genericize the proto

This commit is contained in:
RickyRister 2026-05-17 02:37:18 -07:00
parent b4da05e75f
commit f4a9748a6d
7 changed files with 39 additions and 20 deletions

View file

@ -22,6 +22,7 @@
#include <libcockatrice/protocol/pb/event_draw_cards.pb.h> #include <libcockatrice/protocol/pb/event_draw_cards.pb.h>
#include <libcockatrice/protocol/pb/event_dump_zone.pb.h> #include <libcockatrice/protocol/pb/event_dump_zone.pb.h>
#include <libcockatrice/protocol/pb/event_flip_card.pb.h> #include <libcockatrice/protocol/pb/event_flip_card.pb.h>
#include <libcockatrice/protocol/pb/event_game_log_notice.pb.h>
#include <libcockatrice/protocol/pb/event_game_say.pb.h> #include <libcockatrice/protocol/pb/event_game_say.pb.h>
#include <libcockatrice/protocol/pb/event_move_card.pb.h> #include <libcockatrice/protocol/pb/event_move_card.pb.h>
#include <libcockatrice/protocol/pb/event_reveal_cards.pb.h> #include <libcockatrice/protocol/pb/event_reveal_cards.pb.h>
@ -30,7 +31,6 @@
#include <libcockatrice/protocol/pb/event_set_card_counter.pb.h> #include <libcockatrice/protocol/pb/event_set_card_counter.pb.h>
#include <libcockatrice/protocol/pb/event_set_counter.pb.h> #include <libcockatrice/protocol/pb/event_set_counter.pb.h>
#include <libcockatrice/protocol/pb/event_shuffle.pb.h> #include <libcockatrice/protocol/pb/event_shuffle.pb.h>
#include <libcockatrice/protocol/pb/event_undo_draw_failed.pb.h>
#include <libcockatrice/utility/zone_names.h> #include <libcockatrice/utility/zone_names.h>
PlayerEventHandler::PlayerEventHandler(PlayerLogic *_player) : QObject(_player), player(_player) PlayerEventHandler::PlayerEventHandler(PlayerLogic *_player) : QObject(_player), player(_player)
@ -582,9 +582,16 @@ void PlayerEventHandler::eventChangeZoneProperties(const Event_ChangeZonePropert
} }
} }
void PlayerEventHandler::eventUndoDrawFailed(const Event_UndoDrawFailed &) void PlayerEventHandler::eventGameLogNotice(const Event_GameLogNotice &event)
{ {
Event_GameLogNotice::NoticeType type = event.notice_type();
switch (type) {
case Event_GameLogNotice::UNDO_DRAW_FAILED:
emit logUndoDrawFailed(player); emit logUndoDrawFailed(player);
break;
default:
qWarning() << "Received Event_GameLogNotice with unknown noticeType: " << type;
}
} }
void PlayerEventHandler::processGameEvent(GameEvent::GameEventType type, void PlayerEventHandler::processGameEvent(GameEvent::GameEventType type,
@ -650,8 +657,8 @@ void PlayerEventHandler::processGameEvent(GameEvent::GameEventType type,
case GameEvent::CHANGE_ZONE_PROPERTIES: case GameEvent::CHANGE_ZONE_PROPERTIES:
eventChangeZoneProperties(event.GetExtension(Event_ChangeZoneProperties::ext)); eventChangeZoneProperties(event.GetExtension(Event_ChangeZoneProperties::ext));
break; break;
case GameEvent::UNDO_DRAW_FAILED: case GameEvent::GAME_LOG_NOTICE:
eventUndoDrawFailed(event.GetExtension(Event_UndoDrawFailed::ext)); eventGameLogNotice(event.GetExtension(Event_GameLogNotice::ext));
break; break;
default: { default: {
qWarning() << "unhandled game event" << type; qWarning() << "unhandled game event" << type;

View file

@ -35,7 +35,7 @@ class Event_SetCardAttr;
class Event_SetCardCounter; class Event_SetCardCounter;
class Event_SetCounter; class Event_SetCounter;
class Event_Shuffle; class Event_Shuffle;
class Event_UndoDrawFailed; class Event_GameLogNotice;
class PlayerEventHandler : public QObject class PlayerEventHandler : public QObject
{ {
@ -111,7 +111,7 @@ public:
void eventDrawCards(const Event_DrawCards &event); void eventDrawCards(const Event_DrawCards &event);
void eventRevealCards(const Event_RevealCards &event, EventProcessingOptions options); void eventRevealCards(const Event_RevealCards &event, EventProcessingOptions options);
void eventChangeZoneProperties(const Event_ChangeZoneProperties &event); void eventChangeZoneProperties(const Event_ChangeZoneProperties &event);
void eventUndoDrawFailed(const Event_UndoDrawFailed &event); void eventGameLogNotice(const Event_GameLogNotice &event);
private: private:
PlayerLogic *player; PlayerLogic *player;

View file

@ -36,10 +36,10 @@
#include <libcockatrice/protocol/pb/event_create_counter.pb.h> #include <libcockatrice/protocol/pb/event_create_counter.pb.h>
#include <libcockatrice/protocol/pb/event_del_counter.pb.h> #include <libcockatrice/protocol/pb/event_del_counter.pb.h>
#include <libcockatrice/protocol/pb/event_draw_cards.pb.h> #include <libcockatrice/protocol/pb/event_draw_cards.pb.h>
#include <libcockatrice/protocol/pb/event_game_log_notice.pb.h>
#include <libcockatrice/protocol/pb/event_player_properties_changed.pb.h> #include <libcockatrice/protocol/pb/event_player_properties_changed.pb.h>
#include <libcockatrice/protocol/pb/event_set_counter.pb.h> #include <libcockatrice/protocol/pb/event_set_counter.pb.h>
#include <libcockatrice/protocol/pb/event_shuffle.pb.h> #include <libcockatrice/protocol/pb/event_shuffle.pb.h>
#include <libcockatrice/protocol/pb/event_undo_draw_failed.pb.h>
#include <libcockatrice/protocol/pb/response.pb.h> #include <libcockatrice/protocol/pb/response.pb.h>
#include <libcockatrice/protocol/pb/response_deck_download.pb.h> #include <libcockatrice/protocol/pb/response_deck_download.pb.h>
#include <libcockatrice/protocol/pb/response_dump_zone.pb.h> #include <libcockatrice/protocol/pb/response_dump_zone.pb.h>
@ -410,7 +410,8 @@ Server_Player::cmdUndoDraw(const Command_UndoDraw & /*cmd*/, ResponseContainer &
} }
if (lastDrawList.isEmpty()) { if (lastDrawList.isEmpty()) {
Event_UndoDrawFailed event; Event_GameLogNotice event;
event.set_notice_type(Event_GameLogNotice::UNDO_DRAW_FAILED);
ges.enqueueGameEvent(event, playerId); ges.enqueueGameEvent(event, playerId);
return Response::RespContextError; return Response::RespContextError;
} }

View file

@ -76,6 +76,7 @@ set(PROTO_FILES
event_game_closed.proto event_game_closed.proto
event_game_host_changed.proto event_game_host_changed.proto
event_game_joined.proto event_game_joined.proto
event_game_log_notice.proto
event_game_say.proto event_game_say.proto
event_game_state_changed.proto event_game_state_changed.proto
event_game_state_changed.proto event_game_state_changed.proto
@ -106,7 +107,6 @@ set(PROTO_FILES
event_set_card_counter.proto event_set_card_counter.proto
event_set_counter.proto event_set_counter.proto
event_shuffle.proto event_shuffle.proto
event_undo_draw_failed.proto
event_user_joined.proto event_user_joined.proto
event_user_left.proto event_user_left.proto
event_user_message.proto event_user_message.proto

View file

@ -0,0 +1,20 @@
syntax = "proto2";
import "game_event.proto";
// Notifies clients of an event that happened, and which could safely be dropped without affect the game state.
// This mostly just means events that should cause a message to be logged to chat.
message Event_GameLogNotice {
// The type of the notice.
// Clients who do not recognize the type should drop the event.
enum NoticeType {
// Player's "undo draw" command failed due to losing track of recent draw
UNDO_DRAW_FAILED = 1;
}
extend GameEvent {
optional Event_GameLogNotice ext = 2022;
}
optional NoticeType notice_type = 1;
}

View file

@ -1,9 +0,0 @@
syntax = "proto2";
import "game_event.proto";
message Event_UndoDrawFailed {
extend GameEvent {
optional Event_UndoDrawFailed ext = 2022;
}
optional sint32 phase = 1;
}

View file

@ -33,7 +33,7 @@ message GameEvent {
// STOP_DUMP_ZONE = 2019; // obsolete // STOP_DUMP_ZONE = 2019; // obsolete
CHANGE_ZONE_PROPERTIES = 2020; CHANGE_ZONE_PROPERTIES = 2020;
REVERSE_TURN = 2021; REVERSE_TURN = 2021;
UNDO_DRAW_FAILED = 2022; GAME_LOG_NOTICE = 2022;
} }
optional sint32 player_id = 1 [default = -1]; optional sint32 player_id = 1 [default = -1];
extensions 100 to max; extensions 100 to max;