Commit graph

71 commits

Author SHA1 Message Date
RickyRister
455cd9717a
add menu action to open settings folder (#5412) 2025-01-04 01:49:41 +00:00
RickyRister
0402d4b853
add debug setting to load deck and ready on join (#5409)
* new property

* refactor deck loading to new method

* another new method

* works now
2025-01-02 17:08:51 -05:00
RickyRister
8a427955e7
Add debug setting to start local game on startup (#5408)
* new properties

* refactor

* start local game on startup

* disable autoconnect
2025-01-02 09:51:59 -05:00
RickyRister
34df4cd060
support multi-select in deck editor (#5397)
* support multiselect in deck editor

* fix crash

* don't reset selection after each action

* maintain old reselecting behavior when changing cards from left side

* fix crash for real (probably)

* maintain reselection behavior when deleting single selection
2025-01-01 00:43:47 -05:00
RickyRister
3348e051a1
update recently opened decks when saving a new deck (#5389) 2024-12-30 00:57:31 +00:00
Zach H
dad1aea128
Show correct art on middle mouse popup (#5385) 2024-12-29 23:24:32 +00:00
tooomm
6679705254
Simpler naming (#5381) 2024-12-29 15:41:30 +00:00
RickyRister
ac3aa949ad
add "view related cards" right click menu to card info widget (#5375) 2024-12-29 06:11:12 +00:00
RickyRister
25d21a3da6
refactor: remove ReleaseChannel keeping track of its own indexes (#5366) 2024-12-28 23:51:37 +00:00
RickyRister
df9c5ae53c
Check for client updates on startup (#5359) 2024-12-28 21:29:59 +00:00
RickyRister
4c7796537f
Support folder download in deck storage tab (#5356)
* refactor

* support folder download
2024-12-28 06:31:18 +00:00
RickyRister
3452cb01d0
fix replay download not working if replay folder is empty (#5355)
* fix downloading single replays

* fix downloading replay folder
2024-12-28 06:15:25 +00:00
RickyRister
6a151ef97a
Add button to open decks folder (#5354) 2024-12-28 05:09:46 +00:00
RickyRister
e3d651668c
Add button to open replays folder (#5352) 2024-12-28 05:06:26 +00:00
Zach H
7a5704beaa
Support Moderator/Admin force activating users (#5353) 2024-12-28 05:01:31 +00:00
RickyRister
37b78a9a4c
change action's text to "unconcede" when player is conceded (#5351) 2024-12-28 00:01:36 +00:00
ZeldaZach
3524231500
Allow Moderators/Admins to Grant Replay Access
- Only to themselves, at this time
- Automatically refreshes feed, no need to re-login
2024-12-27 18:32:39 -05:00
RickyRister
83db00d7a3
reduce vertical spacing in PrintingSelector (#5342) 2024-12-27 08:35:38 +00:00
ZeldaZach
7e9bd88eb4
Fix Shutdown Server 2024-12-27 01:38:21 -05:00
RickyRister
914002f846
use grid instead of FlowWidget for PrintingSelector display options (#5341)
* use grid instead of FlowWidget for PrintingSelector display options

* remove one level of nesting
2024-12-27 02:08:07 +00:00
Zach H
6dfd354973
Support starting games with fewer than max players (#5338) 2024-12-26 18:32:20 -05:00
RickyRister
de63066b0b
fix deck storage open deck not working at all when folder is in selection (#5333) 2024-12-26 00:25:30 -05:00
Zach H
c7ca55ceb5
Support Picking Select Art per Card Basis (#5329) 2024-12-25 23:12:06 -05:00
RickyRister
024bef7ded
add local rename button to replays tab (#5331) 2024-12-25 22:34:24 -05:00
RickyRister
ed907d7c6f
Support downloading replay folders (#5325)
* rename old get replay match method to get enclosing

* creat raw getReplayMatch method

* implement thing
2024-12-25 07:33:36 -05:00
RickyRister
4c3ceae0e4
open replays on double-click in replays tab (#5323) 2024-12-25 00:34:43 -05:00
RickyRister
2b9d7538bf
open decks on double-click in deck storage tab (#5322) 2024-12-25 00:33:48 -05:00
RickyRister
4ca1fc083d
add "open recent" menu option to deck editor tab (#5319)
* add "open recent" menu option to deck editor tab

* change texts

* also get it to work with loading from deck storage tab

* add error message when fail to open

* only update recents on successful open

* only update recents on successful open

* reword to "Clear"
2024-12-24 19:55:04 -05:00
BruebachL
e7585271fb
The printingSelector should set the deckEditor modified flag on adding/removing cards. (#5321)
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2024-12-24 10:28:58 -05:00
RickyRister
6e6824117d
add new folder button to local deck storage tab (#5318)
* add new folder button to local deck storage tab

* allow delete button to delete folders
2024-12-24 00:26:11 -05:00
RickyRister
3e5f2fd8b2
add new folder button to game replays tab (#5317) 2024-12-24 00:23:13 -05:00
RickyRister
6e470d788e
Support multi-select for remote decks in deck storage tab (#5315)
* enable multiselection

* support multi open deck

* support multi download

* support multi delete
2024-12-24 00:05:49 -05:00
RickyRister
a40d8092ce
support multi-select for local decks in deck storage tab (#5314)
* allow multi-select

* support multi upload

* support multi open deck

* support multi delete deck
2024-12-23 20:41:15 -05:00
RickyRister
0234a70bfd
fix bug with uploading unnamed decks ignoring the prompt (#5313) 2024-12-23 20:39:57 -05:00
RickyRister
705b1e0c2b
support multi-select for remote replays in game replays tab (#5310) 2024-12-23 20:38:47 -05:00
RickyRister
69379334f9
support multi-select for local replay tab (#5309) 2024-12-23 20:31:58 -05:00
BruebachL
07ee271478
Refactor codebase to new Qt Slot/Signal syntax - Pt1 (#5202)
---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
2024-12-22 02:01:17 +00:00
BruebachL
a0e5871c6e
Fix the image shrinking due to repeated scaling and FP precision loss. (#5284)
* Fix the image shrinking due to repeated scaling and FP precision loss.

* Add a setting for auto-rotating sideways layout cards.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2024-12-21 22:47:43 +00:00
RickyRister
6ea333d0f1
move SearchLineEdit into custom_line_edit file (#5281) 2024-12-21 05:12:14 +00:00
Zach H
91d2485940
Update PegLib, Fix Database Searching CFG (#5244)
* Support C++20 Standard

* Update peglib.h

* Fix lambdas

* Move from for loops to std::any/all_of

* Support fixed CFG

* Fix Rarity Search to be more accurate
2024-12-21 03:37:08 +00:00
Zach H
90281262be
Revert "Revert "Rotate split cards (#5264)" (#5269)" (#5273)
This reverts commit d41aa30e10.
2024-12-19 13:25:54 +00:00
Zach H
d41aa30e10
Revert "Rotate split cards (#5264)" (#5269)
This reverts commit a5c509981b.
2024-12-19 06:03:48 +00:00
BruebachL
a5c509981b
Rotate split cards (#5264) 2024-12-19 04:13:45 +00:00
BruebachL
245d51caea
New printing selector (#5182)
* Squashed Commits

Lint things.

Set focus back to deckView after selecting a card to enable keyboard navigation.

Bump scrollbar to top when selecting a new card.

Update card info on hover.

Layout cleanups

Add +- to buttons.

Merge buttons into card picture.

Cleanup size, min 2 cards by default in rows

Support layout settings config and set min to 525 so two cols are visible by default for printings, when opened

Move Printing Selector to before Deck, and visible true

Null safety for setCard.

Turn down the dropshadow a little.

Make PrintingSelector dockable, don't duplicate sets when bumping them to the front of the list.

When swapping cards between mainboard and sideboard, use preferred printing if no uuid is available (i.e. null).

Reorder includes...

Unwonk an include.

Give the card widget a snazzy drop shadow, appease the linter gods.

Handle jumping between segments

Remember scale factor when initializing new widgets.

Cleanup

Select Card works (Not M->SB tho)

Resize word-wrapped label properly.

Fix the layouting, mostly.

remove tx

Build Fix

Squashed Commits

Load and store redirects properly.

Layouting is fun :)

* Group PrintingSelectorCardDisplayWidgets into distinct containers for alignment purposes.

Override resizeEvent() properly.

Word wrap properly.

Keep widget sizes uniform for aesthetic reasons (grid pattern).

Label stuff, center card picture widget, allow cardSizeSlider to scale down.

Replace cards which have no uuid in the decklist when first selecting a printing.

Add buttons for previous and next card in DeckList.

Add a card size slider.

Move sort options initialization to implementation file.

Explicitly nullptr the parent for the PrintingSelector.

Address PR comments (minor cleanups).

Hook up to the rows removed signal to update card counts properly.

Include QDebug.

Add labels to the mainboard/sideboard button boxes.

Implement a search bar.

Expand node recursively when we add a new card.

Only create image widgets for the printing selector if it is visible in order to not slow down image loading.

Minor Tweaks

Invert decklist export logic to write out setName, collectorNumber, providerId value if it is NOT empty.

Linting.

Update CardCounts properly, update PrintingSelector on Database selection.

Initialize sideboard card count label properly.

Split mainboard/sideboard display and increment/decrement buttons.

Add button to sort all sortOptions by ascending or descending order.

Add option to sort by release date in ascending or descending order.

Add PrintingSelector to database view.

Display placeholder image before loading.

Fix deckEditor crash on mainboard/sideboard swap by correcting column index to providerId instead of shortName.

Include currentZoneName, fix the column when updating from DeckView indexChanged to be UUID and not setShortName so cards are properly fetched again.

The most minor linter change you've ever seen.

Null checks are important.

Linter again.

Linter and refactor to providerId.

Sort properly, (We don't need a map, we need a list, a map won't be ordered right [i.e. 1, 10, 11, 2, 3, 4, ..., 9])

Sort alphabetically or by preference.

Hook printingSelector up to the CardInfoFrameWidget.

Allow info from CardFrame to be retrieved, properly initialize PrintingSelector again.

Refactors to reflect CardInfoPicture becoming CardInfoPictureWidget.

Make PrintingSelector re-usable by introducing setCard().

Make PrintingSelector use the CardFrame, not the database index.

Add a new selector widget for printings.

* Support multiple <set> tags per card within the database

This will allow us to show off all different printings for cards that might appear multiple times in a set (alt arts, Secret Lairs, etc.)

* Support Flip Cards with related art

* Minor Cleanup

* Minor Cleanup

* Release Date DESC default

* Load widgets in batches.

* Refactor local batch variables to be class variables/defines.

* Clear timer on updateDisplay.

* Fix Timer & Builds on Qt5

* Not Override

* Yes Override

* Yes Override

* Lint

* Can't override in function definition.

* Resize setName to picture width on initialization.

Also add a new signal to card_info_picture_widget to emit when the scale factor changes.

Hook this up to the setName resizing method to ensure card size updates trigger it appropriately after initialization.

Clean up unused enter and resize methods that just delegated to base-class.

* Add ability to force preferred set art to be loaded for every card.

* Show related cards from printing selector by right-clicking card image.

* fix build

* Fix UST cards

* Inc QDebug

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix cards being able to jump between side and mainboard

* Don't hide PrintingSelector button widgets if the deck contains a card from the set.

* Update PrintingSelector properly on DeckListModel::dataChanged

* Add option to disable bumping sets to the front of the list if the deck contains cards from the set.

* Linter behave.

* Linter behave.

* Fix mocks.

* Fix cards without providerIds being counted for all cards.

* Flip preference sort so descending means "Most to least preferred".

* Set the index correctly when removing a non-providerId printing for a providerId printing to avoid jumping to the next card.

* Move the "Next/Previous" card buttons to their own widget.

* Move the card size slider to its own widget.

* Lint the makelist.

* Linter

* Crash fix

* Move the sorting options to their own widget.

* Move the search bar to its own widget.

* Minor cleanup

* Minor cleanup

* Minor cleanup

* Only overwrite card in deck if UUID _and_ Number missing

* Adjust font size when adjusting card size.

* Clean up some imports.

* Pivot to a view options toolbar.

* Persist sort options and change default to 'preference'.

* Lint.

* Remember how many cards were originally in deck when replacing with uuid version.

* Relabel buttons for clarity.

* Fix tests.

* Fix tests properly.

* Fix dbconverter mock.

* Try to wrangle font sizes.

* Update mainboard/sideboard labels correctly.

* Initialize button sizes correctly.

* Label texts are supposed to be white.

* Adjust another deckModel->findCard call to include number parameter.

* Style buttons again.

* Negative currentSize means we don't render the widget yet, return a default value.

* Clean up debug statements.

* Boop the mainboard/sideboard label and the cardCount after a little bit of delay to make sure they initialize at the right size.

* Persist card size slider selection in SettingsCache.

* Good Lint Inc.

* updateCardCount to get white color in initializer

* Make the view display options functional.

* Comment ALL the things.

* Lint the things.

* Brief accidentally nuked some constants.

* Proper Qt slot for checkboxes.

* Don't use timers, Qt provides ShowEvent for anything necessary before the widget is shown.

* Cleanup from Reading

* Cleanup Lints

* Minor

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: Zach Halpern <zahalpern+github@gmail.com>
2024-12-19 02:40:34 +00:00
RickyRister
e8e57989ba
Reload card database action now also reloads the download urls (#5262)
* add sync method to SettingsManager

* sync download urls on reload card database
2024-12-18 04:39:58 +00:00
RickyRister
315cbc0925
fix remaining wonkiness with rewind buffering in replays (#5235) 2024-12-11 10:54:36 +01:00
RickyRister
a39de270cd
make rewind buffering timeout configurable (#5227)
* update settingsCache

* implement thing

* add new setting to window

* rename setting

* make it compile on qt5

* fix typo

* somehow changing the order here fixes a bug?

The loaded value was getting clamped to 99
2024-12-09 02:25:10 +00:00
J. Cameron McDonald
b9ed9a6c0b
feat: set prioritization by set type (#5097)
* feat: prefer 'Core' and 'Expansion' sets for prioritization

* rework set prioritization

* clean up priority enum

* formatting

* revert changes to CockatriceXml3Parser

* re-add missing null check

* remove priority fallback ternary from CardSet model

* make defaultSort logic easier to follow

* revert changes to v3 card database xsd

* remove unused invisible priority col from sets dialog

* move draft innovation and duel deck sets to secondary prio

* minor fixes

* change PriorityFallback to 1

* make priority optional in xml

* remove PriorityUndefined and set PriorityFallback to 0

* set priority when not found to PriorityOther

in case a new set type is added it's unlikey we want it sorted first,
it'll probably be a new product so it's probably best to sort it with
the funny things

* simplify sort function

---------

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
Co-authored-by: ebbit1q <ebbit1q@gmail.com>
2024-12-01 19:59:00 -05:00
RickyRister
a8471f62bc
clean up DownloadSettings (#5194)
* refactor DownloadSettings

* only reset to default on first run

* use c++ foreach

* use addItems

* move default urls to static const
2024-11-26 02:12:56 +00:00
RickyRister
3255ed3ffb
add menu option to reload card db (#5196) 2024-11-25 07:43:08 +00:00