ebbit1q
17dcaf9afa
squash #6158 ( #6160 )
...
* move message_log_widget to game
* move files
* update headers
* fix cmakelists
* oracle fixes
* split implementation out to cpp
* fix recursive import
* fix main file
* format
2025-09-20 14:35:52 +02:00
RickyRister
7ac22a6ce8
Move cards and filters folder out of game ( #6145 )
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* big move
* also move game_specific_terms
* fix imports
* alphabetize cmake
* fix build failure
* create database folder and move files into it
* fix includes
* run formatter
2025-09-16 12:02:57 +02:00
RickyRister
a9b3be33e0
Refactor: Represent cardName + providerId with CardRef struct ( #6039 )
...
* card_ref.h
* update CardDatabase signatures
* make everything compile
* rename methods
* add docs
* mark stuff const
* set cardRef in CardItem
* cleanup
* fix build failure
* Fix builds on mac
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Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
2025-07-15 22:14:02 -04:00
RickyRister
57c6f2716f
Add setting for which deck editor tab to open deck in ( #5895 )
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* Create new setting
* Update settings dlg
* implement functionality
* Make setting into an enum
2025-05-02 13:00:32 -04:00
BruebachL
3b1d6e394d
[EDHRec] Display name above card, add bars for inclusion and synergy instead of coloring the whole label, card size slider ( #5851 )
...
* Display name above card, add bars for inclusion and synergy instead of coloring the whole label.
* Re-add commander label.
* Add a card size slider.
* Lint.
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-04-18 22:28:44 +00:00
BruebachL
653362567b
Refactor Tab EDHRec into folders, add navigation for budget and GC, add card prices ( #5845 )
...
* Refactor things into more sensible folders.
* Add navigation widget for budget and game changers.
* Lint.
* Add a card price display widget.
* Qt version check.
* Lint some thangs.
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-04-18 03:28:04 +00:00
BruebachL
ca538399f6
Improved EDHrec tab ( #5840 )
2025-04-17 10:10:38 -04:00