake_name | Add-Member -PassThru NoteProperty commit $env:APPVEYOR_REPO_COMMIT) | ConvertTo-JSON | Out-File -FilePath "latest-$env:target_arch" -Encoding ASCII
Push-AppveyorArtifact "latest-$env:target_arch"
$version = $matches['content']
test_script:
- ps: |
$env:Path += ";c:/Qt/$env:qt_ver/bin"
ctest -T Test -C Release
$ctest_success = $?
$XSLInputElement = New-Object System.Xml.Xsl.XslCompiledTransform
$XSLInputElement.Load("https://raw.githubusercontent.com/rpavlik/jenkins-ctest-plugin/master/ctest-to-junit.xsl")
$XSLInputElement.Transform((Resolve-Path .\Testing\*\Test.xml), (Join-Path (Resolve-Path .) "ctest-to-junit-results.xml"))
$wc = New-Object 'System.Net.WebClient'
$wc.UploadFile("https://ci.appveyor.com/api/testresults/junit/$($env:APPVEYOR_JOB_ID)", (Resolve-Path .\ctest-to-junit-results.xml))
if (-not $ctest_success) { throw "Tests failed" }
# Builds for pull requests skip the deployment step altogether
deploy:
# Deploy configuration for "beta" releases
- provider: GitHub
auth_token:
secure: z8Xh1lSCYtvs0SUfhOK6AijCFk0Rgf5jAxu7QvBByR42NG1SxFHPOmyrOllkfy1u
tag: "$(APPVEYOR_REPO_TAG_NAME)"
release: "Cockatrice $(APPVEYOR_REPO_TAG_NAME)"
description: "Beta release of Cockatrice"
artifact: /.*\.exe/
draft: false
prerelease: true
on:
APPVEYOR_REPO_TAG: true
APPVEYOR_REPO_TAG_NAME: /([0-9]|[1-9][0-9])(\.([0-9]|[1-9][0-9])){2}-beta(\.([2-9]|[1-9][0-9]))?$/ # regex to match semver naming convention for beta pre-releases
# Deploy configuration for "stable" releases
- provider: GitHub
auth_token:
secure: z8Xh1lSCYtvs0SUfhOK6AijCFk0Rgf5jAxu7QvBByR42NG1SxFHPOmyrOllkfy1u
tag: "$(APPVEYOR_REPO_TAG_NAME)"
release: "Cockatrice $(APPVEYOR_REPO_TAG_NAME)"
artifact: /.*\.exe/
draft: false
prerelease: false
on:
APPVEYOR_REPO_TAG: true
APPVEYOR_REPO_TAG_NAME: /([0-9]|[1-9][0-9])(\.([0-9]|[1-9][0-9])){2}$/ # regex to match semver naming convention for stable full releases
# Announcements of build image updates: https://www.appveyor.com/updates/
# Official validator for ".appveyor.yml" config file: https://ci.appveyor.com/tools/validate-yaml
# AppVeyor config documentation: https://www.appveyor.com/docs/build-configuration/

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@ -5,6 +5,7 @@ RUN pacman --sync --refresh --sysupgrade --needed --noconfirm \
ccache \
cmake \
git \
mariadb-libs \
protobuf \
qt5-base \
qt5-multimedia \

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@ -9,6 +9,7 @@ RUN apt-get update && apt-get install -y --no-install-recommends \
g++ \
git \
liblzma-dev \
libmariadb-dev-compat \
libprotobuf-dev \
libqt5multimedia5-plugins \
libqt5sql5-mysql \

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@ -1,4 +1,4 @@
FROM fedora:32
FROM fedora:33
RUN dnf install -y \
@development-tools \
@ -10,6 +10,7 @@ RUN dnf install -y \
git \
hicolor-icon-theme \
libappstream-glib \
mariadb-devel \
protobuf-devel \
qt5-{qttools,qtsvg,qtmultimedia,qtwebsockets}-devel \
rpm-build \

21
.ci/Fedora34/Dockerfile Normal file
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@ -0,0 +1,21 @@
FROM fedora:34
RUN dnf install -y \
@development-tools \
ccache \
cmake \
desktop-file-utils \
file \
gcc-c++ \
git \
hicolor-icon-theme \
libappstream-glib \
mariadb-devel \
protobuf-devel \
qt5-{qttools,qtsvg,qtmultimedia,qtwebsockets}-devel \
rpm-build \
sqlite-devel \
wget \
xz-devel \
zlib-devel \
&& dnf clean all

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@ -9,6 +9,7 @@ RUN apt-get update && apt-get install -y --no-install-recommends \
g++ \
git \
liblzma-dev \
libmariadb-dev-compat \
libprotobuf-dev \
libqt5multimedia5-plugins \
libqt5sql5-mysql \

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@ -10,6 +10,7 @@ RUN apt-get update && \
g++ \
git \
liblzma-dev \
libmariadb-dev-compat \
libprotobuf-dev \
libqt5multimedia5-plugins \
libqt5sql5-mysql \

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@ -0,0 +1,25 @@
FROM ubuntu:groovy
RUN apt-get update && \
DEBIAN_FRONTEND=noninteractive apt-get install -y --no-install-recommends \
build-essential \
ccache \
clang-format \
cmake \
file \
g++ \
git \
liblzma-dev \
libmariadb-dev-compat \
libprotobuf-dev \
libqt5multimedia5-plugins \
libqt5sql5-mysql \
libqt5svg5-dev \
libqt5websockets5-dev \
protobuf-compiler \
qt5-default \
qtmultimedia5-dev \
qttools5-dev \
qttools5-dev-tools \
&& apt-get clean \
&& rm -rf /var/lib/apt/lists/*

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@ -0,0 +1,24 @@
FROM ubuntu:hirsute
RUN apt-get update && \
DEBIAN_FRONTEND=noninteractive apt-get install -y --no-install-recommends \
build-essential \
ccache \
clang-format \
cmake \
file \
g++ \
git \
liblzma-dev \
libmariadb-dev-compat \
libprotobuf-dev \
libqt5multimedia5-plugins \
libqt5sql5-mysql \
libqt5svg5-dev \
libqt5websockets5-dev \
protobuf-compiler \
qtmultimedia5-dev \
qttools5-dev \
qttools5-dev-tools \
&& apt-get clean \
&& rm -rf /var/lib/apt/lists/*

142
.ci/compile.sh Executable file
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@ -0,0 +1,142 @@
#!/bin/bash
# This script is to be used by the ci environment from the project root directory, do not use it from somewhere else.
# Read arguments
while [[ "$@" ]]; do
case "$1" in
'--')
shift
;;
'--format')
CHECK_FORMAT=1
shift
;;
'--install')
MAKE_INSTALL=1
shift
;;
'--package')
MAKE_PACKAGE=1
shift
if [[ $# != 0 && $1 != -* ]]; then
PACKAGE_TYPE="$1"
shift
fi
;;
'--suffix')
shift
if [[ $# == 0 ]]; then
echo "::error file=$0::--suffix expects an argument"
exit 1
fi
PACKAGE_SUFFIX="$1"
shift
;;
'--server')
MAKE_SERVER=1
shift
;;
'--test')
MAKE_TEST=1
shift
;;
'--debug')
BUILDTYPE="Debug"
shift
;;
'--release')
BUILDTYPE="Release"
shift
;;
*)
if [[ $1 == -* ]]; then
echo "::error file=$0::unrecognized option: $1"
exit 3
fi
BUILDTYPE="$1"
shift
;;
esac
done
# Check formatting using clang-format
if [[ $CHECK_FORMAT ]]; then
echo "::group::Run linter"
source ./.ci/lint.sh
echo "::endgroup::"
fi
set -e
# Setup
./servatrice/check_schema_version.sh
mkdir -p build
cd build
if [[ ! $CMAKE_BUILD_PARALLEL_LEVEL ]]; then
CMAKE_BUILD_PARALLEL_LEVEL=2 # default machines have 2 cores
fi
# Add cmake flags
if [[ $MAKE_SERVER ]]; then
flags+=" -DWITH_SERVER=1"
fi
if [[ $MAKE_TEST ]]; then
flags+=" -DTEST=1"
fi
if [[ $BUILDTYPE ]]; then
flags+=" -DCMAKE_BUILD_TYPE=$BUILDTYPE"
fi
if [[ $PACKAGE_TYPE ]]; then
flags+=" -DCPACK_GENERATOR=$PACKAGE_TYPE"
fi
if [[ $(uname) == "Darwin" ]]; then
# prepend ccache compiler binaries to path
PATH="/usr/local/opt/ccache/libexec:$PATH"
# Add qt install location when using homebrew
flags+=" -DCMAKE_PREFIX_PATH=/usr/local/opt/qt5/"
fi
# Compile
echo "::group::Show ccache stats"
ccache --show-stats
echo "::endgroup::"
echo "::group::Configure cmake"
cmake --version
cmake .. $flags
echo "::endgroup::"
echo "::group::Build project"
cmake --build .
echo "::endgroup::"
echo "::group::Show ccache stats again"
ccache --show-stats
echo "::endgroup::"
if [[ $MAKE_TEST ]]; then
echo "::group::Run tests"
cmake --build . --target test
echo "::endgroup::"
fi
if [[ $MAKE_INSTALL ]]; then
echo "::group::Install"
cmake --build . --target install
echo "::endgroup::"
fi
if [[ $MAKE_PACKAGE ]]; then
echo "::group::Create package"
cmake --build . --target package
echo "::endgroup::"
if [[ $PACKAGE_SUFFIX ]]; then
echo "::group::Update package name"
../.ci/name_build.sh "$PACKAGE_SUFFIX"
echo "::endgroup::"
fi
fi

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@ -1,6 +1,7 @@
#!/bin/bash
# This script is to be sourced in .travis.yaml from the project root directory, do not use it from somewhere else.
# This script is to be used by the ci environment from the project root directory, do not use it from somewhere else.
# Creates or loads docker images to use in compilation, creates RUN function to start compilation on the docker image.
# --get loads the image from a previously saved image cache, will build if no image is found
# --build builds the image from the Dockerfile in .ci/$NAME
@ -9,7 +10,7 @@
# uses env: NAME CACHE BUILD GET SAVE (correspond to args: <name> --set-cache <cache> --build --get --save)
# sets env: RUN CCACHE_DIR IMAGE_NAME RUN_ARGS RUN_OPTS BUILD_SCRIPT
# exitcode: 1 for failure, 2 for missing dockerfile, 3 for invalid arguments
export BUILD_SCRIPT=".ci/travis-compile.sh"
export BUILD_SCRIPT=".ci/compile.sh"
project_name="cockatrice"
save_extension=".tar.gz"
@ -56,7 +57,7 @@ if ! [[ $NAME ]]; then
return 3
fi
export IMAGE_NAME="${project_name,,}_${NAME,,}"
export IMAGE_NAME="${project_name,,}_${NAME,,}" # lower case
docker_dir=".ci/$NAME"
if ! [[ -r $docker_dir/Dockerfile ]]; then
@ -64,10 +65,14 @@ if ! [[ -r $docker_dir/Dockerfile ]]; then
return 2 # even if the image is cached, we do not want to run if there is no way to build this image
fi
if ! [[ -d $CACHE ]]; then
echo "could not find cache dir: $CACHE" >&2
unset CACHE
if ! [[ $CACHE ]]; then
echo "cache dir is not set!" >&2
else
if ! [[ -d $CACHE ]]; then
echo "could not find cache dir: $CACHE" >&2
mkdir -p $CACHE
unset GET # the dir is empty
fi
if [[ $GET || $SAVE ]]; then
img_dir="$CACHE/$image_cache"
img_save="$img_dir/$IMAGE_NAME$save_extension"
@ -128,7 +133,7 @@ function RUN ()
{
echo "running image:"
if docker images | grep "$IMAGE_NAME"; then
args="--mount type=bind,source=$(pwd),target=/src -w=/src"
args="--mount type=bind,source=$PWD,target=/src -w=/src"
if [[ $CCACHE_DIR ]]; then
args+=" --mount type=bind,source=$CCACHE_DIR,target=/.ccache -e CCACHE_DIR=/.ccache"
fi

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@ -1,9 +1,19 @@
#!/bin/bash
# Check formatting using clang-format
# fetch master branch
git fetch origin master
# unshallow if needed
echo "Finding merge base"
if ! git merge-base origin/master HEAD; then
echo "Could not find merge base, unshallowing repo"
git fetch --unshallow
fi
# Check formatting using clangify
echo "Checking your code using clang-format..."
diff="$(./clangify.sh --diff --cf-version)"
diff="$(./clangify.sh --diff --cf-version --branch origin/master)"
err=$?
case $err in
@ -18,7 +28,7 @@ case $err in
*** Then commit and push those changes to this branch. ***
*** Check our CONTRIBUTING.md file for more details. ***
*** ***
*** Thank you ❤️ ***
*** Thank you ❤️ ***
*** ***
***********************************************************

50
.ci/name_build.sh Executable file
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@ -0,0 +1,50 @@
#!/bin/bash
# used by the ci to rename build artifacts
# renames the file to [original name][SUFFIX].[original extension]
# where SUFFIX is either available in the environment or as the first arg
# if MAKE_ZIP is set instead a zip is made
# expected to be run in the build directory
builddir="."
findrx="Cockatrice-*.*"
if [[ $1 ]]; then
SUFFIX="$1"
fi
# check env
if [[ ! $SUFFIX ]]; then
echo "::error file=$0::SUFFIX is missing"
exit 2
fi
set -e
# find file
found="$(find "$builddir" -maxdepth 1 -type f -name "$findrx" -print -quit)"
path="${found%/*}" # remove all after last /
file="${found##*/}" # remove all before last /
if [[ ! $file ]]; then
echo "::error file=$0::could not find package"
exit 1
fi
if ! cd "$path"; then
echo "::error file=$0::could not get file path"
exit 1
fi
# set filename
name="${file%.*}" # remove all after last .
new_name="$name$SUFFIX."
if [[ $MAKE_ZIP ]]; then
filename="${new_name}zip"
echo "creating zip '$filename' from '$file'"
zip "$filename" "$file"
else
extension="${file##*.}" # remove all before last .
filename="$new_name$extension"
echo "renaming '$file' to '$filename'"
mv "$file" "$filename"
fi
ls -l "$PWD/$filename"
echo "::set-output name=path::$PWD/$filename"
echo "::set-output name=name::$filename"

112
.ci/prep_release.sh Executable file
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@ -0,0 +1,112 @@
#!/bin/bash
# sets the properties of ci releases
# this doesn't have to be 100% foolproof
# the releases are first made as drafts and will be vetted by a human
# it just has to provide a template
# this requires the repo to be unshallowed
template_path=".ci/release_template.md"
body_path="/tmp/release.md"
beta_regex='beta'
name_regex='set\(GIT_TAG_RELEASENAME "([[:print:]]+)")'
whitespace='^\s*$'
if [[ $1 ]]; then
TAG="$1"
fi
# check env
if [[ ! $TAG ]]; then
echo "::error file=$0::TAG is missing"
exit 2
fi
# create title
if [[ $TAG =~ $beta_regex ]]; then
echo "::set-output name=is_beta::yes"
title="$TAG"
echo "creating beta release '$title'"
elif [[ ! $(cat CMakeLists.txt) =~ $name_regex ]]; then
echo "::error file=$0::could not find releasename in CMakeLists.txt"
exit 1
else
echo "::set-output name=is_beta::no"
name="${BASH_REMATCH[1]}"
version="${TAG##*-}"
title="Cockatrice $version: $name"
no_beta=1
echo "::set-output name=friendly_name::$name"
echo "creating full release '$title'"
fi
echo "::set-output name=title::$title"
# add release notes template
if [[ $no_beta ]]; then
body="$(cat "$template_path")"
if [[ ! $body ]]; then
echo "::warning file=$0::could not find release template"
fi
body="${body//--REPLACE-WITH-RELEASE-TITLE--/$title}"
else
body="--REPLACE-WITH-COMMIT-COUNT-- commits have been included over the previous --REPLACE-WITH-PREVIOUS-RELEASE-TYPE--
<details>
<summary><b>show changes</b></summary>
--REPLACE-WITH-GENERATED-LIST--
</details>"
fi
# add git log to release notes
all_tags="
$(git tag)" # tags are ordered alphabetically
before="${all_tags%%
$TAG*}" # strip line with current tag an all lines after it
# note the extra newlines are needed to always have a last line
if [[ $all_tags == $before ]]; then
echo "::warning file=$0::could not find current tag"
else
while
previous="${before##*
}" # get the last line
# skip this tag if this is a full release and it's a beta or if empty
[[ $no_beta && $previous =~ $beta_regex || ! $previous ]]
do
beta_list+=" $previous" # add to list of skipped betas
next_before="${before%
*}" # strip the last line
if [[ $next_before == $before ]]; then
unset previous
break
fi
before="$next_before"
done
if [[ $previous ]]; then
if generated_list="$(git log "$previous..$TAG" --pretty="- %s")"; then
count="$(git rev-list --count "$previous..$TAG")"
[[ $previous =~ $beta_regex ]] && previousreleasetype="beta release" || previousreleasetype="full release"
echo "adding list of commits to release notes:"
echo "'$previous' to '$TAG' ($count commits)"
# --> is the markdown comment escape sequence, emojis are way better
generated_list="${generated_list//-->/→}"
body="${body//--REPLACE-WITH-GENERATED-LIST--/$generated_list}"
body="${body//--REPLACE-WITH-COMMIT-COUNT--/$count}"
body="${body//--REPLACE-WITH-PREVIOUS-RELEASE-TAG--/$previous}"
body="${body//--REPLACE-WITH-PREVIOUS-RELEASE-TYPE--/$previousreleasetype}"
if [[ $beta_list =~ $whitespace ]]; then
beta_list="-n there are no betas to delete!"
else
echo "the following betas should be deleted after publishing:"
echo "$beta_list"
fi
body="${body//--REPLACE-WITH-BETA-LIST--/$beta_list}"
else
echo "::warning file=$0::failed to produce git log"
fi
else
echo "::warning file=$0::could not find previous tag"
fi
fi
# write to file
echo "::set-output name=body_path::$body_path"
echo "$body" >"$body_path"

94
.ci/release_template.md Normal file
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@ -0,0 +1,94 @@
<!-- this template comes from .ci/release_template.md -->
<!-- Don't forget to delete the previous betas after publishing this!
git push -d origin --REPLACE-WITH-BETA-LIST--
-->
<!-- This list of binaries should be updated every time the ci is changed to
include different targets -->
<pre>
<b>Pre-compiled binaries we serve:</b>
- <kbd>Windows 7/8/10 (32-bit)</kbd></i>
- <kbd>Windows 7/8/10 (64-bit)</kbd></i>
- <kbd>macOS 10.14</kbd> ("Mojave")</i>
- <kbd>macOS 10.15</kbd> ("Catalina")</i>
- <kbd>macOS 11.0</kbd> ("Big Sur")</i>
- <kbd>Ubuntu 18.04</kbd> ("Bionic Beaver")</i>
- <kbd>Ubuntu 20.04</kbd> ("Focal Fossa")</i>
- <kbd>Ubuntu 20.10</kbd> ("Groovy Gorilla")</i>
- <kbd>Ubuntu 21.04</kbd> ("Hirsute Hippo")</i>
- <kbd>Debian 10</kbd> ("Buster")</i>
- <kbd>Fedora 33</kbd></i>
- <kbd>Fedora 34</kbd></i>
<kbd>We are also packaged in Arch Linux's official community repository, courtesy of @FFY00</kbd></i>
<kbd>General linux support is available via a flatpak package (Flathub)</kbd></i>
</pre>
## General Notes
<!-- --REPLACE-WITH-RELEASE-TITLE-- should be placed here by the ci -->
We're pleased to announce the newest official release: <kbd>--REPLACE-WITH-RELEASE-TITLE--</kbd>
We hope you enjoy the changes made and we have listed all changes, with their corresponding tickets, since the last version of Cockatrice was released for your convenience.
If you ever encounter a bug, have a suggestion or idea, or feel a need for a developer to look into something, please feel free to [open a ticket](https://github.com/Cockatrice/Cockatrice/issues). ([How to create a GitHub Ticket for Cockatrice](https://github.com/Cockatrice/Cockatrice/wiki/How-to-Create-a-GitHub-Ticket-Regarding-Cockatrice))
For any information relating to Cockatrice, please take a look at our official site: **https://cockatrice.github.io**
If you'd like to help contribute to Cockatrice in any way, check out our [README](https://github.com/Cockatrice/Cockatrice#get-involved-). We're always available to answer questions you may have on how the program works and how you can provide a meaningful contribution.
## Upgrading Cockatrice
<!-- this optional section puts a warning banner for problems with updating
> ⚠️ **With this release, we no longer provide a ready-to-install binary for:**
> --DEPRECATED-OS-HERE--
-->
- Run the internal software updater: <kbd>Help → Check for Client Updates</kbd>
Don't forget to update your card database right after! (<kbd>Help → Check for Card Updates...</kbd>)
## Changelog
<!--
This list is generated and should be moved to their respective header and
possibly edited a little.
Append PR numbers of fixups to their main PR to keep the list coherent.
Put the quantity of remaining PR's below the highlights section.
Remove empty headers when done.
--REPLACE-WITH-GENERATED-LIST--
-->
<!-- Highlights of the release -->
### ⚠️ Important:
### ✨ New Features:
### 🐛 Fixed Bugs / Resolved issues:
<!-- Complete list of changes (foldable) -->
<details>
<summary>
📘 <b>Show all changes</b> (--REPLACE-WITH-COMMIT-COUNT-- commits)
</summary>
### User Interface
### Under the Hood
### Oracle
### Servatrice
### Webatrice
</details>
## Translations
- **Thanks for over 300 people contributing to 20+ different languages up to now!**
- Without the help of the community we couldn't offer that great language support... keep up the good work!
- It's actually very easy to join and help for yourself - find out more here:
- [Help us Translate Cockatrice into your native language!](https://github.com/Cockatrice/Cockatrice/wiki/Translation-FAQ)
## Special Thanks
<!-- Personalise this a bit! -->
We continue to find it amazing that so many people contribute their time, knowledge, code, testing and more to the project. We'd like to thank the entire Cockatrice community for their efforts.
<!-- We'd like to especially recognize @ZeldaZach, --ADD-CONTRIBUTORS-HERE-- for their help in preparing so many amazing new features for the user base. -->

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@ -1,128 +0,0 @@
#!/bin/bash
# This script is to be used in .travis.yaml from the project root directory, do not use it from somewhere else.
# Read arguments
while [[ "$@" ]]; do
case "$1" in
'--format')
CHECK_FORMAT=1
shift
;;
'--install')
MAKE_INSTALL=1
shift
;;
'--package')
MAKE_PACKAGE=1
shift
if [[ $# != 0 && $1 != -* ]]; then
PACKAGE_NAME="$1"
shift
if [[ $# != 0 && $1 != -* ]]; then
PACKAGE_TYPE="$1"
shift
fi
fi
;;
'--server')
MAKE_SERVER=1
shift
;;
'--test')
MAKE_TEST=1
shift
;;
'--debug')
BUILDTYPE="Debug"
shift
;;
'--release')
BUILDTYPE="Release"
shift
;;
'--zip')
MAKE_ZIP=1
shift
;;
*)
if [[ $1 == -* ]]; then
echo "unrecognized option: $1"
exit 3
fi
BUILDTYPE="$1"
shift
;;
esac
done
# Check formatting using clang-format
if [[ $CHECK_FORMAT ]]; then
source ./.ci/travis-lint.sh
fi
set -e
# Setup
./servatrice/check_schema_version.sh
mkdir -p build
cd build
if ! [[ $CORE_AMOUNT ]]; then
CORE_AMOUNT="2" # travis machines have 2 cores
fi
# Add cmake flags
if [[ $MAKE_SERVER ]]; then
flags+=" -DWITH_SERVER=1"
fi
if [[ $MAKE_TEST ]]; then
flags+=" -DTEST=1"
BUILDTYPE="Debug" # test requires buildtype Debug
fi
if [[ $BUILDTYPE ]]; then
flags+=" -DCMAKE_BUILD_TYPE=$BUILDTYPE"
fi
if [[ $PACKAGE_TYPE ]]; then
flags+=" -DCPACK_GENERATOR=$PACKAGE_TYPE"
fi
# Add qt install location when using brew
if [[ $(uname) == "Darwin" ]]; then
PATH="/usr/local/opt/ccache/bin:$PATH"
flags+=" -DCMAKE_PREFIX_PATH=/usr/local/opt/qt5/"
fi
# Compile
cmake --version
cmake .. $flags
make -j"$CORE_AMOUNT"
if [[ $MAKE_TEST ]]; then
make test
fi
if [[ $MAKE_INSTALL ]]; then
make install
fi
if [[ $MAKE_PACKAGE ]]; then
make package
if [[ $PACKAGE_NAME ]]; then
found="$(find . -maxdepth 1 -type f -name "Cockatrice-*.*" -print -quit)"
path="${found%/*}"
file="${found##*/}"
if [[ ! $file ]]; then
echo "could not find package" >&2
exit 1
fi
new_name="$path/${file%.*}-$PACKAGE_NAME."
if [[ $MAKE_ZIP ]]; then
zip "${new_name}zip" "$path/$file"
mv "$path/$file" "$path/_$file"
else
extension="${file##*.}"
mv "$path/$file" "$new_name$extension"
fi
fi
fi

View file

@ -25,3 +25,7 @@ IndentCaseLabels: true
PointerAlignment: Right
SortIncludes: true
IncludeBlocks: Regroup
---
Language: Proto
AllowShortFunctionsOnASingleLine: None
SpacesInContainerLiterals: false

View file

@ -1,7 +1,6 @@
.git/
build/
.github/
.travis/
.tx/
cockatrice/
doc/

View file

@ -1,4 +1,6 @@
&nbsp; [Introduction](#contributing-to-cockatrice) | [Code Style Guide](#code-style-guide) | [Translations](#translations) | [Release Management](#release-management)
&nbsp; [Introduction](#contributing-to-cockatrice) | [Code Style Guide](
#code-style-guide) | [Translations](#translations) | [Release Management](
#release-management)
----
@ -7,50 +9,89 @@
# Contributing to Cockatrice #
First off, thanks for taking the time to contribute to our project! 🎉 ❤ ️✨
The following is a set of guidelines for contributing to Cockatrice. These are mostly guidelines, not rules. Use your best judgment, and feel free to propose changes to this document in a pull request.
The following is a set of guidelines for contributing to Cockatrice. These are
mostly guidelines, not rules. Use your best judgment, and feel free to propose
changes to this document in a pull request.
# Recommended Setups #
For those developers who like the Linux or MacOS environment, many of our developers like working with a nifty program called [CLion](https://www.jetbrains.com/clion/). The program's a great asset and one of the best tools you'll find on these systems, but you're welcomed to use any IDE you most enjoy.
For those developers who like the Linux or MacOS environment, many of our
developers like working with a nifty program called [CLion](
https://www.jetbrains.com/clion/). The program's a great asset and one of the
best tools you'll find on these systems, but you're welcomed to use any IDE
you most enjoy.
Developers who like Windows development tend to find [Visual Studio](https://www.visualstudio.com/) the best tool for the job.
Developers who like Windows development tend to find [Visual Studio](
https://www.visualstudio.com/) the best tool for the job.
If you have any questions on IDEs, feel free to chat with us on [Gitter](https://gitter.im/Cockatrice/Cockatrice) and we would love to help answer your questions!
[![Discord](https://img.shields.io/discord/314987288398659595?label=Discord&logo=discord&logoColor=white&color=7289da)](https://discord.gg/ZASRzKu)
[![Gitter Chat](https://img.shields.io/gitter/room/Cockatrice/Cockatrice.svg)](https://gitter.im/Cockatrice/Cockatrice)
If you'd like to ask questions, get advice, or just want to say hi,
the Cockatrice Development Team uses [Discord](https://discord.gg/ZASRzKu)
for communications in the #dev channel. If you're not into Discord, we also
have a [Gitter](https://gitter.im/Cockatrice/Cockatrice) channel available,
albeit slightly less active.
# Code Style Guide #
### Formatting and continuous integration (ci) ###
### Formatting and continuous integration (CI) ###
We currently use Travis CI to check your code for formatting issues, if your pull request was rejected because of this it would show a message in the logs. Click on "Details" next to the failed Travis CI build and then click on the failed build (most likely the fastest one) to see the log.
We use a separate job on the CI to check your code for formatting issues. If
your pull request failed the test, you can check the output on the checks tab.
It's the first job called "linter", you can click the "Run clangify" step to
see the output of the test.
The message will look somewhat similar to this:
The message will look like this:
```
************************************************************
*** Your code does not meet our formatting guidelines. ***
*** Please correct it then commit and push your changes. ***
*** See our CONTRIBUTING.md file for more information. ***
************************************************************
***********************************************************
*** ***
*** Your code does not comply with our style guide. ***
*** ***
*** Please correct it or run the "clangify.sh" script. ***
*** Then commit and push those changes to this branch. ***
*** Check our CONTRIBUTING.md file for more details. ***
*** ***
*** Thank you ❤️ ***
*** ***
***********************************************************
```
The CONTRIBUTING.md file mentioned is this file. Please read [this section](#Formatting) for full information on our formatting guidelines.
The CONTRIBUTING.md file mentioned in that message is the file you are
currently reading. Please see [this section](#formatting) below for full
information on our formatting guidelines.
### Compatibility ###
Cockatrice is currently compiled on all platforms using <kbd>C++11</kbd>. You'll notice <kbd>C++03</kbd> code throughout the codebase. Please feel free to help convert it over!
Cockatrice is currently compiled on all platforms using <kbd>C++11</kbd>.
You'll notice <kbd>C++03</kbd> code throughout the codebase. Please feel free
to help convert it over!
For consistency, we use Qt data structures where possible. For example, `QString` over
`std::string` and `QList` over `std::vector`.
For consistency, we use Qt data structures where possible. For example,
`QString` over `std::string` and `QList` over `std::vector`.
Do not use old C style casts in new code, instead use a [`static_cast<>`](
https://en.cppreference.com/w/cpp/language/static_cast)
or other appropriate conversion.
### Formatting ###
The handy tool `clang-format` can format your code for you, it is available for almost any environment. A special `.clang-format` configuration file is included in the project and is used to format your code.
The handy tool `clang-format` can format your code for you, it is available for
almost any environment. A special `.clang-format` configuration file is
included in the project and is used to format your code.
We've also included a bash script, `clangify.sh`, that will use clang-format to format all files in one go. Use `./clangify.sh --help` to show a full help page.
We've also included a bash script, `clangify.sh`, that will use clang-format to
format all files in your pr in one go. Use `./clangify.sh --help` to show a
full help page.
To run clang-format on a single source file simply use the command `clang-format -i <filename>` to format it in place. (some systems install clang-format with a specific version number appended, `find /usr/bin -name clang-format*` should find it for you)
To run clang-format on a single source file simply use the command
`clang-format -i <filename>` to format it in place. (Some systems install
clang-format with a specific version number appended,
`find /usr/bin -name clang-format*` should find it for you)
See [the clang-format documentation](https://clang.llvm.org/docs/ClangFormat.html) for more information about the tool.
See [the clang-format documentation](
https://clang.llvm.org/docs/ClangFormat.html) for more information about the tool.
#### Header files ####
@ -62,7 +103,8 @@ Use header guards in the form of `FILE_NAME_H`.
Simple functions, such as getters, may be written inline in the header file,
but other functions should be written in the source file.
Group library includes after project includes, and in alphabetic order. Like this:
Group project includes first, followed by library includes. All in alphabetic order.
Like this:
```c++
// Good
#include "card.h"
@ -88,9 +130,15 @@ Group library includes after project includes, and in alphabetic order. Like thi
Use `UpperCamelCase` for classes, structs, enums, etc. and `lowerCamelCase` for
function and variable names.
Member variables aren't decorated in any way. Don't prefix or suffix with
Don't use [Hungarian Notation](
https://en.wikipedia.org/wiki/Hungarian_notation).
Member variables aren't decorated in any way. Don't prefix or suffix them with
underscores, etc.
Use a separate line for each declaration, don't use a single line like this
`int one = 1, two = 2` and instead split them into two lines.
For arguments to constructors which have the same names as member variables,
prefix those arguments with underscores:
```c++
@ -115,7 +163,8 @@ If you find any usage of the old keywords, we encourage you to fix it.
#### Braces ####
Braces should go on their own line except for control statements, the use of braces around single line statements is preferred.
Braces should go on their own line except for control statements, the use of
braces around single line statements is preferred.
See the following example:
```c++
int main()
@ -136,17 +185,25 @@ int main()
#### Indentation and Spacing ####
Always indent using 4 spaces, do not use tabs. Opening and closing braces should be on the same indentation layer, member access specifiers in classes or structs should not be indented.
Always indent using 4 spaces, do not use tabs. Opening and closing braces
should be on the same indentation layer, member access specifiers in classes or
structs should not be indented.
All operators and braces should be separated by spaces, do not add a space next to the inside of a brace.
All operators and braces should be separated by spaces, do not add a space next
to the inside of a brace.
If multiple lines of code that follow eachother have single line comments behind them, place all of them on the same indentation level. This indentation level should be equal to the longest line of code for each of these comments, without added spacing.
If multiple lines of code that follow eachother have single line comments
behind them, place all of them on the same indentation level. This indentation
level should be equal to the longest line of code for each of these comments,
without added spacing.
#### Lines ####
Do not have trailing whitespace in your lines. Most IDEs check for this nowadays and clean it up for you.
Do not leave trailing whitespace on any line. Most IDEs check for this
nowadays and clean it up for you.
Lines should be 120 characters or less. Please break up lines that are too long into smaller parts, for example at spaces or after opening a brace.
Lines should be 120 characters or less. Please break up lines that are too long
into smaller parts, for example at spaces or after opening a brace.
### Memory Management ###
@ -182,44 +239,93 @@ as `QScopedPointer`, or, less preferably, `QSharedPointer`.
The servatrice database's schema can be found at `servatrice/servatrice.sql`.
Everytime the schema gets modified, some other steps are due:
1. Increment the value of `cockatrice_schema_version` in `servatrice.sql`;
2. Increment the value of `DATABASE_SCHEMA_VERSION` in `servatrice_database_interface.h` accordingly;
3. Create a new migration file inside the `servatrice/migrations` directory named after the new schema version.
4. Run the `servatrice/check_schema_version.sh` script to ensure everything is fine.
2. Increment the value of `DATABASE_SCHEMA_VERSION` in
`servatrice_database_interface.h` accordingly;
3. Create a new migration file inside the `servatrice/migrations` directory
named after the new schema version.
4. Run the `servatrice/check_schema_version.sh` script to ensure everything is
fine.
The migration file should include the sql statements needed to migrate the database schema and data from the previous to the new version, and an additional statement that updates `cockatrice_schema_version` to the correct value.
The migration file should include the sql statements needed to migrate the
database schema and data from the previous to the new version, and an
additional statement that updates `cockatrice_schema_version` to the correct
value.
Ensure that the migration produces the expected effects; e.g. if you add a new column, make sure the migration places it in the same order as servatrice.sql.
Ensure that the migration produces the expected effects; e.g. if you add a
new column, make sure the migration places it in the same order as
servatrice.sql.
### Protocol buffer ###
Cockatrice and Servatrice exchange data using binary messages. The syntax of these messages is defined in the `proto` files in the `common/pb` folder. These files defines the way data contained in each message is serialized using Google's [protocol buffer](https://developers.google.com/protocol-buffers/).
Any change to the `proto` file should be taken with caution and tested intensively before being merged, becaus a change to the protocol could make new clients incompatible to the old server and vice versa.
Cockatrice and Servatrice exchange data using binary messages. The syntax of
these messages is defined in the `proto` files in the `common/pb` folder. These
files define the way data contained in each message is serialized using
Google's [protocol buffers](https://developers.google.com/protocol-buffers/).
Any change to the `proto` files should be taken with caution and tested
intensively before being merged, because a change to the protocol could make
new clients incompatible to the old server and vice versa.
You can find more information on how we use Protobuf on [our wiki!](https://github.com/Cockatrice/Cockatrice/wiki/Client-server-protocol)
You can find more information on how we use Protobuf on [our wiki!](
https://github.com/Cockatrice/Cockatrice/wiki/Client-server-protocol)
# Reviewing Pull Requests #
After you have finished your changes to the project you should put them on a
separate branch of your fork on GitHub and open a [pull request](
https://docs.github.com/en/free-pro-team@latest/desktop/contributing-and-collaborating-using-github-desktop/creating-an-issue-or-pull-request
).
Your code will then be automatically compiled by GitHub actions for Linux and
macOS, and by Appveyor for Windows. Additionally GitHub will perform a [Linting
check](#formatting-and-continuous-integration-ci). If any issues come up you
can check their status at the bottom of the pull request page, click on details
to go to the CI website and see the different build logs.
If your pull request passes our tests and has no merge conflicts, it will be
reviewed by our team members. You can then address any requested changes. When
all changes have been approved your pull request will be squashed into a single
commit and merged into the master branch by a team member. Your change will then
be included in the next release 👍
# Translations #
Basic workflow for translations:
1. Developer adds a `tr("foo")` string in the code;
2. Every few days, a maintainer updates the `*_en.ts files` with the new strings;
3. Transifex picks up the new files from github every 24 hours;
3. Transifex picks up the new files from GitHub every 24 hours;
4. Translators translate the new untranslated strings on Transifex;
5. Before a release, a maintainer fetches the updated translations from Transifex.
### Using Translations (for developers) ###
All the user-interface strings inside Cockatrice's source code must be written in english.
Translations to other languages are managed using [Transifex](https://www.transifex.com/projects/p/cockatrice/).
All the user-interface strings inside Cockatrice's source code must be written
in English(US).
Translations to other languages are managed using [Transifex](
https://www.transifex.com/projects/p/cockatrice/).
Adding a new string to translate is as easy as adding the string in the 'tr("")' function, the string will be picked up as translatable automatically and translated as needed.
For example setting the text of this label in a way that the string "My name is:" can be translated:
Adding a new string to translate is as easy as adding the string in the
'tr("")' function, the string will be picked up as translatable automatically
and translated as needed.
For example, setting the text of a label in the way that the string
`"My name is:"` can be translated:
```c++
nameLabel.setText(tr("My name is:"));
```
If you're about to propose a change that adds or modifies any translatable string in the code, you don't need to take care of adding the new strings to the translation files.
Every few days, or when a lot of new strings have been added, someone from the development team will take care of extracting all the new strings and adding them to the english translation files and making them available to translators on Transifex.
To translate a string that would have plural forms you can add the amount to
the tr call, also you can add an extra string as a hint for translators:
```c++
QString message = tr("Everyone draws %n cards", "pop up message", amount);
```
See [QT's wiki on translations](
https://doc.qt.io/qt-5/i18n-source-translation.html#handling-plurals)
If you're about to propose a change that adds or modifies any translatable
string in the code, you don't need to take care of adding the new strings to
the translation files.
Every few days, or when a lot of new strings have been added, someone from the
development team will take care of extracting all the new strings and adding
them to the english translation files and making them available to translators
on Transifex.
### Maintaining Translations (for maintainers) ###
@ -253,8 +359,9 @@ cmake .. -DUPDATE_TRANSLATIONS=OFF
```
Now you are ready to propose your change.
Once your change gets merged, Transifex will pick up the modified files automatically (checked every 24 hours)
and update the interface where translators will be able to translate the new strings.
Once your change gets merged, Transifex will pick up the modified files
automatically (checked every 24 hours) and update the interface where
translators will be able to translate the new strings.
### Releasing Translations (for maintainers) ###
@ -272,51 +379,85 @@ from Transifex to the source code and vice versa.
### Adding Translations (for translators) ###
As a translator you can help translate the new strings on [Transifex](https://www.transifex.com/projects/p/cockatrice/).
Please have a look at the specific [FAQ for translators](https://github.com/Cockatrice/Cockatrice/wiki/Translation-FAQ).
As a translator you can help translate the new strings on [Transifex](
https://www.transifex.com/projects/p/cockatrice/).
Please have a look at the specific [FAQ for translators](
https://github.com/Cockatrice/Cockatrice/wiki/Translation-FAQ).
# Release Management #
### Publishing A New Beta Release ###
### Publishing A New Release ###
Travis and AppVeyor have been configured to upload files to GitHub Releases whenever a <kbd>tag</kbd> is pushed.<br>
Usually, tags are created through publishing a (pre-)release, but there's a way around that.
We use [GitHub Releases](https://github.com/Cockatrice/Cockatrice/releases) to
publish new stable versions and betas.
Whenever a git tag is pushed to the repository github will create a draft
release and upload binaries automatically.
To trigger Travis and AppVeyor, simply do the following:
To create a tag, simply do the following:
```bash
cd $COCKATRICE_REPO
git checkout master
git remote update -p
git pull
git tag $TAG_NAME
git push upstream $TAG_NAME
git push $UPSTREAM $TAG_NAME
```
You should define the variables as such:
```
upstream - git@github.com:Cockatrice/Cockatrice.git
$COCKATRICE_REPO - /Location/of/repository/cockatrice.git
`$TAG_NAME` should be:
`$UPSTREAM` - the remote for git@github.com:Cockatrice/Cockatrice.git
`$TAG_NAME` should be formatted as:
- `YYYY-MM-DD-Release-MAJ.MIN.PATCH` for **stable releases**
- `YYYY-MM-DD-Development-MAJ.MIN.PATCH-beta.X` for **beta releases**<br>
With *MAJ.MIN.PATCH* being the NEXT release version!
```
This will cause a tagged release to be established on the GitHub repository, which will then lead to the upload of binaries. If you use this method, the tags (releases) that you create will be marked as a "Pre-release". The `/latest` URL will not be impacted (for stable release downloads) so that's good.
This will cause a tagged release to be established on the GitHub repository,
with the binaries being added to the release whenever they are ready.
The release is initially a draft, where the path notes can be edited and after
all is good and ready it can be published on GitHub.
If you use a SemVer tag including "beta", the release that will be created at
GitHub will be marked as a "Pre-release" automatically.
The target of the `.../latest` URL will not be changed in that case, it always
points to the latest stable release and not pre-releases/betas.
If you accidentally push a tag incorrectly (the tag is outdated, you didn't pull in the latest branch accidentally, you named the tag wrong, etc.) you can revoke the tag by doing the following:
If you accidentally push a tag incorrectly (the tag is outdated, you didn't
pull in the latest branch accidentally, you named the tag wrong, etc.) you can
revoke the tag by doing the following:
```bash
git push --delete upstream $TAG_NAME
git tag -d $TAG_NAME
```
You can also do this on GitHub, you'll also want to delete the new release.
**NOTE:** Unfortunately, due to the method of how Travis and AppVeyor work, to publish a stable release you will need to make a copy of the release notes locally and then paste them into the GitHub GUI once the binaries have been uploaded by them. These CI services will automatically overwrite the name of the release (to "Cockatrice $TAG_NAME"), the status of the release (to "Pre-release"), and the release body (to "Beta build of Cockatrice").
**NOTE 2:** In the first lines of https://github.com/Cockatrice/Cockatrice/blob/master/CMakeLists.txt there's an hardcoded version number used when compiling custom (not tagged) versions. While on tagged versions these numbers are overridden by the version numbers coming from the tag title, it's good practice to keep them aligned with the real ones.
In the first lines of [CMakeLists.txt](
https://github.com/Cockatrice/Cockatrice/blob/master/CMakeLists.txt)
there's an hardcoded version number and pretty name used when compiling from
master or custom (not tagged) versions.
While on tagged versions these numbers are overridden by the version numbers
coming from the tag title, it's good practice to increment the ones at CMake
after every full release to stress that master is ahead of the last stable
release.
The preferred flow of operation is:
* just before a release, update the version number in CMakeLists.txt to "next release version";
* tag the release following the previously described syntax in order to get it built by CI;
* wait for CI to upload the binaries, double check if everything is in order
* after the release is complete, update the version number again to "next targeted beta version", typically increasing `PROJECT_VERSION_PATCH` by one.
* Just before a release, make sure the version number in CMakeLists.txt is set
to the same release version you are about to tag.
* This is also the time to change the pretty name in CMakeLists.txt called
GIT_TAG_RELEASENAME and commit and push these changes.
* Tag the release following the previously described syntax in order to get it
correctly built and deployed by CI.
* Wait for the configure step to create the release and update the patch
notes.
* Check on the github actions page for build progress which should be the top
listed [here](
https://github.com/Cockatrice/Cockatrice/actions?query=event%3Apush+-branch%3Amaster
).
* When the build has been completed you can verify all uploaded files on the
release are in order and hit the publish button.
* After the release is complete, update the CMake version number again to the
next targeted beta version, typically increasing `PROJECT_VERSION_PATCH` by
one.
**NOTE 3:** When releasing a new stable version, all the previous beta versions should be deleted. This is needed for Cockatrice to update users of the "beta" release channel to the latest version like other users.
When releasing a new stable version, all previous beta releases (and tags)
should be deleted. This is needed for Cockatrice to update users of the "Beta"
release channel correctly to the latest stable version as well.
This can be done the same way as revoking tags, mentioned above.

View file

@ -7,11 +7,27 @@ assignees: ''
---
<b>System Information:</b>
<!-- Go to "Help → View Debug Log" and copy all lines above the separation here! -->
<!-- READ THIS BEFORE POSTING
Go to "Help → View Debug Log" in Cockatrice and copy all information at the
top (above the separation line) below "System Information" in this ticket!
If you can't start Cockatrice to access these details, make
sure to post your OS and the file name of the setup binary instead. -->
**System Information:**
<!-- If you can't install Cockatrice to access that information, make
sure to include your OS and the app version from the setup file here -->
_______________________________________________________________________________________
<!-- Explain your issue in detail here! -->
<!-- Explain your issue in detail here! Please attach screenshots if possible. -->
_______________________________________________________________________________________
<!-- Describe the sequence of actions needed to experience the bug -->
**Steps to reproduce:**
- Do A
- Do B
- Do C ...

View file

@ -3,3 +3,7 @@ contact_links:
- name: 💬 Discord Community (Get help with server issues, e.g. Login)
url: https://discord.gg/3Z9yzmA
about: Need help with using the client? Want to find some games? Try the Discord server!
- name: 🌐 Translations (Help improve the localization of the app)
url: https://www.transifex.com/cockatrice/cockatrice/
# it is not possible to add a link to the wiki to this description
about: For more information and guidance check our Translation FAQ on our wiki!

409
.github/workflows/ci-builds.yml vendored Normal file
View file

@ -0,0 +1,409 @@
name: Build
on:
push:
branches:
- master
paths-ignore:
- '**.md'
- 'webclient/**'
tags:
- '*'
pull_request:
branches:
- master
paths-ignore:
- '**.md'
- 'webclient/**'
jobs:
configure:
name: Configure
runs-on: ubuntu-latest
outputs:
tag: ${{steps.configure.outputs.tag}}
sha: ${{steps.configure.outputs.sha}}
upload_url: ${{steps.create_release.outputs.upload_url}}
steps:
- name: Cancel previous runs
uses: styfle/cancel-workflow-action@0.6.0
with:
access_token: ${{github.token}} # needs other token https://github.com/styfle/cancel-workflow-action/issues/7
- name: Configure
id: configure
shell: bash
run: |
tag_regex='^refs/tags/'
if [[ $GITHUB_EVENT_NAME == pull-request ]]; then # pull request
sha="${{github.event.pull_request.head.sha}}"
elif [[ $GITHUB_REF =~ $tag_regex ]]; then # release
sha="$GITHUB_SHA"
tag="${GITHUB_REF/refs\/tags\//}"
echo "::set-output name=tag::$tag"
else # push to branch
sha="$GITHUB_SHA"
fi
echo "::set-output name=sha::$sha"
- name: Checkout
if: steps.configure.outputs.tag != null
uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Prepare release paramaters
id: prepare
if: steps.configure.outputs.tag != null
shell: bash
env:
TAG: ${{steps.configure.outputs.tag}}
run: .ci/prep_release.sh
- name: Create release
if: steps.configure.outputs.tag != null
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{github.token}}
with:
tag_name: ${{github.ref}}
release_name: ${{steps.prepare.outputs.title}}
body_path: ${{steps.prepare.outputs.body_path}}
draft: true
prerelease: ${{steps.prepare.outputs.is_beta == 'yes'}}
build-linux:
strategy:
fail-fast: false
matrix:
# these names correspond to the files in .ci/$distro
include:
- distro: UbuntuHirsute
package: DEB
- distro: UbuntuGroovy
package: DEB
test: skip
- distro: UbuntuFocal
package: DEB
test: skip # UbuntuFocal has a broken qt for debug builds
- distro: UbuntuBionic
package: DEB
- distro: ArchLinux
package: skip # we are packaged in arch already
allow-failure: yes
- distro: DebianBuster
package: DEB
- distro: Fedora33
package: RPM
test: skip # Fedora is our slowest build
- distro: Fedora34
package: RPM
test: skip # gtest does not compile for some reason
name: ${{matrix.distro}}
needs: configure
runs-on: ubuntu-latest
continue-on-error: ${{matrix.allow-failure == 'yes'}}
env:
NAME: ${{matrix.distro}}
CACHE: /tmp/${{matrix.distro}}-cache # ${{runner.temp}} does not work?
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Get cache timestamp
id: cache_timestamp
shell: bash
run: echo "::set-output name=timestamp::$(date -u '+%Y%m%d%H%M%S')"
- name: Restore cache
uses: actions/cache@v2
env:
timestamp: ${{steps.cache_timestamp.outputs.timestamp}}
with:
path: ${{env.CACHE}}
key: docker-${{matrix.distro}}-cache-${{env.timestamp}}
restore-keys: |
docker-${{matrix.distro}}-cache-
- name: Build ${{matrix.distro}} Docker image
shell: bash
run: source .ci/docker.sh --build
- name: Build debug and test
if: matrix.test != 'skip'
shell: bash
run: |
source .ci/docker.sh
RUN --server --debug --test
- name: Build release package
id: package
if: matrix.package != 'skip'
shell: bash
env:
suffix: '-${{matrix.distro}}'
type: '${{matrix.package}}'
run: |
source .ci/docker.sh
RUN --server --release --package "$type" --suffix "$suffix"
- name: Upload artifact
if: matrix.package != 'skip'
uses: actions/upload-artifact@v2
with:
name: ${{matrix.distro}}-package
path: ./build/${{steps.package.outputs.name}}
if-no-files-found: error
- name: Upload to release
if: matrix.package != 'skip' && needs.configure.outputs.tag != null
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{github.token}}
with:
upload_url: ${{needs.configure.outputs.upload_url}}
asset_path: ./build/${{steps.package.outputs.name}}
asset_name: ${{steps.package.outputs.name}}
asset_content_type: application/octet-stream
build-macos:
strategy:
fail-fast: false
matrix:
target:
- Debug
- 10.14_Mojave
- 10.15_Catalina
- 11.0_Big_Sur
include:
- target: Debug # tests only
os: macos-latest
xcode: 11.7
type: Debug
do_tests: 0 # tests do not work yet on mac
make_package: false
- target: 10.14_Mojave
os: macos-10.15 # runs on Catalina
xcode: 10.3 # allows compatibility with macos 10.14
type: Release
do_tests: 0
make_package: true
- target: 10.15_Catalina
os: macos-10.15
xcode: 11.7
type: Release
do_tests: 0
make_package: true
- target: 11.0_Big_Sur
os: macos-11.0
xcode: 12.2
type: Release
do_tests: 0
make_package: true
name: macOS ${{matrix.target}}
needs: configure
runs-on: ${{matrix.os}}
continue-on-error: ${{matrix.allow-failure == 'yes'}}
env:
CCACHE_DIR: ~/.ccache
DEVELOPER_DIR:
/Applications/Xcode_${{matrix.xcode}}.app/Contents/Developer
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Install dependencies using homebrew
shell: bash
# cmake cannot find the mysql connector
# neither of these works: mariadb-connector-c mysql-connector-c++
run: brew install ccache protobuf
- name: Install QT using homebrew
id: brew_install_qt
continue-on-error: true
shell: bash
run: brew install qt@5 --force-bottle
- name: Install QT using actions
if: steps.brew_install_qt.outcome != 'success'
uses: jurplel/install-qt-action@v2
- name: Get ccache timestamp
id: ccache_timestamp
shell: bash
run: echo "::set-output name=timestamp::$(date -u '+%Y%m%d%H%M%S')"
- name: Restore ccache cache
uses: actions/cache@v2
env:
timestamp: ${{steps.ccache_timestamp.outputs.timestamp}}
with:
path: ${{env.CCACHE_DIR}}
key: ${{runner.os}}-xcode-${{matrix.xcode}}-ccache-${{env.timestamp}}
restore-keys: |
${{runner.os}}-xcode-${{matrix.xcode}}-ccache-
- name: Build on Xcode ${{matrix.xcode}}
shell: bash
env:
CMAKE_BUILD_PARALLEL_LEVEL: 3 # mac machines actually have 3 cores
run: .ci/compile.sh ${{matrix.type}} --server
- name: Test
if: matrix.do_tests == 1
shell: bash
working-directory: build
run: cmake --build . --target test
- name: Package for ${{matrix.target}}
id: package
if: matrix.make_package
shell: bash
working-directory: build
run: |
cmake --build . --target package
../.ci/name_build.sh "-macOS-${{matrix.target}}"
- name: Upload artifact
if: matrix.make_package
uses: actions/upload-artifact@v2
with:
name: macOS-${{matrix.target}}-xcode-${{matrix.xcode}}-dmg
path: ${{steps.package.outputs.path}}
if-no-files-found: error
- name: Upload to release
if: matrix.make_package && needs.configure.outputs.tag != null
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{github.token}}
with:
upload_url: ${{needs.configure.outputs.upload_url}}
asset_path: ${{steps.package.outputs.path}}
asset_name: ${{steps.package.outputs.name}}
asset_content_type: application/octet-stream
build-windows:
strategy:
fail-fast: false
matrix:
arch:
- 64
- 32
include:
- arch: 64
triplet: x64
cmake: x64
append: _64
- arch: 32
triplet: x86
cmake: Win32
name: Windows ${{matrix.arch}}
needs: configure
runs-on: windows-latest
env:
QT_VERSION: '5.12.9'
QT_ARCH: msvc2017${{matrix.append}}
CMAKE_GENERATOR: 'Visual Studio 16 2019'
steps:
- name: Add msbuild to PATH
id: add-msbuild
uses: microsoft/setup-msbuild@v1.0.2
- name: Checkout
uses: actions/checkout@v2
with:
submodules: recursive
- name: Restore Qt ${{env.QT_VERSION}} ${{matrix.arch}}-bit from cache
id: cache-qt
uses: actions/cache@v2
with:
key: ${{runner.os}}-QtCache-${{env.QT_VERSION}}-${{matrix.arch}}
path: ${{runner.workspace}}/Qt
- name: Install ${{matrix.arch}}-bit Qt
uses: jurplel/install-qt-action@v2
with:
cached: ${{steps.cache-qt.outputs.cache-hit}}
version: ${{env.QT_VERSION}}
arch: win${{matrix.arch}}_${{env.QT_ARCH}}
- name: Restore or setup vcpkg
uses: lukka/run-vcpkg@v6
with:
vcpkgArguments: '@${{github.workspace}}/vcpkg.txt'
vcpkgDirectory: ${{github.workspace}}/vcpkg
appendedCacheKey: ${{hashFiles('**/vcpkg.txt')}}
vcpkgTriplet: ${{matrix.triplet}}-windows
- name: Configure Cockatrice ${{matrix.arch}}-bit
shell: bash
run: |
mkdir -p build
cd build
export QTDIR="${{runner.workspace}}/Qt/$QT_VERSION/$QT_ARCH"
cmake .. -G "${{env.CMAKE_GENERATOR}}" -A "${{matrix.cmake}}" -DCMAKE_BUILD_TYPE="Release" -DWITH_SERVER=1 -DTEST=1
- name: Build Cockatrice ${{matrix.arch}}-bit
id: package
shell: bash
working-directory: build
run: |
cmake --build . --target package --config Release
../.ci/name_build.sh "-win${{matrix.arch}}"
- name: Run tests
shell: bash
working-directory: build
run: ctest -T Test -C Release
- name: Upload artifact
uses: actions/upload-artifact@v2
with:
name: Windows-${{matrix.arch}}bit-installer
path: ./build/${{steps.package.outputs.name}}
if-no-files-found: error
- name: Upload to release
if: needs.configure.outputs.tag != null
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{github.token}}
with:
upload_url: ${{needs.configure.outputs.upload_url}}
asset_path: ./build/${{steps.package.outputs.name}}
asset_name: ${{steps.package.outputs.name}}
asset_content_type: application/octet-stream

28
.github/workflows/clangify.yml vendored Normal file
View file

@ -0,0 +1,28 @@
name: Clangify
on:
pull_request:
branches:
- master
paths-ignore:
- '**.md'
jobs:
linter:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
with:
fetch-depth: 20 # should be enough to find merge base
- name: Install clang-format
shell: bash
run: |
sudo apt-get update
sudo apt-get install -y --no-install-recommends clang-format
- name: Run clangify
shell: bash
run: ./.ci/lint.sh

3
.gitmodules vendored Normal file
View file

@ -0,0 +1,3 @@
[submodule "vcpkg"]
path = vcpkg
url = https://github.com/microsoft/vcpkg.git

View file

@ -1,276 +0,0 @@
os: linux
dist: bionic
language: cpp
compiler: gcc
git:
depth: 15
jobs:
include:
#Static Code Analysis
- name: Check code style / Linting
if: tag IS NOT present
os: linux
group: stable
script: bash ./.ci/travis-lint.sh
#Ubuntu Bionic (on Docker)
- name: Ubuntu Bionic (Debug + Tests)
if: tag IS NOT present
os: linux
services: docker
language: minimal
env: NAME=UbuntuBionic CACHE=$HOME/$NAME
cache:
directories:
- $CACHE
before_install: source .ci/travis-docker.sh --build
script: RUN --server --debug --test
- name: Ubuntu Bionic (Release)
if: (branch = master AND NOT type = pull_request) OR tag IS present
os: linux
services: docker
language: minimal
env: NAME=UbuntuBionic CACHE=$HOME/$NAME
cache:
directories:
- $CACHE
before_install: source .ci/travis-docker.sh --build
script: RUN --server --package $NAME --release
#Ubuntu Focal (on Docker)
- name: Ubuntu Focal (Compile)
if: tag IS NOT present
os: linux
services: docker
language: minimal
env: NAME=UbuntuFocal CACHE=$HOME/$NAME
cache:
directories:
- $CACHE
before_install: source .ci/travis-docker.sh --build
script: RUN --server
- name: Ubuntu Focal (Release)
if: (branch = master AND NOT type = pull_request) OR tag IS present
os: linux
services: docker
language: minimal
env: NAME=UbuntuFocal CACHE=$HOME/$NAME
cache:
directories:
- $CACHE
before_install: source .ci/travis-docker.sh --build
script: RUN --server --package $NAME --release
#Debian Buster (on Docker)
- name: Debian Buster (Compile)
if: tag IS NOT present
os: linux
services: docker
language: minimal
env: NAME=DebianBuster CACHE=$HOME/$NAME
cache:
directories:
- $CACHE
before_install: source .ci/travis-docker.sh --build
script: RUN --server
- name: Debian Buster (Release)
if: (branch = master AND NOT type = pull_request) OR tag IS present
os: linux
services: docker
language: minimal
env: NAME=DebianBuster CACHE=$HOME/$NAME
cache:
directories:
- $CACHE
before_install: source .ci/travis-docker.sh --build
script: RUN --server --package $NAME --release
#Fedora 32 (on Docker)
- name: Fedora 32 (Compile)
if: tag IS NOT present
services: docker
language: minimal
env: NAME=Fedora32 CACHE=$HOME/$NAME
cache:
directories:
- $CACHE
before_install: source .ci/travis-docker.sh --build
script: RUN --server
- name: Fedora 32 (Release)
if: (branch = master AND NOT type = pull_request) OR tag IS present
services: docker
language: minimal
env: NAME=Fedora32 CACHE=$HOME/$NAME
cache:
directories:
- $CACHE
before_install: source .ci/travis-docker.sh --build
script: RUN --server --package $NAME RPM --release
#macOS High Sierra
- name: macOS High Sierra (Debug)
if: tag IS NOT present
os: osx
osx_image: xcode10.1
cache:
- ccache
- directories:
- $HOME/Library/Caches/Homebrew
addons:
homebrew:
packages:
- ccache
- protobuf
- qt
- xz
update: true
script: bash ./.ci/travis-compile.sh --server --install --debug
before_cache:
- brew cleanup
- name: macOS High Sierra (Release)
if: (branch = master AND NOT type = pull_request) OR tag IS present
os: osx
osx_image: xcode10.1
env: OSX_VERSION=10.13
cache:
- ccache
- directories:
- $HOME/Library/Caches/Homebrew
addons:
homebrew:
packages:
- ccache
- protobuf
- qt
- xz
update: true
script: bash ./.ci/travis-compile.sh --server --package "macos$OSX_VERSION" --release
before_cache:
- brew cleanup
#macOS Catalina
- name: macOS Catalina (Debug)
if: tag IS NOT present
os: osx
osx_image: xcode11.6
cache:
- ccache
- directories:
- $HOME/Library/Caches/Homebrew
addons:
homebrew:
packages:
- ccache
- protobuf
- qt
- xz
update: true
script: bash ./.ci/travis-compile.sh --server --install --debug
before_cache:
- brew cleanup
- name: macOS Catalina (Release)
if: (branch = master AND NOT type = pull_request) OR tag IS present
os: osx
osx_image: xcode11.6
env: OSX_VERSION=10.15
cache:
- ccache
- directories:
- $HOME/Library/Caches/Homebrew
addons:
homebrew:
packages:
- ccache
- protobuf
- qt
- xz
update: true
script: bash ./.ci/travis-compile.sh --server --package "macos$OSX_VERSION" --release --zip
before_cache:
- brew cleanup
#Arch Linux (on Docker) (allow failures)
- name: Arch Linux (Debug)
if: tag IS NOT present
os: linux
services: docker
language: minimal
env: NAME=ArchLinux CACHE=$HOME/$NAME
cache:
directories:
- $CACHE
before_install: source .ci/travis-docker.sh --build
script: RUN --server --debug
allow_failures:
# Arch linux is always the latest version and by definition not stable
- name: Arch Linux (Debug)
# Report build completion even if optional builds are not completed
fast_finish: true
# Builds for pull requests skip the deployment step altogether
deploy:
# Deploy configuration for "beta" releases
- provider: releases
token:
secure: mLMF41q7xgOR1sjczsilEy7HQis2PkZCzhfOGbn/8FoOQnmmPOZjrsdhn06ZSl3SFsbfCLuClDYXAbFscQmdgjcGN5AmHV+JYfW650QEuQa/f4/lQFsVRtEqUA1O3FQ0OuRxdpCfJubZBdFVH8SbZ93GLC5zXJbkWQNq+xCX1fU=
name: "Cockatrice $TRAVIS_TAG"
release_notes: "Beta release of Cockatrice"
skip_cleanup: true
file_glob: true
file: "build/Cockatrice-*"
overwrite: true
draft: false
prerelease: true
on:
tags: true
repo: Cockatrice/Cockatrice
condition: $TRAVIS_TAG =~ ([0-9]|[1-9][0-9])(\.([0-9]|[1-9][0-9])){2}-beta(\.([2-9]|[1-9][0-9]))?$ # regex to match semver naming convention for beta pre-releases
# Deploy configuration for "stable" releases
- provider: releases
token:
secure: mLMF41q7xgOR1sjczsilEy7HQis2PkZCzhfOGbn/8FoOQnmmPOZjrsdhn06ZSl3SFsbfCLuClDYXAbFscQmdgjcGN5AmHV+JYfW650QEuQa/f4/lQFsVRtEqUA1O3FQ0OuRxdpCfJubZBdFVH8SbZ93GLC5zXJbkWQNq+xCX1fU=
skip_cleanup: true
file_glob: true
file: "build/Cockatrice-*"
overwrite: true
draft: false
prerelease: false
on:
tags: true
repo: Cockatrice/Cockatrice
condition: $TRAVIS_TAG =~ ([0-9]|[1-9][0-9])(\.([0-9]|[1-9][0-9])){2}$ # regex to match semver naming convention for stable full releases
notifications:
email: false
webhooks:
urls:
- https://webhooks.gitter.im/e/d94969c3b01b22cbdcb7
on_success: change
on_failure: change
on_start: never
on_cancel: change
on_error: change
# Announcements of build image updates: https://docs.travis-ci.com/user/build-environment-updates/
# For precise versions of preinstalled tools on the VM, check “Build system information” in the build log!
# Official validator for ".travis.yml" config file: https://yaml.travis-ci.org
# Official Travis CI Build Config Explorer: https://config.travis-ci.com/explore
# Travis CI config documentation: https://docs.travis-ci.com/user/customizing-the-build

View file

@ -6,15 +6,7 @@
# like the installation path, compilation flags etc..
# Cmake 3.1 is required to enable C++11 support correctly
cmake_minimum_required(VERSION 3.1)
if(POLICY CMP0064)
cmake_policy(SET CMP0064 NEW)
endif()
if(POLICY CMP0071)
cmake_policy(SET CMP0071 NEW)
endif()
cmake_minimum_required(VERSION 3.10)
# Default to "Release" build type
# User-provided value for CMAKE_BUILD_TYPE must be checked before the PROJECT() call
@ -35,9 +27,26 @@ if(USE_CCACHE)
endif()
endif()
if(WIN32)
# Use vcpkg toolchain on Windows
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_CURRENT_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake
CACHE STRING "Vcpkg toolchain file")
# Qt path set by user or env var
if (QTDIR OR DEFINED ENV{QTDIR} OR DEFINED ENV{QTDIR32} OR DEFINED ENV{QTDIR64})
else()
set(QTDIR "" CACHE PATH "Path to Qt (e.g. C:/Qt/5.7/msvc2015_64)")
message(WARNING "QTDIR variable is missing. Please set this variable to specify path to Qt (e.g. C:/Qt/5.7/msvc2015_64)")
endif()
endif()
# A project name is needed for CPack
# Version can be overriden by git tags, see cmake/getversion.cmake
PROJECT("Cockatrice" VERSION 2.7.6)
PROJECT("Cockatrice" VERSION 2.8.1)
# Set release name if not provided via env/cmake var
if(NOT DEFINED GIT_TAG_RELEASENAME)
set(GIT_TAG_RELEASENAME "Prismatic Bridge")
endif()
# Use c++11 for all targets
set(CMAKE_CXX_STANDARD 11 CACHE STRING "C++ ISO Standard")
@ -49,7 +58,6 @@ set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS true)
# Search path for cmake modules
SET(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
# Retrieve git version hash
include(getversion)
# Create a header and a cpp file containing the version hash
@ -92,7 +100,7 @@ if(UNIX)
endif()
endif()
elseif(WIN32)
set(CMAKE_INSTALL_PREFIX ${CMAKE_BINARY_DIR}/release)
set(CMAKE_INSTALL_PREFIX ${CMAKE_BINARY_DIR}/rundir/${CMAKE_BUILD_TYPE})
endif()
# Treat warnings as errors (Debug builds only)
@ -100,10 +108,8 @@ option(WARNING_AS_ERROR "Treat warnings as errors in debug builds" ON)
# Define proper compilation flags
IF(MSVC)
# Visual Studio:
# Maximum optimization
# Disable warning C4251
set(CMAKE_CXX_FLAGS_RELEASE "/Ox /MD /wd4251")
# Visual Studio: Maximum optimization, disable warning C4251
set(CMAKE_CXX_FLAGS_RELEASE "/Ox /MD /wd4251 ")
# Generate complete debugging information
#set(CMAKE_CXX_FLAGS_DEBUG "/Zi")
ELSEIF (CMAKE_COMPILER_IS_GNUCXX)
@ -128,7 +134,11 @@ ELSEIF (CMAKE_COMPILER_IS_GNUCXX)
ELSE()
# other: osx/llvm, bsd/llvm
set(CMAKE_CXX_FLAGS_RELEASE "-O2")
set(CMAKE_CXX_FLAGS_DEBUG "-g -O0")
if(WARNING_AS_ERROR)
set(CMAKE_CXX_FLAGS_DEBUG "-g -O0 -Wall -Wextra -Werror")
else()
set(CMAKE_CXX_FLAGS_DEBUG "-g -O0 -Wall -Wextra")
endif()
ENDIF()
# GNU systems need to define the Mersenne exponent for the RNG to compile w/o warning
@ -139,8 +149,21 @@ ENDIF()
FIND_PACKAGE(Threads REQUIRED)
# Find Qt5
OPTION(UPDATE_TRANSLATIONS "Update translations on compile" OFF)
MESSAGE(STATUS "UPDATE TRANSLATIONS: ${UPDATE_TRANSLATIONS}")
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(_lib_suffix 64)
else()
set(_lib_suffix 32)
endif()
if(DEFINED QTDIR${_lib_suffix})
list(APPEND CMAKE_PREFIX_PATH "${QTDIR${_lib_suffix}}")
elseif(DEFINED QTDIR)
list(APPEND CMAKE_PREFIX_PATH "${QTDIR}")
elseif(DEFINED ENV{QTDIR${_lib_suffix}})
list(APPEND CMAKE_PREFIX_PATH "$ENV{QTDIR${_lib_suffix}}")
elseif(DEFINED ENV{QTDIR})
list(APPEND CMAKE_PREFIX_PATH "$ENV{QTDIR}")
endif()
FIND_PACKAGE(Qt5Core 5.5.0 REQUIRED)
@ -161,12 +184,18 @@ ELSE()
MESSAGE(FATAL_ERROR "No Qt5 found!")
ENDIF()
# Check for translation updates
OPTION(UPDATE_TRANSLATIONS "Update translations on compile" OFF)
MESSAGE(STATUS "UPDATE TRANSLATIONS: ${UPDATE_TRANSLATIONS}")
set(CMAKE_AUTOMOC TRUE)
# Find other needed libraries
FIND_PACKAGE(Protobuf REQUIRED)
IF(NOT EXISTS "${Protobuf_PROTOC_EXECUTABLE}")
MESSAGE(FATAL_ERROR "No protoc command found!")
MESSAGE(FATAL_ERROR "No protoc command found!")
ELSE()
MESSAGE(STATUS "Protoc version ${Protobuf_VERSION} found!")
ENDIF()
#Find OpenSSL
@ -215,7 +244,7 @@ if(UNIX)
endif()
elseif(WIN32)
set(CPACK_GENERATOR NSIS ${CPACK_GENERATOR})
if("${CMAKE_GENERATOR}" MATCHES "(Win64|IA64)")
if("${CMAKE_GENERATOR_PLATFORM}" MATCHES "(x64)")
set(TRICE_IS_64_BIT 1)
else()
set(TRICE_IS_64_BIT 0)
@ -258,7 +287,7 @@ if(WITH_ORACLE)
endif()
# Compile dbconverter (default on)
option(WITH_DBCONVERTER "build oracle" ON)
option(WITH_DBCONVERTER "build dbconverter" ON)
if(WITH_DBCONVERTER)
add_subdirectory(dbconverter)
SET(CPACK_INSTALL_CMAKE_PROJECTS "Dbconverter;Dbconverter;ALL;/" ${CPACK_INSTALL_CMAKE_PROJECTS})

View file

@ -5,10 +5,10 @@
<p align='center'>
<a href="#cockatrice"><b>Cockatrice</b></a> <b>|</b>
<a href="#download-">Download</a> <b>|</b>
<a href="#get-involved-">Get Involved</a> <b>|</b>
<a href="#get-involved--">Get Involved</a> <b>|</b>
<a href="#community-resources">Community</a> <b>|</b>
<a href="#translations-">Translations</a> <b>|</b>
<a href="#build---">Build</a> <b>|</b>
<a href="#build-">Build</a> <b>|</b>
<a href="#run">Run</a> <b>|</b>
<a href="#license-">License</a>
</p>
@ -29,21 +29,21 @@ Cockatrice is an open-source, multiplatform program for playing tabletop card ga
# Download [![Cockatrice Eternal Download Count](https://img.shields.io/github/downloads/cockatrice/cockatrice/total.svg)](https://tooomm.github.io/github-release-stats/?username=Cockatrice&repository=Cockatrice)
Downloads are available for full releases and the current beta version in development.<br>
Full releases are checkpoints featuring major feature or UI enhancements - we recommend to use those. There is no strict schedule for new full releases.
Downloads are available for full releases and the current beta version in development. There is no strict release schedule for either of them.
The beta release contains the most recently added features and bugfixes, but can be unstable. They are released as we feel need.
- Latest `stable` release (**recommended**): [![Download from GitHub Releases](https://img.shields.io/github/release/cockatrice/cockatrice.svg)](https://github.com/cockatrice/cockatrice/releases/latest) [![DL Count on Latest Release](https://img.shields.io/github/downloads/cockatrice/cockatrice/latest/total.svg?label=downloads)](https://tooomm.github.io/github-release-stats/?username=Cockatrice&repository=Cockatrice)<br>
- Latest `stable` release: [![Download from GitHub Releases](https://img.shields.io/github/release/cockatrice/cockatrice.svg)](https://github.com/cockatrice/cockatrice/releases/latest) [![DL Count on Latest Release](https://img.shields.io/github/downloads/cockatrice/cockatrice/latest/total.svg?label=downloads)](https://tooomm.github.io/github-release-stats/?username=Cockatrice&repository=Cockatrice)<br>
- Stable versions are checkpoints featuring major feature and UI enhancements.
- **Recommended for most users!**
- Latest `beta` release: [![Download from GitHub Pre-Releases](https://img.shields.io/github/release/cockatrice/cockatrice/all.svg)](https://github.com/cockatrice/cockatrice/releases) [![DL Count on Latest Pre-Release](https://img.shields.io/github/downloads-pre/cockatrice/cockatrice/latest/total.svg?label=downloads)](https://tooomm.github.io/github-release-stats/?username=Cockatrice&repository=Cockatrice)
- Beta versions may be unstable and contain bugs.
- Beta versions include the most recently added features and bugfixes, but can be unstable.
- To be a Cockatrice Beta Tester, use this version. Find more information [here](https://github.com/Cockatrice/Cockatrice/wiki/Release-Channels)!
# Get Involved [![Gitter Chat](https://img.shields.io/gitter/room/Cockatrice/Cockatrice.svg)](https://gitter.im/Cockatrice/Cockatrice)
# Get Involved [![Discord](https://img.shields.io/discord/314987288398659595?label=Discord&logo=discord&logoColor=white)](https://discord.gg/3Z9yzmA) [![Gitter Chat](https://img.shields.io/gitter/room/Cockatrice/Cockatrice)](https://gitter.im/Cockatrice/Cockatrice)
[Chat](https://gitter.im/Cockatrice/Cockatrice) with the Cockatrice developers on Gitter. Come here to talk about the application, features, or just to hang out. For support regarding specific servers, please contact that server's admin or forum for support rather than asking here.<br>
Join our [Discord community](https://discord.gg/3Z9yzmA) to connect with the project or fellow users of the app. The Cockatrice developers are also available on [Gitter](https://gitter.im/Cockatrice/Cockatrice). Come here to talk about the application, features, or just to hang out.<br>
For support regarding specific servers, please contact that server's admin or forum for support rather than asking here.<br>
To contribute code to the project, please review [the guidelines](https://github.com/Cockatrice/Cockatrice/blob/master/.github/CONTRIBUTING.md).
We maintain two tags for contributors to find issues to work on:
@ -67,7 +67,7 @@ Cockatrice uses the [Google Developer Documentation Style Guide](https://develop
- [reddit r/Cockatrice](https://reddit.com/r/cockatrice)
# Translations [![Cockatrice on Transiflex](https://tx-assets.scdn5.secure.raxcdn.com/static/charts/images/tx-logo-micro.c5603f91c780.png)](https://www.transifex.com/projects/p/cockatrice/)
# Translations [![Transifex Project](https://img.shields.io/badge/translate-on%20transifex-brightgreen)](https://www.transifex.com/projects/p/cockatrice/)
Cockatrice uses Transifex for translations. You can help us bring Cockatrice and Oracle to your language or just edit single wordings right from within your browser by visiting our [Transifex project page](https://www.transifex.com/projects/p/cockatrice/).<br>
@ -78,9 +78,9 @@ Cockatrice uses Transifex for translations. You can help us bring Cockatrice and
Check out our [Translator FAQ](https://github.com/Cockatrice/Cockatrice/wiki/Translation-FAQ) for more information about contributing!<br>
# Build [![Travis Build Status - master](https://travis-ci.org/Cockatrice/Cockatrice.svg?branch=master)](https://travis-ci.org/Cockatrice/Cockatrice) [![Appveyor Build Status - master](https://ci.appveyor.com/api/projects/status/oauxf5a0sj689rcg/branch/master?svg=true)](https://ci.appveyor.com/project/ZeldaZach/cockatrice/branch/master) <!-- link to zachs appveyor not correct yet -->
# Build [![CI Builds](https://github.com/Cockatrice/Cockatrice/actions/workflows/ci-builds.yml/badge.svg?branch=master&event=push)](https://github.com/Cockatrice/Cockatrice/actions/workflows/ci-builds.yml?query=branch%3Amaster+event%3Apush)
**Detailed compiling instructions are on the Cockatrice wiki under [Compiling Cockatrice](https://github.com/Cockatrice/Cockatrice/wiki/Compiling-Cockatrice)**
**Detailed compiling instructions can be found on the Cockatrice wiki under [Compiling Cockatrice](https://github.com/Cockatrice/Cockatrice/wiki/Compiling-Cockatrice)**
Dependencies: *(for minimum requirements search our [CMake file](https://github.com/Cockatrice/Cockatrice/blob/master/CMakeLists.txt))*
- [Qt](https://www.qt.io/developers/)
@ -125,7 +125,6 @@ The following flags can be passed to `cmake`:
`Oracle` fetches card data<br>
`Servatrice` is the server<br>
**Servatrice Docker container**
You can run an instance of Servatrice (the Cockatrice server) using [Docker](https://www.docker.com/what-docker) and the Cockatrice Dockerfile.<br>
@ -160,6 +159,7 @@ A out of box working docker-compose file has been added to help setup in Windows
Docker in Windows requires additional steps in form of using Docker Desktop to allow resource sharing from the drive the volumes are mapped from, as well as potential workarounds needed to get file sharing working in Windows. This [StackOverflow discussion sheds some light on it](https://stackoverflow.com/questions/42203488/settings-to-windows-firewall-to-allow-docker-for-windows-to-share-drive)
# License [![GPLv2 License](https://img.shields.io/github/license/Cockatrice/Cockatrice.svg)](https://github.com/Cockatrice/Cockatrice/blob/master/LICENSE)
Cockatrice is free software, licensed under the [GPLv2](https://github.com/Cockatrice/Cockatrice/blob/master/LICENSE).

View file

@ -11,14 +11,15 @@ cd "${BASH_SOURCE%/*}/" || exit 2 # could not find path, this could happen with
include=("common" \
"cockatrice/src" \
"oracle/src" \
"servatrice/src")
"servatrice/src" \
"tests")
exclude=("servatrice/src/smtp" \
"common/sfmt" \
"common/lib" \
"oracle/src/zip" \
"oracle/src/lzma" \
"oracle/src/qt-json")
exts=("cpp" "h")
exts=("cpp" "h" "proto")
cf_cmd="clang-format"
branch="origin/master"

View file

@ -38,23 +38,6 @@ function(get_commit_date)
set(GIT_COMMIT_DATE "${GIT_COM_DATE}" PARENT_SCOPE)
endfunction()
function(clean_release_name name)
# <title>Release Cockatrice 2.7.3: Dawn of Hope · Cockatrice/Cockatrice · GitHub</title>
# Remove prefix
STRING(REGEX REPLACE "<title>Release Cockatrice [0-9\.]+: " "" name "${name}")
# Remove suffix
STRING(REPLACE " · Cockatrice/Cockatrice · GitHub</title>" "" name "${name}")
# Remove all unwanted chars
STRING(REGEX REPLACE "[^A-Za-z0-9_ ]" "" name "${name}")
# Strip (trim) whitespaces
STRING(STRIP "${name}" name)
# Replace all spaces with underscores
STRING(REPLACE " " "_" name "${name}")
MESSAGE(STATUS "Friendly tag name: ${name}")
set(GIT_TAG_RELEASENAME "${name}" PARENT_SCOPE)
endfunction()
function(get_tag_name commit)
if(${commit} STREQUAL "unknown")
return()
@ -163,23 +146,8 @@ function(get_tag_name commit)
set(PROJECT_VERSION_LABEL ${GIT_TAG_LABEL} PARENT_SCOPE)
elseif(${GIT_TAG_TYPE} STREQUAL "Release")
set(PROJECT_VERSION_LABEL "" PARENT_SCOPE)
# get version name from github
set(GIT_TAG_TEMP_FILE "${PROJECT_BINARY_DIR}/tag_informations.txt")
set(GIT_TAG_TEMP_URL "https://github.com/Cockatrice/Cockatrice/releases/tag/${GIT_TAG}")
message(STATUS "Fetching tag informations from ${GIT_TAG_TEMP_URL}")
file(REMOVE "${GIT_TAG_TEMP_FILE}")
file(DOWNLOAD "${GIT_TAG_TEMP_URL}" "${GIT_TAG_TEMP_FILE}" STATUS status LOG log INACTIVITY_TIMEOUT 30 TIMEOUT 300 SHOW_PROGRESS)
list(GET status 0 err)
list(GET status 1 msg)
if(err)
message(WARNING "Download failed with error ${msg}: ${log}")
return()
endif()
file(STRINGS "${GIT_TAG_TEMP_FILE}" GIT_TAG_RAW_RELEASENAME REGEX "<title>Release Cockatrice .*</title>" LIMIT_COUNT 1 ENCODING UTF-8)
clean_release_name("${GIT_TAG_RAW_RELEASENAME}")
set(PROJECT_VERSION_RELEASENAME "${GIT_TAG_RELEASENAME}" PARENT_SCOPE)
# set release name from env var
set(PROJECT_VERSION_RELEASENAME "${GIT_TAG_RELEASENAME}" PARENT_SCOPE)
endif()
endfunction()
@ -188,9 +156,9 @@ endfunction()
# fallback defaults
set(GIT_COMMIT_ID "unknown")
set(GIT_COMMIT_DATE "unknown")
set(GIT_COMMIT_DATE_FRIENDLY "unknown")
set(PROJECT_VERSION_LABEL "custom(unknown)")
set(GIT_COMMIT_DATE "")
set(GIT_COMMIT_DATE_FRIENDLY "")
set(PROJECT_VERSION_LABEL "")
set(PROJECT_VERSION_RELEASENAME "")
find_package(Git)

View file

@ -18,6 +18,7 @@ SET(cockatrice_SOURCES
src/dlg_forgotpasswordrequest.cpp
src/dlg_forgotpasswordreset.cpp
src/dlg_forgotpasswordchallenge.cpp
src/dlg_manage_sets.cpp
src/dlg_register.cpp
src/dlg_tip_of_the_day.cpp
src/tip_of_the_day.cpp
@ -62,7 +63,6 @@ SET(cockatrice_SOURCES
src/carddragitem.cpp
src/carddatabasemodel.cpp
src/setsmodel.cpp
src/window_sets.cpp
src/abstractgraphicsitem.cpp
src/abstractcarddragitem.cpp
src/dlg_settings.cpp
@ -79,7 +79,7 @@ SET(cockatrice_SOURCES
src/tab_replays.cpp
src/tab_supervisor.cpp
src/tab_admin.cpp
src/tab_userlists.cpp
src/tab_account.cpp
src/tab_deck_editor.cpp
src/tab_logs.cpp
src/replay_timeline_widget.cpp

View file

@ -49,7 +49,7 @@ The search bar recognizes a set of special commands similar to some other card d
<dd>[e:lea,leb](#e:lea,leb) <small>(Cards that appear in Alpha or Beta)</small></dd>
<dd><a href="#e:lea,leb -(e:lea e:leb)">e:lea,leb -(e:lea e:leb)</a> <small>(Cards that appear in Alpha or Beta but not in both editions)</small></dd>
<dt>Inverse:</dt>
<dt>Negate:</dt>
<dd>[c:wu -c:m](#c:wu -c:m) <small>(Any card that is white or blue, but not multicolored)</small></dd>
<dt>Branching:</dt>

View file

@ -287,14 +287,14 @@ void AbstractCardItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
}
if (event->button() == Qt::LeftButton)
setCursor(Qt::ClosedHandCursor);
else if (event->button() == Qt::MidButton)
else if (event->button() == Qt::MiddleButton)
emit showCardInfoPopup(event->screenPos(), name);
event->accept();
}
void AbstractCardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (event->button() == Qt::MidButton)
if (event->button() == Qt::MiddleButton)
emit deleteCardInfoPopup(name);
// This function ensures the parent function doesn't mess around with our selection.

View file

@ -127,7 +127,7 @@ void AbstractCounter::setValue(int _value)
void AbstractCounter::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if (isUnderMouse() && player->getLocalOrJudge()) {
if (event->button() == Qt::MidButton || (QApplication::keyboardModifiers() & Qt::ShiftModifier)) {
if (event->button() == Qt::MiddleButton || (QApplication::keyboardModifiers() & Qt::ShiftModifier)) {
if (menu)
menu->exec(event->screenPos());
event->accept();

View file

@ -10,8 +10,10 @@
#include <QCryptographicHash>
#include <QDebug>
#include <QDir>
#include <QDirIterator>
#include <QFile>
#include <QMessageBox>
#include <QRegularExpression>
#include <algorithm>
#include <utility>
@ -291,22 +293,23 @@ void CardInfo::refreshCachedSetNames()
QString CardInfo::simplifyName(const QString &name)
{
QString simpleName(name);
static const QRegularExpression spaceOrSplit("(\\s+|\\/\\/.*)");
static const QRegularExpression nonAlnum("[^a-z0-9]");
QString simpleName = name.toLower();
// remove spaces and right halves of split cards
simpleName.remove(spaceOrSplit);
// So Aetherling would work, but not Ætherling since 'Æ' would get replaced
// with nothing.
simpleName.replace("æ", "ae");
simpleName.replace("Æ", "AE");
// Replace Jötun Grunt with Jotun Grunt.
simpleName = simpleName.normalized(QString::NormalizationForm_KD);
// Replace dashes with spaces so that we can say "garruk the veil cursed"
// instead of the unintuitive "garruk the veilcursed".
simpleName = simpleName.replace("-", " ");
simpleName.remove(QRegExp("[^a-zA-Z0-9 ]"));
simpleName = simpleName.toLower();
// remove all non alphanumeric characters from the name
simpleName.remove(nonAlnum);
return simpleName;
}
@ -437,6 +440,19 @@ CardInfoPtr CardDatabase::getCardBySimpleName(const QString &cardName) const
return getCardFromMap(simpleNameCards, CardInfo::simplifyName(cardName));
}
CardInfoPtr CardDatabase::guessCard(const QString &cardName) const
{
CardInfoPtr temp = getCard(cardName);
if (temp == nullptr) { // get card by simple name instead
temp = getCardBySimpleName(cardName);
if (temp == nullptr) { // still could not find the card, so simplify the cardName too
QString simpleCardName = CardInfo::simplifyName(cardName);
temp = getCardBySimpleName(simpleCardName);
}
}
return temp; // returns nullptr if not found
}
CardSetPtr CardDatabase::getSet(const QString &setName)
{
if (sets.contains(setName)) {
@ -494,6 +510,7 @@ LoadStatus CardDatabase::loadFromFile(const QString &fileName)
LoadStatus CardDatabase::loadCardDatabase(const QString &path)
{
auto startTime = QTime::currentTime();
LoadStatus tempLoadStatus = NotLoaded;
if (!path.isEmpty()) {
loadFromFileMutex->lock();
@ -501,8 +518,9 @@ LoadStatus CardDatabase::loadCardDatabase(const QString &path)
loadFromFileMutex->unlock();
}
int msecs = startTime.msecsTo(QTime::currentTime());
qDebug() << "[CardDatabase] loadCardDatabase(): Path =" << path << "Status =" << tempLoadStatus
<< "Cards =" << cards.size() << "Sets=" << sets.size();
<< "Cards =" << cards.size() << "Sets =" << sets.size() << QString("%1ms").arg(msecs);
return tempLoadStatus;
}
@ -519,11 +537,21 @@ LoadStatus CardDatabase::loadCardDatabases()
loadCardDatabase(SettingsCache::instance().getTokenDatabasePath()); // load tokens database
loadCardDatabase(SettingsCache::instance().getSpoilerCardDatabasePath()); // load spoilers database
// load custom card databases
QDir dir(SettingsCache::instance().getCustomCardDatabasePath());
for (const QString &fileName :
dir.entryList(QStringList("*.xml"), QDir::Files | QDir::Readable, QDir::Name | QDir::IgnoreCase)) {
loadCardDatabase(dir.absoluteFilePath(fileName));
// find all custom card databases, recursively & following symlinks
// then load them alphabetically
QDirIterator customDatabaseIterator(SettingsCache::instance().getCustomCardDatabasePath(), QStringList() << "*.xml",
QDir::Files, QDirIterator::Subdirectories | QDirIterator::FollowSymlinks);
QStringList databasePaths;
while (customDatabaseIterator.hasNext()) {
customDatabaseIterator.next();
databasePaths.push_back(customDatabaseIterator.filePath());
}
databasePaths.sort();
for (auto i = 0; i < databasePaths.size(); ++i) {
const auto &databasePath = databasePaths.at(i);
qDebug() << "Loading Custom Set" << i << "(" << databasePath << ")";
loadCardDatabase(databasePath);
}
// AFTER all the cards have been loaded

View file

@ -409,6 +409,7 @@ public:
void removeCard(CardInfoPtr card);
CardInfoPtr getCard(const QString &cardName) const;
QList<CardInfoPtr> getCards(const QStringList &cardNames) const;
CardInfoPtr guessCard(const QString &cardName) const;
/*
* Get a card by its simple name. The name will be simplified in this

View file

@ -160,14 +160,17 @@ void CockatriceXml4Parser::loadCardsFromXml(QXmlStreamReader &xml)
// NOTE: attributes but be read before readElementText()
QXmlStreamAttributes attrs = xml.attributes();
QString setName = xml.readElementText(QXmlStreamReader::IncludeChildElements);
CardInfoPerSet setInfo(internalAddSet(setName));
for (QXmlStreamAttribute attr : attrs) {
QString attrName = attr.name().toString();
if (attrName == "picURL")
attrName = "picurl";
setInfo.setProperty(attrName, attr.value().toString());
auto set = internalAddSet(setName);
if (set->getEnabled()) {
CardInfoPerSet setInfo(set);
for (QXmlStreamAttribute attr : attrs) {
QString attrName = attr.name().toString();
if (attrName == "picURL")
attrName = "picurl";
setInfo.setProperty(attrName, attr.value().toString());
}
sets.insert(setName, setInfo);
}
sets.insert(setName, setInfo);
// relatd cards
} else if (xml.name() == "related" || xml.name() == "reverse-related") {
bool attach = false;

View file

@ -107,7 +107,7 @@ void CardFrame::setCard(CardInfoPtr card)
void CardFrame::setCard(const QString &cardName)
{
setCard(db->getCardBySimpleName(cardName));
setCard(db->guessCard(cardName));
}
void CardFrame::setCard(AbstractCardItem *card)

View file

@ -65,9 +65,10 @@ void CardInfoWidget::setCard(CardInfoPtr card)
void CardInfoWidget::setCard(const QString &cardName)
{
setCard(db->getCardBySimpleName(cardName));
if (!info)
setCard(db->guessCard(cardName));
if (info == nullptr) {
text->setInvalidCardName(cardName);
}
}
void CardInfoWidget::setCard(AbstractCardItem *card)

View file

@ -18,9 +18,15 @@
#include <QMenu>
#include <QPainter>
CardItem::CardItem(Player *_owner, const QString &_name, int _cardid, bool _revealedCard, QGraphicsItem *parent)
: AbstractCardItem(_name, _owner, _cardid, parent), zone(0), revealedCard(_revealedCard), attacking(false),
destroyOnZoneChange(false), doesntUntap(false), dragItem(0), attachedTo(0)
CardItem::CardItem(Player *_owner,
const QString &_name,
int _cardid,
bool _revealedCard,
QGraphicsItem *parent,
CardZone *_zone,
bool updateMenu)
: AbstractCardItem(_name, _owner, _cardid, parent), zone(_zone), revealedCard(_revealedCard), attacking(false),
destroyOnZoneChange(false), doesntUntap(false), dragItem(nullptr), attachedTo(nullptr)
{
owner->addCard(this);
@ -29,7 +35,9 @@ CardItem::CardItem(Player *_owner, const QString &_name, int _cardid, bool _reve
moveMenu = new QMenu;
retranslateUi();
emit updateCardMenu(this);
if (updateMenu) { // avoid updating card menu too often
emit updateCardMenu(this);
}
}
CardItem::~CardItem()
@ -48,22 +56,22 @@ CardItem::~CardItem()
void CardItem::prepareDelete()
{
if (owner) {
if (owner != nullptr) {
if (owner->getCardMenu() == cardMenu) {
owner->setCardMenu(0);
owner->getGame()->setActiveCard(0);
owner->setCardMenu(nullptr);
owner->getGame()->setActiveCard(nullptr);
}
owner = 0;
owner = nullptr;
}
while (!attachedCards.isEmpty()) {
attachedCards.first()->setZone(0); // so that it won't try to call reorganizeCards()
attachedCards.first()->setAttachedTo(0);
attachedCards.first()->setZone(nullptr); // so that it won't try to call reorganizeCards()
attachedCards.first()->setAttachedTo(nullptr);
}
if (attachedTo) {
if (attachedTo != nullptr) {
attachedTo->removeAttachedCard(this);
attachedTo = 0;
attachedTo = nullptr;
}
}
@ -265,9 +273,10 @@ CardDragItem *CardItem::createDragItem(int _id, const QPointF &_pos, const QPoin
void CardItem::deleteDragItem()
{
if (dragItem)
if (dragItem) {
dragItem->deleteLater();
dragItem = NULL;
}
dragItem = nullptr;
}
void CardItem::drawArrow(const QColor &arrowColor)
@ -362,7 +371,7 @@ void CardItem::playCard(bool faceDown)
void CardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (event->button() == Qt::RightButton) {
if (cardMenu && !cardMenu->isEmpty() && owner) {
if (cardMenu && !cardMenu->isEmpty() && owner != nullptr) {
owner->updateCardMenu(this);
cardMenu->exec(event->screenPos());
}
@ -370,7 +379,7 @@ void CardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
(!SettingsCache::instance().getDoubleClickToPlay())) {
bool hideCard = false;
if (zone && zone->getIsView()) {
ZoneViewZone *view = static_cast<ZoneViewZone *>(zone);
auto *view = static_cast<ZoneViewZone *>(zone);
if (view->getRevealZone() && !view->getWriteableRevealZone())
hideCard = true;
}
@ -381,7 +390,9 @@ void CardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
}
}
setCursor(Qt::OpenHandCursor);
if (owner != nullptr) { // cards without owner will be deleted
setCursor(Qt::OpenHandCursor);
}
AbstractCardItem::mouseReleaseEvent(event);
}

View file

@ -52,7 +52,9 @@ public:
const QString &_name = QString(),
int _cardid = -1,
bool revealedCard = false,
QGraphicsItem *parent = nullptr);
QGraphicsItem *parent = nullptr,
CardZone *_zone = nullptr,
bool updateMenu = false);
~CardItem();
void retranslateUi();
CardZone *getZone() const

View file

@ -18,7 +18,7 @@ CardZone::CardZone(Player *_p,
bool _contentsKnown,
QGraphicsItem *parent,
bool _isView)
: AbstractGraphicsItem(parent), player(_p), name(_name), cards(_contentsKnown), view(NULL), menu(NULL),
: AbstractGraphicsItem(parent), player(_p), name(_name), cards(_contentsKnown), views{}, menu(nullptr),
doubleClickAction(0), hasCardAttr(_hasCardAttr), isShufflable(_isShufflable), isView(_isView)
{
if (!isView)
@ -28,7 +28,11 @@ CardZone::CardZone(Player *_p,
CardZone::~CardZone()
{
qDebug() << "CardZone destructor: " << name;
delete view;
for (auto *view : views) {
if (view != nullptr) {
view->deleteLater();
}
}
clearContents();
}
@ -120,9 +124,11 @@ void CardZone::mousePressEvent(QGraphicsSceneMouseEvent *event)
void CardZone::addCard(CardItem *card, bool reorganize, int x, int y)
{
if (view)
if ((x <= view->getCards().size()) || (view->getNumberCards() == -1))
for (auto *view : views) {
if ((x <= view->getCards().size()) || (view->getNumberCards() == -1)) {
view->addCard(new CardItem(player, card->getName(), card->getId()), reorganize, x, y);
}
}
card->setZone(this);
addCardImpl(card, x, y);
@ -168,8 +174,9 @@ CardItem *CardZone::takeCard(int position, int cardId, bool /*canResize*/)
CardItem *c = cards.takeAt(position);
if (view)
for (auto *view : views) {
view->removeCard(position);
}
c->setId(cardId);

View file

@ -21,7 +21,7 @@ protected:
Player *player;
QString name;
CardList cards;
ZoneViewZone *view;
QList<ZoneViewZone *> views;
QMenu *menu;
QAction *doubleClickAction;
bool hasCardAttr;
@ -98,13 +98,9 @@ public:
// takeCard() finds a card by position and removes it from the zone and from all of its views.
virtual CardItem *takeCard(int position, int cardId, bool canResize = true);
void removeCard(CardItem *card);
ZoneViewZone *getView() const
QList<ZoneViewZone *> &getViews()
{
return view;
}
void setView(ZoneViewZone *_view)
{
view = _view;
return views;
}
virtual void reorganizeCards() = 0;
virtual QPointF closestGridPoint(const QPointF &point);

View file

@ -3,7 +3,7 @@
#include "../pixmapgenerator.h"
#include "../settingscache.h"
#include "../soundengine.h"
#include "../tab_userlists.h"
#include "../tab_account.h"
#include "../user_context_menu.h"
#include "user_level.h"
@ -529,12 +529,12 @@ void ChatView::mousePressEvent(QMouseEvent *event)
{
switch (hoveredItemType) {
case HoveredCard: {
if ((event->button() == Qt::MidButton) || (event->button() == Qt::LeftButton))
if ((event->button() == Qt::MiddleButton) || (event->button() == Qt::LeftButton))
emit showCardInfoPopup(event->globalPos(), hoveredContent);
break;
}
case HoveredUser: {
if (event->button() != Qt::MidButton) {
if (event->button() != Qt::MiddleButton) {
const int delimiterIndex = hoveredContent.indexOf("_");
const QString userName = hoveredContent.mid(delimiterIndex + 1);
switch (event->button()) {
@ -564,7 +564,7 @@ void ChatView::mousePressEvent(QMouseEvent *event)
void ChatView::mouseReleaseEvent(QMouseEvent *event)
{
if ((event->button() == Qt::MidButton) || (event->button() == Qt::LeftButton))
if ((event->button() == Qt::MiddleButton) || (event->button() == Qt::LeftButton))
emit deleteCardInfoPopup(QString("_"));
QTextBrowser::mouseReleaseEvent(event);

View file

@ -291,7 +291,7 @@ QString DeckLoader::getCardZoneFromName(QString cardName, QString currentZoneNam
QString DeckLoader::getCompleteCardName(const QString cardName) const
{
if (db) {
CardInfoPtr temp = db->getCardBySimpleName(cardName);
CardInfoPtr temp = db->guessCard(cardName);
if (temp) {
return temp->getName();
}

View file

@ -63,11 +63,12 @@ DlgConnect::DlgConnect(QWidget *parent) : QDialog(parent)
autoConnectCheckBox = new QCheckBox(tr("A&uto connect"));
autoConnectCheckBox->setToolTip(tr("Automatically connect to the most recent login when Cockatrice opens"));
if (SettingsCache::instance().servers().getSavePassword()) {
autoConnectCheckBox->setChecked(static_cast<bool>(SettingsCache::instance().servers().getAutoConnect()));
auto &servers = SettingsCache::instance().servers();
if (servers.getSavePassword()) {
autoConnectCheckBox->setChecked(servers.getAutoConnect() > 0);
autoConnectCheckBox->setEnabled(true);
} else {
SettingsCache::instance().servers().setAutoConnect(0);
servers.setAutoConnect(0);
autoConnectCheckBox->setChecked(false);
autoConnectCheckBox->setEnabled(false);
}
@ -87,7 +88,7 @@ DlgConnect::DlgConnect(QWidget *parent) : QDialog(parent)
btnForgotPassword = new QPushButton(this);
btnForgotPassword->setIcon(QPixmap("theme:icons/forgot_password"));
btnForgotPassword->setToolTip(tr("Forgot Password"));
btnForgotPassword->setToolTip(tr("Reset Password"));
btnForgotPassword->setFixedWidth(30);
connect(btnForgotPassword, SIGNAL(released()), this, SLOT(actForgotPassword()));
@ -192,13 +193,15 @@ void DlgConnect::rebuildComboBoxList(int failure)
UserConnection_Information uci;
savedHostList = uci.getServerInfo();
bool autoConnectEnabled = static_cast<bool>(SettingsCache::instance().servers().getAutoConnect());
QString autoConnectSaveName = SettingsCache::instance().servers().getSaveName();
auto &servers = SettingsCache::instance().servers();
bool autoConnectEnabled = servers.getAutoConnect() > 0;
QString previousHostName = servers.getPrevioushostName();
QString autoConnectSaveName = servers.getSaveName();
int index = 0;
for (const auto &pair : savedHostList) {
auto tmp = pair.second;
const auto &tmp = pair.second;
QString saveName = tmp.getSaveName();
if (saveName.size()) {
previousHosts->addItem(saveName);
@ -207,7 +210,7 @@ void DlgConnect::rebuildComboBoxList(int failure)
if (saveName.compare(autoConnectSaveName) == 0) {
previousHosts->setCurrentIndex(index);
}
} else if (saveName.compare("Rooster Ranges") == 0) {
} else if (saveName.compare(previousHostName) == 0) {
previousHosts->setCurrentIndex(index);
}
@ -346,6 +349,11 @@ bool DeleteHighlightedItemWhenShiftDelPressedEventFilter::eventFilter(QObject *o
void DlgConnect::actForgotPassword()
{
ServersSettings &servers = SettingsCache::instance().servers();
servers.setFPHostName(hostEdit->text());
servers.setFPPort(portEdit->text());
servers.setFPPlayerName(playernameEdit->text().trimmed());
emit sigStartForgotPasswordRequest();
reject();
}

View file

@ -83,11 +83,13 @@ void DlgCreateGame::sharedCtor()
spectatorsNeedPasswordCheckBox = new QCheckBox(tr("Spectators &need a password to watch"));
spectatorsCanTalkCheckBox = new QCheckBox(tr("Spectators can &chat"));
spectatorsSeeEverythingCheckBox = new QCheckBox(tr("Spectators can see &hands"));
createGameAsSpectatorCheckBox = new QCheckBox(tr("Create game as spectator"));
QVBoxLayout *spectatorsLayout = new QVBoxLayout;
spectatorsLayout->addWidget(spectatorsAllowedCheckBox);
spectatorsLayout->addWidget(spectatorsNeedPasswordCheckBox);
spectatorsLayout->addWidget(spectatorsCanTalkCheckBox);
spectatorsLayout->addWidget(spectatorsSeeEverythingCheckBox);
spectatorsLayout->addWidget(createGameAsSpectatorCheckBox);
spectatorsGroupBox = new QGroupBox(tr("Spectators"));
spectatorsGroupBox->setLayout(spectatorsLayout);
@ -95,7 +97,7 @@ void DlgCreateGame::sharedCtor()
grid->addWidget(generalGroupBox, 0, 0);
grid->addWidget(joinRestrictionsGroupBox, 0, 1);
grid->addWidget(gameTypeGroupBox, 1, 0);
grid->addWidget(spectatorsGroupBox, 1, 1);
grid->addWidget(spectatorsGroupBox, 1, 1, Qt::AlignTop);
grid->addWidget(rememberGameSettings, 2, 0);
buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok);
@ -129,6 +131,7 @@ DlgCreateGame::DlgCreateGame(TabRoom *_room, const QMap<int, QString> &_gameType
spectatorsNeedPasswordCheckBox->setChecked(SettingsCache::instance().getSpectatorsNeedPassword());
spectatorsCanTalkCheckBox->setChecked(SettingsCache::instance().getSpectatorsCanTalk());
spectatorsSeeEverythingCheckBox->setChecked(SettingsCache::instance().getSpectatorsCanSeeEverything());
createGameAsSpectatorCheckBox->setChecked(SettingsCache::instance().getCreateGameAsSpectator());
if (!rememberGameSettings->isChecked()) {
actReset();
@ -159,6 +162,7 @@ DlgCreateGame::DlgCreateGame(const ServerInfo_Game &gameInfo, const QMap<int, QS
spectatorsNeedPasswordCheckBox->setEnabled(false);
spectatorsCanTalkCheckBox->setEnabled(false);
spectatorsSeeEverythingCheckBox->setEnabled(false);
createGameAsSpectatorCheckBox->setEnabled(false);
descriptionEdit->setText(QString::fromStdString(gameInfo.description()));
maxPlayersEdit->setValue(gameInfo.max_players());
@ -200,6 +204,7 @@ void DlgCreateGame::actReset()
spectatorsNeedPasswordCheckBox->setChecked(false);
spectatorsCanTalkCheckBox->setChecked(false);
spectatorsSeeEverythingCheckBox->setChecked(false);
createGameAsSpectatorCheckBox->setChecked(false);
QMapIterator<int, QRadioButton *> gameTypeCheckBoxIterator(gameTypeCheckBoxes);
while (gameTypeCheckBoxIterator.hasNext()) {
@ -226,6 +231,7 @@ void DlgCreateGame::actOK()
cmd.set_spectators_can_talk(spectatorsCanTalkCheckBox->isChecked());
cmd.set_spectators_see_everything(spectatorsSeeEverythingCheckBox->isChecked());
cmd.set_join_as_judge(QApplication::keyboardModifiers() & Qt::ShiftModifier);
cmd.set_join_as_spectator(createGameAsSpectatorCheckBox->isChecked());
QString gameTypes = QString();
QMapIterator<int, QRadioButton *> gameTypeCheckBoxIterator(gameTypeCheckBoxes);
@ -247,6 +253,7 @@ void DlgCreateGame::actOK()
SettingsCache::instance().setSpectatorsNeedPassword(spectatorsNeedPasswordCheckBox->isChecked());
SettingsCache::instance().setSpectatorsCanTalk(spectatorsCanTalkCheckBox->isChecked());
SettingsCache::instance().setSpectatorsCanSeeEverything(spectatorsSeeEverythingCheckBox->isChecked());
SettingsCache::instance().setCreateGameAsSpectator(createGameAsSpectatorCheckBox->isChecked());
SettingsCache::instance().setGameTypes(gameTypes);
}
PendingCommand *pend = room->prepareRoomCommand(cmd);

View file

@ -39,7 +39,7 @@ private:
QSpinBox *maxPlayersEdit;
QCheckBox *onlyBuddiesCheckBox, *onlyRegisteredCheckBox;
QCheckBox *spectatorsAllowedCheckBox, *spectatorsNeedPasswordCheckBox, *spectatorsCanTalkCheckBox,
*spectatorsSeeEverythingCheckBox;
*spectatorsSeeEverythingCheckBox, *createGameAsSpectatorCheckBox;
QDialogButtonBox *buttonBox;
QPushButton *clearButton;
QCheckBox *rememberGameSettings;

View file

@ -10,12 +10,13 @@
DlgEditPassword::DlgEditPassword(QWidget *parent) : QDialog(parent)
{
oldPasswordLabel = new QLabel(tr("Old password:"));
oldPasswordEdit = new QLineEdit();
if (SettingsCache::instance().servers().getSavePassword())
oldPasswordEdit->setText(SettingsCache::instance().servers().getPassword());
auto &servers = SettingsCache::instance().servers();
if (servers.getSavePassword()) {
oldPasswordEdit->setText(servers.getPassword());
}
oldPasswordLabel->setBuddy(oldPasswordEdit);
oldPasswordEdit->setEchoMode(QLineEdit::Password);
@ -59,7 +60,5 @@ void DlgEditPassword::actOk()
return;
}
// always save the password so it will be picked up by the connect dialog
SettingsCache::instance().servers().setPassword(newPasswordEdit->text());
accept();
}

View file

@ -1,6 +1,7 @@
#include "dlg_filter_games.h"
#include <QCheckBox>
#include <QComboBox>
#include <QCryptographicHash>
#include <QDialogButtonBox>
#include <QGridLayout>
@ -15,13 +16,22 @@
DlgFilterGames::DlgFilterGames(const QMap<int, QString> &_allGameTypes,
const GamesProxyModel *_gamesProxyModel,
QWidget *parent)
: QDialog(parent), allGameTypes(_allGameTypes), gamesProxyModel(_gamesProxyModel)
: QDialog(parent), allGameTypes(_allGameTypes), gamesProxyModel(_gamesProxyModel),
gameAgeMap({{QTime(), tr("no limit")},
{QTime(0, 5), tr("5 minutes")},
{QTime(0, 10), tr("10 minutes")},
{QTime(0, 30), tr("30 minutes")},
{QTime(1, 0), tr("1 hour")},
{QTime(2, 0), tr("2 hours")}})
{
showBuddiesOnlyGames = new QCheckBox(tr("Show '&buddies only' games"));
showBuddiesOnlyGames->setChecked(gamesProxyModel->getShowBuddiesOnlyGames());
unavailableGamesVisibleCheckBox = new QCheckBox(tr("Show &unavailable games"));
unavailableGamesVisibleCheckBox->setChecked(gamesProxyModel->getUnavailableGamesVisible());
showFullGames = new QCheckBox(tr("Show &full games"));
showFullGames->setChecked(gamesProxyModel->getShowFullGames());
showGamesThatStarted = new QCheckBox(tr("Show games &that have started"));
showGamesThatStarted->setChecked(gamesProxyModel->getShowGamesThatStarted());
showPasswordProtectedGames = new QCheckBox(tr("Show &password protected games"));
showPasswordProtectedGames->setChecked(gamesProxyModel->getShowPasswordProtectedGames());
@ -29,29 +39,39 @@ DlgFilterGames::DlgFilterGames(const QMap<int, QString> &_allGameTypes,
hideIgnoredUserGames = new QCheckBox(tr("Hide '&ignored user' games"));
hideIgnoredUserGames->setChecked(gamesProxyModel->getHideIgnoredUserGames());
maxGameAgeComboBox = new QComboBox();
maxGameAgeComboBox->setEditable(false);
maxGameAgeComboBox->addItems(gameAgeMap.values());
QTime gameAge = gamesProxyModel->getMaxGameAge();
maxGameAgeComboBox->setCurrentIndex(gameAgeMap.keys().indexOf(gameAge)); // index is -1 if unknown
auto *maxGameAgeLabel = new QLabel(tr("&Newer than:"));
maxGameAgeLabel->setBuddy(maxGameAgeComboBox);
gameNameFilterEdit = new QLineEdit;
gameNameFilterEdit->setText(gamesProxyModel->getGameNameFilter());
QLabel *gameNameFilterLabel = new QLabel(tr("Game &description:"));
auto *gameNameFilterLabel = new QLabel(tr("Game &description:"));
gameNameFilterLabel->setBuddy(gameNameFilterEdit);
creatorNameFilterEdit = new QLineEdit;
creatorNameFilterEdit->setText(gamesProxyModel->getCreatorNameFilter());
QLabel *creatorNameFilterLabel = new QLabel(tr("&Creator name:"));
auto *creatorNameFilterLabel = new QLabel(tr("&Creator name:"));
creatorNameFilterLabel->setBuddy(creatorNameFilterEdit);
QGridLayout *generalGrid = new QGridLayout;
auto *generalGrid = new QGridLayout;
generalGrid->addWidget(gameNameFilterLabel, 0, 0);
generalGrid->addWidget(gameNameFilterEdit, 0, 1);
generalGrid->addWidget(creatorNameFilterLabel, 1, 0);
generalGrid->addWidget(creatorNameFilterEdit, 1, 1);
generalGrid->addWidget(maxGameAgeLabel, 2, 0);
generalGrid->addWidget(maxGameAgeComboBox, 2, 1);
generalGroupBox = new QGroupBox(tr("General"));
generalGroupBox->setLayout(generalGrid);
QVBoxLayout *gameTypeFilterLayout = new QVBoxLayout;
auto *gameTypeFilterLayout = new QVBoxLayout;
QMapIterator<int, QString> gameTypesIterator(allGameTypes);
while (gameTypesIterator.hasNext()) {
gameTypesIterator.next();
QCheckBox *temp = new QCheckBox(gameTypesIterator.value());
auto *temp = new QCheckBox(gameTypesIterator.value());
temp->setChecked(gamesProxyModel->getGameTypeFilter().contains(gameTypesIterator.key()));
gameTypeFilterCheckBoxes.insert(gameTypesIterator.key(), temp);
@ -62,66 +82,95 @@ DlgFilterGames::DlgFilterGames(const QMap<int, QString> &_allGameTypes,
gameTypeFilterGroupBox = new QGroupBox(tr("&Game types"));
gameTypeFilterGroupBox->setLayout(gameTypeFilterLayout);
} else
gameTypeFilterGroupBox = 0;
gameTypeFilterGroupBox = nullptr;
QLabel *maxPlayersFilterMinLabel = new QLabel(tr("at &least:"));
auto *maxPlayersFilterMinLabel = new QLabel(tr("at &least:"));
maxPlayersFilterMinSpinBox = new QSpinBox;
maxPlayersFilterMinSpinBox->setMinimum(1);
maxPlayersFilterMinSpinBox->setMinimum(0);
maxPlayersFilterMinSpinBox->setMaximum(99);
maxPlayersFilterMinSpinBox->setValue(gamesProxyModel->getMaxPlayersFilterMin());
maxPlayersFilterMinLabel->setBuddy(maxPlayersFilterMinSpinBox);
QLabel *maxPlayersFilterMaxLabel = new QLabel(tr("at &most:"));
auto *maxPlayersFilterMaxLabel = new QLabel(tr("at &most:"));
maxPlayersFilterMaxSpinBox = new QSpinBox;
maxPlayersFilterMaxSpinBox->setMinimum(1);
maxPlayersFilterMaxSpinBox->setMinimum(0);
maxPlayersFilterMaxSpinBox->setMaximum(99);
maxPlayersFilterMaxSpinBox->setValue(gamesProxyModel->getMaxPlayersFilterMax());
maxPlayersFilterMaxLabel->setBuddy(maxPlayersFilterMaxSpinBox);
QGridLayout *maxPlayersFilterLayout = new QGridLayout;
auto *maxPlayersFilterLayout = new QGridLayout;
maxPlayersFilterLayout->addWidget(maxPlayersFilterMinLabel, 0, 0);
maxPlayersFilterLayout->addWidget(maxPlayersFilterMinSpinBox, 0, 1);
maxPlayersFilterLayout->addWidget(maxPlayersFilterMaxLabel, 1, 0);
maxPlayersFilterLayout->addWidget(maxPlayersFilterMaxSpinBox, 1, 1);
QGroupBox *maxPlayersGroupBox = new QGroupBox(tr("Maximum player count"));
auto *maxPlayersGroupBox = new QGroupBox(tr("Maximum player count"));
maxPlayersGroupBox->setLayout(maxPlayersFilterLayout);
QGridLayout *restrictionsLayout = new QGridLayout;
restrictionsLayout->addWidget(unavailableGamesVisibleCheckBox, 0, 0);
restrictionsLayout->addWidget(showPasswordProtectedGames, 1, 0);
restrictionsLayout->addWidget(showBuddiesOnlyGames, 2, 0);
restrictionsLayout->addWidget(hideIgnoredUserGames, 3, 0);
auto *restrictionsLayout = new QGridLayout;
restrictionsLayout->addWidget(showFullGames, 0, 0);
restrictionsLayout->addWidget(showGamesThatStarted, 1, 0);
restrictionsLayout->addWidget(showPasswordProtectedGames, 2, 0);
restrictionsLayout->addWidget(showBuddiesOnlyGames, 3, 0);
restrictionsLayout->addWidget(hideIgnoredUserGames, 4, 0);
QGroupBox *restrictionsGroupBox = new QGroupBox(tr("Restrictions"));
auto *restrictionsGroupBox = new QGroupBox(tr("Restrictions"));
restrictionsGroupBox->setLayout(restrictionsLayout);
QGridLayout *leftGrid = new QGridLayout;
showOnlyIfSpectatorsCanWatch = new QCheckBox(tr("Show games only if &spectators can watch"));
showOnlyIfSpectatorsCanWatch->setChecked(gamesProxyModel->getShowOnlyIfSpectatorsCanWatch());
connect(showOnlyIfSpectatorsCanWatch, SIGNAL(toggled(bool)), this, SLOT(toggleSpectatorCheckboxEnabledness(bool)));
showSpectatorPasswordProtected = new QCheckBox(tr("Show spectator password p&rotected games"));
showSpectatorPasswordProtected->setChecked(gamesProxyModel->getShowSpectatorPasswordProtected());
showOnlyIfSpectatorsCanChat = new QCheckBox(tr("Show only if spectators can ch&at"));
showOnlyIfSpectatorsCanChat->setChecked(gamesProxyModel->getShowOnlyIfSpectatorsCanChat());
showOnlyIfSpectatorsCanSeeHands = new QCheckBox(tr("Show only if spectators can see &hands"));
showOnlyIfSpectatorsCanSeeHands->setChecked(gamesProxyModel->getShowOnlyIfSpectatorsCanSeeHands());
toggleSpectatorCheckboxEnabledness(getShowOnlyIfSpectatorsCanWatch());
auto *spectatorsLayout = new QGridLayout;
spectatorsLayout->addWidget(showOnlyIfSpectatorsCanWatch, 0, 0);
spectatorsLayout->addWidget(showSpectatorPasswordProtected, 1, 0);
spectatorsLayout->addWidget(showOnlyIfSpectatorsCanChat, 2, 0);
spectatorsLayout->addWidget(showOnlyIfSpectatorsCanSeeHands, 3, 0);
auto *spectatorsGroupBox = new QGroupBox(tr("Spectators"));
spectatorsGroupBox->setLayout(spectatorsLayout);
auto *leftGrid = new QGridLayout;
leftGrid->addWidget(generalGroupBox, 0, 0, 1, 2);
leftGrid->addWidget(maxPlayersGroupBox, 2, 0, 1, 2);
leftGrid->addWidget(restrictionsGroupBox, 3, 0, 1, 2);
QVBoxLayout *leftColumn = new QVBoxLayout;
auto *leftColumn = new QVBoxLayout;
leftColumn->addLayout(leftGrid);
leftColumn->addStretch();
QVBoxLayout *rightColumn = new QVBoxLayout;
rightColumn->addWidget(gameTypeFilterGroupBox);
auto *rightGrid = new QGridLayout;
rightGrid->addWidget(gameTypeFilterGroupBox, 0, 0, 1, 1);
rightGrid->addWidget(spectatorsGroupBox, 1, 0, 1, 1);
QHBoxLayout *hbox = new QHBoxLayout;
auto *rightColumn = new QVBoxLayout;
rightColumn->addLayout(rightGrid);
rightColumn->addStretch();
auto *hbox = new QHBoxLayout;
hbox->addLayout(leftColumn);
hbox->addLayout(rightColumn);
QDialogButtonBox *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
auto *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
connect(buttonBox, SIGNAL(accepted()), this, SLOT(actOk()));
connect(buttonBox, SIGNAL(rejected()), this, SLOT(reject()));
QVBoxLayout *mainLayout = new QVBoxLayout;
auto *mainLayout = new QVBoxLayout;
mainLayout->addLayout(hbox);
mainLayout->addWidget(buttonBox);
setLayout(mainLayout);
setWindowTitle(tr("Filter games"));
setFixedHeight(sizeHint().height());
}
void DlgFilterGames::actOk()
@ -129,14 +178,21 @@ void DlgFilterGames::actOk()
accept();
}
bool DlgFilterGames::getUnavailableGamesVisible() const
void DlgFilterGames::toggleSpectatorCheckboxEnabledness(bool spectatorsEnabled)
{
return unavailableGamesVisibleCheckBox->isChecked();
showSpectatorPasswordProtected->setDisabled(!spectatorsEnabled);
showOnlyIfSpectatorsCanChat->setDisabled(!spectatorsEnabled);
showOnlyIfSpectatorsCanSeeHands->setDisabled(!spectatorsEnabled);
}
void DlgFilterGames::setUnavailableGamesVisible(bool _unavailableGamesVisible)
bool DlgFilterGames::getShowFullGames() const
{
unavailableGamesVisibleCheckBox->setChecked(_unavailableGamesVisible);
return showFullGames->isChecked();
}
bool DlgFilterGames::getShowGamesThatStarted() const
{
return showGamesThatStarted->isChecked();
}
bool DlgFilterGames::getShowBuddiesOnlyGames() const
@ -220,9 +276,38 @@ int DlgFilterGames::getMaxPlayersFilterMax() const
return maxPlayersFilterMaxSpinBox->value();
}
const QTime &DlgFilterGames::getMaxGameAge() const
{
int index = maxGameAgeComboBox->currentIndex();
if (index < 0 || index >= gameAgeMap.size()) { // index is out of bounds
return gamesProxyModel->getMaxGameAge(); // leave the setting unchanged
}
return gameAgeMap.keys().at(index);
}
void DlgFilterGames::setMaxPlayersFilter(int _maxPlayersFilterMin, int _maxPlayersFilterMax)
{
maxPlayersFilterMinSpinBox->setValue(_maxPlayersFilterMin);
maxPlayersFilterMaxSpinBox->setValue(_maxPlayersFilterMax == -1 ? maxPlayersFilterMaxSpinBox->maximum()
: _maxPlayersFilterMax);
}
bool DlgFilterGames::getShowOnlyIfSpectatorsCanWatch() const
{
return showOnlyIfSpectatorsCanWatch->isChecked();
}
bool DlgFilterGames::getShowSpectatorPasswordProtected() const
{
return showSpectatorPasswordProtected->isEnabled() && showSpectatorPasswordProtected->isChecked();
}
bool DlgFilterGames::getShowOnlyIfSpectatorsCanChat() const
{
return showOnlyIfSpectatorsCanChat->isEnabled() && showOnlyIfSpectatorsCanChat->isChecked();
}
bool DlgFilterGames::getShowOnlyIfSpectatorsCanSeeHands() const
{
return showOnlyIfSpectatorsCanSeeHands->isEnabled() && showOnlyIfSpectatorsCanSeeHands->isChecked();
}

View file

@ -4,11 +4,14 @@
#include "gamesmodel.h"
#include <QCheckBox>
#include <QComboBox>
#include <QDialog>
#include <QMap>
#include <QSet>
#include <QTime>
class QCheckBox;
class QComboBox;
class QGroupBox;
class QLineEdit;
class QSpinBox;
@ -19,7 +22,8 @@ class DlgFilterGames : public QDialog
private:
QGroupBox *generalGroupBox;
QCheckBox *showBuddiesOnlyGames;
QCheckBox *unavailableGamesVisibleCheckBox;
QCheckBox *showFullGames;
QCheckBox *showGamesThatStarted;
QCheckBox *showPasswordProtectedGames;
QCheckBox *hideIgnoredUserGames;
QLineEdit *gameNameFilterEdit;
@ -27,20 +31,27 @@ private:
QMap<int, QCheckBox *> gameTypeFilterCheckBoxes;
QSpinBox *maxPlayersFilterMinSpinBox;
QSpinBox *maxPlayersFilterMaxSpinBox;
QComboBox *maxGameAgeComboBox;
QCheckBox *showOnlyIfSpectatorsCanWatch;
QCheckBox *showSpectatorPasswordProtected;
QCheckBox *showOnlyIfSpectatorsCanChat;
QCheckBox *showOnlyIfSpectatorsCanSeeHands;
const QMap<int, QString> &allGameTypes;
const GamesProxyModel *gamesProxyModel;
private slots:
void actOk();
void toggleSpectatorCheckboxEnabledness(bool spectatorsEnabled);
public:
DlgFilterGames(const QMap<int, QString> &_allGameTypes,
const GamesProxyModel *_gamesProxyModel,
QWidget *parent = nullptr);
bool getUnavailableGamesVisible() const;
void setUnavailableGamesVisible(bool _unavailableGamesVisible);
bool getShowFullGames() const;
bool getShowGamesThatStarted() const;
bool getShowPasswordProtectedGames() const;
void setShowPasswordProtectedGames(bool _passwordProtectedGamesHidden);
bool getShowBuddiesOnlyGames() const;
@ -56,6 +67,12 @@ public:
int getMaxPlayersFilterMin() const;
int getMaxPlayersFilterMax() const;
void setMaxPlayersFilter(int _maxPlayersFilterMin, int _maxPlayersFilterMax);
const QTime &getMaxGameAge() const;
const QMap<QTime, QString> gameAgeMap;
bool getShowOnlyIfSpectatorsCanWatch() const;
bool getShowSpectatorPasswordProtected() const;
bool getShowOnlyIfSpectatorsCanChat() const;
bool getShowOnlyIfSpectatorsCanSeeHands() const;
};
#endif

View file

@ -12,14 +12,13 @@
DlgForgotPasswordChallenge::DlgForgotPasswordChallenge(QWidget *parent) : QDialog(parent)
{
QString lastfphost;
QString lastfpport;
QString lastfpplayername;
ServersSettings &servers = SettingsCache::instance().servers();
lastfphost = servers.getHostname("server.cockatrice.us");
lastfpport = servers.getPort("4747");
lastfpplayername = servers.getPlayerName("Player");
lastfphost = servers.getHostname();
lastfpport = servers.getPort();
lastfpplayername = servers.getPlayerName();
if (!servers.getFPHostname().isEmpty() && !servers.getFPPort().isEmpty() && !servers.getFPPlayerName().isEmpty()) {
lastfphost = servers.getFPHostname();
@ -28,12 +27,15 @@ DlgForgotPasswordChallenge::DlgForgotPasswordChallenge(QWidget *parent) : QDialo
}
if (servers.getFPHostname().isEmpty() && servers.getFPPort().isEmpty() && servers.getFPPlayerName().isEmpty()) {
QMessageBox::warning(this, tr("Forgot Password Challenge Warning"),
tr("Oops, looks like something has gone wrong. Please restart the forgot password "
"process by using the forgot password button on the connection screen."));
QMessageBox::warning(this, tr("Reset Password Challenge Warning"),
tr("A problem has occurred. Please try to request a new password again."));
reject();
}
infoLabel =
new QLabel(tr("Enter the information of the server and the account you'd like to request a new password for."));
infoLabel->setWordWrap(true);
hostLabel = new QLabel(tr("&Host:"));
hostEdit = new QLineEdit(lastfphost);
hostLabel->setBuddy(hostEdit);
@ -60,14 +62,15 @@ DlgForgotPasswordChallenge::DlgForgotPasswordChallenge(QWidget *parent) : QDialo
}
QGridLayout *grid = new QGridLayout;
grid->addWidget(hostLabel, 0, 0);
grid->addWidget(hostEdit, 0, 1);
grid->addWidget(portLabel, 1, 0);
grid->addWidget(portEdit, 1, 1);
grid->addWidget(playernameLabel, 2, 0);
grid->addWidget(playernameEdit, 2, 1);
grid->addWidget(emailLabel, 3, 0);
grid->addWidget(emailEdit, 3, 1);
grid->addWidget(infoLabel, 0, 0, 1, 2);
grid->addWidget(hostLabel, 1, 0);
grid->addWidget(hostEdit, 1, 1);
grid->addWidget(portLabel, 2, 0);
grid->addWidget(portEdit, 2, 1);
grid->addWidget(playernameLabel, 3, 0);
grid->addWidget(playernameEdit, 3, 1);
grid->addWidget(emailLabel, 4, 0);
grid->addWidget(emailEdit, 4, 1);
QDialogButtonBox *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
connect(buttonBox, SIGNAL(accepted()), this, SLOT(actOk()));
@ -78,7 +81,7 @@ DlgForgotPasswordChallenge::DlgForgotPasswordChallenge(QWidget *parent) : QDialo
mainLayout->addWidget(buttonBox);
setLayout(mainLayout);
setWindowTitle(tr("Forgot Password Challenge"));
setWindowTitle(tr("Reset Password Challenge"));
setFixedHeight(sizeHint().height());
setMinimumWidth(300);
}
@ -86,7 +89,7 @@ DlgForgotPasswordChallenge::DlgForgotPasswordChallenge(QWidget *parent) : QDialo
void DlgForgotPasswordChallenge::actOk()
{
if (emailEdit->text().isEmpty()) {
QMessageBox::critical(this, tr("Forgot Password Challenge Warning"), tr("The email address can't be empty."));
QMessageBox::critical(this, tr("Reset Password Challenge Error"), tr("The email address can't be empty."));
return;
}

View file

@ -34,7 +34,7 @@ private slots:
void actOk();
private:
QLabel *hostLabel, *portLabel, *playernameLabel, *emailLabel;
QLabel *infoLabel, *hostLabel, *portLabel, *playernameLabel, *emailLabel;
QLineEdit *hostEdit, *portEdit, *playernameEdit, *emailEdit;
};

View file

@ -12,14 +12,13 @@
DlgForgotPasswordRequest::DlgForgotPasswordRequest(QWidget *parent) : QDialog(parent)
{
QString lastfphost;
QString lastfpport;
QString lastfpplayername;
ServersSettings &servers = SettingsCache::instance().servers();
lastfphost = servers.getHostname("server.cockatrice.us");
lastfpport = servers.getPort("4747");
lastfpplayername = servers.getPlayerName("Player");
lastfphost = servers.getHostname();
lastfpport = servers.getPort();
lastfpplayername = servers.getPlayerName();
if (!servers.getFPHostname().isEmpty() && !servers.getFPPort().isEmpty() && !servers.getFPPlayerName().isEmpty()) {
lastfphost = servers.getFPHostname();
@ -27,6 +26,9 @@ DlgForgotPasswordRequest::DlgForgotPasswordRequest(QWidget *parent) : QDialog(pa
lastfpplayername = servers.getFPPlayerName();
}
infoLabel = new QLabel(tr("Enter the information of the server you'd like to request a new password for."));
infoLabel->setWordWrap(true);
hostLabel = new QLabel(tr("&Host:"));
hostEdit = new QLineEdit(lastfphost);
hostLabel->setBuddy(hostEdit);
@ -40,12 +42,13 @@ DlgForgotPasswordRequest::DlgForgotPasswordRequest(QWidget *parent) : QDialog(pa
playernameLabel->setBuddy(playernameEdit);
QGridLayout *grid = new QGridLayout;
grid->addWidget(hostLabel, 0, 0);
grid->addWidget(hostEdit, 0, 1);
grid->addWidget(portLabel, 1, 0);
grid->addWidget(portEdit, 1, 1);
grid->addWidget(playernameLabel, 2, 0);
grid->addWidget(playernameEdit, 2, 1);
grid->addWidget(infoLabel, 0, 0, 1, 2);
grid->addWidget(hostLabel, 1, 0);
grid->addWidget(hostEdit, 1, 1);
grid->addWidget(portLabel, 2, 0);
grid->addWidget(portEdit, 2, 1);
grid->addWidget(playernameLabel, 3, 0);
grid->addWidget(playernameEdit, 3, 1);
QDialogButtonBox *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
connect(buttonBox, SIGNAL(accepted()), this, SLOT(actOk()));
@ -56,7 +59,7 @@ DlgForgotPasswordRequest::DlgForgotPasswordRequest(QWidget *parent) : QDialog(pa
mainLayout->addWidget(buttonBox);
setLayout(mainLayout);
setWindowTitle(tr("Forgot Password Request"));
setWindowTitle(tr("Reset Password Request"));
setFixedHeight(sizeHint().height());
setMinimumWidth(300);
}
@ -64,7 +67,7 @@ DlgForgotPasswordRequest::DlgForgotPasswordRequest(QWidget *parent) : QDialog(pa
void DlgForgotPasswordRequest::actOk()
{
if (playernameEdit->text().isEmpty()) {
QMessageBox::critical(this, tr("Forgot Password Request Warning"), tr("The player name can't be empty."));
QMessageBox::critical(this, tr("Reset Password Error"), tr("The player name can't be empty."));
return;
}

View file

@ -30,7 +30,7 @@ private slots:
void actOk();
private:
QLabel *hostLabel, *portLabel, *playernameLabel;
QLabel *infoLabel, *hostLabel, *portLabel, *playernameLabel;
QLineEdit *hostEdit, *portEdit, *playernameEdit;
};

View file

@ -12,14 +12,13 @@
DlgForgotPasswordReset::DlgForgotPasswordReset(QWidget *parent) : QDialog(parent)
{
QString lastfphost;
QString lastfpport;
QString lastfpplayername;
ServersSettings &servers = SettingsCache::instance().servers();
lastfphost = servers.getHostname("server.cockatrice.us");
lastfpport = servers.getPort("4747");
lastfpplayername = servers.getPlayerName("Player");
lastfphost = servers.getHostname();
lastfpport = servers.getPort();
lastfpplayername = servers.getPlayerName();
if (!servers.getFPHostname().isEmpty() && !servers.getFPPort().isEmpty() && !servers.getFPPlayerName().isEmpty()) {
lastfphost = servers.getFPHostname();
@ -28,12 +27,14 @@ DlgForgotPasswordReset::DlgForgotPasswordReset(QWidget *parent) : QDialog(parent
}
if (servers.getFPHostname().isEmpty() && servers.getFPPort().isEmpty() && servers.getFPPlayerName().isEmpty()) {
QMessageBox::warning(this, tr("Forgot Password Reset Warning"),
tr("Oops, looks like something has gone wrong. Please re-start the forgot password "
"process by using the forgot password button on the connection screen."));
QMessageBox::warning(this, tr("Reset Password Warning"),
tr("A problem has occurred. Please try to request a new password again."));
reject();
}
infoLabel = new QLabel(tr("Enter the received token and the new password in order to set your new password."));
infoLabel->setWordWrap(true);
hostLabel = new QLabel(tr("&Host:"));
hostEdit = new QLineEdit(lastfphost);
hostLabel->setBuddy(hostEdit);
@ -70,18 +71,19 @@ DlgForgotPasswordReset::DlgForgotPasswordReset(QWidget *parent) : QDialog(parent
}
QGridLayout *grid = new QGridLayout;
grid->addWidget(hostLabel, 0, 0);
grid->addWidget(hostEdit, 0, 1);
grid->addWidget(portLabel, 1, 0);
grid->addWidget(portEdit, 1, 1);
grid->addWidget(playernameLabel, 2, 0);
grid->addWidget(playernameEdit, 2, 1);
grid->addWidget(tokenLabel, 3, 0);
grid->addWidget(tokenEdit, 3, 1);
grid->addWidget(newpasswordLabel, 4, 0);
grid->addWidget(newpasswordEdit, 4, 1);
grid->addWidget(newpasswordverifyLabel, 5, 0);
grid->addWidget(newpasswordverifyEdit, 5, 1);
grid->addWidget(infoLabel, 0, 0, 1, 2);
grid->addWidget(hostLabel, 1, 0);
grid->addWidget(hostEdit, 1, 1);
grid->addWidget(portLabel, 2, 0);
grid->addWidget(portEdit, 2, 1);
grid->addWidget(playernameLabel, 3, 0);
grid->addWidget(playernameEdit, 3, 1);
grid->addWidget(tokenLabel, 4, 0);
grid->addWidget(tokenEdit, 4, 1);
grid->addWidget(newpasswordLabel, 5, 0);
grid->addWidget(newpasswordEdit, 5, 1);
grid->addWidget(newpasswordverifyLabel, 6, 0);
grid->addWidget(newpasswordverifyEdit, 6, 1);
QDialogButtonBox *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
connect(buttonBox, SIGNAL(accepted()), this, SLOT(actOk()));
@ -92,7 +94,7 @@ DlgForgotPasswordReset::DlgForgotPasswordReset(QWidget *parent) : QDialog(parent
mainLayout->addWidget(buttonBox);
setLayout(mainLayout);
setWindowTitle(tr("Forgot Password Reset"));
setWindowTitle(tr("Reset Password"));
setFixedHeight(sizeHint().height());
setMinimumWidth(300);
}
@ -100,22 +102,22 @@ DlgForgotPasswordReset::DlgForgotPasswordReset(QWidget *parent) : QDialog(parent
void DlgForgotPasswordReset::actOk()
{
if (playernameEdit->text().isEmpty()) {
QMessageBox::critical(this, tr("Forgot Password Reset Warning"), tr("The player name can't be empty."));
QMessageBox::critical(this, tr("Reset Password Error"), tr("The player name can't be empty."));
return;
}
if (tokenEdit->text().isEmpty()) {
QMessageBox::critical(this, tr("Forgot Password Reset Warning"), tr("The token can't be empty."));
QMessageBox::critical(this, tr("Reset Password Error"), tr("The token can't be empty."));
return;
}
if (newpasswordEdit->text().isEmpty()) {
QMessageBox::critical(this, tr("Forgot Password Reset Warning"), tr("The new password can't be empty."));
QMessageBox::critical(this, tr("Reset Password Error"), tr("The new password can't be empty."));
return;
}
if (newpasswordEdit->text() != newpasswordverifyEdit->text()) {
QMessageBox::critical(this, tr("Forgot Password Reset Warning"), tr("The passwords do not match."));
QMessageBox::critical(this, tr("Reset Password Error"), tr("The passwords do not match."));
return;
}

View file

@ -38,7 +38,8 @@ private slots:
void actOk();
private:
QLabel *hostLabel, *portLabel, *playernameLabel, *tokenLabel, *newpasswordLabel, *newpasswordverifyLabel;
QLabel *infoLabel, *hostLabel, *portLabel, *playernameLabel, *tokenLabel, *newpasswordLabel,
*newpasswordverifyLabel;
QLineEdit *hostEdit, *portEdit, *playernameEdit, *tokenEdit, *newpasswordEdit, *newpasswordverifyEdit;
};

View file

@ -1,4 +1,4 @@
#include "window_sets.h"
#include "dlg_manage_sets.h"
#include "customlineedit.h"
#include "main.h"
@ -84,6 +84,7 @@ WndSets::WndSets(QWidget *parent) : QMainWindow(parent)
displayModel->setDynamicSortFilter(false);
view = new QTreeView;
view->setModel(displayModel);
view->setMinimumSize(QSize(500, 250));
view->setAlternatingRowColors(true);
view->setUniformRowHeights(true);
@ -128,16 +129,17 @@ WndSets::WndSets(QWidget *parent) : QMainWindow(parent)
labNotes->setWordWrap(true);
labNotes->setTextInteractionFlags(Qt::TextBrowserInteraction);
labNotes->setOpenExternalLinks(true);
labNotes->setText("<b>" + tr("Deck Editor") + ":</b> " +
tr("Only cards in enabled sets will appear in the card list of the deck editor") + "<br><br>" +
"<b>" + tr("Card Art") + ":</b> " + tr("Image priority is decided in the following order") +
"<ol><li>" + tr("CUSTOM Folder") +
" (<a href='https://github.com/Cockatrice/Cockatrice/wiki/Custom-Cards-%26-Sets"
"#to-add-custom-art-for-cards-the-easiest-way-is-to-use-the-custom-folder'>" +
tr("How to use custom card art") + "</a>)</li><li>" + tr("Enabled Sets (Top to Bottom)") +
"</li><li>" + tr("Disabled Sets (Top to Bottom)") + "</li></ol>");
labNotes->setText(tr("Use CTRL+A to select all sets in the view.") + "<br><b>" + tr("Deck Editor") + ":</b> " +
tr("Only cards in enabled sets will appear in the card list of the deck editor.") + "<br><b>" +
tr("Card Art") + ":</b> " + tr("Image priority is decided in the following order:") + "<br>" +
tr("first the CUSTOM Folder (%1), then the Enabled Sets in this dialog (Top to Bottom)",
"%1 is a link to the wiki")
.arg("<a href='https://github.com/Cockatrice/Cockatrice/wiki/Custom-Cards-%26-Sets"
"#to-add-custom-art-for-cards-the-easiest-way-is-to-use-the-custom-folder'>" +
tr("How to use custom card art") + "</a>"));
QGridLayout *hintsGrid = new QGridLayout;
hintsGrid->setMargin(2);
hintsGrid->addWidget(labNotes, 0, 0);
hintsGroupBox = new QGroupBox(tr("Hints"));
hintsGroupBox->setLayout(hintsGrid);
@ -163,8 +165,8 @@ WndSets::WndSets(QWidget *parent) : QMainWindow(parent)
connect(buttonBox, SIGNAL(rejected()), this, SLOT(actRestore()));
mainLayout = new QGridLayout;
mainLayout->addWidget(setsEditToolBar, 1, 0, 2, 1);
mainLayout->addLayout(filterBox, 0, 1, 1, 2);
mainLayout->addWidget(setsEditToolBar, 1, 0, 2, 1);
mainLayout->addWidget(view, 1, 1, 1, 2);
mainLayout->addWidget(enableAllButton, 2, 1);
mainLayout->addWidget(disableAllButton, 2, 2);
@ -184,7 +186,7 @@ WndSets::WndSets(QWidget *parent) : QMainWindow(parent)
setCentralWidget(centralWidget);
setWindowTitle(tr("Manage sets"));
resize(700, 400);
resize(800, 500);
}
WndSets::~WndSets()

View file

@ -1,5 +1,5 @@
#ifndef WINDOW_SETS_H
#define WINDOW_SETS_H
#ifndef DLG_MANAGE_SETS_H
#define DLG_MANAGE_SETS_H
#include <QDialogButtonBox>
#include <QGridLayout>

View file

@ -14,20 +14,24 @@
DlgRegister::DlgRegister(QWidget *parent) : QDialog(parent)
{
ServersSettings &servers = SettingsCache::instance().servers();
infoLabel = new QLabel(tr("Enter your information and the information of the server you'd like to register to.\n"
"Your email will be used to verify your account."));
infoLabel->setWordWrap(true);
hostLabel = new QLabel(tr("&Host:"));
hostEdit = new QLineEdit(servers.getHostname("server.cockatrice.us"));
hostEdit = new QLineEdit(servers.getHostname());
hostLabel->setBuddy(hostEdit);
portLabel = new QLabel(tr("&Port:"));
portEdit = new QLineEdit(servers.getPort("4747"));
portEdit = new QLineEdit(servers.getPort());
portLabel->setBuddy(portEdit);
playernameLabel = new QLabel(tr("Player &name:"));
playernameEdit = new QLineEdit(servers.getPlayerName("Player"));
playernameEdit = new QLineEdit(servers.getPlayerName());
playernameLabel->setBuddy(playernameEdit);
passwordLabel = new QLabel(tr("P&assword:"));
passwordEdit = new QLineEdit(servers.getPassword());
passwordEdit = new QLineEdit();
passwordLabel->setBuddy(passwordEdit);
passwordEdit->setEchoMode(QLineEdit::Password);
@ -307,24 +311,25 @@ DlgRegister::DlgRegister(QWidget *parent) : QDialog(parent)
realnameLabel->setBuddy(realnameEdit);
QGridLayout *grid = new QGridLayout;
grid->addWidget(hostLabel, 0, 0);
grid->addWidget(hostEdit, 0, 1);
grid->addWidget(portLabel, 1, 0);
grid->addWidget(portEdit, 1, 1);
grid->addWidget(playernameLabel, 2, 0);
grid->addWidget(playernameEdit, 2, 1);
grid->addWidget(passwordLabel, 3, 0);
grid->addWidget(passwordEdit, 3, 1);
grid->addWidget(passwordConfirmationLabel, 4, 0);
grid->addWidget(passwordConfirmationEdit, 4, 1);
grid->addWidget(emailLabel, 5, 0);
grid->addWidget(emailEdit, 5, 1);
grid->addWidget(emailConfirmationLabel, 6, 0);
grid->addWidget(emailConfirmationEdit, 6, 1);
grid->addWidget(countryLabel, 8, 0);
grid->addWidget(countryEdit, 8, 1);
grid->addWidget(realnameLabel, 9, 0);
grid->addWidget(realnameEdit, 9, 1);
grid->addWidget(infoLabel, 0, 0, 1, 2);
grid->addWidget(hostLabel, 1, 0);
grid->addWidget(hostEdit, 1, 1);
grid->addWidget(portLabel, 2, 0);
grid->addWidget(portEdit, 2, 1);
grid->addWidget(playernameLabel, 3, 0);
grid->addWidget(playernameEdit, 3, 1);
grid->addWidget(passwordLabel, 4, 0);
grid->addWidget(passwordEdit, 4, 1);
grid->addWidget(passwordConfirmationLabel, 5, 0);
grid->addWidget(passwordConfirmationEdit, 5, 1);
grid->addWidget(emailLabel, 6, 0);
grid->addWidget(emailEdit, 6, 1);
grid->addWidget(emailConfirmationLabel, 7, 0);
grid->addWidget(emailConfirmationEdit, 7, 1);
grid->addWidget(countryLabel, 9, 0);
grid->addWidget(countryEdit, 9, 1);
grid->addWidget(realnameLabel, 10, 0);
grid->addWidget(realnameEdit, 10, 1);
QDialogButtonBox *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
connect(buttonBox, SIGNAL(accepted()), this, SLOT(actOk()));
@ -355,12 +360,5 @@ void DlgRegister::actOk()
return;
}
ServersSettings &servers = SettingsCache::instance().servers();
servers.setHostName(hostEdit->text());
servers.setPort(portEdit->text());
servers.setPlayerName(playernameEdit->text());
// always save the password so it will be picked up by the connect dialog
servers.setPassword(passwordEdit->text());
accept();
}

View file

@ -50,8 +50,8 @@ private slots:
void actOk();
private:
QLabel *hostLabel, *portLabel, *playernameLabel, *passwordLabel, *passwordConfirmationLabel, *emailLabel,
*emailConfirmationLabel, *countryLabel, *realnameLabel;
QLabel *infoLabel, *hostLabel, *portLabel, *playernameLabel, *passwordLabel, *passwordConfirmationLabel,
*emailLabel, *emailConfirmationLabel, *countryLabel, *realnameLabel;
QLineEdit *hostEdit, *portEdit, *playernameEdit, *passwordEdit, *passwordConfirmationEdit, *emailEdit,
*emailConfirmationEdit, *realnameEdit;
QComboBox *countryEdit;

View file

@ -15,6 +15,7 @@
#include <QCloseEvent>
#include <QComboBox>
#include <QDebug>
#include <QDesktopServices>
#include <QDesktopWidget>
#include <QDialogButtonBox>
#include <QFileDialog>
@ -291,10 +292,12 @@ AppearanceSettingsPage::AppearanceSettingsPage()
}
connect(&themeBox, SIGNAL(currentIndexChanged(int)), this, SLOT(themeBoxChanged(int)));
connect(&openThemeButton, SIGNAL(clicked()), this, SLOT(openThemeLocation()));
auto *themeGrid = new QGridLayout;
themeGrid->addWidget(&themeLabel, 0, 0);
themeGrid->addWidget(&themeBox, 0, 1);
themeGrid->addWidget(&openThemeButton, 1, 1);
themeGroupBox = new QGroupBox;
themeGroupBox->setLayout(themeGrid);
@ -370,10 +373,24 @@ void AppearanceSettingsPage::themeBoxChanged(int index)
SettingsCache::instance().setThemeName(themeDirs.at(index));
}
void AppearanceSettingsPage::openThemeLocation()
{
QString dir = SettingsCache::instance().getThemesPath();
QDir dirDir = dir;
dirDir.cdUp();
// open if dir exists, create if parent dir does exist
if (dirDir.exists() && dirDir.mkpath(dir)) {
QDesktopServices::openUrl(QUrl::fromLocalFile(dir));
} else {
QMessageBox::critical(this, tr("Error"), tr("Could not create themes directory at '%1'.").arg(dir));
}
}
void AppearanceSettingsPage::retranslateUi()
{
themeGroupBox->setTitle(tr("Theme settings"));
themeLabel.setText(tr("Current theme:"));
openThemeButton.setText(tr("Open themes folder"));
cardsGroupBox->setTitle(tr("Card rendering"));
displayCardNamesCheckBox.setText(tr("Display card names on cards having a picture"));
@ -394,7 +411,7 @@ UserInterfaceSettingsPage::UserInterfaceSettingsPage()
notificationsEnabledCheckBox.setChecked(SettingsCache::instance().getNotificationsEnabled());
connect(&notificationsEnabledCheckBox, SIGNAL(stateChanged(int)), &SettingsCache::instance(),
SLOT(setNotificationsEnabled(int)));
connect(&notificationsEnabledCheckBox, SIGNAL(stateChanged(int)), this, SLOT(setSpecNotificationEnabled(int)));
connect(&notificationsEnabledCheckBox, SIGNAL(stateChanged(int)), this, SLOT(setNotificationEnabled(int)));
specNotificationsEnabledCheckBox.setChecked(SettingsCache::instance().getSpectatorNotificationsEnabled());
specNotificationsEnabledCheckBox.setEnabled(SettingsCache::instance().getNotificationsEnabled());
@ -456,9 +473,14 @@ UserInterfaceSettingsPage::UserInterfaceSettingsPage()
setLayout(mainLayout);
}
void UserInterfaceSettingsPage::setSpecNotificationEnabled(int i)
void UserInterfaceSettingsPage::setNotificationEnabled(int i)
{
specNotificationsEnabledCheckBox.setEnabled(i != 0);
buddyConnectNotificationsEnabledCheckBox.setEnabled(i != 0);
if (i == 0) {
specNotificationsEnabledCheckBox.setChecked(false);
buddyConnectNotificationsEnabledCheckBox.setChecked(false);
}
}
void UserInterfaceSettingsPage::retranslateUi()

View file

@ -79,10 +79,12 @@ class AppearanceSettingsPage : public AbstractSettingsPage
Q_OBJECT
private slots:
void themeBoxChanged(int index);
void openThemeLocation();
private:
QLabel themeLabel;
QComboBox themeBox;
QPushButton openThemeButton;
QLabel minPlayersForMultiColumnLayoutLabel;
QLabel maxFontSizeForCardsLabel;
QCheckBox displayCardNamesCheckBox;
@ -106,7 +108,7 @@ class UserInterfaceSettingsPage : public AbstractSettingsPage
{
Q_OBJECT
private slots:
void setSpecNotificationEnabled(int);
void setNotificationEnabled(int);
private:
QCheckBox notificationsEnabledCheckBox;

View file

@ -45,13 +45,17 @@ DlgUpdate::DlgUpdate(QWidget *parent) : QDialog(parent)
connect(stopDownload, SIGNAL(clicked()), this, SLOT(cancelDownload()));
connect(ok, SIGNAL(clicked()), this, SLOT(closeDialog()));
QVBoxLayout *parentLayout = new QVBoxLayout(this);
auto *parentLayout = new QVBoxLayout(this);
parentLayout->addWidget(descriptionLabel);
parentLayout->addWidget(statusLabel);
parentLayout->addWidget(progress);
parentLayout->addWidget(buttonBox);
setLayout(parentLayout);
setWindowTitle(tr("Check for Client Updates"));
setFixedHeight(this->sizeHint().height());
setFixedWidth(this->sizeHint().width());
// Check for SSL (this probably isn't necessary)
if (!QSslSocket::supportsSsl()) {
@ -140,7 +144,7 @@ void DlgUpdate::finishedUpdateCheck(bool needToUpdate, bool isCompatible, Releas
return;
}
publishDate = release->getPublishDate().toString(Qt::DefaultLocaleLongDate);
publishDate = release->getPublishDate().toString(QLocale().dateFormat(QLocale::LongFormat));
if (isCompatible) {
int reply;
reply = QMessageBox::question(
@ -190,19 +194,19 @@ void DlgUpdate::enableOkButton(bool enable)
ok->setEnabled(enable);
}
void DlgUpdate::setLabel(QString newText)
void DlgUpdate::setLabel(const QString &newText)
{
statusLabel->setText(newText);
}
void DlgUpdate::updateCheckError(QString errorString)
void DlgUpdate::updateCheckError(const QString &errorString)
{
setLabel(tr("Error"));
QMessageBox::critical(this, tr("Update Error"),
tr("An error occurred while checking for updates:") + QString(" ") + errorString);
}
void DlgUpdate::downloadError(QString errorString)
void DlgUpdate::downloadError(const QString &errorString)
{
setLabel(tr("Error"));
enableUpdateButton(true);
@ -210,7 +214,7 @@ void DlgUpdate::downloadError(QString errorString)
tr("An error occurred while downloading an update:") + QString(" ") + errorString);
}
void DlgUpdate::downloadSuccessful(QUrl filepath)
void DlgUpdate::downloadSuccessful(const QUrl &filepath)
{
setLabel(tr("Installing..."));
// Try to open the installer. If it opens, quit Cockatrice

View file

@ -19,10 +19,10 @@ private slots:
void gotoDownloadPage();
void downloadUpdate();
void cancelDownload();
void updateCheckError(QString errorString);
void downloadSuccessful(QUrl filepath);
void updateCheckError(const QString &errorString);
void downloadSuccessful(const QUrl &filepath);
void downloadProgressMade(qint64 bytesRead, qint64 totalBytes);
void downloadError(QString errorString);
void downloadError(const QString &errorString);
void closeDialog();
private:
@ -31,7 +31,7 @@ private:
void enableOkButton(bool enable);
void addStopDownloadAndRemoveOthers(bool enable);
void beginUpdateCheck();
void setLabel(QString text);
void setLabel(const QString &text);
QLabel *statusLabel, *descriptionLabel;
QProgressBar *progress;
QPushButton *manualDownload, *gotoDownload, *ok, *stopDownload;

View file

@ -144,12 +144,10 @@ void GameScene::rearrange()
void GameScene::toggleZoneView(Player *player, const QString &zoneName, int numberCards)
{
for (int i = 0; i < zoneViews.size(); i++) {
ZoneViewZone *temp = zoneViews[i]->getZone();
if ((temp->getName() == zoneName) && (temp->getPlayer() == player)) { // view is already open
zoneViews[i]->close();
if (temp->getNumberCards() == numberCards)
return;
for (auto &view : zoneViews) {
ZoneViewZone *temp = view->getZone();
if (temp->getName() == zoneName && temp->getPlayer() == player && temp->getNumberCards() == numberCards) {
view->close();
}
}
@ -157,12 +155,13 @@ void GameScene::toggleZoneView(Player *player, const QString &zoneName, int numb
zoneViews.append(item);
connect(item, SIGNAL(closePressed(ZoneViewWidget *)), this, SLOT(removeZoneView(ZoneViewWidget *)));
addItem(item);
if (zoneName == "grave")
if (zoneName == "grave") {
item->setPos(360, 100);
else if (zoneName == "rfg")
} else if (zoneName == "rfg") {
item->setPos(380, 120);
else
} else {
item->setPos(340, 80);
}
}
void GameScene::addRevealedZoneView(Player *player,

View file

@ -8,9 +8,9 @@
#include "pb/room_commands.pb.h"
#include "pb/serverinfo_game.pb.h"
#include "pending_command.h"
#include "tab_account.h"
#include "tab_room.h"
#include "tab_supervisor.h"
#include "tab_userlists.h"
#include <QApplication>
#include <QCheckBox>
@ -74,18 +74,16 @@ GameSelector::GameSelector(AbstractClient *_client,
connect(filterButton, SIGNAL(clicked()), this, SLOT(actSetFilter()));
clearFilterButton = new QPushButton;
clearFilterButton->setIcon(QPixmap("theme:icons/clearsearch"));
if (showFilters && gameListProxyModel->areFilterParametersSetToDefaults()) {
clearFilterButton->setEnabled(false);
} else {
clearFilterButton->setEnabled(true);
}
bool filtersSetToDefault = showFilters && gameListProxyModel->areFilterParametersSetToDefaults();
clearFilterButton->setEnabled(!filtersSetToDefault);
connect(clearFilterButton, SIGNAL(clicked()), this, SLOT(actClearFilter()));
if (room) {
createButton = new QPushButton;
connect(createButton, SIGNAL(clicked()), this, SLOT(actCreate()));
} else
createButton = 0;
} else {
createButton = nullptr;
}
joinButton = new QPushButton;
spectateButton = new QPushButton;
@ -154,13 +152,19 @@ void GameSelector::actSetFilter()
return;
gameListProxyModel->setShowBuddiesOnlyGames(dlg.getShowBuddiesOnlyGames());
gameListProxyModel->setUnavailableGamesVisible(dlg.getUnavailableGamesVisible());
gameListProxyModel->setShowFullGames(dlg.getShowFullGames());
gameListProxyModel->setShowGamesThatStarted(dlg.getShowGamesThatStarted());
gameListProxyModel->setShowPasswordProtectedGames(dlg.getShowPasswordProtectedGames());
gameListProxyModel->setHideIgnoredUserGames(dlg.getHideIgnoredUserGames());
gameListProxyModel->setGameNameFilter(dlg.getGameNameFilter());
gameListProxyModel->setCreatorNameFilter(dlg.getCreatorNameFilter());
gameListProxyModel->setGameTypeFilter(dlg.getGameTypeFilter());
gameListProxyModel->setMaxPlayersFilter(dlg.getMaxPlayersFilterMin(), dlg.getMaxPlayersFilterMax());
gameListProxyModel->setMaxGameAge(dlg.getMaxGameAge());
gameListProxyModel->setShowOnlyIfSpectatorsCanWatch(dlg.getShowOnlyIfSpectatorsCanWatch());
gameListProxyModel->setShowSpectatorPasswordProtected(dlg.getShowSpectatorPasswordProtected());
gameListProxyModel->setShowOnlyIfSpectatorsCanChat(dlg.getShowOnlyIfSpectatorsCanChat());
gameListProxyModel->setShowOnlyIfSpectatorsCanSeeHands(dlg.getShowOnlyIfSpectatorsCanSeeHands());
gameListProxyModel->saveFilterParameters(gameTypeMap);
clearFilterButton->setEnabled(!gameListProxyModel->areFilterParametersSetToDefaults());

View file

@ -3,13 +3,14 @@
#include "pb/serverinfo_game.pb.h"
#include "pixmapgenerator.h"
#include "settingscache.h"
#include "tab_userlists.h"
#include "tab_account.h"
#include "userlist.h"
#include <QDateTime>
#include <QDebug>
#include <QIcon>
#include <QStringList>
#include <QTime>
enum GameListColumn
{
@ -23,25 +24,50 @@ enum GameListColumn
SPECTATORS
};
const QString GamesModel::getGameCreatedString(const int secs) const
{
const bool DEFAULT_SHOW_FULL_GAMES = false;
const bool DEFAULT_SHOW_GAMES_THAT_STARTED = false;
const bool DEFAULT_SHOW_PASSWORD_PROTECTED_GAMES = true;
const bool DEFAULT_SHOW_BUDDIES_ONLY_GAMES = true;
const bool DEFAULT_HIDE_IGNORED_USER_GAMES = false;
const bool DEFAULT_SHOW_ONLY_IF_SPECTATORS_CAN_WATCH = false;
const bool DEFAULT_SHOW_SPECTATOR_PASSWORD_PROTECTED = true;
const bool DEFAULT_SHOW_ONLY_IF_SPECTATORS_CAN_CHAT = false;
const bool DEFAULT_SHOW_ONLY_IF_SPECTATORS_CAN_SEE_HANDS = false;
const int DEFAULT_MAX_PLAYERS_MIN = 1;
const int DEFAULT_MAX_PLAYERS_MAX = 99;
constexpr QTime DEFAULT_MAX_GAME_AGE = QTime();
QString ret;
if (secs < SECS_PER_MIN * 2) // for first min we display "New"
ret = tr("New");
else if (secs < SECS_PER_MIN * 10) // from 2 - 10 mins we show the mins
ret = QString("%1 min").arg(QString::number(secs / SECS_PER_MIN));
else if (secs < SECS_PER_MIN * 60) { // from 10 mins to 1h we aggregate every 10 mins
int unitOfTen = secs / SECS_PER_TEN_MIN;
QString str = "%1%2";
ret = str.arg(QString::number(unitOfTen), "0+ min");
} else { // from 1 hr onward we show hrs
int hours = secs / SECS_PER_HOUR;
if (secs % SECS_PER_HOUR >= SECS_PER_MIN * 30) // if the room is open for 1hr 30 mins, we round to 2hrs
++hours;
ret = QString("%1+ h").arg(QString::number(hours));
const QString GamesModel::getGameCreatedString(const int secs)
{
static const QTime zeroTime{0, 0};
static const int halfHourSecs = zeroTime.secsTo(QTime(1, 0)) / 2;
static const int halfMinSecs = zeroTime.secsTo(QTime(0, 1)) / 2;
static const int wrapSeconds = zeroTime.secsTo(zeroTime.addSecs(-halfHourSecs)); // round up
if (secs >= wrapSeconds) { // QTime wraps after a day
return tr(">1 day");
}
return ret;
QTime total = zeroTime.addSecs(secs);
QTime totalRounded = total.addSecs(halfMinSecs); // round up
QString form;
int amount;
if (totalRounded.hour()) {
amount = total.addSecs(halfHourSecs).hour(); // round up separately
form = tr("%1%2 hr", "short age in hours", amount);
} else if (total.minute() < 2) { // games are new during their first minute
return tr("new");
} else {
amount = totalRounded.minute();
form = tr("%1%2 min", "short age in minutes", amount);
}
for (int aggregate : {40, 20, 10, 5}) { // floor to values in this list
if (amount >= aggregate) {
return form.arg(">").arg(aggregate);
}
}
return form.arg("").arg(amount);
}
GamesModel::GamesModel(const QMap<int, QString> &_rooms, const QMap<int, GameTypeMap> &_gameTypes, QObject *parent)
@ -60,20 +86,23 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
if ((index.row() >= gameList.size()) || (index.column() >= columnCount()))
return QVariant();
const ServerInfo_Game &g = gameList[index.row()];
const ServerInfo_Game &gameentry = gameList[index.row()];
switch (index.column()) {
case ROOM:
return rooms.value(g.room_id());
return rooms.value(gameentry.room_id());
case CREATED: {
QDateTime then;
then.setTime_t(g.start_time());
int secs = then.secsTo(QDateTime::currentDateTime());
switch (role) {
case Qt::DisplayRole:
case Qt::DisplayRole: {
#if (QT_VERSION >= QT_VERSION_CHECK(5, 8, 0))
QDateTime then = QDateTime::fromSecsSinceEpoch(gameentry.start_time(), Qt::UTC);
#else
QDateTime then = QDateTime::fromTime_t(gameentry.start_time(), Qt::UTC);
#endif
int secs = then.secsTo(QDateTime::currentDateTimeUtc());
return getGameCreatedString(secs);
}
case SORT_ROLE:
return QVariant(secs);
return QVariant(-static_cast<qint64>(gameentry.start_time()));
case Qt::TextAlignmentRole:
return Qt::AlignCenter;
default:
@ -84,7 +113,7 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
switch (role) {
case SORT_ROLE:
case Qt::DisplayRole:
return QString::fromStdString(g.description());
return QString::fromStdString(gameentry.description());
case Qt::TextAlignmentRole:
return Qt::AlignLeft;
default:
@ -94,11 +123,11 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
switch (role) {
case SORT_ROLE:
case Qt::DisplayRole:
return QString::fromStdString(g.creator_info().name());
return QString::fromStdString(gameentry.creator_info().name());
case Qt::DecorationRole: {
QPixmap avatarPixmap = UserLevelPixmapGenerator::generatePixmap(
13, (UserLevelFlags)g.creator_info().user_level(), false,
QString::fromStdString(g.creator_info().privlevel()));
13, (UserLevelFlags)gameentry.creator_info().user_level(), false,
QString::fromStdString(gameentry.creator_info().privlevel()));
return QIcon(avatarPixmap);
}
default:
@ -110,9 +139,9 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
case SORT_ROLE:
case Qt::DisplayRole: {
QStringList result;
GameTypeMap gameTypeMap = gameTypes.value(g.room_id());
for (int i = g.game_types_size() - 1; i >= 0; --i)
result.append(gameTypeMap.value(g.game_types(i)));
GameTypeMap gameTypeMap = gameTypes.value(gameentry.room_id());
for (int i = gameentry.game_types_size() - 1; i >= 0; --i)
result.append(gameTypeMap.value(gameentry.game_types(i)));
return result.join(", ");
}
case Qt::TextAlignmentRole:
@ -125,16 +154,16 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
case SORT_ROLE:
case Qt::DisplayRole: {
QStringList result;
if (g.with_password())
if (gameentry.with_password())
result.append(tr("password"));
if (g.only_buddies())
if (gameentry.only_buddies())
result.append(tr("buddies only"));
if (g.only_registered())
if (gameentry.only_registered())
result.append(tr("reg. users only"));
return result.join(", ");
}
case Qt::DecorationRole: {
return g.with_password() ? QIcon(LockPixmapGenerator::generatePixmap(13)) : QVariant();
return gameentry.with_password() ? QIcon(LockPixmapGenerator::generatePixmap(13)) : QVariant();
case Qt::TextAlignmentRole:
return Qt::AlignLeft;
default:
@ -145,7 +174,7 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
switch (role) {
case SORT_ROLE:
case Qt::DisplayRole:
return QString("%1/%2").arg(g.player_count()).arg(g.max_players());
return QString("%1/%2").arg(gameentry.player_count()).arg(gameentry.max_players());
case Qt::TextAlignmentRole:
return Qt::AlignCenter;
default:
@ -156,19 +185,19 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
switch (role) {
case SORT_ROLE:
case Qt::DisplayRole: {
if (g.spectators_allowed()) {
if (gameentry.spectators_allowed()) {
QString result;
result.append(QString::number(g.spectators_count()));
result.append(QString::number(gameentry.spectators_count()));
if (g.spectators_can_chat() && g.spectators_omniscient()) {
if (gameentry.spectators_can_chat() && gameentry.spectators_omniscient()) {
result.append(" (")
.append(tr("can chat"))
.append(" & ")
.append(tr("see hands"))
.append(")");
} else if (g.spectators_can_chat()) {
} else if (gameentry.spectators_can_chat()) {
result.append(" (").append(tr("can chat")).append(")");
} else if (g.spectators_omniscient()) {
} else if (gameentry.spectators_omniscient()) {
result.append(" (").append(tr("can see hands")).append(")");
}
@ -249,8 +278,6 @@ void GamesModel::updateGameList(const ServerInfo_Game &game)
return;
}
}
if (game.player_count() <= 0)
return;
beginInsertRows(QModelIndex(), gameList.size(), gameList.size());
gameList.append(game);
endInsertRows();
@ -277,9 +304,15 @@ void GamesProxyModel::setHideIgnoredUserGames(bool _hideIgnoredUserGames)
invalidateFilter();
}
void GamesProxyModel::setUnavailableGamesVisible(bool _unavailableGamesVisible)
void GamesProxyModel::setShowFullGames(bool _showFullGames)
{
unavailableGamesVisible = _unavailableGamesVisible;
showFullGames = _showFullGames;
invalidateFilter();
}
void GamesProxyModel::setShowGamesThatStarted(bool _showGamesThatStarted)
{
showGamesThatStarted = _showGamesThatStarted;
invalidateFilter();
}
@ -314,6 +347,36 @@ void GamesProxyModel::setMaxPlayersFilter(int _maxPlayersFilterMin, int _maxPlay
invalidateFilter();
}
void GamesProxyModel::setMaxGameAge(const QTime &_maxGameAge)
{
maxGameAge = _maxGameAge;
invalidateFilter();
}
void GamesProxyModel::setShowOnlyIfSpectatorsCanWatch(bool _showOnlyIfSpectatorsCanWatch)
{
showOnlyIfSpectatorsCanWatch = _showOnlyIfSpectatorsCanWatch;
invalidateFilter();
}
void GamesProxyModel::setShowSpectatorPasswordProtected(bool _showSpectatorPasswordProtected)
{
showSpectatorPasswordProtected = _showSpectatorPasswordProtected;
invalidateFilter();
}
void GamesProxyModel::setShowOnlyIfSpectatorsCanChat(bool _showOnlyIfSpectatorsCanChat)
{
showOnlyIfSpectatorsCanChat = _showOnlyIfSpectatorsCanChat;
invalidateFilter();
}
void GamesProxyModel::setShowOnlyIfSpectatorsCanSeeHands(bool _showOnlyIfSpectatorsCanSeeHands)
{
showOnlyIfSpectatorsCanSeeHands = _showOnlyIfSpectatorsCanSeeHands;
invalidateFilter();
}
int GamesProxyModel::getNumFilteredGames() const
{
GamesModel *model = qobject_cast<GamesModel *>(sourceModel());
@ -331,7 +394,8 @@ int GamesProxyModel::getNumFilteredGames() const
void GamesProxyModel::resetFilterParameters()
{
unavailableGamesVisible = DEFAULT_UNAVAILABLE_GAMES_VISIBLE;
showFullGames = DEFAULT_SHOW_FULL_GAMES;
showGamesThatStarted = DEFAULT_SHOW_GAMES_THAT_STARTED;
showPasswordProtectedGames = DEFAULT_SHOW_PASSWORD_PROTECTED_GAMES;
showBuddiesOnlyGames = DEFAULT_SHOW_BUDDIES_ONLY_GAMES;
hideIgnoredUserGames = DEFAULT_HIDE_IGNORED_USER_GAMES;
@ -340,24 +404,34 @@ void GamesProxyModel::resetFilterParameters()
gameTypeFilter.clear();
maxPlayersFilterMin = DEFAULT_MAX_PLAYERS_MIN;
maxPlayersFilterMax = DEFAULT_MAX_PLAYERS_MAX;
maxGameAge = DEFAULT_MAX_GAME_AGE;
showOnlyIfSpectatorsCanWatch = DEFAULT_SHOW_ONLY_IF_SPECTATORS_CAN_WATCH;
showSpectatorPasswordProtected = DEFAULT_SHOW_SPECTATOR_PASSWORD_PROTECTED;
showOnlyIfSpectatorsCanChat = DEFAULT_SHOW_ONLY_IF_SPECTATORS_CAN_CHAT;
showOnlyIfSpectatorsCanSeeHands = DEFAULT_SHOW_ONLY_IF_SPECTATORS_CAN_SEE_HANDS;
invalidateFilter();
}
bool GamesProxyModel::areFilterParametersSetToDefaults() const
{
return unavailableGamesVisible == DEFAULT_UNAVAILABLE_GAMES_VISIBLE &&
return showFullGames == DEFAULT_SHOW_FULL_GAMES && showGamesThatStarted == DEFAULT_SHOW_GAMES_THAT_STARTED &&
showPasswordProtectedGames == DEFAULT_SHOW_PASSWORD_PROTECTED_GAMES &&
showBuddiesOnlyGames == DEFAULT_SHOW_BUDDIES_ONLY_GAMES &&
hideIgnoredUserGames == DEFAULT_HIDE_IGNORED_USER_GAMES && gameNameFilter.isEmpty() &&
creatorNameFilter.isEmpty() && gameTypeFilter.isEmpty() && maxPlayersFilterMin == DEFAULT_MAX_PLAYERS_MIN &&
maxPlayersFilterMax == DEFAULT_MAX_PLAYERS_MAX;
maxPlayersFilterMax == DEFAULT_MAX_PLAYERS_MAX && maxGameAge == DEFAULT_MAX_GAME_AGE &&
showOnlyIfSpectatorsCanWatch == DEFAULT_SHOW_ONLY_IF_SPECTATORS_CAN_WATCH &&
showSpectatorPasswordProtected == DEFAULT_SHOW_SPECTATOR_PASSWORD_PROTECTED &&
showOnlyIfSpectatorsCanChat == DEFAULT_SHOW_ONLY_IF_SPECTATORS_CAN_CHAT &&
showOnlyIfSpectatorsCanSeeHands == DEFAULT_SHOW_ONLY_IF_SPECTATORS_CAN_SEE_HANDS;
}
void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameTypes)
{
GameFiltersSettings &gameFilters = SettingsCache::instance().gameFilters();
unavailableGamesVisible = gameFilters.isUnavailableGamesVisible();
showFullGames = gameFilters.isShowFullGames();
showGamesThatStarted = gameFilters.isShowGamesThatStarted();
showPasswordProtectedGames = gameFilters.isShowPasswordProtectedGames();
hideIgnoredUserGames = gameFilters.isHideIgnoredUserGames();
showBuddiesOnlyGames = gameFilters.isShowBuddiesOnlyGames();
@ -365,6 +439,11 @@ void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameType
creatorNameFilter = gameFilters.getCreatorNameFilter();
maxPlayersFilterMin = gameFilters.getMinPlayers();
maxPlayersFilterMax = gameFilters.getMaxPlayers();
maxGameAge = gameFilters.getMaxGameAge();
showOnlyIfSpectatorsCanWatch = gameFilters.isShowOnlyIfSpectatorsCanWatch();
showSpectatorPasswordProtected = gameFilters.isShowSpectatorPasswordProtected();
showOnlyIfSpectatorsCanChat = gameFilters.isShowOnlyIfSpectatorsCanChat();
showOnlyIfSpectatorsCanSeeHands = gameFilters.isShowOnlyIfSpectatorsCanSeeHands();
QMapIterator<int, QString> gameTypesIterator(allGameTypes);
while (gameTypesIterator.hasNext()) {
@ -381,7 +460,8 @@ void GamesProxyModel::saveFilterParameters(const QMap<int, QString> &allGameType
{
GameFiltersSettings &gameFilters = SettingsCache::instance().gameFilters();
gameFilters.setShowBuddiesOnlyGames(showBuddiesOnlyGames);
gameFilters.setUnavailableGamesVisible(unavailableGamesVisible);
gameFilters.setShowFullGames(showFullGames);
gameFilters.setShowGamesThatStarted(showGamesThatStarted);
gameFilters.setShowPasswordProtectedGames(showPasswordProtectedGames);
gameFilters.setHideIgnoredUserGames(hideIgnoredUserGames);
gameFilters.setGameNameFilter(gameNameFilter);
@ -396,6 +476,12 @@ void GamesProxyModel::saveFilterParameters(const QMap<int, QString> &allGameType
gameFilters.setMinPlayers(maxPlayersFilterMin);
gameFilters.setMaxPlayers(maxPlayersFilterMax);
gameFilters.setMaxGameAge(maxGameAge);
gameFilters.setShowOnlyIfSpectatorsCanWatch(showOnlyIfSpectatorsCanWatch);
gameFilters.setShowSpectatorPasswordProtected(showSpectatorPasswordProtected);
gameFilters.setShowOnlyIfSpectatorsCanChat(showOnlyIfSpectatorsCanChat);
gameFilters.setShowOnlyIfSpectatorsCanSeeHands(showOnlyIfSpectatorsCanSeeHands);
}
bool GamesProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex & /*sourceParent*/) const
@ -405,7 +491,12 @@ bool GamesProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex & /*sour
bool GamesProxyModel::filterAcceptsRow(int sourceRow) const
{
GamesModel *model = qobject_cast<GamesModel *>(sourceModel());
#if (QT_VERSION >= QT_VERSION_CHECK(5, 8, 0))
static const QDate epochDate = QDateTime::fromSecsSinceEpoch(0, Qt::UTC).date();
#else
static const QDate epochDate = QDateTime::fromTime_t(0, Qt::UTC).date();
#endif
auto *model = qobject_cast<GamesModel *>(sourceModel());
if (!model)
return false;
@ -418,15 +509,13 @@ bool GamesProxyModel::filterAcceptsRow(int sourceRow) const
QString::fromStdString(game.creator_info().name()))) {
return false;
}
if (!unavailableGamesVisible) {
if (game.player_count() == game.max_players())
if (!showFullGames && game.player_count() == game.max_players())
return false;
if (!showGamesThatStarted && game.started())
return false;
if (!ownUserIsRegistered)
if (game.only_registered())
return false;
if (game.started())
return false;
if (!ownUserIsRegistered)
if (game.only_registered())
return false;
}
if (!showPasswordProtectedGames && game.with_password())
return false;
if (!gameNameFilter.isEmpty())
@ -442,11 +531,32 @@ bool GamesProxyModel::filterAcceptsRow(int sourceRow) const
if (!gameTypeFilter.isEmpty() && gameTypes.intersect(gameTypeFilter).isEmpty())
return false;
if ((int)game.max_players() < maxPlayersFilterMin)
if (game.max_players() < maxPlayersFilterMin)
return false;
if ((int)game.max_players() > maxPlayersFilterMax)
if (game.max_players() > maxPlayersFilterMax)
return false;
if (maxGameAge.isValid()) {
QDateTime now = QDateTime::currentDateTimeUtc();
qint64 signed_start_time = game.start_time(); // cast to 64 bit value to allow signed value
QDateTime total = now.addSecs(-signed_start_time); // a 32 bit value would wrap at 2038-1-19
// games shouldn't have negative ages but we'll not filter them
// because qtime wraps after a day we consider all games older than a day to be too old
if (total.isValid() && total.date() >= epochDate && (total.date() > epochDate || total.time() > maxGameAge)) {
return false;
}
}
if (showOnlyIfSpectatorsCanWatch) {
if (!game.spectators_allowed())
return false;
if (!showSpectatorPasswordProtected && game.spectators_need_password())
return false;
if (showOnlyIfSpectatorsCanChat && !game.spectators_can_chat())
return false;
if (showOnlyIfSpectatorsCanSeeHands && !game.spectators_omniscient())
return false;
}
return true;
}

View file

@ -9,6 +9,8 @@
#include <QList>
#include <QSet>
#include <QSortFilterProxyModel>
#include <QStringList>
#include <QTime>
class GamesModel : public QAbstractTableModel
{
@ -19,9 +21,6 @@ private:
QMap<int, GameTypeMap> gameTypes;
static const int NUM_COLS = 8;
static const int SECS_PER_MIN = 60;
static const int SECS_PER_TEN_MIN = 600;
static const int SECS_PER_HOUR = 3600;
public:
static const int SORT_ROLE = Qt::UserRole + 1;
@ -37,7 +36,7 @@ public:
}
QVariant data(const QModelIndex &index, int role) const;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
const QString getGameCreatedString(const int secs) const;
static const QString getGameCreatedString(const int secs);
const ServerInfo_Game &getGame(int row);
/**
@ -68,20 +67,25 @@ class GamesProxyModel : public QSortFilterProxyModel
private:
bool ownUserIsRegistered;
const TabSupervisor *tabSupervisor;
// If adding any additional filters, make sure to update:
// - GamesProxyModel()
// - resetFilterParameters()
// - areFilterParametersSetToDefaults()
// - loadFilterParameters()
// - saveFilterParameters()
// - filterAcceptsRow()
bool showBuddiesOnlyGames;
bool hideIgnoredUserGames;
bool unavailableGamesVisible;
bool showFullGames;
bool showGamesThatStarted;
bool showPasswordProtectedGames;
QString gameNameFilter, creatorNameFilter;
QSet<int> gameTypeFilter;
int maxPlayersFilterMin, maxPlayersFilterMax;
static const bool DEFAULT_UNAVAILABLE_GAMES_VISIBLE = false;
static const bool DEFAULT_SHOW_PASSWORD_PROTECTED_GAMES = true;
static const bool DEFAULT_SHOW_BUDDIES_ONLY_GAMES = true;
static const bool DEFAULT_HIDE_IGNORED_USER_GAMES = false;
static const int DEFAULT_MAX_PLAYERS_MIN = 1;
static const int DEFAULT_MAX_PLAYERS_MAX = 99;
quint32 maxPlayersFilterMin, maxPlayersFilterMax;
QTime maxGameAge;
bool showOnlyIfSpectatorsCanWatch, showSpectatorPasswordProtected, showOnlyIfSpectatorsCanChat,
showOnlyIfSpectatorsCanSeeHands;
public:
GamesProxyModel(QObject *parent = nullptr, const TabSupervisor *_tabSupervisor = nullptr);
@ -96,11 +100,16 @@ public:
return hideIgnoredUserGames;
}
void setHideIgnoredUserGames(bool _hideIgnoredUserGames);
bool getUnavailableGamesVisible() const
bool getShowFullGames() const
{
return unavailableGamesVisible;
return showFullGames;
}
void setUnavailableGamesVisible(bool _unavailableGamesVisible);
void setShowFullGames(bool _showFullGames);
bool getShowGamesThatStarted() const
{
return showGamesThatStarted;
}
void setShowGamesThatStarted(bool _showGamesThatStarted);
bool getShowPasswordProtectedGames() const
{
return showPasswordProtectedGames;
@ -130,6 +139,32 @@ public:
return maxPlayersFilterMax;
}
void setMaxPlayersFilter(int _maxPlayersFilterMin, int _maxPlayersFilterMax);
const QTime &getMaxGameAge() const
{
return maxGameAge;
}
void setMaxGameAge(const QTime &_maxGameAge);
bool getShowOnlyIfSpectatorsCanWatch() const
{
return showOnlyIfSpectatorsCanWatch;
}
void setShowOnlyIfSpectatorsCanWatch(bool _showOnlyIfSpectatorsCanWatch);
bool getShowSpectatorPasswordProtected() const
{
return showSpectatorPasswordProtected;
}
void setShowSpectatorPasswordProtected(bool _showSpectatorPasswordProtected);
bool getShowOnlyIfSpectatorsCanChat() const
{
return showOnlyIfSpectatorsCanChat;
}
void setShowOnlyIfSpectatorsCanChat(bool _showOnlyIfSpectatorsCanChat);
bool getShowOnlyIfSpectatorsCanSeeHands() const
{
return showOnlyIfSpectatorsCanSeeHands;
}
void setShowOnlyIfSpectatorsCanSeeHands(bool _showOnlyIfSpectatorsCanSeeHands);
int getNumFilteredGames() const;
void resetFilterParameters();
bool areFilterParametersSetToDefaults() const;

View file

@ -76,7 +76,13 @@ QRectF HandZone::boundingRect() const
void HandZone::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
painter->fillRect(boundingRect(), themeManager->getHandBgBrush());
QBrush brush = themeManager->getHandBgBrush();
if (player->getZoneId() > 0) {
// If the extra image is not found, load the default one
brush = themeManager->getExtraHandBgBrush(QString::number(player->getZoneId()), brush);
}
painter->fillRect(boundingRect(), brush);
}
void HandZone::reorganizeCards()

View file

@ -151,6 +151,10 @@ int main(int argc, char *argv[])
qDebug("main(): MainWindow constructor finished");
ui.setWindowIcon(QPixmap("theme:cockatrice"));
#if QT_VERSION >= QT_VERSION_CHECK(5, 7, 0)
// set name of the app desktop file; used by wayland to load the window icon
QGuiApplication::setDesktopFileName("cockatrice");
#endif
SettingsCache::instance().setClientID(generateClientID());

View file

@ -152,6 +152,14 @@ void MessageLogWidget::logAlwaysRevealTopCard(Player *player, CardZone *zone, bo
.arg(zone->getTranslatedName(true, CaseTopCardsOfZone)));
}
void MessageLogWidget::logAlwaysLookAtTopCard(Player *player, CardZone *zone, bool reveal)
{
appendHtmlServerMessage((reveal ? tr("%1 can now look at top card %2 at any time.")
: tr("%1 no longer can look at top card %2 at any time."))
.arg(sanitizeHtml(player->getName()))
.arg(zone->getTranslatedName(true, CaseTopCardsOfZone)));
}
void MessageLogWidget::logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName)
{
appendHtmlServerMessage(tr("%1 attaches %2 to %3's %4.")
@ -316,7 +324,11 @@ void MessageLogWidget::logMoveCard(Player *player,
bool usesNewX = false;
if (targetZoneName == tableConstant()) {
soundEngine->playSound("play_card");
finalStr = tr("%1 puts %2 into play%3.");
if (card->getFaceDown()) {
finalStr = tr("%1 puts %2 into play%3 face down.");
} else {
finalStr = tr("%1 puts %2 into play%3.");
}
} else if (targetZoneName == graveyardConstant()) {
finalStr = tr("%1 puts %2%3 into their graveyard.");
} else if (targetZoneName == exileConstant()) {
@ -380,9 +392,11 @@ void MessageLogWidget::logDumpZone(Player *player, CardZone *zone, int numberCar
void MessageLogWidget::logFlipCard(Player *player, QString cardName, bool faceDown)
{
if (faceDown) {
appendHtmlServerMessage(tr("%1 turns %2 face-down.").arg(sanitizeHtml(player->getName())).arg(cardName));
appendHtmlServerMessage(
tr("%1 turns %2 face-down.").arg(sanitizeHtml(player->getName())).arg(cardLink(cardName)));
} else {
appendHtmlServerMessage(tr("%1 turns %2 face-up.").arg(sanitizeHtml(player->getName())).arg(cardName));
appendHtmlServerMessage(
tr("%1 turns %2 face-up.").arg(sanitizeHtml(player->getName())).arg(cardLink(cardName)));
}
}
@ -743,13 +757,6 @@ void MessageLogWidget::logSpectatorSay(QString spectatorName,
appendMessage(std::move(message), {}, spectatorName, spectatorUserLevel, userPrivLevel, false);
}
void MessageLogWidget::logStopDumpZone(Player *player, CardZone *zone)
{
appendHtmlServerMessage(tr("%1 stops looking at %2.")
.arg(sanitizeHtml(player->getName()))
.arg(zone->getTranslatedName(zone->getPlayer() == player, CaseLookAtZone)));
}
void MessageLogWidget::logUnattachCard(Player *player, QString cardName)
{
appendHtmlServerMessage(
@ -810,13 +817,14 @@ void MessageLogWidget::connectToPlayer(Player *player)
SLOT(logAttachCard(Player *, QString, Player *, QString)));
connect(player, SIGNAL(logUnattachCard(Player *, QString)), this, SLOT(logUnattachCard(Player *, QString)));
connect(player, SIGNAL(logDumpZone(Player *, CardZone *, int)), this, SLOT(logDumpZone(Player *, CardZone *, int)));
connect(player, SIGNAL(logStopDumpZone(Player *, CardZone *)), this, SLOT(logStopDumpZone(Player *, CardZone *)));
connect(player, SIGNAL(logDrawCards(Player *, int)), this, SLOT(logDrawCards(Player *, int)));
connect(player, SIGNAL(logUndoDraw(Player *, QString)), this, SLOT(logUndoDraw(Player *, QString)));
connect(player, SIGNAL(logRevealCards(Player *, CardZone *, int, QString, Player *, bool, int)), this,
SLOT(logRevealCards(Player *, CardZone *, int, QString, Player *, bool, int)));
connect(player, SIGNAL(logAlwaysRevealTopCard(Player *, CardZone *, bool)), this,
SLOT(logAlwaysRevealTopCard(Player *, CardZone *, bool)));
connect(player, SIGNAL(logAlwaysLookAtTopCard(Player *, CardZone *, bool)), this,
SLOT(logAlwaysLookAtTopCard(Player *, CardZone *, bool)));
}
MessageLogWidget::MessageLogWidget(const TabSupervisor *_tabSupervisor,

View file

@ -42,6 +42,7 @@ public slots:
void containerProcessingDone();
void containerProcessingStarted(const GameEventContext &context);
void logAlwaysRevealTopCard(Player *player, CardZone *zone, bool reveal);
void logAlwaysLookAtTopCard(Player *player, CardZone *zone, bool reveal);
void logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName);
void logConcede(Player *player);
void logUnconcede(Player *player);
@ -92,7 +93,6 @@ public slots:
void logShuffle(Player *player, CardZone *zone, int start, int end);
void
logSpectatorSay(QString spectatorName, UserLevelFlags spectatorUserLevel, QString userPrivLevel, QString message);
void logStopDumpZone(Player *player, CardZone *zone);
void logUnattachCard(Player *player, QString cardName);
void logUndoDraw(Player *player, QString cardName);
void setContextJudgeName(QString player);

View file

@ -17,6 +17,7 @@
#include <QNetworkRequest>
#include <QPainter>
#include <QPixmapCache>
#include <QRegularExpression>
#include <QSet>
#include <QSvgRenderer>
#include <QThread>
@ -195,8 +196,11 @@ bool PictureLoaderWorker::cardImageExistsOnDisk(QString &setName, QString &corre
QString thisPath(it.next());
QFileInfo thisFileInfo(thisPath);
if (thisFileInfo.isFile() && thisFileInfo.baseName() == correctedCardname)
if (thisFileInfo.isFile() &&
(thisFileInfo.fileName() == correctedCardname || thisFileInfo.completeBaseName() == correctedCardname ||
thisFileInfo.baseName() == correctedCardname)) {
picsPaths << thisPath; // Card found in the CUSTOM directory, somewhere
}
}
if (!setName.isEmpty()) {
@ -241,6 +245,10 @@ QString PictureToLoad::transformUrl(const QString &urlTemplate) const
for downloading images. If information is requested by the template that is
not populated for this specific card/set combination, an empty string is returned.*/
static const QRegularExpression rxCardProp("!prop:([^!]+)!");
static const QRegularExpression rxFillWith("^(.+)_fill_with_(.+)$");
static const QRegularExpression rxSetProp("!set:([^!]+)!");
QString transformedUrl = urlTemplate;
CardSetPtr set = getCurrentSet();
@ -252,18 +260,39 @@ QString PictureToLoad::transformUrl(const QString &urlTemplate) const
transformMap["!corrected_name_lower!"] = card->getCorrectedName().toLower();
// card properties
QRegExp rxCardProp("!prop:([^!]+)!");
int pos = 0;
while ((pos = rxCardProp.indexIn(transformedUrl, pos)) != -1) {
QString propertyName = rxCardProp.cap(1);
pos += rxCardProp.matchedLength();
QString propertyValue = card->getProperty(propertyName);
auto matches = rxCardProp.globalMatch(transformedUrl);
while (matches.hasNext()) {
auto match = matches.next();
QString propertyName = match.captured(1);
auto fillMatch = rxFillWith.match(propertyName);
QString fillPropertyName;
QString fillWith;
if (fillMatch.hasMatch()) {
fillPropertyName = fillMatch.captured(1);
fillWith = fillMatch.captured(2);
} else {
fillPropertyName = propertyName;
fillWith = QString();
}
QString propertyValue = card->getProperty(fillPropertyName);
if (propertyValue.isEmpty()) {
qDebug() << "PictureLoader: [card: " << card->getName() << " set: " << getSetName()
<< "]: Requested property (" << propertyName << ") for Url template (" << urlTemplate
<< "]: Requested property (" << fillPropertyName << ") for Url template (" << urlTemplate
<< ") is not available";
return QString();
} else {
if (!fillWith.isEmpty()) {
int fillLength = fillWith.length();
int propLength = propertyValue.length();
if (fillLength < propLength) {
qDebug() << "PictureLoader: [card: " << card->getName() << " set: " << getSetName()
<< "]: Requested property (" << fillPropertyName << ") for Url template (" << urlTemplate
<< ") is longer than fill specification (" << fillWith << ")";
return QString();
} else {
propertyValue = fillWith.left(fillLength - propLength) + propertyValue;
}
}
transformMap["!prop:" + propertyName + "!"] = propertyValue;
}
}
@ -274,18 +303,39 @@ QString PictureToLoad::transformUrl(const QString &urlTemplate) const
transformMap["!setname!"] = set->getLongName();
transformMap["!setname_lower!"] = set->getLongName().toLower();
QRegExp rxSetProp("!set:([^!]+)!");
pos = 0; // Defined above
while ((pos = rxSetProp.indexIn(transformedUrl, pos)) != -1) {
QString propertyName = rxSetProp.cap(1);
pos += rxSetProp.matchedLength();
QString propertyValue = card->getSetProperty(set->getShortName(), propertyName);
auto matches = rxSetProp.globalMatch(transformedUrl);
while (matches.hasNext()) {
auto match = matches.next();
QString propertyName = match.captured(1);
auto fillMatch = rxFillWith.match(propertyName);
QString fillPropertyName;
QString fillWith;
if (fillMatch.hasMatch()) {
fillPropertyName = fillMatch.captured(1);
fillWith = fillMatch.captured(2);
} else {
fillPropertyName = propertyName;
fillWith = QString();
}
QString propertyValue = card->getSetProperty(set->getShortName(), fillPropertyName);
if (propertyValue.isEmpty()) {
qDebug() << "PictureLoader: [card: " << card->getName() << " set: " << getSetName()
<< "]: Requested set property (" << propertyName << ") for Url template (" << urlTemplate
<< "]: Requested set property (" << fillPropertyName << ") for Url template (" << urlTemplate
<< ") is not available";
return QString();
} else {
if (!fillWith.isEmpty()) {
int fillLength = fillWith.length();
int propLength = propertyValue.length();
if (fillLength < propLength) {
qDebug() << "PictureLoader: [card: " << card->getName() << " set: " << getSetName()
<< "]: Requested set property (" << fillPropertyName << ") for Url template ("
<< urlTemplate << ") is longer than fill specification (" << fillWith << ")";
return QString();
} else {
propertyValue = fillWith.left(fillLength - propLength) + propertyValue;
}
}
transformMap["!set:" + propertyName + "!"] = propertyValue;
}
}
@ -405,10 +455,9 @@ void PictureLoaderWorker::picDownloadFinished(QNetworkReply *reply)
QImageReader imgReader;
imgReader.setDecideFormatFromContent(true);
imgReader.setDevice(reply);
QString extension = "." + imgReader.format(); // the format is determined
// prior to reading the
// QImageReader data
// into a QImage object, as that wipes the QImageReader buffer
// the format is determined prior to reading the QImageReader data into a QImage object, as that wipes the
// QImageReader buffer
QString extension = "." + imgReader.format();
if (extension == ".jpeg") {
extension = ".jpg";
}

View file

@ -49,7 +49,6 @@
#include "pb/event_set_card_counter.pb.h"
#include "pb/event_set_counter.pb.h"
#include "pb/event_shuffle.pb.h"
#include "pb/event_stop_dump_zone.pb.h"
#include "pb/serverinfo_player.pb.h"
#include "pb/serverinfo_user.pb.h"
#include "pb/serverinfo_zone.pb.h"
@ -83,7 +82,13 @@ void PlayerArea::updateBg()
void PlayerArea::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
painter->fillRect(bRect, themeManager->getPlayerBgBrush());
QBrush brush = themeManager->getPlayerBgBrush();
if (playerZoneId > 0) {
// If the extra image is not found, load the default one
brush = themeManager->getExtraPlayerBgBrush(QString::number(playerZoneId), brush);
}
painter->fillRect(boundingRect(), brush);
}
void PlayerArea::setSize(qreal width, qreal height)
@ -92,10 +97,14 @@ void PlayerArea::setSize(qreal width, qreal height)
bRect = QRectF(0, 0, width, height);
}
void PlayerArea::setPlayerZoneId(int _playerZoneId)
{
playerZoneId = _playerZoneId;
}
Player::Player(const ServerInfo_User &info, int _id, bool _local, bool _judge, TabGame *_parent)
: QObject(_parent), game(_parent), shortcutsActive(false), defaultNumberTopCards(1),
defaultNumberTopCardsToPlaceBelow(1), lastTokenDestroy(true), lastTokenTableRow(0), id(_id), active(false),
local(_local), judge(_judge), mirrored(false), handVisible(false), conceded(false), zoneId(0),
: QObject(_parent), game(_parent), shortcutsActive(false), lastTokenDestroy(true), lastTokenTableRow(0), id(_id),
active(false), local(_local), judge(_judge), mirrored(false), handVisible(false), conceded(false), zoneId(0),
dialogSemaphore(false), deck(nullptr)
{
userInfo = new ServerInfo_User;
@ -200,6 +209,9 @@ Player::Player(const ServerInfo_User &info, int _id, bool _local, bool _judge, T
aAlwaysRevealTopCard = new QAction(this);
aAlwaysRevealTopCard->setCheckable(true);
connect(aAlwaysRevealTopCard, SIGNAL(triggered()), this, SLOT(actAlwaysRevealTopCard()));
aAlwaysLookAtTopCard = new QAction(this);
aAlwaysLookAtTopCard->setCheckable(true);
connect(aAlwaysLookAtTopCard, SIGNAL(triggered()), this, SLOT(actAlwaysLookAtTopCard()));
aOpenDeckInDeckEditor = new QAction(this);
aOpenDeckInDeckEditor->setEnabled(false);
connect(aOpenDeckInDeckEditor, SIGNAL(triggered()), this, SLOT(actOpenDeckInDeckEditor()));
@ -225,6 +237,7 @@ Player::Player(const ServerInfo_User &info, int _id, bool _local, bool _judge, T
connect(aShuffle, SIGNAL(triggered()), this, SLOT(actShuffle()));
aMulligan = new QAction(this);
connect(aMulligan, SIGNAL(triggered()), this, SLOT(actMulligan()));
aMoveTopToPlay = new QAction(this);
connect(aMoveTopToPlay, SIGNAL(triggered()), this, SLOT(actMoveTopCardToPlay()));
aMoveTopToPlayFaceDown = new QAction(this);
@ -239,8 +252,25 @@ Player::Player(const ServerInfo_User &info, int _id, bool _local, bool _judge, T
connect(aMoveTopCardsToExile, SIGNAL(triggered()), this, SLOT(actMoveTopCardsToExile()));
aMoveTopCardToBottom = new QAction(this);
connect(aMoveTopCardToBottom, SIGNAL(triggered()), this, SLOT(actMoveTopCardToBottom()));
aMoveBottomCardToGrave = new QAction(this);
connect(aMoveBottomCardToGrave, SIGNAL(triggered()), this, SLOT(actMoveBottomCardToGrave()));
aDrawBottomCard = new QAction(this);
connect(aDrawBottomCard, SIGNAL(triggered()), this, SLOT(actDrawBottomCard()));
aDrawBottomCards = new QAction(this);
connect(aDrawBottomCards, SIGNAL(triggered()), this, SLOT(actDrawBottomCards()));
aMoveBottomToPlay = new QAction(this);
connect(aMoveBottomToPlay, SIGNAL(triggered()), this, SLOT(actMoveBottomCardToPlay()));
aMoveBottomToPlayFaceDown = new QAction(this);
connect(aMoveBottomToPlayFaceDown, SIGNAL(triggered()), this, SLOT(actMoveBottomCardToPlayFaceDown()));
aMoveBottomCardToGraveyard = new QAction(this);
connect(aMoveBottomCardToGraveyard, SIGNAL(triggered()), this, SLOT(actMoveBottomCardToGrave()));
aMoveBottomCardToExile = new QAction(this);
connect(aMoveBottomCardToExile, SIGNAL(triggered()), this, SLOT(actMoveBottomCardToExile()));
aMoveBottomCardsToGraveyard = new QAction(this);
connect(aMoveBottomCardsToGraveyard, SIGNAL(triggered()), this, SLOT(actMoveBottomCardsToGrave()));
aMoveBottomCardsToExile = new QAction(this);
connect(aMoveBottomCardsToExile, SIGNAL(triggered()), this, SLOT(actMoveBottomCardsToExile()));
aMoveBottomCardToTop = new QAction(this);
connect(aMoveBottomCardToTop, SIGNAL(triggered()), this, SLOT(actMoveBottomCardToTop()));
}
playerMenu = new TearOffMenu();
@ -276,22 +306,34 @@ Player::Player(const ServerInfo_User &info, int _id, bool _local, bool _judge, T
playerLists.append(mRevealLibrary = libraryMenu->addMenu(QString()));
playerLists.append(mRevealTopCard = libraryMenu->addMenu(QString()));
libraryMenu->addAction(aAlwaysRevealTopCard);
libraryMenu->addAction(aAlwaysLookAtTopCard);
libraryMenu->addSeparator();
libraryMenu->addAction(aMoveTopToPlay);
libraryMenu->addAction(aMoveTopToPlayFaceDown);
libraryMenu->addAction(aMoveTopCardToBottom);
libraryMenu->addAction(aMoveBottomCardToGrave);
libraryMenu->addSeparator();
libraryMenu->addAction(aMoveTopCardToGraveyard);
libraryMenu->addAction(aMoveTopCardToExile);
libraryMenu->addAction(aMoveTopCardsToGraveyard);
libraryMenu->addAction(aMoveTopCardsToExile);
topLibraryMenu = libraryMenu->addTearOffMenu(QString());
bottomLibraryMenu = libraryMenu->addTearOffMenu(QString());
libraryMenu->addSeparator();
libraryMenu->addAction(aOpenDeckInDeckEditor);
deck->setMenu(libraryMenu, aDrawCard);
} else {
handMenu = nullptr;
libraryMenu = nullptr;
topLibraryMenu->addAction(aMoveTopToPlay);
topLibraryMenu->addAction(aMoveTopToPlayFaceDown);
topLibraryMenu->addAction(aMoveTopCardToBottom);
topLibraryMenu->addSeparator();
topLibraryMenu->addAction(aMoveTopCardToGraveyard);
topLibraryMenu->addAction(aMoveTopCardsToGraveyard);
topLibraryMenu->addAction(aMoveTopCardToExile);
topLibraryMenu->addAction(aMoveTopCardsToExile);
bottomLibraryMenu->addAction(aDrawBottomCard);
bottomLibraryMenu->addAction(aDrawBottomCards);
bottomLibraryMenu->addSeparator();
bottomLibraryMenu->addAction(aMoveBottomToPlay);
bottomLibraryMenu->addAction(aMoveBottomToPlayFaceDown);
bottomLibraryMenu->addAction(aMoveBottomCardToTop);
bottomLibraryMenu->addSeparator();
bottomLibraryMenu->addAction(aMoveBottomCardToGraveyard);
bottomLibraryMenu->addAction(aMoveBottomCardsToGraveyard);
bottomLibraryMenu->addAction(aMoveBottomCardToExile);
bottomLibraryMenu->addAction(aMoveBottomCardsToExile);
}
graveMenu = playerMenu->addTearOffMenu(QString());
@ -348,6 +390,7 @@ Player::Player(const ServerInfo_User &info, int _id, bool _local, bool _judge, T
aCreateAnotherToken->setEnabled(false);
createPredefinedTokenMenu = new QMenu(QString());
createPredefinedTokenMenu->setEnabled(false);
playerMenu->addSeparator();
countersMenu = playerMenu->addMenu(QString());
@ -369,6 +412,7 @@ Player::Player(const ServerInfo_User &info, int _id, bool _local, bool _judge, T
if (local || judge) {
aCardMenu = new QAction(this);
aCardMenu->setEnabled(false);
playerMenu->addSeparator();
playerMenu->addAction(aCardMenu);
} else {
@ -558,11 +602,11 @@ void Player::playerListActionTriggered()
if (menu == mRevealLibrary) {
cmd.set_zone_name("deck");
} else if (menu == mRevealTopCard) {
int decksize = zones.value("deck")->getCards().size();
int deckSize = zones.value("deck")->getCards().size();
bool ok;
int number = QInputDialog::getInt(game, tr("Reveal top cards of library"),
tr("Number of cards: (max. %1)").arg(decksize), defaultNumberTopCards, 1,
decksize, 1, &ok);
tr("Number of cards: (max. %1)").arg(deckSize), defaultNumberTopCards, 1,
deckSize, 1, &ok);
if (ok) {
cmd.set_zone_name("deck");
cmd.set_top_cards(number);
@ -682,23 +726,36 @@ void Player::retranslateUi()
aViewHand->setText(tr("&View hand"));
aViewTopCards->setText(tr("View &top cards of library..."));
mRevealLibrary->setTitle(tr("Reveal &library to..."));
mRevealTopCard->setTitle(tr("Reveal t&op cards to..."));
mRevealTopCard->setTitle(tr("Reveal &top cards to..."));
topLibraryMenu->setTitle(tr("&Top of library..."));
bottomLibraryMenu->setTitle(tr("&Bottom of library..."));
aAlwaysRevealTopCard->setText(tr("&Always reveal top card"));
aOpenDeckInDeckEditor->setText(tr("O&pen deck in deck editor"));
aAlwaysLookAtTopCard->setText(tr("&Always look at top card"));
aOpenDeckInDeckEditor->setText(tr("&Open deck in deck editor"));
aViewSideboard->setText(tr("&View sideboard"));
aDrawCard->setText(tr("&Draw card"));
aDrawCards->setText(tr("D&raw cards..."));
aUndoDraw->setText(tr("&Undo last draw"));
aMulligan->setText(tr("Take &mulligan"));
aShuffle->setText(tr("&Shuffle"));
aMoveTopToPlay->setText(tr("Play top card"));
aMoveTopToPlay->setText(tr("&Play top card"));
aMoveTopToPlayFaceDown->setText(tr("Play top card &face down"));
aMoveTopCardToGraveyard->setText(tr("Move top card to grave&yard"));
aMoveTopCardToExile->setText(tr("Move top card to e&xile"));
aMoveTopCardsToGraveyard->setText(tr("Move top cards to &graveyard..."));
aMoveTopCardsToExile->setText(tr("Move top cards to &exile..."));
aMoveTopCardToBottom->setText(tr("Put top card on &bottom"));
aMoveBottomCardToGrave->setText(tr("Put bottom card &in graveyard"));
aDrawBottomCard->setText(tr("&Draw bottom card"));
aDrawBottomCards->setText(tr("D&raw bottom cards..."));
aMoveBottomToPlay->setText(tr("&Play bottom card"));
aMoveBottomToPlayFaceDown->setText(tr("Play bottom card &face down"));
aMoveBottomCardToGraveyard->setText(tr("Move bottom card to grave&yard"));
aMoveBottomCardToExile->setText(tr("Move bottom card to e&xile"));
aMoveBottomCardsToGraveyard->setText(tr("Move bottom cards to &graveyard..."));
aMoveBottomCardsToExile->setText(tr("Move bottom cards to &exile..."));
aMoveBottomCardToTop->setText(tr("Put bottom card on &top"));
handMenu->setTitle(tr("&Hand"));
mRevealHand->setTitle(tr("&Reveal hand to..."));
@ -719,7 +776,7 @@ void Player::retranslateUi()
counterIterator.next().value()->retranslateUi();
}
aCardMenu->setText(tr("C&ard"));
aCardMenu->setText(tr("Selec&ted cards"));
for (auto &allPlayersAction : allPlayersActions) {
allPlayersAction->setText(tr("&All players"));
@ -861,6 +918,7 @@ void Player::setShortcutsActive()
aCreateToken->setShortcut(shortcuts.getSingleShortcut("Player/aCreateToken"));
aCreateAnotherToken->setShortcut(shortcuts.getSingleShortcut("Player/aCreateAnotherToken"));
aAlwaysRevealTopCard->setShortcut(shortcuts.getSingleShortcut("Player/aAlwaysRevealTopCard"));
aAlwaysLookAtTopCard->setShortcut(shortcuts.getSingleShortcut("Player/aAlwaysLookAtTopCard"));
aMoveTopToPlay->setShortcut(shortcuts.getSingleShortcut("Player/aMoveTopToPlay"));
aMoveTopToPlayFaceDown->setShortcut(shortcuts.getSingleShortcut("Player/aMoveTopToPlayFaceDown"));
aMoveTopCardToGraveyard->setShortcut(shortcuts.getSingleShortcut("Player/aMoveTopCardToGraveyard"));
@ -868,7 +926,15 @@ void Player::setShortcutsActive()
aMoveTopCardToExile->setShortcut(shortcuts.getSingleShortcut("Player/aMoveTopCardToExile"));
aMoveTopCardsToExile->setShortcut(shortcuts.getSingleShortcut("Player/aMoveTopCardsToExile"));
aMoveTopCardToBottom->setShortcut(shortcuts.getSingleShortcut("Player/aMoveTopCardToBottom"));
aMoveBottomCardToGrave->setShortcut(shortcuts.getSingleShortcut("Player/aMoveBottomCardToGrave"));
aDrawBottomCard->setShortcut(shortcuts.getSingleShortcut("Player/aDrawBottomCard"));
aDrawBottomCards->setShortcut(shortcuts.getSingleShortcut("Player/aDrawBottomCards"));
aMoveBottomToPlay->setShortcut(shortcuts.getSingleShortcut("Player/aMoveBottomToPlay"));
aMoveBottomToPlayFaceDown->setShortcut(shortcuts.getSingleShortcut("Player/aMoveBottomToPlayFaceDown"));
aMoveBottomCardToGraveyard->setShortcut(shortcuts.getSingleShortcut("Player/aMoveBottomCardToGrave"));
aMoveBottomCardsToGraveyard->setShortcut(shortcuts.getSingleShortcut("Player/aMoveBottomCardsToGrave"));
aMoveBottomCardToExile->setShortcut(shortcuts.getSingleShortcut("Player/aMoveBottomCardToExile"));
aMoveBottomCardsToExile->setShortcut(shortcuts.getSingleShortcut("Player/aMoveBottomCardsToExile"));
aMoveBottomCardToTop->setShortcut(shortcuts.getSingleShortcut("Player/aMoveBottomCardToTop"));
aPlayFacedown->setShortcut(shortcuts.getSingleShortcut("Player/aPlayFacedown"));
aPlay->setShortcut(shortcuts.getSingleShortcut("Player/aPlay"));
}
@ -892,12 +958,21 @@ void Player::setShortcutsInactive()
aCreateToken->setShortcut(QKeySequence());
aCreateAnotherToken->setShortcut(QKeySequence());
aAlwaysRevealTopCard->setShortcut(QKeySequence());
aAlwaysLookAtTopCard->setShortcut(QKeySequence());
aMoveTopToPlay->setShortcut(QKeySequence());
aMoveTopToPlayFaceDown->setShortcut(QKeySequence());
aMoveTopCardToGraveyard->setShortcut(QKeySequence());
aMoveTopCardsToGraveyard->setShortcut(QKeySequence());
aMoveTopCardToExile->setShortcut(QKeySequence());
aMoveTopCardsToExile->setShortcut(QKeySequence());
aDrawBottomCard->setShortcut(QKeySequence());
aDrawBottomCards->setShortcut(QKeySequence());
aMoveBottomToPlay->setShortcut(QKeySequence());
aMoveBottomToPlayFaceDown->setShortcut(QKeySequence());
aMoveBottomCardToGraveyard->setShortcut(QKeySequence());
aMoveBottomCardsToGraveyard->setShortcut(QKeySequence());
aMoveBottomCardToExile->setShortcut(QKeySequence());
aMoveBottomCardsToExile->setShortcut(QKeySequence());
QMapIterator<int, AbstractCounter *> counterIterator(counters);
while (counterIterator.hasNext()) {
@ -910,6 +985,7 @@ void Player::initSayMenu()
sayMenu->clear();
int count = SettingsCache::instance().messages().getCount();
sayMenu->setEnabled(count > 0);
for (int i = 0; i < count; ++i) {
auto *newAction = new QAction(SettingsCache::instance().messages().getMessageAt(i), this);
@ -927,10 +1003,14 @@ void Player::setDeck(const DeckLoader &_deck)
aOpenDeckInDeckEditor->setEnabled(deck);
createPredefinedTokenMenu->clear();
createPredefinedTokenMenu->setEnabled(false);
predefinedTokens.clear();
InnerDecklistNode *tokenZone = dynamic_cast<InnerDecklistNode *>(deck->getRoot()->findChild(DECK_ZONE_TOKENS));
if (tokenZone)
if (tokenZone) {
if (tokenZone->size() > 0)
createPredefinedTokenMenu->setEnabled(true);
for (int i = 0; i < tokenZone->size(); ++i) {
const QString tokenName = tokenZone->at(i)->getName();
predefinedTokens.append(tokenName);
@ -940,6 +1020,7 @@ void Player::setDeck(const DeckLoader &_deck)
}
connect(a, SIGNAL(triggered()), this, SLOT(actCreatePredefinedToken()));
}
}
}
void Player::actViewLibrary()
@ -954,9 +1035,11 @@ void Player::actViewHand()
void Player::actViewTopCards()
{
int deckSize = zones.value("deck")->getCards().size();
bool ok;
int number = QInputDialog::getInt(game, tr("View top cards of library"), tr("Number of cards:"),
defaultNumberTopCards, 1, 2000000000, 1, &ok);
int number =
QInputDialog::getInt(game, tr("View top cards of library"), tr("Number of cards: (max. %1)").arg(deckSize),
defaultNumberTopCards, 1, deckSize, 1, &ok);
if (ok) {
defaultNumberTopCards = number;
static_cast<GameScene *>(scene())->toggleZoneView(this, "deck", number);
@ -972,6 +1055,15 @@ void Player::actAlwaysRevealTopCard()
sendGameCommand(cmd);
}
void Player::actAlwaysLookAtTopCard()
{
Command_ChangeZoneProperties cmd;
cmd.set_zone_name("deck");
cmd.set_always_look_at_top_card(aAlwaysLookAtTopCard->isChecked());
sendGameCommand(cmd);
}
void Player::actOpenDeckInDeckEditor()
{
emit openDeckEditor(deck);
@ -1021,11 +1113,12 @@ void Player::actMulligan()
{
int startSize = SettingsCache::instance().getStartingHandSize();
int handSize = zones.value("hand")->getCards().size();
int deckSize = zones.value("deck")->getCards().size() + handSize;
int deckSize = zones.value("deck")->getCards().size() + handSize; // hand is shuffled back into the deck
bool ok;
int number = QInputDialog::getInt(
game, tr("Draw hand"), tr("Number of cards:") + '\n' + tr("0 and lower are in comparison to current hand size"),
startSize, -handSize, deckSize, 1, &ok);
int number = QInputDialog::getInt(game, tr("Draw hand"),
tr("Number of cards: (max. %1)").arg(deckSize) + '\n' +
tr("0 and lower are in comparison to current hand size"),
startSize, -handSize, deckSize, 1, &ok);
if (!ok) {
return;
}
@ -1046,8 +1139,12 @@ void Player::actMulligan()
void Player::actDrawCards()
{
int number = QInputDialog::getInt(game, tr("Draw cards"), tr("Number:"));
if (number) {
int deckSize = zones.value("deck")->getCards().size();
bool ok;
int number = QInputDialog::getInt(game, tr("Draw cards"), tr("Number of cards: (max. %1)").arg(deckSize),
defaultNumberTopCards, 1, deckSize, 1, &ok);
if (ok) {
defaultNumberTopCards = number;
Command_DrawCards cmd;
cmd.set_number(static_cast<google::protobuf::uint32>(number));
sendGameCommand(cmd);
@ -1059,6 +1156,24 @@ void Player::actUndoDraw()
sendGameCommand(Command_UndoDraw());
}
void Player::cmdSetTopCard(Command_MoveCard &cmd)
{
cmd.set_start_zone("deck");
auto *cardToMove = cmd.mutable_cards_to_move()->add_card();
cardToMove->set_card_id(0);
cmd.set_target_player_id(getId());
}
void Player::cmdSetBottomCard(Command_MoveCard &cmd)
{
CardZone *zone = zones.value("deck");
int lastCard = zone->getCards().size() - 1;
cmd.set_start_zone("deck");
auto *cardToMove = cmd.mutable_cards_to_move()->add_card();
cardToMove->set_card_id(lastCard);
cmd.set_target_player_id(getId());
}
void Player::actMoveTopCardToGrave()
{
if (zones.value("deck")->getCards().empty()) {
@ -1066,9 +1181,7 @@ void Player::actMoveTopCardToGrave()
}
Command_MoveCard cmd;
cmd.set_start_zone("deck");
cmd.mutable_cards_to_move()->add_card()->set_card_id(0);
cmd.set_target_player_id(getId());
cmdSetTopCard(cmd);
cmd.set_target_zone("grave");
cmd.set_x(0);
cmd.set_y(0);
@ -1083,9 +1196,7 @@ void Player::actMoveTopCardToExile()
}
Command_MoveCard cmd;
cmd.set_start_zone("deck");
cmd.mutable_cards_to_move()->add_card()->set_card_id(0);
cmd.set_target_player_id(getId());
cmdSetTopCard(cmd);
cmd.set_target_zone("rfg");
cmd.set_x(0);
cmd.set_y(0);
@ -1095,15 +1206,21 @@ void Player::actMoveTopCardToExile()
void Player::actMoveTopCardsToGrave()
{
int number = QInputDialog::getInt(game, tr("Move top cards to grave"), tr("Number:"));
if (!number) {
const int maxCards = zones.value("deck")->getCards().size();
if (maxCards == 0) {
return;
}
const int maxCards = zones.value("deck")->getCards().size();
if (number > maxCards) {
bool ok;
int number =
QInputDialog::getInt(game, tr("Move top cards to grave"), tr("Number of cards: (max. %1)").arg(maxCards),
defaultNumberTopCards, 1, maxCards, 1, &ok);
if (!ok) {
return;
} else if (number > maxCards) {
number = maxCards;
}
defaultNumberTopCards = number;
Command_MoveCard cmd;
cmd.set_start_zone("deck");
@ -1121,15 +1238,21 @@ void Player::actMoveTopCardsToGrave()
void Player::actMoveTopCardsToExile()
{
int number = QInputDialog::getInt(game, tr("Move top cards to exile"), tr("Number:"));
if (!number) {
const int maxCards = zones.value("deck")->getCards().size();
if (maxCards == 0) {
return;
}
const int maxCards = zones.value("deck")->getCards().size();
if (number > maxCards) {
bool ok;
int number =
QInputDialog::getInt(game, tr("Move top cards to exile"), tr("Number of cards: (max. %1)").arg(maxCards),
defaultNumberTopCards, 1, maxCards, 1, &ok);
if (!ok) {
return;
} else if (number > maxCards) {
number = maxCards;
}
defaultNumberTopCards = number;
Command_MoveCard cmd;
cmd.set_start_zone("deck");
@ -1147,12 +1270,14 @@ void Player::actMoveTopCardsToExile()
void Player::actMoveTopCardToBottom()
{
if (zones.value("deck")->getCards().empty()) {
return;
}
Command_MoveCard cmd;
cmd.set_start_zone("deck");
cmd.mutable_cards_to_move()->add_card()->set_card_id(0);
cmd.set_target_player_id(getId());
cmdSetTopCard(cmd);
cmd.set_target_zone("deck");
cmd.set_x(-1);
cmd.set_x(-1); // bottom of deck
cmd.set_y(0);
sendGameCommand(cmd);
@ -1160,11 +1285,12 @@ void Player::actMoveTopCardToBottom()
void Player::actMoveTopCardToPlay()
{
if (zones.value("deck")->getCards().empty()) {
return;
}
Command_MoveCard cmd;
cmd.set_start_zone("deck");
CardToMove *cardToMove = cmd.mutable_cards_to_move()->add_card();
cardToMove->set_card_id(0);
cmd.set_target_player_id(getId());
cmdSetTopCard(cmd);
cmd.set_target_zone("stack");
cmd.set_x(-1);
cmd.set_y(0);
@ -1174,6 +1300,10 @@ void Player::actMoveTopCardToPlay()
void Player::actMoveTopCardToPlayFaceDown()
{
if (zones.value("deck")->getCards().empty()) {
return;
}
Command_MoveCard cmd;
cmd.set_start_zone("deck");
CardToMove *cardToMove = cmd.mutable_cards_to_move()->add_card();
@ -1189,15 +1319,194 @@ void Player::actMoveTopCardToPlayFaceDown()
void Player::actMoveBottomCardToGrave()
{
CardZone *zone = zones.value("deck");
if (zones.value("deck")->getCards().empty()) {
return;
}
Command_MoveCard cmd;
cmdSetBottomCard(cmd);
cmd.set_target_zone("grave");
cmd.set_x(0);
cmd.set_y(0);
sendGameCommand(cmd);
}
void Player::actMoveBottomCardToExile()
{
if (zones.value("deck")->getCards().empty()) {
return;
}
Command_MoveCard cmd;
cmdSetBottomCard(cmd);
cmd.set_target_zone("rfg");
cmd.set_x(0);
cmd.set_y(0);
sendGameCommand(cmd);
}
void Player::actMoveBottomCardsToGrave()
{
const int maxCards = zones.value("deck")->getCards().size();
if (maxCards == 0) {
return;
}
bool ok;
int number =
QInputDialog::getInt(game, tr("Move bottom cards to grave"), tr("Number of cards: (max. %1)").arg(maxCards),
defaultNumberBottomCards, 1, maxCards, 1, &ok);
if (!ok) {
return;
} else if (number > maxCards) {
number = maxCards;
}
defaultNumberBottomCards = number;
Command_MoveCard cmd;
cmd.set_start_zone("deck");
cmd.mutable_cards_to_move()->add_card()->set_card_id(zone->getCards().size() - 1);
cmd.set_target_player_id(getId());
cmd.set_target_zone("grave");
cmd.set_x(0);
cmd.set_y(0);
for (int i = maxCards - number; i < maxCards; ++i) {
cmd.mutable_cards_to_move()->add_card()->set_card_id(i);
}
sendGameCommand(cmd);
}
void Player::actMoveBottomCardsToExile()
{
const int maxCards = zones.value("deck")->getCards().size();
if (maxCards == 0) {
return;
}
bool ok;
int number =
QInputDialog::getInt(game, tr("Move bottom cards to exile"), tr("Number of cards: (max. %1)").arg(maxCards),
defaultNumberBottomCards, 1, maxCards, 1, &ok);
if (!ok) {
return;
} else if (number > maxCards) {
number = maxCards;
}
defaultNumberBottomCards = number;
Command_MoveCard cmd;
cmd.set_start_zone("deck");
cmd.set_target_player_id(getId());
cmd.set_target_zone("rfg");
cmd.set_x(0);
cmd.set_y(0);
for (int i = maxCards - number; i < maxCards; ++i) {
cmd.mutable_cards_to_move()->add_card()->set_card_id(i);
}
sendGameCommand(cmd);
}
void Player::actMoveBottomCardToTop()
{
if (zones.value("deck")->getCards().empty()) {
return;
}
Command_MoveCard cmd;
cmdSetBottomCard(cmd);
cmd.set_target_zone("deck");
cmd.set_x(0); // top of deck
cmd.set_y(0);
sendGameCommand(cmd);
}
void Player::actDrawBottomCard()
{
if (zones.value("deck")->getCards().empty()) {
return;
}
Command_MoveCard cmd;
cmdSetBottomCard(cmd);
cmd.set_target_zone("hand");
cmd.set_x(0);
cmd.set_y(0);
sendGameCommand(cmd);
}
void Player::actDrawBottomCards()
{
const int maxCards = zones.value("deck")->getCards().size();
if (maxCards == 0) {
return;
}
bool ok;
int number = QInputDialog::getInt(game, tr("Draw bottom cards"), tr("Number of cards: (max. %1)").arg(maxCards),
defaultNumberBottomCards, 1, maxCards, 1, &ok);
if (!ok) {
return;
} else if (number > maxCards) {
number = maxCards;
}
defaultNumberBottomCards = number;
Command_MoveCard cmd;
cmd.set_start_zone("deck");
cmd.set_target_player_id(getId());
cmd.set_target_zone("hand");
cmd.set_x(0);
cmd.set_y(0);
for (int i = maxCards - number; i < maxCards; ++i) {
cmd.mutable_cards_to_move()->add_card()->set_card_id(i);
}
sendGameCommand(cmd);
}
void Player::actMoveBottomCardToPlay()
{
if (zones.value("deck")->getCards().empty()) {
return;
}
Command_MoveCard cmd;
cmdSetBottomCard(cmd);
cmd.set_target_zone("stack");
cmd.set_x(-1);
cmd.set_y(0);
sendGameCommand(cmd);
}
void Player::actMoveBottomCardToPlayFaceDown()
{
if (zones.value("deck")->getCards().empty()) {
return;
}
CardZone *zone = zones.value("deck");
int lastCard = zone->getCards().size() - 1;
Command_MoveCard cmd;
cmd.set_start_zone("deck");
auto *cardToMove = cmd.mutable_cards_to_move()->add_card();
cardToMove->set_card_id(lastCard);
cardToMove->set_face_down(true);
cmd.set_target_player_id(getId());
cmd.set_target_zone("table");
cmd.set_x(-1);
cmd.set_y(0);
sendGameCommand(cmd);
}
@ -1214,8 +1523,10 @@ void Player::actUntapAll()
void Player::actRollDie()
{
bool ok;
int sides = QInputDialog::getInt(game, tr("Roll die"), tr("Number of sides:"), 20, 2, 1000, 1, &ok);
int sides = QInputDialog::getInt(game, tr("Roll die"), tr("Number of sides:"), defaultNumberDieRoll, minDieRoll,
maxDieRoll, 1, &ok);
if (ok) {
defaultNumberDieRoll = sides;
Command_RollDie cmd;
cmd.set_sides(static_cast<google::protobuf::uint32>(sides));
sendGameCommand(cmd);
@ -1231,7 +1542,7 @@ void Player::actCreateToken()
lastTokenName = dlg.getName();
lastTokenPT = dlg.getPT();
CardInfoPtr correctedCard = db->getCardBySimpleName(lastTokenName);
CardInfoPtr correctedCard = db->guessCard(lastTokenName);
if (correctedCard) {
lastTokenName = correctedCard->getName();
lastTokenTableRow = TableZone::clampValidTableRow(2 - correctedCard->getTableRow());
@ -1533,8 +1844,10 @@ void Player::eventShuffle(const Event_Shuffle &event)
if (!zone) {
return;
}
if (zone->getView() && zone->getView()->getRevealZone()) {
zone->getView()->setWriteableRevealZone(false);
for (auto *view : zone->getViews()) {
if (view != nullptr) {
emit view->beingDeleted();
}
}
emit logShuffle(this, zone, event.start(), event.end());
}
@ -1670,19 +1983,6 @@ void Player::eventDumpZone(const Event_DumpZone &event)
emit logDumpZone(this, zone, event.number_cards());
}
void Player::eventStopDumpZone(const Event_StopDumpZone &event)
{
Player *zoneOwner = game->getPlayers().value(event.zone_owner_id(), 0);
if (!zoneOwner) {
return;
}
CardZone *zone = zoneOwner->getZones().value(QString::fromStdString(event.zone_name()), 0);
if (!zone) {
return;
}
emit logStopDumpZone(this, zone);
}
void Player::eventMoveCard(const Event_MoveCard &event, const GameEventContext &context)
{
Player *startPlayer = game->getPlayers().value(event.start_player_id());
@ -1955,6 +2255,10 @@ void Player::eventChangeZoneProperties(const Event_ChangeZoneProperties &event)
zone->setAlwaysRevealTopCard(event.always_reveal_top_card());
emit logAlwaysRevealTopCard(this, zone, event.always_reveal_top_card());
}
if (event.has_always_look_at_top_card()) {
zone->setAlwaysRevealTopCard(event.always_look_at_top_card());
emit logAlwaysLookAtTopCard(this, zone, event.always_look_at_top_card());
}
}
void Player::processGameEvent(GameEvent::GameEventType type, const GameEvent &event, const GameEventContext &context)
@ -1996,9 +2300,6 @@ void Player::processGameEvent(GameEvent::GameEventType type, const GameEvent &ev
case GameEvent::DUMP_ZONE:
eventDumpZone(event.GetExtension(Event_DumpZone::ext));
break;
case GameEvent::STOP_DUMP_ZONE:
eventStopDumpZone(event.GetExtension(Event_StopDumpZone::ext));
break;
case GameEvent::MOVE_CARD:
eventMoveCard(event.GetExtension(Event_MoveCard::ext), context);
break;
@ -2404,11 +2705,13 @@ bool Player::clearCardsToDelete()
void Player::actMoveCardXCardsFromTop()
{
int deckSize = zones.value("deck")->getCards().size() + 1; // add the card to move to the deck
bool ok;
int number = QInputDialog::getInt(game, tr("Place card X cards from top of library"),
tr("How many cards from the top of the deck should this card be placed:"),
defaultNumberTopCardsToPlaceBelow, 1, 2000000000, 1, &ok);
number--;
int number =
QInputDialog::getInt(game, tr("Place card X cards from top of library"),
tr("Which position should this card be placed:") + "\n" + tr("(max. %1)").arg(deckSize),
defaultNumberTopCardsToPlaceBelow, 1, deckSize, 1, &ok);
number -= 1; // indexes start at 0
if (!ok) {
return;
@ -3219,6 +3522,7 @@ void Player::addRelatedCardActions(const CardItem *card, QMenu *cardMenu)
void Player::setCardMenu(QMenu *menu)
{
if (aCardMenu) {
aCardMenu->setEnabled(menu != nullptr);
aCardMenu->setMenu(menu);
}
}
@ -3249,6 +3553,7 @@ void Player::setGameStarted()
{
if (local) {
aAlwaysRevealTopCard->setChecked(false);
aAlwaysLookAtTopCard->setChecked(false);
}
setConceded(false);
}
@ -3266,6 +3571,7 @@ void Player::setConceded(bool _conceded)
void Player::setZoneId(int _zoneId)
{
zoneId = _zoneId;
playerArea->setPlayerZoneId(_zoneId);
}
void Player::setMirrored(bool _mirrored)

View file

@ -18,52 +18,51 @@ namespace protobuf
class Message;
}
} // namespace google
class CardDatabase;
class DeckLoader;
class QMenu;
class QAction;
class ZoneViewZone;
class TabGame;
class AbstractCounter;
class AbstractCardItem;
class CardItem;
class ArrowTarget;
class AbstractCounter;
class ArrowItem;
class ArrowTarget;
class CardDatabase;
class CardItem;
class CardZone;
class StackZone;
class TableZone;
class HandZone;
class PlayerTarget;
class ServerInfo_User;
class ServerInfo_Player;
class ServerInfo_Arrow;
class ServerInfo_Counter;
class CommandContainer;
class Command_MoveCard;
class DeckLoader;
class Event_AttachCard;
class Event_ChangeZoneProperties;
class Event_CreateArrow;
class Event_CreateCounter;
class Event_CreateToken;
class Event_DelCounter;
class Event_DeleteArrow;
class Event_DestroyCard;
class Event_DrawCards;
class Event_DumpZone;
class Event_FlipCard;
class Event_GameSay;
class Event_MoveCard;
class Event_RevealCards;
class Event_RollDie;
class Event_SetCardAttr;
class Event_SetCardCounter;
class Event_SetCounter;
class Event_Shuffle;
class GameCommand;
class GameEvent;
class GameEventContext;
// class Event_ConnectionStateChanged;
class Event_GameSay;
class Event_Shuffle;
class Event_RollDie;
class Event_CreateArrow;
class Event_DeleteArrow;
class Event_CreateToken;
class Event_SetCardAttr;
class Event_SetCardCounter;
class Event_CreateCounter;
class Event_SetCounter;
class Event_DelCounter;
class Event_DumpZone;
class Event_StopDumpZone;
class Event_MoveCard;
class Event_FlipCard;
class Event_DestroyCard;
class Event_AttachCard;
class Event_DrawCards;
class Event_RevealCards;
class Event_ChangeZoneProperties;
class HandZone;
class PendingCommand;
class PlayerTarget;
class QAction;
class QMenu;
class ServerInfo_Arrow;
class ServerInfo_Counter;
class ServerInfo_Player;
class ServerInfo_User;
class StackZone;
class TabGame;
class TableZone;
class ZoneViewZone;
const int MAX_TOKENS_PER_DIALOG = 99;
@ -73,6 +72,7 @@ class PlayerArea : public QObject, public QGraphicsItem
Q_INTERFACES(QGraphicsItem)
private:
QRectF bRect;
int playerZoneId;
private slots:
void updateBg();
@ -94,6 +94,12 @@ public:
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
void setSize(qreal width, qreal height);
void setPlayerZoneId(int _playerZoneId);
int getPlayerZoneId() const
{
return playerZoneId;
}
};
class Player : public QObject, public QGraphicsItem
@ -128,7 +134,6 @@ signals:
void logSetPT(Player *player, CardItem *card, QString newPT);
void logSetAnnotation(Player *player, CardItem *card, QString newAnnotation);
void logDumpZone(Player *player, CardZone *zone, int numberCards);
void logStopDumpZone(Player *player, CardZone *zone);
void logRevealCards(Player *player,
CardZone *zone,
int cardId,
@ -137,6 +142,7 @@ signals:
bool faceDown,
int amount);
void logAlwaysRevealTopCard(Player *player, CardZone *zone, bool reveal);
void logAlwaysLookAtTopCard(Player *player, CardZone *zone, bool reveal);
void sizeChanged();
void playerCountChanged();
@ -157,12 +163,21 @@ public slots:
void actMoveTopCardsToGrave();
void actMoveTopCardsToExile();
void actMoveTopCardToBottom();
void actDrawBottomCard();
void actDrawBottomCards();
void actMoveBottomCardToPlay();
void actMoveBottomCardToPlayFaceDown();
void actMoveBottomCardToGrave();
void actMoveBottomCardToExile();
void actMoveBottomCardsToGrave();
void actMoveBottomCardsToExile();
void actMoveBottomCardToTop();
void actViewLibrary();
void actViewHand();
void actViewTopCards();
void actAlwaysRevealTopCard();
void actAlwaysLookAtTopCard();
void actViewGraveyard();
void actRevealRandomGraveyardCard();
void actViewRfg();
@ -208,17 +223,20 @@ private:
TabGame *game;
QMenu *sbMenu, *countersMenu, *sayMenu, *createPredefinedTokenMenu, *mRevealLibrary, *mRevealTopCard, *mRevealHand,
*mRevealRandomHandCard, *mRevealRandomGraveyardCard;
TearOffMenu *moveGraveMenu, *moveRfgMenu, *graveMenu, *moveHandMenu, *handMenu, *libraryMenu, *rfgMenu, *playerMenu;
TearOffMenu *moveGraveMenu, *moveRfgMenu, *graveMenu, *moveHandMenu, *handMenu, *libraryMenu, *topLibraryMenu,
*bottomLibraryMenu, *rfgMenu, *playerMenu;
QList<QMenu *> playerLists;
QList<QAction *> allPlayersActions;
QAction *aMoveHandToTopLibrary, *aMoveHandToBottomLibrary, *aMoveHandToGrave, *aMoveHandToRfg,
*aMoveGraveToTopLibrary, *aMoveGraveToBottomLibrary, *aMoveGraveToHand, *aMoveGraveToRfg, *aMoveRfgToTopLibrary,
*aMoveRfgToBottomLibrary, *aMoveRfgToHand, *aMoveRfgToGrave, *aViewHand, *aViewLibrary, *aViewTopCards,
*aAlwaysRevealTopCard, *aOpenDeckInDeckEditor, *aMoveTopCardToGraveyard, *aMoveTopCardToExile,
*aMoveTopCardsToGraveyard, *aMoveTopCardsToExile, *aMoveTopCardToBottom, *aViewGraveyard, *aViewRfg,
*aViewSideboard, *aDrawCard, *aDrawCards, *aUndoDraw, *aMulligan, *aShuffle, *aMoveTopToPlay,
*aAlwaysRevealTopCard, *aAlwaysLookAtTopCard, *aOpenDeckInDeckEditor, *aMoveTopCardToGraveyard,
*aMoveTopCardToExile, *aMoveTopCardsToGraveyard, *aMoveTopCardsToExile, *aMoveTopCardToBottom, *aViewGraveyard,
*aViewRfg, *aViewSideboard, *aDrawCard, *aDrawCards, *aUndoDraw, *aMulligan, *aShuffle, *aMoveTopToPlay,
*aMoveTopToPlayFaceDown, *aUntapAll, *aRollDie, *aCreateToken, *aCreateAnotherToken, *aCardMenu,
*aMoveBottomCardToGrave;
*aMoveBottomToPlay, *aMoveBottomToPlayFaceDown, *aMoveBottomCardToTop, *aMoveBottomCardToGraveyard,
*aMoveBottomCardToExile, *aMoveBottomCardsToGraveyard, *aMoveBottomCardsToExile, *aDrawBottomCard,
*aDrawBottomCards;
QList<QAction *> aAddCounter, aSetCounter, aRemoveCounter;
QAction *aPlay, *aPlayFacedown, *aHide, *aTap, *aDoesntUntap, *aAttach, *aUnattach, *aDrawArrow, *aSetPT, *aResetPT,
@ -227,8 +245,12 @@ private:
*aMoveToXfromTopOfLibrary;
bool shortcutsActive;
int defaultNumberTopCards;
int defaultNumberTopCardsToPlaceBelow;
int defaultNumberTopCards = 1;
int defaultNumberTopCardsToPlaceBelow = 1;
int defaultNumberBottomCards = 1;
int defaultNumberDieRoll = 20;
static constexpr int minDieRoll = 2;
static constexpr int maxDieRoll = 1000000;
QString lastTokenName, lastTokenColor, lastTokenPT, lastTokenAnnotation;
bool lastTokenDestroy;
int lastTokenTableRow;
@ -288,7 +310,6 @@ private:
void eventSetCounter(const Event_SetCounter &event);
void eventDelCounter(const Event_DelCounter &event);
void eventDumpZone(const Event_DumpZone &event);
void eventStopDumpZone(const Event_StopDumpZone &event);
void eventMoveCard(const Event_MoveCard &event, const GameEventContext &context);
void eventFlipCard(const Event_FlipCard &event);
void eventDestroyCard(const Event_DestroyCard &event);
@ -296,6 +317,8 @@ private:
void eventDrawCards(const Event_DrawCards &event);
void eventRevealCards(const Event_RevealCards &event);
void eventChangeZoneProperties(const Event_ChangeZoneProperties &event);
void cmdSetTopCard(Command_MoveCard &cmd);
void cmdSetBottomCard(Command_MoveCard &cmd);
QVariantList parsePT(const QString &pt);

View file

@ -5,9 +5,9 @@
#include "pb/serverinfo_playerproperties.pb.h"
#include "pb/session_commands.pb.h"
#include "pixmapgenerator.h"
#include "tab_account.h"
#include "tab_game.h"
#include "tab_supervisor.h"
#include "tab_userlists.h"
#include "user_context_menu.h"
#include "userlist.h"

View file

@ -24,7 +24,7 @@ PlayerCounter::PlayerCounter(Player *_player,
QRectF PlayerCounter::boundingRect() const
{
return QRectF(0, 0, 50, 30);
return {0, 0, 50, 30};
}
void PlayerCounter::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
@ -56,13 +56,14 @@ void PlayerCounter::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*
}
PlayerTarget::PlayerTarget(Player *_owner, QGraphicsItem *parentItem, QWidget *_game)
: ArrowTarget(_owner, parentItem), playerCounter(0), game(_game)
: ArrowTarget(_owner, parentItem), playerCounter(nullptr), game(_game)
{
setCacheMode(DeviceCoordinateCache);
const std::string &bmp = _owner->getUserInfo()->avatar_bmp();
if (!fullPixmap.loadFromData((const uchar *)bmp.data(), bmp.size()))
if (!fullPixmap.loadFromData((const uchar *)bmp.data(), static_cast<uint>(bmp.size()))) {
fullPixmap = QPixmap();
}
}
PlayerTarget::~PlayerTarget()
@ -74,7 +75,7 @@ PlayerTarget::~PlayerTarget()
QRectF PlayerTarget::boundingRect() const
{
return QRectF(0, 0, 160, 64);
return {0, 0, 160, 64};
}
void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
@ -153,7 +154,7 @@ void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*o
AbstractCounter *PlayerTarget::addCounter(int _counterId, const QString &_name, int _value)
{
if (playerCounter) {
disconnect(playerCounter, 0, this, 0);
disconnect(playerCounter, nullptr, this, nullptr);
playerCounter->delCounter();
}
@ -167,5 +168,5 @@ AbstractCounter *PlayerTarget::addCounter(int _counterId, const QString &_name,
void PlayerTarget::counterDeleted()
{
playerCounter = 0;
playerCounter = nullptr;
}

View file

@ -7,6 +7,7 @@
#include <QJsonObject>
#include <QMessageBox>
#include <QNetworkReply>
#include <QRegularExpression>
#include <QSysInfo>
#include <QtGlobal>
@ -45,24 +46,19 @@ void ReleaseChannel::checkForUpdates()
#if defined(Q_OS_OSX)
bool ReleaseChannel::downloadMatchesCurrentOS(const QString &fileName)
{
const int mac_os_version = QSysInfo::productVersion().split(".")[1].toInt();
// TODO: If we change macOS builds, this must be updated
if (mac_os_version <= 12) {
// We no longer compile files for macOS 10.12 Sierra or older
static QRegularExpression version_regex("macOS-(\\d+)\\.(\\d+)");
auto match = version_regex.match(fileName);
if (!match.hasMatch()) {
return false;
} else if (mac_os_version == 13) {
// We support 10.13 High Sierra
return fileName.contains("macos10.13");
} else if (14 <= mac_os_version && mac_os_version <= 15) {
// We support 10.14 Mojave, and 10.15 Catalina
return fileName.contains("macos10.14");
} else {
// Future Mac releases we haven't heard of or accounted for yet
return (!fileName.contains("macos10.13") && !fileName.contains("macos10.14") && fileName.contains("macos"));
}
}
// older(smaller) releases are compatible with a newer or the same system version
int sys_maj = QSysInfo::productVersion().split(".")[0].toInt();
int sys_min = QSysInfo::productVersion().split(".")[1].toInt();
int rel_maj = match.captured(1).toInt();
int rel_min = match.captured(2).toInt();
return rel_maj < sys_maj || (rel_maj == sys_maj && rel_min <= sys_min);
}
#elif defined(Q_OS_WIN)
bool ReleaseChannel::downloadMatchesCurrentOS(const QString &fileName)
{
@ -283,18 +279,21 @@ void BetaReleaseChannel::fileListFinished()
bool needToUpdate = (QString::compare(shortHash, myHash, Qt::CaseInsensitive) != 0);
bool compatibleVersion = false;
foreach (QVariant file, resultList) {
QStringList resultUrlList{};
for (QVariant file : resultList) {
QVariantMap map = file.toMap();
resultUrlList << map["browser_download_url"].toString();
}
QString url = map["browser_download_url"].toString();
if (!downloadMatchesCurrentOS(url))
continue;
compatibleVersion = true;
lastRelease->setDownloadUrl(url);
qDebug() << "Found compatible version url=" << url;
break;
resultUrlList.sort();
// iterate in reverse so the first item is the latest os version
for (auto url = resultUrlList.rbegin(); url < resultUrlList.rend(); ++url) {
if (downloadMatchesCurrentOS(*url)) {
compatibleVersion = true;
lastRelease->setDownloadUrl(*url);
qDebug() << "Found compatible version url=" << *url;
break;
}
}
emit finishedCheck(needToUpdate, compatibleVersion, lastRelease);

View file

@ -337,9 +337,9 @@ void RemoteClient::websocketMessageReceived(const QByteArray &message)
void RemoteClient::sendCommandContainer(const CommandContainer &cont)
{
#if GOOGLE_PROTOBUF_VERSION > 3001000
unsigned int size = cont.ByteSizeLong();
auto size = static_cast<unsigned int>(cont.ByteSizeLong());
#else
unsigned int size = cont.ByteSize();
auto size = static_cast<unsigned int>(cont.ByteSize());
#endif
#ifdef QT_DEBUG
qDebug() << "OUT" << size << QString::fromStdString(cont.ShortDebugString());
@ -419,7 +419,7 @@ void RemoteClient::doActivateToServer(const QString &_token)
token = _token.trimmed();
connectToHost(lastHostname, static_cast<unsigned int>(lastPort));
connectToHost(lastHostname, lastPort);
setStatus(StatusActivating);
}
@ -502,7 +502,7 @@ void RemoteClient::disconnectFromServer()
emit sigDisconnectFromServer();
}
QString RemoteClient::getSrvClientID(const QString _hostname)
QString RemoteClient::getSrvClientID(const QString &_hostname)
{
QString srvClientID = SettingsCache::instance().getClientID();
QHostInfo hostInfo = QHostInfo::fromName(_hostname);
@ -518,11 +518,11 @@ QString RemoteClient::getSrvClientID(const QString _hostname)
return uniqueServerClientID;
}
bool RemoteClient::newMissingFeatureFound(QString _serversMissingFeatures)
bool RemoteClient::newMissingFeatureFound(const QString &_serversMissingFeatures)
{
bool newMissingFeature = false;
QStringList serversMissingFeaturesList = _serversMissingFeatures.split(",");
foreach (const QString &feature, serversMissingFeaturesList) {
for (const QString &feature : serversMissingFeaturesList) {
if (!feature.isEmpty()) {
if (!SettingsCache::instance().getKnownMissingFeatures().contains(feature))
return true;
@ -535,7 +535,7 @@ void RemoteClient::clearNewClientFeatures()
{
QString newKnownMissingFeatures;
QStringList existingKnownMissingFeatures = SettingsCache::instance().getKnownMissingFeatures().split(",");
foreach (const QString &existingKnownFeature, existingKnownMissingFeatures) {
for (const QString &existingKnownFeature : existingKnownMissingFeatures) {
if (!existingKnownFeature.isEmpty()) {
if (!clientFeatures.contains(existingKnownFeature))
newKnownMissingFeatures.append("," + existingKnownFeature);
@ -566,7 +566,7 @@ void RemoteClient::doRequestForgotPasswordToServer(const QString &hostname, unsi
lastHostname = hostname;
lastPort = port;
connectToHost(lastHostname, static_cast<unsigned int>(lastPort));
connectToHost(lastHostname, lastPort);
setStatus(StatusRequestingForgotPassword);
}
@ -598,7 +598,7 @@ void RemoteClient::doSubmitForgotPasswordResetToServer(const QString &hostname,
token = _token.trimmed();
password = _newpassword;
connectToHost(lastHostname, static_cast<unsigned int>(lastPort));
connectToHost(lastHostname, lastPort);
setStatus(StatusSubmitForgotPasswordReset);
}
@ -632,7 +632,7 @@ void RemoteClient::doSubmitForgotPasswordChallengeToServer(const QString &hostna
lastPort = port;
email = _email;
connectToHost(lastHostname, static_cast<unsigned int>(lastPort));
connectToHost(lastHostname, lastPort);
setStatus(StatusSubmitForgotPasswordChallenge);
}

View file

@ -97,10 +97,10 @@ private:
QTcpSocket *socket;
QWebSocket *websocket;
QString lastHostname;
int lastPort;
unsigned int lastPort;
QString getSrvClientID(QString _hostname);
bool newMissingFeatureFound(QString _serversMissingFeatures);
QString getSrvClientID(const QString &_hostname);
bool newMissingFeatureFound(const QString &_serversMissingFeatures);
void clearNewClientFeatures();
void connectToHost(const QString &hostname, unsigned int port);

View file

@ -1,6 +1,7 @@
#include "gamefilterssettings.h"
#include <QCryptographicHash>
#include <QTime>
GameFiltersSettings::GameFiltersSettings(QString settingPath, QObject *parent)
: SettingsManager(settingPath + "gamefilters.ini", parent)
@ -27,14 +28,25 @@ bool GameFiltersSettings::isShowBuddiesOnlyGames()
return previous == QVariant() ? true : previous.toBool();
}
void GameFiltersSettings::setUnavailableGamesVisible(bool enabled)
void GameFiltersSettings::setShowFullGames(bool show)
{
setValue(enabled, "unavailable_games_visible", "filter_games");
setValue(show, "show_full_games", "filter_games");
}
bool GameFiltersSettings::isUnavailableGamesVisible()
bool GameFiltersSettings::isShowFullGames()
{
QVariant previous = getValue("unavailable_games_visible", "filter_games");
QVariant previous = getValue("show_full_games", "filter_games");
return previous == QVariant() ? false : previous.toBool();
}
void GameFiltersSettings::setShowGamesThatStarted(bool show)
{
setValue(show, "show_games_that_started", "filter_games");
}
bool GameFiltersSettings::isShowGamesThatStarted()
{
QVariant previous = getValue("show_games_that_started", "filter_games");
return previous == QVariant() ? false : previous.toBool();
}
@ -102,6 +114,17 @@ int GameFiltersSettings::getMaxPlayers()
return previous == QVariant() ? 99 : previous.toInt();
}
void GameFiltersSettings::setMaxGameAge(const QTime &maxGameAge)
{
setValue(maxGameAge, "max_game_age_time", "filter_games");
}
QTime GameFiltersSettings::getMaxGameAge()
{
QVariant previous = getValue("max_game_age_time", "filter_games");
return previous.toTime();
}
void GameFiltersSettings::setGameTypeEnabled(QString gametype, bool enabled)
{
setValue(enabled, "game_type/" + hashGameType(gametype), "filter_games");
@ -117,3 +140,47 @@ bool GameFiltersSettings::isGameTypeEnabled(QString gametype)
QVariant previous = getValue("game_type/" + hashGameType(gametype), "filter_games");
return previous == QVariant() ? false : previous.toBool();
}
void GameFiltersSettings::setShowOnlyIfSpectatorsCanWatch(bool show)
{
setValue(show, "show_only_if_spectators_can_watch", "filter_games");
}
bool GameFiltersSettings::isShowOnlyIfSpectatorsCanWatch()
{
QVariant previous = getValue("show_only_if_spectators_can_watch", "filter_games");
return previous == QVariant() ? false : previous.toBool();
}
void GameFiltersSettings::setShowSpectatorPasswordProtected(bool show)
{
setValue(show, "show_spectator_password_protected", "filter_games");
}
bool GameFiltersSettings::isShowSpectatorPasswordProtected()
{
QVariant previous = getValue("show_spectator_password_protected", "filter_games");
return previous == QVariant() ? true : previous.toBool();
}
void GameFiltersSettings::setShowOnlyIfSpectatorsCanChat(bool show)
{
setValue(show, "show_only_if_spectators_can_chat", "filter_games");
}
bool GameFiltersSettings::isShowOnlyIfSpectatorsCanChat()
{
QVariant previous = getValue("show_only_if_spectators_can_chat", "filter_games");
return previous == QVariant() ? true : previous.toBool();
}
void GameFiltersSettings::setShowOnlyIfSpectatorsCanSeeHands(bool show)
{
setValue(show, "show_only_if_spectators_can_see_hands", "filter_games");
}
bool GameFiltersSettings::isShowOnlyIfSpectatorsCanSeeHands()
{
QVariant previous = getValue("show_only_if_spectators_can_see_hands", "filter_games");
return previous == QVariant() ? true : previous.toBool();
}

View file

@ -10,25 +10,37 @@ class GameFiltersSettings : public SettingsManager
public:
bool isShowBuddiesOnlyGames();
bool isUnavailableGamesVisible();
bool isShowFullGames();
bool isShowGamesThatStarted();
bool isShowPasswordProtectedGames();
bool isHideIgnoredUserGames();
QString getGameNameFilter();
QString getCreatorNameFilter();
int getMinPlayers();
int getMaxPlayers();
QTime getMaxGameAge();
bool isGameTypeEnabled(QString gametype);
bool isShowOnlyIfSpectatorsCanWatch();
bool isShowSpectatorPasswordProtected();
bool isShowOnlyIfSpectatorsCanChat();
bool isShowOnlyIfSpectatorsCanSeeHands();
void setShowBuddiesOnlyGames(bool show);
void setHideIgnoredUserGames(bool hide);
void setUnavailableGamesVisible(bool enabled);
void setShowFullGames(bool show);
void setShowGamesThatStarted(bool show);
void setShowPasswordProtectedGames(bool show);
void setGameNameFilter(QString gameName);
void setCreatorNameFilter(QString creatorName);
void setMinPlayers(int min);
void setMaxPlayers(int max);
void setMaxGameAge(const QTime &maxGameAge);
void setGameTypeEnabled(QString gametype, bool enabled);
void setGameHashedTypeEnabled(QString gametypeHASHED, bool enabled);
void setShowOnlyIfSpectatorsCanWatch(bool show);
void setShowSpectatorPasswordProtected(bool show);
void setShowOnlyIfSpectatorsCanChat(bool show);
void setShowOnlyIfSpectatorsCanSeeHands(bool show);
signals:
public slots:

View file

@ -50,25 +50,21 @@ QString ServersSettings::getSite(QString defaultSite)
QString ServersSettings::getPrevioushostName()
{
return getValue("previoushostName", "server").toString();
QVariant value = getValue("previoushostName", "server");
return value == QVariant() ? "Rooster Ranges" : value.toString();
}
int ServersSettings::getPrevioushostindex(const QString &saveName)
{
int size = getValue("totalServers", "server", "server_details").toInt() + 1;
int size = getValue("totalServers", "server", "server_details").toInt();
for (int i = 0; i < size; i++)
for (int i = 0; i <= size; ++i)
if (saveName == getValue(QString("saveName%1").arg(i), "server", "server_details").toString())
return i;
return -1;
}
void ServersSettings::setHostName(QString hostname)
{
setValue(hostname, "hostname", "server");
}
QString ServersSettings::getHostname(QString defaultHost)
{
int index = getPrevioushostindex(getPrevioushostName());
@ -76,11 +72,6 @@ QString ServersSettings::getHostname(QString defaultHost)
return hostname == QVariant() ? std::move(defaultHost) : hostname.toString();
}
void ServersSettings::setPort(QString port)
{
setValue(port, "port", "server");
}
QString ServersSettings::getPort(QString defaultPort)
{
int index = getPrevioushostindex(getPrevioushostName());
@ -89,11 +80,6 @@ QString ServersSettings::getPort(QString defaultPort)
return port == QVariant() ? std::move(defaultPort) : port.toString();
}
void ServersSettings::setPlayerName(QString playerName)
{
setValue(playerName, "playername", "server");
}
QString ServersSettings::getPlayerName(QString defaultName)
{
int index = getPrevioushostindex(getPrevioushostName());
@ -119,16 +105,6 @@ bool ServersSettings::getSavePassword()
return save;
}
void ServersSettings::setPassword(QString password)
{
setValue(password, "password", "server");
}
void ServersSettings::setSavePassword(int save)
{
setValue(save, "save_password", "server");
}
void ServersSettings::setAutoConnect(int autoconnect)
{
setValue(autoconnect, "auto_connect", "server");
@ -209,20 +185,48 @@ void ServersSettings::addNewServer(const QString &saveName,
void ServersSettings::removeServer(QString servAddr)
{
int size = getValue("totalServers", "server", "server_details").toInt() + 1;
int size = getValue("totalServers", "server", "server_details").toInt();
for (int i = 0; i < size; i++) {
if (servAddr == getValue(QString("server%1").arg(i), "server", "server_details").toString()) {
deleteValue(QString("server%1").arg(i), "server", "server_details");
deleteValue(QString("port%1").arg(i), "server", "server_details");
deleteValue(QString("username%1").arg(i), "server", "server_details");
deleteValue(QString("savePassword%1").arg(i), "server", "server_details");
deleteValue(QString("password%1").arg(i), "server", "server_details");
deleteValue(QString("saveName%1").arg(i), "server", "server_details");
deleteValue(QString("site%1").arg(i), "server", "server_details");
return;
bool found = false;
for (int i = 0; i <= size; ++i) {
if (!found) {
// find entry and overwrite it
if (servAddr == getValue(QString("server%1").arg(i), "server", "server_details").toString()) {
found = true;
}
} else {
// move all other entries after it one back, overwriting the previous one
int previous = i - 1; // we delete only one entry
setValue(getValue(QString("server%1").arg(i), "server", "server_details"),
QString("server%1").arg(previous), "server", "server_details");
setValue(getValue(QString("port%1").arg(i), "server", "server_details"), QString("port%1").arg(previous),
"server", "server_details");
setValue(getValue(QString("username%1").arg(i), "server", "server_details"),
QString("username%1").arg(previous), "server", "server_details");
setValue(getValue(QString("savePassword%1").arg(i), "server", "server_details"),
QString("savePassword%1").arg(previous), "server", "server_details");
setValue(getValue(QString("password%1").arg(i), "server", "server_details"),
QString("password%1").arg(previous), "server", "server_details");
setValue(getValue(QString("saveName%1").arg(i), "server", "server_details"),
QString("saveName%1").arg(previous), "server", "server_details");
setValue(getValue(QString("site%1").arg(i), "server", "server_details"), QString("site%1").arg(previous),
"server", "server_details");
}
}
// if we have deleted an entry, adjust the total
if (found) {
setValue(size - 1, "totalServers", "server", "server_details");
// delete last value
deleteValue(QString("server%1").arg(size), "server", "server_details");
deleteValue(QString("port%1").arg(size), "server", "server_details");
deleteValue(QString("username%1").arg(size), "server", "server_details");
deleteValue(QString("savePassword%1").arg(size), "server", "server_details");
deleteValue(QString("password%1").arg(size), "server", "server_details");
deleteValue(QString("saveName%1").arg(size), "server", "server_details");
deleteValue(QString("site%1").arg(size), "server", "server_details");
}
}
/**
@ -230,9 +234,9 @@ void ServersSettings::removeServer(QString servAddr)
*/
bool ServersSettings::updateExistingServerWithoutLoss(QString saveName, QString serv, QString port, QString site)
{
int size = getValue("totalServers", "server", "server_details").toInt() + 1;
int size = getValue("totalServers", "server", "server_details").toInt();
for (int i = 0; i < size; i++) {
for (int i = 0; i <= size; ++i) {
if (serv == getValue(QString("server%1").arg(i), "server", "server_details").toString()) {
if (!port.isEmpty()) {
setValue(port, QString("port%1").arg(i), "server", "server_details");
@ -258,9 +262,9 @@ bool ServersSettings::updateExistingServer(QString saveName,
bool savePassword,
QString site)
{
int size = getValue("totalServers", "server", "server_details").toInt() + 1;
int size = getValue("totalServers", "server", "server_details").toInt();
for (int i = 0; i < size; i++) {
for (int i = 0; i <= size; ++i) {
if (serv == getValue(QString("server%1").arg(i), "server", "server_details").toString()) {
setValue(port, QString("port%1").arg(i), "server", "server_details");
if (!username.isEmpty()) {

View file

@ -4,6 +4,8 @@
#include "settingsmanager.h"
#include <QObject>
#define SERVERSETTINGS_DEFAULT_HOST "server.cockatrice.us"
#define SERVERSETTINGS_DEFAULT_PORT "4748"
class ServersSettings : public SettingsManager
{
@ -15,11 +17,11 @@ public:
int getPrevioushostindex(const QString &);
QStringList getPreviousHostList();
QString getPrevioushostName();
QString getHostname(QString defaultHost = "");
QString getPort(QString defaultPort = "");
QString getHostname(QString defaultHost = SERVERSETTINGS_DEFAULT_HOST);
QString getPort(QString defaultPort = SERVERSETTINGS_DEFAULT_PORT);
QString getPlayerName(QString defaultName = "");
QString getFPHostname(QString defaultHost = "");
QString getFPPort(QString defaultPort = "");
QString getFPHostname(QString defaultHost = SERVERSETTINGS_DEFAULT_HOST);
QString getFPPort(QString defaultPort = SERVERSETTINGS_DEFAULT_PORT);
QString getFPPlayerName(QString defaultName = "");
QString getPassword();
QString getSaveName(QString defaultname = "");
@ -30,15 +32,10 @@ public:
void setPreviousHostLogin(int previous);
void setPrevioushostName(const QString &);
void setPreviousHostList(QStringList list);
void setHostName(QString hostname);
void setPort(QString port);
void setPlayerName(QString playerName);
void setAutoConnect(int autoconnect);
void setSite(QString site);
void setFPHostName(QString hostname);
void setPassword(QString password);
void setFPPort(QString port);
void setSavePassword(int save);
void setFPPlayerName(QString playerName);
void addNewServer(const QString &saveName,
const QString &serv,

View file

@ -60,11 +60,6 @@ void SettingsCache::translateLegacySettings()
legacySetting.beginGroup("server");
servers().setPreviousHostLogin(legacySetting.value("previoushostlogin").toInt());
servers().setPreviousHostList(legacySetting.value("previoushosts").toStringList());
servers().setHostName(legacySetting.value("hostname").toString());
servers().setPort(legacySetting.value("port").toString());
servers().setPlayerName(legacySetting.value("playername").toString());
servers().setPassword(legacySetting.value("password").toString());
servers().setSavePassword(legacySetting.value("save_password").toInt());
servers().setAutoConnect(legacySetting.value("auto_connect").toInt());
servers().setFPHostName(legacySetting.value("fphostname").toString());
servers().setFPPort(legacySetting.value("fpport").toString());
@ -95,7 +90,8 @@ void SettingsCache::translateLegacySettings()
// Game filters
legacySetting.beginGroup("filter_games");
gameFilters().setUnavailableGamesVisible(legacySetting.value("unavailable_games_visible").toBool());
gameFilters().setShowFullGames(legacySetting.value("unavailable_games_visible").toBool());
gameFilters().setShowGamesThatStarted(legacySetting.value("unavailable_games_visible").toBool());
gameFilters().setShowPasswordProtectedGames(legacySetting.value("show_password_protected_games").toBool());
gameFilters().setGameNameFilter(legacySetting.value("game_name_filter").toString());
gameFilters().setShowBuddiesOnlyGames(legacySetting.value("show_buddies_only_games").toBool());
@ -196,6 +192,7 @@ SettingsCache::SettingsCache()
deckPath = getSafeConfigPath("paths/decks", dataPath + "/decks/");
replaysPath = getSafeConfigPath("paths/replays", dataPath + "/replays/");
themesPath = getSafeConfigPath("paths/themes", dataPath + "/themes/");
picsPath = getSafeConfigPath("paths/pics", dataPath + "/pics/");
// this has never been exposed as an user-configurable setting
if (picsPath.endsWith("/")) {
@ -283,6 +280,7 @@ SettingsCache::SettingsCache()
spectatorsNeedPassword = settings->value("game/spectatorsneedpassword", false).toBool();
spectatorsCanTalk = settings->value("game/spectatorscantalk", false).toBool();
spectatorsCanSeeEverything = settings->value("game/spectatorscanseeeverything", false).toBool();
createGameAsSpectator = settings->value("game/creategameasspectator", false).toBool();
rememberGameSettings = settings->value("game/remembergamesettings", true).toBool();
clientID = settings->value("personal/clientid", CLIENT_INFO_NOT_SET).toString();
clientVersion = settings->value("personal/clientversion", CLIENT_INFO_NOT_SET).toString();
@ -386,6 +384,13 @@ void SettingsCache::setReplaysPath(const QString &_replaysPath)
settings->setValue("paths/replays", replaysPath);
}
void SettingsCache::setThemesPath(const QString &_themesPath)
{
themesPath = _themesPath;
settings->setValue("paths/themes", themesPath);
emit themeChanged();
}
void SettingsCache::setCustomCardDatabasePath(const QString &_customCardDatabasePath)
{
customCardDatabasePath = _customCardDatabasePath;
@ -939,6 +944,12 @@ void SettingsCache::setSpectatorsCanSeeEverything(const bool _spectatorsCanSeeEv
settings->setValue("game/spectatorscanseeeverything", spectatorsCanSeeEverything);
}
void SettingsCache::setCreateGameAsSpectator(const bool _createGameAsSpectator)
{
createGameAsSpectator = _createGameAsSpectator;
settings->setValue("game/creategameasspectator", createGameAsSpectator);
}
void SettingsCache::setRememberGameSettings(const bool _rememberGameSettings)
{
rememberGameSettings = _rememberGameSettings;

View file

@ -66,7 +66,7 @@ private:
QByteArray mainWindowGeometry;
QByteArray tokenDialogGeometry;
QString lang;
QString deckPath, replaysPath, picsPath, customPicsPath, cardDatabasePath, customCardDatabasePath,
QString deckPath, replaysPath, picsPath, customPicsPath, cardDatabasePath, customCardDatabasePath, themesPath,
spoilerDatabasePath, tokenDatabasePath, themeName;
bool notifyAboutUpdates;
bool notifyAboutNewVersion;
@ -124,6 +124,7 @@ private:
bool spectatorsNeedPassword;
bool spectatorsCanTalk;
bool spectatorsCanSeeEverything;
bool createGameAsSpectator;
int keepalive;
void translateLegacySettings();
QString getSafeConfigPath(QString configEntry, QString defaultPath) const;
@ -156,6 +157,10 @@ public:
{
return replaysPath;
}
QString getThemesPath() const
{
return themesPath;
}
QString getPicsPath() const
{
return picsPath;
@ -394,6 +399,10 @@ public:
{
return spectatorsCanSeeEverything;
}
bool getCreateGameAsSpectator() const
{
return createGameAsSpectator;
}
bool getRememberGameSettings() const
{
return rememberGameSettings;
@ -474,6 +483,7 @@ public slots:
void setSeenTips(const QList<int> &_seenTips);
void setDeckPath(const QString &_deckPath);
void setReplaysPath(const QString &_replaysPath);
void setThemesPath(const QString &_themesPath);
void setCustomCardDatabasePath(const QString &_customCardDatabasePath);
void setPicsPath(const QString &_picsPath);
void setCardDatabasePath(const QString &_cardDatabasePath);
@ -525,6 +535,7 @@ public slots:
void setSpectatorsNeedPassword(const bool _spectatorsNeedPassword);
void setSpectatorsCanTalk(const bool _spectatorsCanTalk);
void setSpectatorsCanSeeEverything(const bool _spectatorsCanSeeEverything);
void setCreateGameAsSpectator(const bool _createGameAsSpectator);
void setRememberGameSettings(const bool _rememberGameSettings);
void setNotifyAboutUpdate(int _notifyaboutupdate);
void setNotifyAboutNewVersion(int _notifyaboutnewversion);

View file

@ -219,7 +219,7 @@ private:
parseSequenceString("Ctrl+S"),
ShortcutGroup::Deck_Editor)},
{"TabDeckEditor/aSaveDeckAs", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Save Deck as..."),
parseSequenceString(""),
parseSequenceString("Ctrl+Shift+S"),
ShortcutGroup::Deck_Editor)},
{"TabDeckEditor/aSaveDeckToClipboard",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Save Deck to Clipboard, Annotated"),
@ -502,9 +502,31 @@ private:
{"Player/aMoveTopCardToBottom", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Bottom of Library"),
parseSequenceString(""),
ShortcutGroup::Move_top)},
{"Player/aMoveBottomToPlay",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Stack"), parseSequenceString(""), ShortcutGroup::Move_bottom)},
{"Player/aMoveBottomToPlayFaceDown", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Battlefield, Face Down"),
parseSequenceString(""),
ShortcutGroup::Move_bottom)},
{"Player/aMoveBottomCardToGrave", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard"),
parseSequenceString(""),
ShortcutGroup::Move_bottom)},
{"Player/aMoveBottomCardsToGrave", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard (Multiple)"),
parseSequenceString(""),
ShortcutGroup::Move_bottom)},
{"Player/aMoveBottomCardToExile",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile"), parseSequenceString(""), ShortcutGroup::Move_bottom)},
{"Player/aMoveBottomCardsToExile", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile (Multiple)"),
parseSequenceString(""),
ShortcutGroup::Move_bottom)},
{"Player/aMoveBottomCardToTop", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Top of Library"),
parseSequenceString(""),
ShortcutGroup::Move_bottom)},
{"Player/aDrawBottomCard", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Draw Bottom Card"),
parseSequenceString(""),
ShortcutGroup::Move_bottom)},
{"Player/aDrawBottomCards", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Draw Multiple Cards from Bottom..."),
parseSequenceString(""),
ShortcutGroup::Move_bottom)},
{"Player/aDrawArrow", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Draw Arrow..."),
parseSequenceString(""),
ShortcutGroup::Gameplay)},
@ -537,6 +559,9 @@ private:
{"Player/aAlwaysRevealTopCard", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Always Reveal Top Card"),
parseSequenceString("Ctrl+N"),
ShortcutGroup::Drawing)},
{"Player/aAlwaysLookAtTopCard", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Always Look At Top Card"),
parseSequenceString("Ctrl+A"),
ShortcutGroup::Drawing)},
{"Player/aRotateViewCW", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Rotate View Clockwise"),
parseSequenceString(""),
ShortcutGroup::Gameplay)},

View file

@ -167,8 +167,8 @@ bool SpoilerBackgroundUpdater::saveDownloadedFile(QByteArray data)
QList<QByteArray> lines = data.split('\n');
foreach (QByteArray line, lines) {
if (line.contains("created:")) {
QString timeStamp = QString(line).replace("created:", "").trimmed();
if (line.contains("Created At:")) {
QString timeStamp = QString(line).replace("Created At:", "").trimmed();
timeStamp.chop(6); // Remove " (UTC)"
auto utcTime = QLocale().toDateTime(timeStamp, "ddd, MMM dd yyyy, hh:mm:ss");

View file

@ -47,7 +47,13 @@ QRectF StackZone::boundingRect() const
void StackZone::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
painter->fillRect(boundingRect(), themeManager->getStackBgBrush());
QBrush brush = themeManager->getStackBgBrush();
if (player->getZoneId() > 0) {
// If the extra image is not found, load the default one
brush = themeManager->getExtraStackBgBrush(QString::number(player->getZoneId()), brush);
}
painter->fillRect(boundingRect(), brush);
}
void StackZone::handleDropEvent(const QList<CardDragItem *> &dragItems,

View file

@ -1,4 +1,4 @@
#include "tab_userlists.h"
#include "tab_account.h"
#include "abstractclient.h"
#include "customlineedit.h"

View file

@ -1,5 +1,5 @@
#ifndef TAB_USERLISTS_H
#define TAB_USERLISTS_H
#ifndef TAB_ACCOUNT_H
#define TAB_ACCOUNT_H
#include "pb/serverinfo_user.pb.h"
#include "tab.h"

View file

@ -26,8 +26,6 @@
#include <QDir>
#include <QDockWidget>
#include <QFileDialog>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QHeaderView>
#include <QLabel>
#include <QLineEdit>
@ -89,6 +87,8 @@ void TabDeckEditor::createDeckDock()
commentsLabel = new QLabel();
commentsLabel->setObjectName("commentsLabel");
commentsEdit = new QTextEdit;
commentsEdit->setAcceptRichText(false);
commentsEdit->setMinimumHeight(nameEdit->minimumSizeHint().height());
commentsEdit->setObjectName("commentsEdit");
commentsLabel->setBuddy(commentsEdit);
connect(commentsEdit, SIGNAL(textChanged()), this, SLOT(updateComments()));
@ -139,15 +139,15 @@ void TabDeckEditor::createDeckDock()
lowerLayout->addWidget(deckView, 1, 0, 1, 5);
// Create widgets for both layouts to make splitter work correctly
QWidget *topWidget = new QWidget;
auto *topWidget = new QWidget;
topWidget->setLayout(upperLayout);
QWidget *bottomWidget = new QWidget;
auto *bottomWidget = new QWidget;
bottomWidget->setLayout(lowerLayout);
auto *split = new QSplitter;
split->setObjectName("deckSplitter");
split->setOrientation(Qt::Vertical);
split->setChildrenCollapsible(false);
split->setChildrenCollapsible(true);
split->addWidget(topWidget);
split->addWidget(bottomWidget);
split->setStretchFactor(0, 1);
@ -164,7 +164,7 @@ void TabDeckEditor::createDeckDock()
deckDock->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
deckDock->setFeatures(QDockWidget::DockWidgetClosable | QDockWidget::DockWidgetFloatable |
QDockWidget::DockWidgetMovable);
QWidget *deckDockContents = new QWidget();
auto *deckDockContents = new QWidget();
deckDockContents->setObjectName("deckDockContents");
deckDockContents->setLayout(rightFrame);
deckDock->setWidget(deckDockContents);
@ -188,7 +188,7 @@ void TabDeckEditor::createCardInfoDock()
cardInfoDock->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
cardInfoDock->setFeatures(QDockWidget::DockWidgetClosable | QDockWidget::DockWidgetFloatable |
QDockWidget::DockWidgetMovable);
QWidget *cardInfoDockContents = new QWidget();
auto *cardInfoDockContents = new QWidget();
cardInfoDockContents->setObjectName("cardInfoDockContents");
cardInfoDockContents->setLayout(cardInfoFrame);
cardInfoDock->setWidget(cardInfoDockContents);
@ -250,7 +250,7 @@ void TabDeckEditor::createFiltersDock()
filterDock->setFeatures(QDockWidget::DockWidgetClosable | QDockWidget::DockWidgetFloatable |
QDockWidget::DockWidgetMovable);
QWidget *filterDockContents = new QWidget(this);
auto *filterDockContents = new QWidget(this);
filterDockContents->setObjectName("filterDockContents");
filterDockContents->setLayout(filterFrame);
filterDock->setWidget(filterDockContents);
@ -476,7 +476,7 @@ void TabDeckEditor::databaseCustomMenu(QPoint point)
relatedMenu->setDisabled(true);
} else {
for (const CardRelation *rel : relatedCards) {
QString relatedCardName = rel->getName();
const QString &relatedCardName = rel->getName();
QAction *relatedCard = relatedMenu->addAction(relatedCardName);
connect(relatedCard, &QAction::triggered, cardInfo,
[this, relatedCardName] { cardInfo->setCard(relatedCardName); });
@ -875,7 +875,7 @@ void TabDeckEditor::actSaveDeckToClipboardRaw()
void TabDeckEditor::actPrintDeck()
{
QPrintPreviewDialog *dlg = new QPrintPreviewDialog(this);
auto *dlg = new QPrintPreviewDialog(this);
connect(dlg, SIGNAL(paintRequested(QPrinter *)), deckModel, SLOT(printDeckList(QPrinter *)));
dlg->exec();
}
@ -933,8 +933,9 @@ void TabDeckEditor::actClearFilterAll()
void TabDeckEditor::actClearFilterOne()
{
QModelIndexList selIndexes = filterView->selectionModel()->selectedIndexes();
foreach (QModelIndex idx, selIndexes)
for (QModelIndex idx : selIndexes) {
filterModel->removeRow(idx.row(), idx.parent());
}
}
void TabDeckEditor::recursiveExpand(const QModelIndex &index)
@ -1249,7 +1250,7 @@ void TabDeckEditor::showSearchSyntaxHelp()
.replace(QRegularExpression("^(##)(.*)", opts), "<h2>\\2</h2>")
.replace(QRegularExpression("^(#)(.*)", opts), "<h1>\\2</h1>")
.replace(QRegularExpression("^------*", opts), "<hr />")
.replace(QRegularExpression("\\[([^\[]+)\\]\\(([^\\)]+)\\)", opts), "<a href=\'\\2\'>\\1</a>");
.replace(QRegularExpression(R"(\[([^[]+)\]\(([^\)]+)\))", opts), R"(<a href='\2'>\1</a>)");
auto browser = new QTextBrowser;
browser->setParent(this, Qt::Window | Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowMinMaxButtonsHint |
@ -1262,6 +1263,6 @@ void TabDeckEditor::showSearchSyntaxHelp()
browser->document()->setDefaultStyleSheet(sheet);
browser->setHtml(text);
connect(browser, &QTextBrowser::anchorClicked, [=](QUrl link) { searchEdit->setText(link.fragment()); });
connect(browser, &QTextBrowser::anchorClicked, [=](const QUrl &link) { searchEdit->setText(link.fragment()); });
browser->show();
}

View file

@ -196,6 +196,9 @@ void TabDeckStorage::uploadFinished(const Response &r, const CommandContainer &c
void TabDeckStorage::actDeleteLocalDeck()
{
QModelIndex curLeft = localDirView->selectionModel()->currentIndex();
if (localDirModel->isDir(curLeft))
return;
if (QMessageBox::warning(this, tr("Delete local file"),
tr("Are you sure you want to delete \"%1\"?").arg(localDirModel->fileName(curLeft)),
QMessageBox::Yes | QMessageBox::No) != QMessageBox::Yes)

View file

@ -9,6 +9,7 @@
#include "deckview.h"
#include "dlg_creategame.h"
#include "dlg_load_remote_deck.h"
#include "dlg_manage_sets.h"
#include "gamescene.h"
#include "gameview.h"
#include "get_pb_extension.h"
@ -52,7 +53,7 @@
#include "replay_timeline_widget.h"
#include "settingscache.h"
#include "tab_supervisor.h"
#include "window_sets.h"
#include "window_main.h"
#include "zoneviewwidget.h"
#include "zoneviewzone.h"
@ -162,6 +163,9 @@ void DeckViewContainer::updateSideboardLockButtonText()
} else {
sideboardLockButton->setText(tr("Sideboard locked"));
}
// setting text on a button removes its shortcut
ShortcutsSettings &shortcuts = SettingsCache::instance().shortcuts();
sideboardLockButton->setShortcut(shortcuts.getSingleShortcut("DeckViewContainer/sideboardLockButton"));
}
void DeckViewContainer::refreshShortcuts()
@ -855,10 +859,8 @@ void TabGame::processGameEventContainer(const GameEventContainer &cont, Abstract
case GameEvent::LEAVE:
eventSpectatorLeave(event.GetExtension(Event_Leave::ext), playerId, context);
break;
default: {
qDebug() << "unhandled spectator game event" << eventType;
default:
break;
}
}
} else {
if ((clients.size() > 1) && (playerId != -1))
@ -1194,6 +1196,11 @@ void TabGame::eventJoin(const Event_Join &event, int /*eventPlayerId*/, const Ga
} else {
Player *newPlayer = addPlayer(playerId, playerInfo.user_info());
messageLog->logJoin(newPlayer);
if (trayIcon) {
QString gameId(QString::number(gameInfo.game_id()));
trayIcon->showMessage(tr("A player has joined game #%1").arg(gameId),
tr("%1 has joined the game").arg(newPlayer->getName()));
}
}
playerListWidget->addPlayer(playerInfo);
emitUserEvent();
@ -1408,12 +1415,15 @@ Player *TabGame::getActiveLocalPlayer() const
void TabGame::updateCardMenu(AbstractCardItem *card)
{
Player *p;
if ((clients.size() > 1) || !players.contains(localPlayerId))
p = card->getOwner();
else
p = players.value(localPlayerId);
p->updateCardMenu(static_cast<CardItem *>(card));
Player *player;
if ((clients.size() > 1) || !players.contains(localPlayerId)) {
player = card->getOwner();
} else {
player = players.value(localPlayerId);
}
if (player != nullptr) {
player->updateCardMenu(static_cast<CardItem *>(card));
}
}
void TabGame::createMenuItems()

View file

@ -2,10 +2,10 @@
#include "abstractclient.h"
#include "customlineedit.h"
#include "dlg_manage_sets.h"
#include "pb/moderator_commands.pb.h"
#include "pb/response_viewlog_history.pb.h"
#include "pending_command.h"
#include "window_sets.h"
#include <QCheckBox>
#include <QDialogButtonBox>

View file

@ -14,8 +14,8 @@
#include "pb/serverinfo_room.pb.h"
#include "pending_command.h"
#include "settingscache.h"
#include "tab_account.h"
#include "tab_supervisor.h"
#include "tab_userlists.h"
#include "userlist.h"
#include <QApplication>

View file

@ -112,7 +112,7 @@ void RoomSelector::processListRoomsEvent(const Event_ListRooms &event)
QString RoomSelector::getRoomPermissionDisplay(const ServerInfo_Room &room)
{
/*
* A room can have a permission level and a privilege level. How ever we want to display only the necessary
* A server room can have a permission level and a privilege level. How ever we want to display only the necessary
* information on the server tab needed to inform users of required permissions to enter a room. If the room has a
* privilege level the server tab will display the privilege level in the "permissions" column in the row however if
* the room contains a permissions level for the room the permissions level defined for the room will be displayed.
@ -206,19 +206,23 @@ void TabServer::joinRoomFinished(const Response &r,
case Response::RespOk:
break;
case Response::RespNameNotFound:
QMessageBox::critical(this, tr("Error"), tr("Failed to join the room: it doesn't exist on the server."));
QMessageBox::critical(this, tr("Error"),
tr("Failed to join the server room: it doesn't exist on the server."));
return;
case Response::RespContextError:
QMessageBox::critical(this, tr("Error"),
tr("The server thinks you are in the room but your client is unable to display it. "
"Try restarting your client."));
QMessageBox::critical(
this, tr("Error"),
tr("The server thinks you are in the server room but your client is unable to display it. "
"Try restarting your client."));
return;
case Response::RespUserLevelTooLow:
QMessageBox::critical(this, tr("Error"), tr("You do not have the required permission to join this room."));
QMessageBox::critical(this, tr("Error"),
tr("You do not have the required permission to join this server room."));
return;
default:
QMessageBox::critical(this, tr("Error"),
tr("Failed to join the room due to an unknown error: %1.").arg(r.response_code()));
QMessageBox::critical(
this, tr("Error"),
tr("Failed to join the server room due to an unknown error: %1.").arg(r.response_code()));
return;
}

View file

@ -13,6 +13,7 @@
#include "pb/serverinfo_user.pb.h"
#include "pixmapgenerator.h"
#include "settingscache.h"
#include "tab_account.h"
#include "tab_admin.h"
#include "tab_deck_editor.h"
#include "tab_deck_storage.h"
@ -22,7 +23,6 @@
#include "tab_replays.h"
#include "tab_room.h"
#include "tab_server.h"
#include "tab_userlists.h"
#include "userlist.h"
#include <QApplication>

View file

@ -9,12 +9,17 @@
#include <QPixmapCache>
#include <QStandardPaths>
#define DEFAULT_THEME_NAME "Default"
#define NONE_THEME_NAME "None "
#define STYLE_CSS_NAME "style.css"
#define HANDZONE_BG_NAME "handzone"
#define PLAYERZONE_BG_NAME "playerzone"
#define STACKZONE_BG_NAME "stackzone"
#define TABLEZONE_BG_NAME "tablezone"
static const QColor HANDZONE_BG_DEFAULT = QColor(80, 100, 50);
static const QColor TABLEZONE_BG_DEFAULT = QColor(70, 50, 100);
static const QColor PLAYERZONE_BG_DEFAULT = QColor(200, 200, 200);
static const QColor STACKZONE_BG_DEFAULT = QColor(113, 43, 43);
static const QStringList DEFAULT_RESOURCE_PATHS = {":/resources"};
ThemeManager::ThemeManager(QObject *parent) : QObject(parent)
{
@ -28,7 +33,7 @@ void ThemeManager::ensureThemeDirectoryExists()
if (SettingsCache::instance().getThemeName().isEmpty() ||
!getAvailableThemes().contains(SettingsCache::instance().getThemeName())) {
qDebug() << "Theme name not set, setting default value";
SettingsCache::instance().setThemeName(DEFAULT_THEME_NAME);
SettingsCache::instance().setThemeName(NONE_THEME_NAME);
}
}
@ -37,12 +42,16 @@ QStringMap &ThemeManager::getAvailableThemes()
QDir dir;
availableThemes.clear();
// load themes from user profile dir
dir.setPath(SettingsCache::instance().getDataPath() + "/themes");
// add default value
availableThemes.insert(NONE_THEME_NAME, QString());
foreach (QString themeName, dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
if (!availableThemes.contains(themeName))
// load themes from user profile dir
dir.setPath(SettingsCache::instance().getThemesPath());
for (QString themeName : dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
if (!availableThemes.contains(themeName)) {
availableThemes.insert(themeName, dir.absoluteFilePath(themeName));
}
}
// load themes from cockatrice system dir
@ -56,9 +65,10 @@ QStringMap &ThemeManager::getAvailableThemes()
#endif
);
foreach (QString themeName, dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
if (!availableThemes.contains(themeName))
for (QString themeName : dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
if (!availableThemes.contains(themeName)) {
availableThemes.insert(themeName, dir.absoluteFilePath(themeName));
}
}
return availableThemes;
@ -97,27 +107,40 @@ void ThemeManager::themeChangedSlot()
QString themeName = SettingsCache::instance().getThemeName();
qDebug() << "Theme changed:" << themeName;
QDir dir = getAvailableThemes().value(themeName);
QString dirPath = getAvailableThemes().value(themeName);
QDir dir = dirPath;
// css
if (dir.exists(STYLE_CSS_NAME))
if (!dirPath.isEmpty() && dir.exists(STYLE_CSS_NAME)) {
qApp->setStyleSheet("file:///" + dir.absoluteFilePath(STYLE_CSS_NAME));
else
} else {
qApp->setStyleSheet("");
}
// resources
QStringList resources;
resources << dir.absolutePath() << ":/resources";
QDir::setSearchPaths("theme", resources);
if (dirPath.isEmpty()) {
// set default values
QDir::setSearchPaths("theme", DEFAULT_RESOURCE_PATHS);
handBgBrush = HANDZONE_BG_DEFAULT;
tableBgBrush = TABLEZONE_BG_DEFAULT;
playerBgBrush = PLAYERZONE_BG_DEFAULT;
stackBgBrush = STACKZONE_BG_DEFAULT;
} else {
// resources
QStringList resources;
resources << dir.absolutePath() << DEFAULT_RESOURCE_PATHS;
QDir::setSearchPaths("theme", resources);
// zones bg
dir.cd("zones");
handBgBrush = loadBrush(HANDZONE_BG_NAME, QColor(80, 100, 50));
tableBgBrush = loadBrush(TABLEZONE_BG_NAME, QColor(70, 50, 100));
playerBgBrush = loadBrush(PLAYERZONE_BG_NAME, QColor(200, 200, 200));
stackBgBrush = loadBrush(STACKZONE_BG_NAME, QColor(113, 43, 43));
// zones bg
dir.cd("zones");
handBgBrush = loadBrush(HANDZONE_BG_NAME, HANDZONE_BG_DEFAULT);
tableBgBrush = loadBrush(TABLEZONE_BG_NAME, TABLEZONE_BG_DEFAULT);
playerBgBrush = loadBrush(PLAYERZONE_BG_NAME, PLAYERZONE_BG_DEFAULT);
stackBgBrush = loadBrush(STACKZONE_BG_NAME, STACKZONE_BG_DEFAULT);
}
tableBgBrushesCache.clear();
stackBgBrushesCache.clear();
playerBgBrushesCache.clear();
handBgBrushesCache.clear();
QPixmapCache::clear();
@ -137,3 +160,45 @@ QBrush ThemeManager::getExtraTableBgBrush(QString extraNumber, QBrush &fallbackB
return returnBrush;
}
QBrush ThemeManager::getExtraStackBgBrush(QString extraNumber, QBrush &fallbackBrush)
{
QBrush returnBrush;
if (!stackBgBrushesCache.contains(extraNumber.toInt())) {
returnBrush = loadExtraBrush(STACKZONE_BG_NAME + extraNumber, fallbackBrush);
stackBgBrushesCache.insert(extraNumber.toInt(), returnBrush);
} else {
returnBrush = stackBgBrushesCache.value(extraNumber.toInt());
}
return returnBrush;
}
QBrush ThemeManager::getExtraPlayerBgBrush(QString extraNumber, QBrush &fallbackBrush)
{
QBrush returnBrush;
if (!playerBgBrushesCache.contains(extraNumber.toInt())) {
returnBrush = loadExtraBrush(PLAYERZONE_BG_NAME + extraNumber, fallbackBrush);
playerBgBrushesCache.insert(extraNumber.toInt(), returnBrush);
} else {
returnBrush = playerBgBrushesCache.value(extraNumber.toInt());
}
return returnBrush;
}
QBrush ThemeManager::getExtraHandBgBrush(QString extraNumber, QBrush &fallbackBrush)
{
QBrush returnBrush;
if (!handBgBrushesCache.contains(extraNumber.toInt())) {
returnBrush = loadExtraBrush(HANDZONE_BG_NAME + extraNumber, fallbackBrush);
handBgBrushesCache.insert(extraNumber.toInt(), returnBrush);
} else {
returnBrush = handBgBrushesCache.value(extraNumber.toInt());
}
return returnBrush;
}

View file

@ -23,9 +23,9 @@ private:
QBrush handBgBrush, stackBgBrush, tableBgBrush, playerBgBrush;
QStringMap availableThemes;
/*
Internal cache for table backgrounds
Internal cache for multiple backgrounds
*/
QBrushMap tableBgBrushesCache;
QBrushMap tableBgBrushesCache, stackBgBrushesCache, playerBgBrushesCache, handBgBrushesCache;
protected:
void ensureThemeDirectoryExists();
@ -51,6 +51,9 @@ public:
}
QStringMap &getAvailableThemes();
QBrush getExtraTableBgBrush(QString extraNumber, QBrush &fallbackBrush);
QBrush getExtraStackBgBrush(QString extraNumber, QBrush &fallbackBrush);
QBrush getExtraPlayerBgBrush(QString extraNumber, QBrush &fallbackBrush);
QBrush getExtraHandBgBrush(QString extraNumber, QBrush &fallbackBrush);
protected slots:
void themeChangedSlot();
signals:

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