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genericize the proto
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parent
b4da05e75f
commit
f4a9748a6d
7 changed files with 39 additions and 20 deletions
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@ -22,6 +22,7 @@
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#include <libcockatrice/protocol/pb/event_draw_cards.pb.h>
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#include <libcockatrice/protocol/pb/event_dump_zone.pb.h>
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#include <libcockatrice/protocol/pb/event_flip_card.pb.h>
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#include <libcockatrice/protocol/pb/event_game_log_notice.pb.h>
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#include <libcockatrice/protocol/pb/event_game_say.pb.h>
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#include <libcockatrice/protocol/pb/event_move_card.pb.h>
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#include <libcockatrice/protocol/pb/event_reveal_cards.pb.h>
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@ -30,7 +31,6 @@
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#include <libcockatrice/protocol/pb/event_set_card_counter.pb.h>
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#include <libcockatrice/protocol/pb/event_set_counter.pb.h>
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#include <libcockatrice/protocol/pb/event_shuffle.pb.h>
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#include <libcockatrice/protocol/pb/event_undo_draw_failed.pb.h>
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#include <libcockatrice/utility/zone_names.h>
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PlayerEventHandler::PlayerEventHandler(PlayerLogic *_player) : QObject(_player), player(_player)
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@ -582,9 +582,16 @@ void PlayerEventHandler::eventChangeZoneProperties(const Event_ChangeZonePropert
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}
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}
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void PlayerEventHandler::eventUndoDrawFailed(const Event_UndoDrawFailed &)
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void PlayerEventHandler::eventGameLogNotice(const Event_GameLogNotice &event)
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{
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emit logUndoDrawFailed(player);
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Event_GameLogNotice::NoticeType type = event.notice_type();
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switch (type) {
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case Event_GameLogNotice::UNDO_DRAW_FAILED:
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emit logUndoDrawFailed(player);
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break;
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default:
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qWarning() << "Received Event_GameLogNotice with unknown noticeType: " << type;
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}
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}
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void PlayerEventHandler::processGameEvent(GameEvent::GameEventType type,
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@ -650,8 +657,8 @@ void PlayerEventHandler::processGameEvent(GameEvent::GameEventType type,
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case GameEvent::CHANGE_ZONE_PROPERTIES:
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eventChangeZoneProperties(event.GetExtension(Event_ChangeZoneProperties::ext));
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break;
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case GameEvent::UNDO_DRAW_FAILED:
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eventUndoDrawFailed(event.GetExtension(Event_UndoDrawFailed::ext));
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case GameEvent::GAME_LOG_NOTICE:
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eventGameLogNotice(event.GetExtension(Event_GameLogNotice::ext));
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break;
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default: {
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qWarning() << "unhandled game event" << type;
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@ -35,7 +35,7 @@ class Event_SetCardAttr;
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class Event_SetCardCounter;
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class Event_SetCounter;
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class Event_Shuffle;
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class Event_UndoDrawFailed;
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class Event_GameLogNotice;
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class PlayerEventHandler : public QObject
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{
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@ -111,7 +111,7 @@ public:
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void eventDrawCards(const Event_DrawCards &event);
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void eventRevealCards(const Event_RevealCards &event, EventProcessingOptions options);
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void eventChangeZoneProperties(const Event_ChangeZoneProperties &event);
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void eventUndoDrawFailed(const Event_UndoDrawFailed &event);
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void eventGameLogNotice(const Event_GameLogNotice &event);
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private:
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PlayerLogic *player;
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@ -36,10 +36,10 @@
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#include <libcockatrice/protocol/pb/event_create_counter.pb.h>
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#include <libcockatrice/protocol/pb/event_del_counter.pb.h>
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#include <libcockatrice/protocol/pb/event_draw_cards.pb.h>
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#include <libcockatrice/protocol/pb/event_game_log_notice.pb.h>
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#include <libcockatrice/protocol/pb/event_player_properties_changed.pb.h>
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#include <libcockatrice/protocol/pb/event_set_counter.pb.h>
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#include <libcockatrice/protocol/pb/event_shuffle.pb.h>
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#include <libcockatrice/protocol/pb/event_undo_draw_failed.pb.h>
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#include <libcockatrice/protocol/pb/response.pb.h>
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#include <libcockatrice/protocol/pb/response_deck_download.pb.h>
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#include <libcockatrice/protocol/pb/response_dump_zone.pb.h>
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@ -410,7 +410,8 @@ Server_Player::cmdUndoDraw(const Command_UndoDraw & /*cmd*/, ResponseContainer &
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}
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if (lastDrawList.isEmpty()) {
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Event_UndoDrawFailed event;
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Event_GameLogNotice event;
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event.set_notice_type(Event_GameLogNotice::UNDO_DRAW_FAILED);
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ges.enqueueGameEvent(event, playerId);
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return Response::RespContextError;
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}
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@ -76,6 +76,7 @@ set(PROTO_FILES
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event_game_closed.proto
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event_game_host_changed.proto
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event_game_joined.proto
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event_game_log_notice.proto
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event_game_say.proto
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event_game_state_changed.proto
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event_game_state_changed.proto
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@ -106,7 +107,6 @@ set(PROTO_FILES
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event_set_card_counter.proto
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event_set_counter.proto
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event_shuffle.proto
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event_undo_draw_failed.proto
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event_user_joined.proto
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event_user_left.proto
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event_user_message.proto
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@ -0,0 +1,20 @@
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syntax = "proto2";
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import "game_event.proto";
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// Notifies clients of an event that happened, and which could safely be dropped without affect the game state.
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// This mostly just means events that should cause a message to be logged to chat.
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message Event_GameLogNotice {
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// The type of the notice.
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// Clients who do not recognize the type should drop the event.
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enum NoticeType {
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// Player's "undo draw" command failed due to losing track of recent draw
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UNDO_DRAW_FAILED = 1;
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}
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extend GameEvent {
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optional Event_GameLogNotice ext = 2022;
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}
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optional NoticeType notice_type = 1;
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}
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@ -1,9 +0,0 @@
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syntax = "proto2";
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import "game_event.proto";
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message Event_UndoDrawFailed {
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extend GameEvent {
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optional Event_UndoDrawFailed ext = 2022;
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}
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optional sint32 phase = 1;
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}
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@ -33,7 +33,7 @@ message GameEvent {
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// STOP_DUMP_ZONE = 2019; // obsolete
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CHANGE_ZONE_PROPERTIES = 2020;
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REVERSE_TURN = 2021;
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UNDO_DRAW_FAILED = 2022;
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GAME_LOG_NOTICE = 2022;
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}
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optional sint32 player_id = 1 [default = -1];
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extensions 100 to max;
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