Continuumatrice: add Limbo Refuge Oblivion support to card_menu.cpp

This commit is contained in:
Christian Daniel Jensen 2026-11-02 01:52:40 -07:00
parent abf9750333
commit f87b4eeeac

View file

@ -178,7 +178,10 @@ CardMenu::CardMenu(PlayerGraphicsItem *_player, CardItem *_card, bool _shortcuts
} else if (card->getZone()->getName() == ZoneNames::STACK) {
createStackMenu(writeableCard);
} else if (card->getZone()->getName() == ZoneNames::EXILE ||
card->getZone()->getName() == ZoneNames::GRAVE) {
card->getZone()->getName() == ZoneNames::GRAVE ||
card->getZone()->getName() == ZoneNames::LIMBO ||
card->getZone()->getName() == ZoneNames::REFUGE ||
card->getZone()->getName() == ZoneNames::OBLIVION) {
createGraveyardOrExileMenu(writeableCard);
} else {
createHandOrCustomZoneMenu(writeableCard);