* [DeckEditor] Use CommanderSpellbook.com to estimate bracket if format is 'commander'
Took 2 minutes
Took 16 minutes
* Convert json data holder to structs, rename variables, extract widget
- Extract bracket estimation UI from DeckEditorDeckDockWidget into a
new CommanderBracketWidget
- Move CommanderSpellbook integration settings from CardsDisplaySettings
to DeckEditorSettings (matching the settings refactor on master)
- Rename CommanderSpellbook integration variables to drop the redundant
'DeckEditor' prefix
Took 4 minutes
# Commit time for manual adjustment:
# Took 6 minutes
# Commit time for manual adjustment:
# Took 8 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Settings] Shuffle some settings around
Took 21 minutes
Took 1 hour 25 minutes
* [Settings] Camel case everything
* Revert debug schema change
* Add new classes
* Fix card counters writing to global
* Fix CI tests
* Fix Windows CI
* interface() is a protected keyword for MSVC
Took 5 minutes
Took 5 seconds
* [Settings] Keep menu settings on the appearance settings page
Leave the 'Menu settings' group box on the appearance settings page for
now; relocating it to the user interface settings page will be done in a
separate PR.
Took 6 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [CI] Remove Qt5
Took 10 minutes
Took 9 minutes
* Revert CI failure and fix up comments
Took 4 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Application] Add single instance guard and mime types.
Took 2 hours 39 minutes
Took 18 minutes
Took 5 minutes
Took 12 seconds
Took 11 seconds
* Rework
Took 30 minutes
Took 50 seconds
* Only enforce single instance if launched with arguments.
Took 5 minutes
* Prototype intents
Took 53 minutes
Took 6 seconds
* Connect/disconnect and join game/room intents.
Took 3 hours 14 minutes
Took 2 seconds
Took 15 seconds
* Fix include.
Took 1 minute
Took 23 seconds
Took 2 seconds
* Mac handling.
Took 10 minutes
Took 12 seconds
Took 3 minutes
* Lint.
Took 3 minutes
* Rebase.
Took 3 minutes
Took 17 seconds
* Implement UrlSchemeEventFilter
Took 10 minutes
Took 7 seconds
* Qt Moc
Took 3 minutes
* Modern PList.
Took 21 minutes
Took 1 minute
* Debug output.
Took 6 minutes
Took 19 minutes
* Watch file:// prefix.
Took 15 minutes
Took 7 seconds
* Better handler.
Took 6 minutes
* Don't store reference in member
Took 5 minutes
* Move impl to cpp, fix lifetime issues.
Took 11 minutes
Took 2 minutes
* Better single-instance handoff, url intent harded
copy game link context-menu
Polish for installers
Took 35 minutes
Took 8 seconds
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Settings] Split cache_settings into multiple files
Took 9 minutes
Took 4 minutes
* [Settings] Fwd declare settings classes in cache_settings
Took 15 minutes
* Fix oracle includes.
Took 8 minutes
* Address comments, fix windows CI
Took 8 minutes
* fix copy constructor visibility
Took 3 minutes
* lint
Took 2 minutes
* Fix native format tests.
Took 5 minutes
* Remove test header guard
Took 4 seconds
* Remove tests invalid in CI environ
Took 24 seconds
* Adjust to rebase.
Took 11 minutes
* Change settings file name.
Took 8 minutes
---------
Co-authored-by: Lukas Brübach <lukas.bruebach@bdosecurity.de>
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Add subtype breakdown counter for card selection
Display a categorized count of creature subtypes (and other card type
subtypes) when multiple cards are selected. The breakdown appears above
the total selection counter in the bottom-right corner.
Subtypes are grouped by main card type and sorted by frequency, with
the most common subtypes positioned adjacent to the total count for
quick reference. The feature can be toggled via a new checkbox in
Settings > User Interface.
* Alignment fix
* Computation logic moved to helper funtction in separate file
* Rename SubtypeCounter to SubtypeTally
* Fix subtype tally alignment by using grid layout instead of character padding
* Rename count to tally in the subtype breakdown feature
* partial rename
* list position fixed
* Clean up code and documentation
* Rename subtypeCountLabelStyle to subtypeTallyLabelStyle and fix include ordering
* Fix include path for selection_subtype_tally.h after file relocation
* fixed count to tally rename inconsistencies
* [Room] Additionally show a tab for friends and ignored users instead of just all online users.
Took 21 minutes
Took 12 minutes
* [Room][UserList] Introduce style delegate for user list
- Allow users to set a card name and parameters as their background banner
- Allow mods to white/blacklist cards
- Allow toggling back to the old display style
Took 7 minutes
Took 28 seconds
Took 2 minutes
Took 2 minutes
* Right checkstate.
Took 14 minutes
Took 2 minutes
* Utility for test.
Took 9 minutes
Took 8 seconds
Took 2 seconds
* Lint.
Took 10 minutes
* Algorithm for sql schema migration
Took 13 minutes
* Use {prefix}, bound card name, return errors.
Took 27 seconds
* Convert queue to while loop.
Took 19 seconds
* Hover popup.
Took 36 minutes
Took 1 minute
* More granular signals, popup for user info.
Took 25 minutes
Took 8 seconds
Took 16 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Messages] Add option to ignore private messages from non-buddy users
* [Messages] Exclude Moderator/Admin from non-buddy ignore filter
Moderator and Admin messages should not be filtered out when the
'Ignore private messages from non-buddies' setting is enabled, to
ensure that important warnings from server staff reach users.
* [PictureLoader] Allow saving downloaded images to local storage and not just the QNetworkManager cache.
Took 1 hour 11 minutes
Took 4 seconds
Took 25 seconds
* Give people options from a dropdown.
Took 1 hour 6 minutes
Took 3 seconds
* Simplify directory removal code.
Took 5 minutes
Took 8 seconds
* Merge pull request #8
* Create new category for new settings
* Split off storage settings
Took 47 minutes
Took 4 seconds
* Allow toggling between caching methods.
Took 1 hour 30 minutes
Took 9 seconds
* Adjust settings dialog.
Took 5 minutes
Took 59 seconds
Took 22 seconds
Took 6 seconds
* tr() strings
Took 1 minute
Took 6 seconds
* Readjust layout, default naming scheme.
Took 5 minutes
* Add stretch.
Took 9 minutes
* Make scrollable.
Took 2 minutes
* Add icon.
Took 7 minutes
* Change naming to be uniform.
Took 3 minutes
Took 3 seconds
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
* style: Add braces to all control flow statements
Standardize code style by adding explicit braces to all single-statement
control flow blocks (if, else, for, while) across the entire codebase.
Also documents the InsertBraces clang-format option (requires v15+) for
future automated enforcement.
* InsertBraces-check-enabled
* Pull client networking out of window_main and into remote_connection_controller
Took 2 minutes
* Things.
Took 13 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Reload card db and notify enabled sets change on "Manage Sets" dialog save
Took 1 hour 18 minutes
Took 6 seconds
* Extract to method, also notify on "Reload db" and "new sets found"
Took 3 minutes
Took 4 seconds
* Add an "always enable new sets" fuse to "new sets found" dialog
Took 11 minutes
* Always debounce modelDirty() with dirty() timer.
Took 29 minutes
Took 3 minutes
* Performance improvements for settings by not constructing a new settings object on every single set() call (this forced a sync to/from fs but it seems fine to just rely on Qts own periodic sync?)
Took 23 minutes
Took 3 seconds
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Adds a Table option to the Move menu, allowing cards to be moved directly to the battlefield from any zone. Extracts the repeated tableRow-to-grid-Y conversion logic into TableZone::tableRowToGridY(), consolidating five call sites and fixing a latent bug where cards with tableRow > 2 could land on the wrong row.
* feat(game): add drag selection counter overlay
Display count of selected cards inside the lasso during drag selection.
Count appears near cursor, repositioning to stay within selection bounds.
Includes SelectionRubberBand subclass to allow label to appear above band.
QRubberBand calls raise() in showEvent/changeEvent to stay on top - this
subclass suppresses that behavior so dragCountLabel can be visible.
Adds user setting to enable/disable the drag count overlay.
* feat(game): add persistent selection counter overlay.
Display total count of selected cards in bottom-right corner when multiple cards are selected.
Updates on selection changes and window resize.
The counter connects to QGraphicsScene::selectionChanged to stay up-to-date without requiring manual refresh.
Adds user setting to enable/disable the total count overlay.
---------
Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
* Add local game options dialog. Introduces LocalGameOptions struct and DlgLocalGameOptions dialog to replace the previous QInputDialog for starting local games. Encapsulates game configuration with a simple interface that prevents parameter explosion as options are added. The dialog provides UI with settings persistence via SettingsCache
* integrate local game options into main window. Replaces QInputDialog with DlgLocalGameOptions in actSinglePlayer(). The startLocalGame() function now accepts LocalGameOptions, enabling configuration of starting life total and spectator visibility in addition to player count. Also adds user documentation for the local game options flow.
* Removed superfluous documentation file
* removed spectator option and moved structure definition
* Now remember settings separately and & shortcuts removed
* re-run checks
* [DeckList] Refactor load from plaintext to take normalizer as param
* update usages
* weaken unit test
* weaken unit test more
* revert unit test
* move CardNameNormalizer to libcockatrice_card
* update unit test
* formatting
* [HomeTab] Add setting to display card info in bottom right for non-theme backgrounds
Took 43 minutes
Took 9 seconds
* [HomeTab] Also hide shuffle frequency setting on theme background source.
Took 3 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [TabRoom] Add a setting to hide the new filter toolbar
Took 56 minutes
Took 4 seconds
* Proper macro.
Took 5 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [NetworkManager] Set Version string as user agent
Took 13 minutes
* Update in oracle.
Took 14 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Cleanup] Unused #includes
Took 44 minutes
* [Cleanup] More unused #includes
Took 55 minutes
* [Cleanup] Include QSet
Took 4 minutes
* [Cleanup] Include QDebug in deck_list.cpp
Took 3 minutes
* [Cleanup] Include protocol stuff in servatrice_database_interface.h
Took 3 minutes
* [Cleanup] Include QDialogButtonBox
Took 8 minutes
* [Cleanup] Include QUrl
Took 8 minutes
* [Cleanup] Include QTextOption in header.
Took 3 minutes
* [Cleanup] Include QMap in user_list_manager.h
Took 8 minutes
* [Cleanup] Adjust qjson
Took 8 minutes
* [Cleanup] include button box.
Took 3 minutes
* [Cleanup] Redo fwd declarations.
* [Cleanup] Redo last removed fwd declarations.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* protocol changes
* servatrice changes
* add new setting
* implement client side with static 4 phases
* reading the code explains the code
* add subphases to phase.cpp
* use new subphase definition