Commit graph

11 commits

Author SHA1 Message Date
BruebachL
9601a1fa4e
Player refactor (#6112)
* Player refactor.

Took 1 hour 43 minutes

Took 1 minute


Took 23 seconds

* Tiny lint.

Took 3 minutes

* Hook up tap logic again.

Took 13 minutes

* Fix an include.

Took 3 minutes

* Stuff.

Took 6 minutes

* Fix typo.

Took 7 minutes

* Include.

Took 1 minute

* Reorganize method/variable definitions, remove unused ones.

Took 1 hour 8 minutes


Took 24 seconds

* Clean up some unused imports.

Took 6 minutes

* Player holds the deck, emits deckChanged(), other elements player->getDeck() to respond to changes.

Took 37 minutes

* Connect player->openDeckEditor signal directly in the player constructor

Took 6 minutes

* Emit openDeckEditor signal in player_actions again.

Took 3 minutes

* Do to-do's

Took 3 hours 32 minutes

* Lint.

Took 3 minutes

* Lint again.

Took 2 minutes

* Fix include.

Took 32 minutes

* The stack should ensure card visibility.

Took 21 minutes

* Fine, the game can remember the tab.

Took 10 minutes

Took 21 seconds

Took 9 seconds

* zoneId is a dynamic gameplay property and thus belongs in player.cpp

Took 11 minutes

Took 19 seconds

* Signal view removal, addition.

Took 5 minutes

* Ensure all players are considered local in local game.

Took 10 minutes

* ENSURE they are.

Took 8 minutes

* Bounds check data sent by QAction()

Took 54 minutes

* Move comment.

Took 20 seconds

* Reimplement logging category for game_event_handler.cpp, remove linebreaks.

Took 36 seconds

* PlayerGraphicsItem is responsible for retranslateUi, not Player.


Took 14 seconds

* Set menu for sideboard again, translate some menu titles, reimplement actIncPT action

Took 54 seconds

* Comment spacing.

Took 43 seconds

* Change message_log_widget.cpp slots to take CardZoneLogic parameters as emitted by PlayerEventHandler.

Took 7 minutes

Took 14 seconds

* Remove unused player_logger.cpp

Took 2 minutes

* Query local game state correctly from tab_supervisor again

Took 3 minutes

* Revert Deck legality checker.

Took 3 minutes

* Instantiate menu before graphics item.

Took 1 hour 5 minutes

Took 55 minutes

* Differentiate games and replays.


Took 9 seconds

* Lint.

Took 10 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-09-10 18:49:33 -04:00
BruebachL
b8e545bfa4
Move game state and event handling out of tab_game and into separate classes (#6090)
* Move game state and event handling out of tab_game and into separate classes.

Took 6 hours 38 minutes

Took 23 seconds

* Meta Info

Took 14 hours 36 minutes

* Properly respond to game started again.

Took 49 minutes

* Hook up the message log widgets to game events again.

Took 33 minutes

Took 7 seconds

* Lint.

Took 4 minutes

* Hook up playerListWidget.

Took 1 hour 2 minutes

Took 10 seconds

* Hook up playerListWidget properly.

Took 1 hour 17 minutes

* Fix regressions.

Took 17 minutes

Took 9 seconds

* Log the local player joining too.

Took 2 minutes

* Connect some player signals unrelated to this refactor again.

Took 5 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-09-10 18:40:29 -04:00
ebbit1q
0147a1d41f
disallow users on your ignore list to get your current games (#6109) 2025-09-07 11:58:52 -04:00
RickyRister
3a42354efd
Refactor: Move files in src/client/game_logic (#6070)
* move abstract_client to src/server

* move key_signals to src/utility
2025-08-07 16:47:48 +02:00
RickyRister
15415afa9a
Refactor files in src/server to new Qt Slot/Signal syntax (#5831)
* Refactor files in src/server to new Qt Slot/Signal syntax

* fix deprecation warning
2025-04-15 22:08:02 +00:00
RickyRister
2bc71095dd
get UserListProxy from TabSupervisor instead of passing it in the constructor (#5490) 2025-01-17 15:27:52 +00:00
RickyRister
455d68f9ea
Move UserlistProxy to src/server/user and fix capitalization (#5475)
* move file

* fix capitalization
2025-01-15 13:14:16 +00:00
RickyRister
23bd18a04c
fix segfault that happens when account tab is closed (#5474) 2025-01-15 06:10:03 +00:00
RickyRister
d09b9eb533
Rename UserList class to UserListWidget (#5473) 2025-01-15 03:07:36 +00:00
Zach H
1f58f7e93d
Support Mod/Admin Notes Section (#5361) 2024-12-28 18:05:49 +00:00
LunaticCat
fa999880ee
Major Directory Refactoring (#5118)
* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* removed all files from root directory

* removed all files from root directory

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* renamed filter to filters and moved database parser to cards folder

* reverted translation files

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed empty line at file start

* removed useless include from tab_supervisor.cpp

* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* removed all files from root directory

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* reverted translation files

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* pre-updating of cockatrice changes

* removed empty line at file start

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed useless include from tab_supervisor.cpp

---------

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
2024-10-20 10:11:35 -04:00
Renamed from cockatrice/src/user_context_menu.cpp (Browse further)