WIDTH_F used directly instead of casting

This commit is contained in:
DawnFire42 2026-03-05 18:31:06 -05:00
parent db3d80ff69
commit f24b2d54a9
No known key found for this signature in database
GPG key ID: 24BB855EE2911B33
13 changed files with 56 additions and 53 deletions

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@ -19,7 +19,8 @@ PlayerGraphicsItem::PlayerGraphicsItem(Player *_player) : player(_player)
playerArea = new PlayerArea(this);
playerTarget = new PlayerTarget(player, playerArea);
qreal avatarMargin = (counterAreaWidth + CardDimensions::HEIGHT + 15 - playerTarget->boundingRect().width()) / 2.0;
qreal avatarMargin =
(counterAreaWidth + CardDimensions::HEIGHT_F + 15 - playerTarget->boundingRect().width()) / 2.0;
playerTarget->setPos(QPointF(avatarMargin, avatarMargin));
initializeZones();
@ -55,9 +56,9 @@ void PlayerGraphicsItem::onPlayerActiveChanged(bool _active)
void PlayerGraphicsItem::initializeZones()
{
deckZoneGraphicsItem = new PileZone(player->getDeckZone(), this);
auto base = QPointF(counterAreaWidth + (CardDimensions::HEIGHT - CardDimensions::WIDTH + 15) / 2.0,
auto base = QPointF(counterAreaWidth + (CardDimensions::HEIGHT_F - CardDimensions::WIDTH_F + 15) / 2.0,
10 + playerTarget->boundingRect().height() + 5 -
(CardDimensions::HEIGHT - CardDimensions::WIDTH) / 2.0);
(CardDimensions::HEIGHT_F - CardDimensions::WIDTH_F) / 2.0);
deckZoneGraphicsItem->setPos(base);
qreal h = deckZoneGraphicsItem->boundingRect().width() + 5;
@ -96,7 +97,7 @@ QRectF PlayerGraphicsItem::boundingRect() const
qreal PlayerGraphicsItem::getMinimumWidth() const
{
qreal result = tableZoneGraphicsItem->getMinimumWidth() + CardDimensions::HEIGHT + 15 + counterAreaWidth +
qreal result = tableZoneGraphicsItem->getMinimumWidth() + CardDimensions::HEIGHT_F + 15 + counterAreaWidth +
stackZoneGraphicsItem->boundingRect().width();
if (!SettingsCache::instance().getHorizontalHand()) {
result += handZoneGraphicsItem->boundingRect().width();
@ -113,8 +114,8 @@ void PlayerGraphicsItem::paint(QPainter * /*painter*/,
void PlayerGraphicsItem::processSceneSizeChange(int newPlayerWidth)
{
// Extend table (and hand, if horizontal) to accommodate the new player width.
qreal tableWidth =
newPlayerWidth - CardDimensions::HEIGHT - 15 - counterAreaWidth - stackZoneGraphicsItem->boundingRect().width();
qreal tableWidth = newPlayerWidth - CardDimensions::HEIGHT_F - 15 - counterAreaWidth -
stackZoneGraphicsItem->boundingRect().width();
if (!SettingsCache::instance().getHorizontalHand()) {
tableWidth -= handZoneGraphicsItem->boundingRect().width();
}
@ -153,7 +154,7 @@ void PlayerGraphicsItem::rearrangeCounters()
void PlayerGraphicsItem::rearrangeZones()
{
auto base = QPointF(CardDimensions::HEIGHT + counterAreaWidth + 15, 0);
auto base = QPointF(CardDimensions::HEIGHT_F + counterAreaWidth + 15, 0);
if (SettingsCache::instance().getHorizontalHand()) {
if (mirrored) {
if (player->getHandZone()->contentsKnown()) {
@ -204,7 +205,7 @@ void PlayerGraphicsItem::rearrangeZones()
void PlayerGraphicsItem::updateBoundingRect()
{
prepareGeometryChange();
qreal width = CardDimensions::HEIGHT + 15 + counterAreaWidth + stackZoneGraphicsItem->boundingRect().width();
qreal width = CardDimensions::HEIGHT_F + 15 + counterAreaWidth + stackZoneGraphicsItem->boundingRect().width();
if (SettingsCache::instance().getHorizontalHand()) {
qreal handHeight =
player->getPlayerInfo()->getHandVisible() ? handZoneGraphicsItem->boundingRect().height() : 0;
@ -215,7 +216,7 @@ void PlayerGraphicsItem::updateBoundingRect()
0, 0, width + handZoneGraphicsItem->boundingRect().width() + tableZoneGraphicsItem->boundingRect().width(),
tableZoneGraphicsItem->boundingRect().height());
}
playerArea->setSize(CardDimensions::HEIGHT + counterAreaWidth + 15, bRect.height());
playerArea->setSize(CardDimensions::HEIGHT_F + counterAreaWidth + 15, bRect.height());
emit sizeChanged();
}