mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-11-13 05:20:00 -08:00
Continuumatrice: add Limbo Refuge Oblivion support to card_menu.cpp
This commit is contained in:
parent
abf9750333
commit
f87b4eeeac
1 changed files with 4 additions and 1 deletions
|
|
@ -178,7 +178,10 @@ CardMenu::CardMenu(PlayerGraphicsItem *_player, CardItem *_card, bool _shortcuts
|
|||
} else if (card->getZone()->getName() == ZoneNames::STACK) {
|
||||
createStackMenu(writeableCard);
|
||||
} else if (card->getZone()->getName() == ZoneNames::EXILE ||
|
||||
card->getZone()->getName() == ZoneNames::GRAVE) {
|
||||
card->getZone()->getName() == ZoneNames::GRAVE ||
|
||||
card->getZone()->getName() == ZoneNames::LIMBO ||
|
||||
card->getZone()->getName() == ZoneNames::REFUGE ||
|
||||
card->getZone()->getName() == ZoneNames::OBLIVION) {
|
||||
createGraveyardOrExileMenu(writeableCard);
|
||||
} else {
|
||||
createHandOrCustomZoneMenu(writeableCard);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue